1 Virtual Cures for Real-World Phobias by: Patricia Edmonds Adapted from: Reader’s Digest, January 2005 1. Charlice Noble-Jones was on a fast track. At 25, she managed a team at Deutsche Bank that processed billions of dollars in currency transfers every day. Her office was next to the South Tower of the World Trade Center. Then came September 11, 2001. That morning, Noble-Jones emerged from the subway to see the North Tower with a hole in it. “I remember the sound of the fire,” she says, “and the people jumping out of the windows.” She ran through showering debris, past “a lady with beautiful red hair…lying on the ground bleeding.” For months afterward, Noble-Jones says, she was “a zombie.” She felt no grief, no joy, just “days of anger.” 2. Her mother finally got her an appointment with JoAnn Difede, a post-traumatic stress disorder expert at Cornell University’s Weill Medical College, who suggested virtual reality (VR) therapy. Noble-Jones remembers scoffing, “I stopped playing video games years ago.” But she went, and a few minutes into her first session, she was in tears. The VR program took Noble-Jones into a virtual world that made her feel she was reliving the events of 9/11. Where it showed her simulated buildings, she saw her bookstore and dry cleaner; where it used humans, she saw a man and woman falling, holding hands. After six sessions of successively more detailed scenes, a remarkable thing happened. NobleJones no longer showed symptoms of severe post-traumatic stress or depression. 3. Welcome to a new kind of therapy, where cures are computer-generated. From New York to Milan, virtual reality is being used to treat crippling phobias and soothe physical and mental anguish. The therapy has even showed promise as a treatment for stubborn conditions like eating disorders and addictions. 4. In a typical VR experience, a helmet blocks out the real world and immerses the patient in the sights and sounds of a computer-generated 3-D world. The helmet positions goggle-size television screens close to each eye, enabling the patient to see a single image with realism and depth. Headphones supply the sound; joysticks and gloves let the patient manipulate the scene. This combined sensory input creates the illusion of being in the virtual world. _____________________________________________________________________________ Virtual Cures for Real-World Phobias 2 5. The technology is so promising that the National Institute on drug abuse (NIDA) supports 16 VR research projects. “People are coming up with more and more clever ways of using this,” says Dave Thomas, co-chair of NIDA’s virtual reality working group. “But we’re just scratching the surface.” 6. The visionary behind this new therapy tool was a computer scientist from Georgia Tech. In the early 1990s, Larry Hodges had an idea. He knew that the military had used VR for years – introducing flight simulators, for instance, to help pilots nail a landing. Maybe riding a simulated elevator could help acrophobics conquer their fear of heights. 7. In 1993 Hodges teamed with Emory University’s Barbara Rothbaum, an expert in anxiety disorders, to develop a VR program that made fear-of-heights patients feel they were ascending in an open elevator or crossing a rope-and-ladder bridge over a canyon. The pair weren’t sure whether they were “on the cutting edge or the lunatic fringe,” Rothbaum says. But when their test subjects showed dramatically reduced fear of heights in the real world, VR therapy was born. 8. Researchers are still learning how VR works, but the basic principle is this: Experiences in the virtual world allow patients to develop coping responses, which then serve them in real life. With phobias, for instance, VR exposes patients to what they fear – like spiders – until they learn to manage their anxiety. 9. Jenny Moore was an Illinois high school senior in 1990 when, after years of jetting to family vacations, she suddenly found herself panicked on a flight. “I promised myself I’d never get on another plane,” she recalls. And for ten years, she didn’t. To avoid flying, she chose a college close to home, and even insisted on a honeymoon within driving distance when she married in 1997. After she and her husband moved to the Washington, D.C., area, car trips with their baby to see Illinois relatives were nightmares. Moore feared she’d never be able to take her daughter to Disney World. 10. When standard counseling failed, Moore visited Maryland psychologist and VR practitioner Keith Saylor in August 2000. At one time, Saylor would have taken Moore on real airplanes to confront her fear directly. But airline flights are costly and inconvenient. With VR therapy, though, Moore could be “on a jet” while sitting in Saylor’s office. The digital simulation was of a familiar cabin view: aisle, overhead compartments, seats. To _____________________________________________________________________________ Virtual Cures for Real-World Phobias 3 her left was a window view of the tarmac. Headphones delivered the hum of engines, a flight attendant’s patter and the ka-chunk of cargo doors closing. 11. The VR flight felt so real that Moore, weeping, asked to stop. But over the next month and a half, her tolerance grew, until she “flew” calmly even through simulated storms. By November, she was ready for the graduation flight – a real plane trip. Moore was nervous as the jet door closed. But in-flight, she was fine. “I’m flying! I can’t believe it!” she exclaimed. In the four years since, Moore has flown repeatedly – including that trip to Disney World with her daughter. 12. Moore’s success is backed by research. In a study comparing 14 fear-of-flying patients who did VR therapy with 13 treated on real planes, VR did as well as the traditional method: Within six months, all but one from each group were able to fly. Phobias like fear of flying are fanned by environmental cues, says NIDA’s Dave Thomas. VR lets you “control the cues in extremely slight ways.” 13. This feature makes VR a potential tool against addiction as well. Emory’s Rothbaum has developed a “virtual crack house” that she hopes will help addicts practice resisting people or things that make them want to use drugs. Similar programs might help alcoholics and smokers. 14. It’s not always realism that makes VR effective. There’s more fantasy than reality in SnowWorld, a program developed by University of Washington psychologist Hunter Hoffman. Visitors fly through an ice canyon of bluish crags, over an iceberg-dotted river and past a frigid waterfall. They shoot snowballs at comic-book snowmen and feel the thud of impact when the snowballs land. 15. And sojourns in SnowWorld have provided relief for patients who are undergoing painful medical procedures. Tacoma, Washington, plumber Mike Robinson, 37, was working on a car in 2003 when its gas tank exploded, causing second-degree burns on his arms. Despite doses of morphine, the daily wound cleansings “hurt like hell.” But when he used SnowWorld during the treatment, he says, “I didn’t even feel it.” When patients are engrossed in VR simulations, explains pain researcher Dave Patterson, they have “less attention available to process pain signals.” _____________________________________________________________________________ Virtual Cures for Real-World Phobias 4 16. As Virtual Reality therapy begins its second decade, innovations crowd the horizon. To assess students with ADHD, University of Southern California researcher Skip Rizzo uses a “virtual classroom” that lets him manipulate distractions and gauge students’ reactions. VR may also help autistic kids improve social skills. One day patients may have VR gear at home, for 24-7 access to cyber support groups that help them resist alcohol or overeating. 17. Few know better than Charlice Noble-Jones the promise that VR therapy holds. Once her treatment for the shock of 9/11 ended, Noble-Jones’s life turned around in other ways. She reconciled with the fiancé she had pushed away, married him and moved to Georgia, where they’re running family businesses and raising a one-year-old son. NobleJones grants that there may always be “things that will draw me back” to 9/11 – a lowflying plane, perhaps, or an explosion in a movie. But thanks to VR therapy, she says, “I don’t have to stay there.” _____________________________________________________________________________ Virtual Cures for Real-World Phobias