Designing Collaborative Tangible Spaces to Support Seamless Learning Marcelo Milrad Center for Learning and Knowledge Technologies (CeLeKT) Växjö University, Sweden marcelo.milrad@vxu.se Due to the advent of the World Wide Web, computer uses in education have led to defining elearning as networked or distributed learning, using such models as online courseware or collaborative learning projects with groups. Now the integration of one-to-one computer-to-learner models of technology access with wireless mobile computing has provided important new ways to integrate indoor and outdoor learning experiences (Rogers & Price, 2006) into what Chan et al. (2006) have called “seamless learning”, marked by a continuity of learning experiences across different learning contexts. Seamless learning implies that students can learn whenever they are curious in a variety of situations and that they can switch from one scenario to another easily and quickly using their personal mobile device as a mediator. These scenarios include learning individually, with another student, a small group, or a large online community, with possible involvement of teachers, relatives, experts and members of other supportive communities, face-toface or in different modes of interaction and at a distance in places such as classroom, outdoors, parks and museums. In these learning settings, learners are able to examine the physical world by capturing sensor and geo-positional data and conducting scientific inquiries and analyses in new ways. K-12 learning and education stand to benefit substantially by new designs for open learning environments that incorporate such technologies and collaborative activity designs for advancing knowledge building using learning cycles that move from classroom discussions of science content, to field-based inquiry, to classroom reflection cycles. We frame our vision as “open inquiry” — using mobile computing to provide open software tools and resources, to create participation frameworks for learner project collaboration, mobile media and data capture, analysis, reflection and publishing. It is now possible to implement the concept of seamless learning spaces to support open inquiry learning by augmenting physical spaces with information exchanges as well as using geospatial mappings between the mobile device and the physical world that facilitate navigation and contextaware applications. According to Pea and Maldonado (2006) these two latest features play an important role in designing mobile applications that support the inquiry processes and sociallymediated knowledge-building associated with learning science by doing science. Price (2008) also argues that one of interesting features of tangible environments is the capability of linking physical artefacts with digital representation. This new and rich type of technological environment provides an experimental arena for learning in and about complex topics in science. Thus, learning can take place for instance, through the process of exploring a particular natural phenomenon in its natural setting by using sensors and software tools for collecting and analyzing data, constructing semantic relationships and conducting systematic investigations. The design opportunity is that K12 learners can now learn science by participating in science inquiry in the field as well as in classrooms, allocating computational power and interaction away from the limitations of desktop computers. The Challenges The idea that new technologies will transform learning practices has not yet been fully realized, especially with regard to technology to support learning and collaboration across contexts. The task of designing effective computer support along with appropriate pedagogy and social practices is more complex than imagined (Stahl, 2002). The design of systems and technological tools to support collaboration and communication in seamless learning environments is a difficult process, not only because the learners may be separated by time and space, but also because they may be also not sharing the same learning physical context and representations. Establishing common ground and mutual understanding; two important ingredients for collaborative learning, becomes a challenge. One of the major challenges for educational technologists and HCI researchers is to find useful ways to design, to implement and to evaluate sharable tangible spaces that combine ubiquitous technologies and innovative pedagogical ideas in a variety of educational settings. The current focus of our research efforts can be formulated as follows: How can we design collaborative tangible spaces to support different social and cognitive processes involved in open inquiry learning activities? How can collaborative tangible spaces support multiple representations, especially as informed by cognitive flexibility theory (Spiro & Jehng, 1990)? During the last four years we have been conducting research activities that explore new design approaches and innovative uses of mobile and wireless technologies in a variety of collaborative educational settings (Kurti et al., 2008). Our approach is not simply to provide novel mobile computational systems and tools, but rather to explore new and varied educational activities that become available while applying innovative approaches for designing new technologies to support seamless learning. In this presentation I will present the results of our work together with my reflections based on our latest developments and experiences regarding the design of collaborative tangible spaces and tools to enhanced learning. References: Chan, T-W., Milrad, M., and 17 others. (2006). One-to-one technology-enhanced learning: an opportunity for global research collaboration. Research and Practice in Technology Enhanced Learning Journal, vol. 1, pp. 3-29. Kurti, A., D. Spikol, & M. Milrad, (2008). 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Cognitive flexibility theory: Theory and technology for the nonlinear and multidimensional traversal of complex subject matter. In D. Nix & R. Spiro (Eds.), Cognition, Education, and Multimedia. (pp.163-205). Hillsdale, NJ: Lawrence Erlbaum Associates. Stahl, G. (2002). Contributions to a theoretical framework for CSCL. Proceedings of CSCL 2002. Hillsdale (NJ): Lawrence Erlbaum, 62-71.