Ai wingman flight commands You can either change a channel on

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Ai wingman flight commands
You can either change a channel on your radio buffer bar in the game to 114 and type these
commands on that channel,, or begin each command by typing .flitecom <command> (ex.
.flitecom s gv will send your Ai wingee to attack a Ground Vehicle,,, on channel 114, you would
only need to type s gv to execute the same.)
Commands:
x - break off
c - check in
e - engage
s - strike
s gv - strike ground vehicle
s ak - strike fixed ack or arty
s go - strike ground structures
f - form up
l <field number> - land at said field (ex. l 13 Ai will land at field 13)
fl <length> - set spread length between planes (ex. fl 1000 will set your Ai 1000 ft away)
You can also command your Ai wingman to fly a given formation, at given distance away.
You type these commands in the same manner as above, either on channel 114, beginning with
the letter ' f ', or, preceeded by .flitecom <command> ... You can either type the whole formation
position out in the command, or just use the position number. (ex. .flitecom ladder 300 will move
Ai wingee into the ladder position at 300 ft. away. And typed on channel 114,, the same
command would be typed like this .. f 5 300 ., you can also use a negative flight distance amount
to make your wingee fly ahead of you, instead of trailing,, ( ex. on ch. 114 type f 5 -300 ,, will
set your wingman to the ladder position 300 feet ahead of you)).
Commands for Ai wingee formations:
0 - wedge
1 - vic
2 - eschelon right
3 - eschelon left
4 - trail
5 - ladder
6 - diamond
7 - combat
8 - road
9 - line abreast
10 - inverted ladder
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