Project Report Shell

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Project report shell
Candidates may use this as a shell or skeleton for their project report. The information
given in italics constitutes guidance to candidates and should be deleted as each section
is completed. If the case study issued to candidates differs from the one given in the
exemplar assessment, the guidance notes will need to be amended accordingly.
Scottish Qualifications Authority HN Assessment Exemplar
F6V6 35/AEX001 V1.0
Interactive Media: Graded Unit 2
January 2010
1
XXXXXX College
F6V6 35: HND Interactive Media:
Graded Unit 2 — Project
Name:
Class:
Start Date:
Finish Date:
Tutor:
Scottish Qualifications Authority HN Assessment Exemplar
F6V6 35/AEX001 V1.0
Interactive Media: Graded Unit 2
January 2010
2
Note to candidates
You should use this document as a shell or skeleton for your project report. The
information given in italics is for guidance only and should be deleted as each section is
completed.
You must undertake this project as a member of a group, normally comprising 4–5
people.
Your tutor will allocate you to a suitable group. However, each candidate must produce
his or her own project report, which must be entirely his/her own work. It is acceptable to
quote or refer to work carried out by other members of the group, but this must be clearly
attributed.
Scottish Qualifications Authority HN Assessment Exemplar
F6V6 35/AEX001 V1.0
Interactive Media: Graded Unit 2
January 2010
3
Contents
Topic Page
(Please indicate the page on which each item can be found)
1 Planning the project
1.1 Initial investigation
1.2 Developing an approach
1.3 Justification for adopting the selected approach
1.4 Project plan
2 Developing
2.1 Human Computer Interface
2.2 Interactive Media Composition
2.3 Professional and Legal Issues for Interactive Media Developers
2.4 Designing and Developing an Interactive Product
2.5 Sound and Vision for Interactivity
2.6 Building an E-Business
3 Evaluation
3.1 Analysis of the project
3.2 Planning, organising and updating of the project plan
3.3 Designing the solution
3.4 Setting and achieving interim milestones
3.5 Implementing the solution
3.6 Testing the implementation
3.7 Documentation produced
3.8 Identifying the criteria on which to base the evaluation
3.9 Identification of gathering appropriate evidence
3.10 Evaluating the effectiveness of the problem solving activity
3.11 Modifications to the approach, design or implementation
3.12 How the process of carrying out the project could be improved
3.13 Recommendations for the future
Scottish Qualifications Authority HN Assessment Exemplar
F6V6 35/AEX001 V1.0
Interactive Media: Graded Unit 2
January 2010
4
1 Planning the project
1.1 Initial investigation
Identify the factors influencing the project and the key stages involved.
1.2 Developing an approach
List alternative approaches considered and comparison with other possible approaches.
1.3 Justification for adopting the selected approach
In terms of resources available (eg development and delivery platform, time available,
etc).
1.4 Project plan
Based on the analysis undertaken and using project management software, eg
constructing realistic timescales and identifying the necessary tasks and project
deliverables.
2 Developing
This will involve the implementation of the plan created in stage 1, reviewing or adjusting
the plan if required. You should cover any five of the six categories listed below:
2.1 Human Computer Interface
Designing and producing a usable interface, eg designing a usable interface, producing
an interface prototype, evaluating usability.
2.2 Interactive Media Composition
Applying the principles of digital composition for interactive media, eg selection of
appropriate typography, graphic elements and layout, effective application of colour
theory.
2.3 Professional and Legal Issues for Interactive Media Developers
Demonstrating compliance with relevant professional and legal standards, eg
conformance with disability discrimination and intellectual property legislation.
2.4 Designing and Developing an Interactive Product
Planning, implementing and testing an interactive product or application, eg analysis of
requirements, development of design specification, testing and evaluation of interactive
product.
2.5 Sound and Vision for Interactivity
Creating quality audio and video files and integrating them into an interactive application,
eg selection of appropriate audio and video formats, creation of audio and video files,
integration into an interactive product.
2.6 Building an e-Business
Developing business planning solutions and promotional media communications.
3 Evaluation
This section should provide an evaluation of the effectiveness of the approach/strategy
taken which includes all stages of the activity, ie analysis of the activity, the planning and
organisation of the activity and the outcome of the activity.
Scottish Qualifications Authority HN Assessment Exemplar
F6V6 35/AEX001 V1.0
Interactive Media: Graded Unit 2
January 2010
5
3.1 Analysis of the project
Describe how the project can be broken down into a series of subtasks which can be
allocated to different members of the group.
3.2 Planning, organising and updating of the project plan
Describe the creation and maintenance of your project plan, using project management
software.
3.3 Designing the solution
Show how the component parts fit together to achieve a complete solution.
3.4 Setting and achieving interim milestones
Choose the points at which progress can be measured. These are likely to be related to
the completion of specific tasks or subtasks.
3.5 Implementing the solution
Create the required website.
3.6 Testing the implementation
Check that your solution works as planned.
3.7 Documentation produced
Produce the required documentation, eg technical guide, user guide.
3.8 Identifying the criteria on which to base the evaluation
These should be derived from the original analysis of the project.
3.9 Identification of gathering appropriate evidence
Describe how this has been done, eg use of qualitative/quantitative methods,
comparisons with other systems/products, impact studies, product testing or market
research.
3.10 Evaluating the effectiveness of the problem solving activity
Explain the relevance of the evidence — the evaluation should be related to the original
analysis of the project.
3.11 Modifications to the approach, design or implementation
Make reference to any modifications to the approach during the course of the activity or
to alternative approaches considered. Even if no modifications to the approach were
made during the project, some consideration should be given at this stage to possible
alternative approaches and their implications.
3.12 How the process of carrying out the project could be improved
State your conclusions as to how the process of carrying out the project could be
improved, with evidence to support the conclusions drawn.
3.13 Recommendations for the future
Recommendations for the future which are relevant to the problem and justifications of
these recommendations.
The evaluation should be in the form of a formal report.
Scottish Qualifications Authority HN Assessment Exemplar
F6V6 35/AEX001 V1.0
Interactive Media: Graded Unit 2
January 2010
6
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