GateWay CC PHY101 Physics Lab Measuring the distance and velocity The motion detector is used in the lab activity in order to generate graphical representation of position and velocity of an object (student). Motion detector emits a very high-pitched, high frequency "signal," in the direction of an object. The “signal” then detects an object. If an object is flat, then the signal will bounce off of an object and travel back to the detector. The detector will store the information on the signal traveled. The information will then be used by the computer to generate displacement (distance) and velocity graphs. In the computer, two sets of information’s will be stored: Time how long it takes from when the signal first leaves the detector to when it returns after bouncing, and The speed at which the signal travels Using the formula for the distance calculation: d v t Position in m 4 2 computer can calculate the distance between the detector and the object from which the signal bounced. This information will then be displayed on the computer screen in a digital or graphical form. By keeping track of how the distance from the detector changes with time, the computer can show the change of the distance as a function of time. The graph may look like one in figure 1. 2 4 Time in s 6 8 Figure 1. Distance in meters as a function of time in seconds The graph on Figure 1 consists on three sections: In section one an object is moving away from the detector In section two an object stays still (not moving – distance is not increasing), and In section three, an object is moving toward the detector. From a graph similar to one in Figure 1, student can estimate the instantaneous velocity at any moment. In this lab, we will be using the detector and the computer to which it is connected through the interface box to determine the instantaneous distance from the detector, and velocity of a moving object. GWC – motion.doc AM Page 1 Last Updated: 2/12/2016 11:36:00 GateWay CC Activity 1: Using the motion detector and its software HARDWARE CONNECTIONS 1. Connect the Science Workshop interface to the computer, turn on the interface, and turn on the computer. 2. Connect the Detector stereo phone plug to Digital Channel 1 on the interface. Yellow connector on 1. 3. 4. Open the Data Studio or Science Workshop software. 5. Open a graph distance as a function of time. (Click and drag). Select position versus time graph. 6. Open a digital display. (Click and drag). Select the proper probe - sensor on the software. (Click and drag the motion sensor detector). To run this experiment click on “RUN” button at the upper left corner of your computer screen. When you do this you will notice that the motion detector emits a clicking sound. Move yourself or some object toward or away from the motion detector while it is clicking and watch what happens with your graph. In the RUN mode computer will not store the data collected. When you became more familiar with the lab setup, and want to store data, click on REC button. Each person in your group should try being the "moving object" and make a distance versus time graph, while looking at the distance graph on the screen. Adjust the computer screen so that you can watch it while you are moving. Try constant distance (standing still), constant velocity (moving forward or backward with constant speed), and constant acceleration (moving forward or backward with uniformly increasing (or decreasing) speed). To hand in for activity 1: Nothing. Activity 2: Matching a position versus time graph Position in m 2 1 In this activity you need to match as close as possible the graph shown in Figure 2. Each student should start from about 0.4 m in front of the detector. First, look at the graph in Figure 1 you will be trying to match. Discuss with your lab partners when you will be walking toward the detector and when you will be walking away from the detector and when you will be sitting still – not walking. In addition, figure out when your speed will be increasing, when it will be decreasing, and when it will be constant. Now click "REC" and try walking in such a way that the distance versus time graph of your motion matches the distance versus time graph in Figure 1. Each person should repeat this step until a good match is obtained. Make a printout of each person's best run, and write that person's name on the printout. 2 4 Time in s 6 8 Figure 2. Distance in meters as a function of time in seconds To hand in for activity 2: One graph for each student: Graph of attempted match for each member of the group. GWC – motion.doc AM Page 2 Last Updated: 2/12/2016 11:36:00 GateWay CC Activity 3: Estimating average velocity from a distance versus time graph Position in m 2 1 In this activity students will generate one distance versus graph shown in Figure 3. The graph consists of two separate trials. One line shows the students walking away and one walking toward the detector. Follow the same general procedure as in activity 2 above. Have one student in your group make a distance versus time graph while moving at constant velocity, and while watching the distance versus time graph. The distance versus time graph should be a straight line sloping up or down shown in Figure 2. It may take a few tries to get a nice graph. Make a printout of the graph, and estimate your velocity by finding the slope of the distance versus time graph. In other words, find how much distance you covered and divide it by how much time you took to cover it. Show your calculation on the graph, and write your estimated average velocity on the graph. Was your average velocity positive (away from the detector) or negative (toward the detector)? 2 4 Time in s 6 8 Figure 3. Distance in meters as a function of time in seconds Identify any two points on the increasing graph, and two points on the decreasing graph. x1 y1 x2 Y2 Decreasing Graph Increasing Graph When the two points on the straight line are given the slope of each line can be calculated: slope y2 y1 x2 x1 Use this formula to calculate the slope of each plot. Slope of the increasing graph: __________________ Slope of the decreasing graph: __________________ To hand in for activity 3: One distance versus time graph with calculation of estimated average velocity, Activity 4: Drawing a graph from a description of the motion Draw a distance versus time graph and a velocity versus time graph for an object which: First moves with a constant slow speed away from the origin for 2 s, Then moves with a constant faster speed away from the origin for the next 2 s, Then stands still for the next 2 seconds, Finally, moves with a constant slow speed toward the origin for the last 2 s. GWC – motion.doc AM Page 3 Last Updated: 2/12/2016 11:36:00 Position in m 2 1 GateWay CC 2 4 Time in s 6 8 Figure 4. Distance in meters as a function of time in seconds To hand in for activity 4: Hand drawn position versus time graph (only one per group), Activity 5: The relationship between velocity vs. time and position (distance) vs. time graphs Position in m 4 2 Velocity in m/s 4 2 In following series of paired position vs. time graphs and velocity vs. time graphs, one graph in each pair has been completed. Use a solid or dotted line to complete the graphs that is not completed. 4 Time in s 6 8 2 4 Time in s 6 8 2 4 Time in s 6 8 AM 4 Time in s 6 8 2 4 Time in s 6 8 2 4 Time in s 6 8 Velocity in m/s 4 2 Position in m 4 2 Position in m 4 2 GWC – motion.doc 2 Velocity in m/s 4 2 2 Page 4 Last Updated: 2/12/2016 11:36:00 Position in m 4 2 Velocity in m/s 4 2 GateWay CC 2 GWC – motion.doc AM 4 Time in s 6 8 Page 5 2 4 Time in s 6 8 Last Updated: 2/12/2016 11:36:00