Walkthrough for Monster High 13 Wishes (Wii, WiiU

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Walkthrough for Monster High 13 Wishes (Wii, WiiU, & 3DS)
Written by: Alissa Smith
I.
Introduction
 Before you begin the game, you can choose one of three categories to save your data all titled
New. The game will automatically save your progress when progress is made changing the title
to your last known location. You will be able to create up to 3 different saves at any given time
(Wii and WiiU). To complete each level, you must collect all mirror shards located on the level.
To move on to the next stage, a set number of objectives and mirror pieces must be collected.
The main part of the walkthrough will tell you how to collect the mirror pieces. The walkthrough
will also list all of the achievements for each area and how to complete them. Even though each
objective is broken down individually you can complete many at once or go through them one at
a time.
II. Hints
A. Controls
 When in game pause by pressing the START or the (+) button to review the controls for your
game system. Scroll down to controls to understand how to move your ghoul around.
1. Slam Attack
 Crouch while you are in the air to perform a slam attack. This can be done during a jump
or while falling.
o Use the Slam Attack to avoid fall damage if you will land on solid ground. Landing in
water will not damage your ghouls (even if they cannot swim).
2. Wall Jump
 Stand facing a wall. While moving toward the wall jump. When your ghoul begins sliding
down the wall, jump again. You do not need to hold any of the movement buttons while
you do this, your ghoul will automatically jump to the area behind them (if it is a wall they
will grab it so you may continue the wall jump).
3. Wall Hang
 If a wall you are trying to jump on does not have enough room for you to stand on it or if
you do not jump high enough to get on top of the platform, your ghoul will hang off the
wall. Move forward to climb up onto the platform or backward to drop off. You can also
move left or right to move across the platform or ledge.
B. Tips
1. Orbs
 Use orbs to gain extra lives. Each orb will give you 3 extra hearts. Most enemies in the
game give a half a heart of damage.
2. Skullettes
 Skullettes that you have already collected and earned the achievement for are
translucent. Collecting them again will not earn you anything extra.
3. Mazes
 Following the left (or right) wall in a maze will help prevent you from getting lost. You may
not always find everything in the maze but you should be able to get back out if you need
to.
4. Objectives
 To complete objectives, you must collect the mirror pieces at the end of the level. If you
do not do this, your progress will not be saved.
 Check the objectives before you enter the level. Once you are in the level, there is no way
to see what objectives you have or have not completed.
 Coin Collection
 For the Coin Collection objective you must collect all of the required coins in a single
play through of the level to complete the achievement. Going back into the level will
not count any coins collected in any previous play through.
 All levels have over the required amount of coins to collect. Collecting coins past the
required amount will not unlock any extra material.
 Enemy Eliminator
 For the Enemy Eliminator objective you must defeat all of the required enemies in a
single play through of the level to complete the achievement. Going back into the
level will not count any enemies defeated in any previous play through.
 All levels have more enemies than the player is required to defeat. Defeating extra
enemies will not unlock any extra material.
 Don’t forget, you can complete more than one objective at a time!
5. Switching Ghouls
 In the school you can switch your active ghoul by going to the locker room and switching
who your active ghoul is. After all 6 ghouls are unlocked you can choose who you want to
enter a level using. Most levels have two required ghouls, but you can use any of the 6
ghouls you have released from Whisp’s spell as your third.
C. Freaky Flaws
 The ghouls can only use their Freaky Flaws in the areas of the map that have the pink light.
1. Frankie Stein
 Frankie can remove her hand and use it to get through small holes such as air vents and
small ruins.
2. Lagoona Blue (unlocked in Oasis)
 Lagoona is the only ghoul that can swim in the game since she is the only ghoul you can
play that is on the monster high swim team. Lagoona’s can use her Freaky Flaw at any
water and does not need the pink light because she can swim all water except at the final
boss.
3. Cleo de Nile (Unlocked in Pyramids)
 Cleo can teleport from one spot to another taking all the ghouls in the group with her.
4. Abbey Bominable (Unlocked in Ruins)
 Abbey can create ice paths that any of the ghouls can walk across.
5. Clawdeen Wolf (Unlocked in Dressing Room)
 Clawdeen can sniff out paths that the other ghouls wouldn’t be able to find without her.
Any of the ghouls can jump across these paths.
6. Draculara (Unlocked in Candle Room)
 Draculara can see paths in the dark that the other ghouls cannot. Once Draculara shows
the ghouls the path, any of them can walk across it.
III. Walkthrough
A. The School (to Poolside)
 After the cinematic, you will gain control over your ghoul, Frankie. Walk straight and proceed
through the door (use on screen prompt). Follow the “L” shaped hallway until reaching the
other end and proceed through the door. Since these doors are identical, if you get turned
around, the door leading out to the school’s main area is next to a brown cabinet. Once in the
main area of the school, follow the staircases down. Turn right and go toward Deuce Gorgon
(he has green hair). Pass Deuce and turn right around the pillar. You should see a purple-pink
door under a yellow-green stained glass Monster High window. Exit this door into a garden
area. Follow the stone path through the garden and exit the garden through the next purple
door to the pool. Follow the path (right or left) then cross the bridge leading to the throne in
the center of the pool. Take the ramp to the top and enter the “Poolside Portal” into the lamp.
Portals into the lamp are a pink, purple and blue light. This one is located directly in front of
the throne, facing the school. Walk up to it and press the prompted interaction button. Select
Oasis.
B. Desert/Poolside
1. Oasis (Objective Completed: Collect the Mirror Shard)
o Once you gain control of your ghoul, walk forward to find a light colored sand path. Follow
the path through the archways. There is a break in the path near a circular structure that
contains Frankie’s Skullette and an orb. Follow the structure to the right and continue to
the rest of the path. Follow the path until reaching a lake with a mirror piece in the
middle. If this is your first time completing this level, Frankie will remind Lagoona who she
is with her orb and Lagoona will become a playable ghoul. Keep Lagoona as your active
ghoul and swim across the lake. Jump onto the platform in the center to collect the mirror
piece and complete the level.
 Objectives:
 Get Frankie Skullette
o Proceed through the first three archways and arrive at a circular structure. (If this is the
first time completing the level, speak with Gigi at the green light and collect the orb See
Collect All Orbs #1). Proceed to the pink light in front of the circular structure with
Frankie and use her Freaky Flaw. Turn around and follow the coin path to Frankie’s blue
Skullette coin. Collect the coin and proceed through the rest of the level.
 Collect the mirror piece at the end of the level to complete this objective.
 Get Lagoona Skullette
 Make sure Lagoona has been unlocked by completing this level.
o Proceed to the lake near the end of the level surrounding the mirror piece. Dive
down in the water and move slightly to the left. You will see Lagoona’s teal
Skullette.
 Collect it then the mirror piece in the center of the lake to complete this
objective.
 Get Cleo Skullette
 Make sure Cleo is one of the ghouls selected for the level.
o Just before the fifth archway, take the path to the right. Climb the ramp the jump on
the wooden platform. Jump on the next wooden platform and walk around it until
you see the rope. Jump to the rope and your ghoul will automatically grab it. Jump
down to the next wooden platform then onto the next rope to climb up. Jump off
the rope to the final wooden platform then jump to the top of the structure. Stand
on the pink light and use Cleo’s Freaky Flaw to reach her yellow Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Get Abbey Skullette
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 Make sure Abbey is one of the ghouls selected for the level.
o Proceed to the area where you collect the third orb See: Collect all orbs #3. Jump
onto the center platform and use Abby’s Freaky Flaw. Cross her ice bridge then use
her Freaky Flaw again to reach her light blue Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Get Clawdeen Skullette
 Make sure Clawdeen is one of the ghouls selected for the level.
o Follow the path through the archways. After the fifth archway, take the path to your
right. Use Clawdeen’s Freaky Flaw at the pink light then jump on the platforms that
appear to collect her purple Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Get Draculara Skullette
 Make sure Draculara is one of the ghouls selected for the level.
o Between the circular structure where you can collect Frankie’s Skullette and the orb
and the next archway, turn right. Follow the path to the end and use Draculara’s
Freaky Flaw. Jump on the platforms to collect her pink Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Find the Hidden Skullette
o Follow the path through eight archways. If this is your first time completing the level,
speak with Gigi so she can explain you do a slam attack by crouching mid jump. Proceed
to the top of the dragon’s skull. Do a slam attack on the dragon’s skull to open the
mouth. Collect the Hidden Skullette inside of the dragon’s mouth.
 Collect the mirror piece at the end of the level to complete this objective.
 Completing this objective will bring Skelita back a Monster High classroom.
Collect 75 Coins
o There are 39 coins on the main path, 24 in the area where Frankie’s Skullette and the
first orb can be found, and 12 coins on the structure for Cleo’s Skullette (Cleo is not
needed to collect these).
 Collect the mirror piece at the end of the level to complete this objective.
 Note: There are 3 coins on each path to the other Skullettes and 5 underwater
where Lagoona’s is. You can collect more than 75 coins but are not awarded
anything extra. Skullettes do not count as coins.
Eliminate 5 Enemies
o Re-enter the level (There are only 2 enemies the first time you play through). There are
6 shadow gargoyles on the main path. Defeat at least 5 of them.
 Collect the mirror piece at the end of the level to complete this objective.
 Note: There are also enemies on each side path that you may defeat but no extra
award is given.
Collect All Orbs
1. After the second archway you will see 11 columns. If this is your first time playing the
level, speak with Gigi at the green light and she will explain that orbs give you extra life
and show you the orb on the top of the tallest column. Jump across the columns to
obtain the first orb.
2. Proceed to the path and continue through one archway Make sure Frankie is your active
ghoul. If this is the first time completing the level speak with Gigi at the green light
before proceeding. You will see a pink light on the ground, move to it and use Frankie’s
Freaky Flaw to turn into a hand. Follow the coin path clockwise (to the left). Proceed
through the opening to the right (still moving clockwise).Turn around to see a wooden
ramp. Take the ramp up and follow the path around (counter clockwise). Go through the
opening on your left. Move straight down the ramp and around the broken pillar to the
right. Go up the ramp and collect the orb.
3. Return to the path and follow it through the next five archways. When you see the
dragon skeleton, take the connected path to the left (about ten steps in front of the
skull). Follow the path to the two buildings. Collect the skull that’s on the smooth side of
the left (far) building where the wall and building meet.
 Collect the mirror piece at the end of the level to complete this objective.
 Finished in 10:00
o Collect the mirror piece at the end of the level in 10 minutes or less.
 Completed All Objectives
o Complete all of the other 12 objectives for the Oasis.
2. Pyramids (Objective Completed: Collect the Mirror Shard)
 Once “Oasis” has been completed, interact with the poolside portal and select “Pyramids”
o Area #1, Hillside: Once Oasis has been complete, interact with the poolside portal and
select “Pyramids.” Once you have control over your ghoul, slide all the way down the
mountain side through the archways. Walk straight and jump onto the low platform
directly in front of you. Jump on the purple canopy to reach the next platform. Jump on
the crescent moon block then jump onto the ledge. Walk through the opening. Jump on
the nearest canopy and use it to bounce onto the next canopy. This canopy will bounce
you to the rooftop of the building it is attached to. Once on the building turn left and
use the canopy to bounce you to the roof of the next building. Turn right and move
towards the coin at the edge. Slide down the ramps and over the pit.
o Area #2, Lake: Once on the other side of the pit, swim into the small lake with Lagoona.
You will see three caves in the wall with buttons in them on the other side of the lake.
Enter the lowest cave and press the button to raise the water level. Swim up to the
highest cave and press the button. Quickly jump out of the cave and to your left and
enter the mid-level cave, if you are not fast enough you will need to start again because
the water level will lower to the first cave. Pressing the button in the middle cave will
open the door at the top of the ramp on the other side of the lake. Swim back across the
lake and continue up the ramp. Slide down the opening revealed by the middle button
where the door opened.
o Area #3, Water Tunnels: Swim through the tunnels avoiding bubble streams, pillars, steam
vents which all do damage. When you are done you will slide out of the tunnels. If this is
your first time completing this level, move towards the shadow enemies carrying the
red draped carrier to remind Cleo who she is and assure her friends still remember her.
You will now be able to play as Cleo. If you have already completed the level, switch
ghouls to Cleo and use her Freaky Flaw at the pink light in the corner of the pyramid.
o Pyramid #1: Once on the pyramids, jump on the first crescent moon block then onto the
next block to get onto the next level. On the next level of the pyramid, jump on the
crescent moon block then press the skull button. Wall jump on the block that was just
moved (do this by facing the block and jumping. When your ghoul begins to slide down
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the wall, jump again). Use Cleo’s Freaky Flaw at the pink light to teleport to the second
pyramid.
Pyramid #2: On the second pyramid, turn right. Use the moon blocks to jump to the next
level of the pyramid. Jump onto the moon block on the next level to reach the skull
button. Press the button. Move over where the block receded into the ground and wall
jump to reach the newly revealed button. Press the button then move over to the other
side of the level where a third button was revealed. Move the small moon block across
the sand and use it to jump up and press the third button. Continue around the side of
the pyramid where the path was revealed. Proceed to the second pink light on the edge
of the pyramid and use Cleo’s Freaky Flaw to teleport to the third pyramid.
Pyramid #3: On the third pyramid, go right and proceed through the hallway. When on the
other side, press the button to lower the large block. Press the second button that was
revealed after lowering the block to pull the stairs into the wall. (If you are playing on
the Wii, do not fall off after pressing this button and before pressing the third button or
you will need to restart the level). Press the third button to lower another large block
into the pyramid. Walk back to the second button and press it to make the stairs return.
Press the first button again to return the large block to its original place. Walk back
through the hallway in the pyramid. Turn the corner to the right and jump up the stairs.
Turn right to step onto the second level. Jump onto the moon block then onto the large
block. Collect the mirror piece to your left on the pyramid.
 Alternate Route (Cleo must be unlocked and present):
o Area #1, Hillside – Cleo’s shortcut: At the beginning of the level, slide down the slope.
Make sure your active ghoul is Cleo and run to the left between the buildings. At the
pink light before the trench, use Cleo’s Freaky Flaw to teleport then jump to the main
platform. Wall jump (face the wall and jump while sliding down) between the walls
that have coins going up. Move to the left and jump to the next platform. Jump to the
upper ledge then wall jump up to the top (you will need to wall jump in two different
inlets. Once at the top, slide down the slope to the right. After the loading screen, turn
right and run toward the pink light at the nearest corner of the nearest pyramid.
Continue through the next three pyramids normally (as stated from the fourth bullet
point in the normal walkthrough).
 Objectives:
 Get Frankie Skullette
 Make sure Frankie is one of the ghouls selected for the level.
o Proceed to the second pyramid. Complete the block puzzle on the second level of
the pyramid. Turn the corner and make sure Frankie is your active ghoul. You may
want to defeat the shadow gargoyle so he does not see you after you collect her
Skullette. Use Frankie’s Freaky Flaw at the pink light. Follow the maze to the end to
collect Frankie’s blue Skullette. (Following the right hand wall will get you all the
coins and the Skullette in this maze).
 Collect the mirror piece at the end of the level to complete this objective.
 Get Lagoona Skullette
 Make sure Lagoona is one of the ghouls selected for the level.
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Proceed to Area #2, the Lake. When at the lake, press the lowest button to make
the water level rise. Facing the button, swim up (inside the cave). Proceed through
the opening and collect Lagoona’s teal Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Get Cleo Skullette
 Make sure Cleo has been unlocked by completing this level.
o Proceed to Area #1, Hillside - Cleo’s shortcut. Jump to the second to last platform
before reaching the top. Turn left and jump onto the ledge against the wall. Follow
the ledge to the pink light. Use Cleo’s Freaky Flaw at the light to reach the platform
and collect her yellow Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Get Abbey Skullette
 Make sure Abbey is one of the ghouls selected for the level.
o Proceed to Area #2, the Lake. With Lagoona as your active ghoul, swim over to the
ramp on the left hand side of the lake. Take the path up and around the lake and
proceed to the pink light. Change your active ghoul to Abbey and use her Freaky
Flaw at the light. Cross the ice bridge to collect Abbey’s light blue Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Get Clawdeen Skullette
 Make sure Clawdeen is one of the ghouls selected for the level.
o Slide down the mountainside and proceed forward onto the first platform. Jump on
the purple canopy. Use the moon block on the platform to jump up to the next
platform. Pass through the hallway and use the canopies to jump on the building
directly in front of the opening. Turn around and jump onto the rooftop to the left.
Jump down to the rooftop with the pink light. With Clawdeen as your active ghoul,
interact with the pink light to use her Freaky Flaw. Jump across the seven floating
platforms and onto the next rooftop to collect Clawdeen’s purple Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Get Draculara Skullette
 Make sure Draculara is one of the ghouls selected for the level.
o Proceed to where you collected the first orb in area #1, Hillside See: Collect all the
orbs #1. Facing away from the orb jump up onto the next platform. Continue
forward following the coins to bounce from canopy to rooftop. When you reach the
second to last building, jump on the canopy to the left to get to the final rooftop.
Make sure your active ghoul is Draculara and use her Freaky Flaw at the pink light to
make platforms appear. Cross the platforms to the next rooftop to collect
Draculara’s pink Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Find the Hidden Skullette
o Proceed to where you collected the first orb See: Collect all the orbs #1. Facing away
from the alcove that held the orb, jump up onto the next platform. Use the canopy to
bounce onto the next rooftop. Turn left and face the rooftop that is slightly lower. Walk
to the edge and look down to see the Hidden Skullette. With a running start, jump off
the edge of the building toward the Skullette. You will just barely miss it but the canopy
at the bottom will bounce you up to the platform you need to be on. Walk forward and
collect the Hidden Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Completing this objective frees Gil. You can find him in the school’s garden.
 Collect 150 Coins
o It is easiest to collect 150 coins if you go through area 3, the Water Tunnels. There are
more than 150 coins in the level. You will not need to collect all the coins possible when
sliding down the mountainside at the beginning of the level, but collecting as many as
possible is helpful.
 Collect the mirror piece at the end of the level to complete this objective.
 Eliminate 10 Enemies
o There are many enemies on rooftops in area #1. There are also many enemies on the
pyramids. There are more than 10 enemies in total.
 Collect the mirror piece at the end of the level to complete this objective.
 Collect All Orbs
 Make sure Cleo has been unlocked by completing this level. She is required to reach the
second orb
1. After sliding down the sand slope in Area #1, turn left and proceed to the short
platform with two coins on it. Jump onto the canopy with a coin above it to
bounce on top of the building. Run forward to the next canopy and use it to
bounce onto the next building. Bounce on the next two canopies to reach the roof
top to your right. Follow the coin path to your right using the canopy to bounce
you to the wooden platform that goes around the building. Follow the wooden
platform and jump on the moon and eclipse blocks to reach the next wooden
platform. Continue following the platform around and jump onto the next block.
Jump up to the ledge wall hang to cross to the gap in platforms. Turn left and
collect the first orb.
2. Proceed to Cleo’s alternate route. Jump onto the first overhanging ledge (after the
third platform). With a running start, jump over to the platform to the right of the
ledge. Move to the right and toward the camera to collect the second orb.
3. Proceed to the second pyramid. Follow the left wall of the first level of the pyramid
over where the shadow gargoyle is. Collect the orb that is at the end of the lower
level of the second pyramid.
 Collect the mirror piece at the end of the level to complete this objective.
 Finished in 15:00
o Collect the mirror piece at the end of the level in 15 minutes or less to complete this
objective.
 Completed All Objectives
o Complete all 12 other objectives for the Pyramids.
3. Ruins (Objective Completed: Collect the Mirror Shard)
 Once “Pyramids” has been completed, interact with the poolside portal and select “Ruins”
o Area #1, Front Gates: Select any ghoul and enter the Ruins. When you gain control of your
ghoul, take the path forward and up the stairs. Proceed through the door to the castle.
o Room #1, Whisp Statues: Use your Slam Attack (Crouch while jumping) to press the
buttons with the coins on them until all Whisp statues face forward. (Far left – Slam
Attack three times, Center – No Slam Attack Necessary, Far Right – Slam Attack one
time.) Proceed to the far right hand side of the room (if facing the Whisp statues). Wall
jump in the alcove where the coins are (face either wall and jump. When your ghoul
slides down the wall, jump again. Repeat this until you reach the top platform). Walk
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around the corner then jump across the open books of the Whisp statues. Press the
button on the platform on the other side of the room to unlock the next area.
Hallway #1, Don’t Fall: Proceed through the opening shown in the cinematic after pressing
the button. Jump on the platforms that move up and down in the center of the room.
You will need to time your jumps so your ghoul can make it across. Turn right and take
the path to the left. There will be pillars that shoot out from the walls then slowly
retract. Jump across them, over the three center platforms then across the final three
pillars that shoot out from the wall.
Room #2, Press the Buttons: Run forward and slightly to the left. There is a series of four
blocks of increasing Jump on the smallest one and all the way up to the area where
there is a series of slightly lighter walls that slide out of the main wall. When the wall is
extending, wall jump on it to reach the largest block platform (there should be a shadow
enemy and a button on this block). Press this first button. Face away from the button
and follow the line of coins across the three moving platforms, a stationary platform,
then two moving platforms. Jump onto the platform against the wall and press this
second button. Jump off of the platform and head towards the hole revealed by
pressing the second button. Jump on the smaller cube then the platform to get into the
revealed area and press the button. Return to the area where you pressed the second
button in this room. Use Cleo’s Freaky Flaw at the pink light to proceed to the next and
following platform. Follow the coin trail jumping over the gap then dropping down off
the two platforms into the next area.
Hallway #2: Follow the path straight (if you turn left you will see Room #3, the Pool Room)
until you reach a room with blocks that slide down a sand slope.
Room #4, Sand Slide: On the far end of this room, there is a two stepped area where you
can jump up. Face the moving blocks and jump across them. This will require you to
time their jump so that they can reach the moving block and jump off of it to the next
platform. If you miss the block and fall in the sand, you will slide to the bottom and need
to start this room over. It sometimes helps to get a running start before jumping toward
or off a moving block. After jumping across the five moving blocks and three stationary
platforms, jump up and cross the five sliding blocks and two platforms in the other
direction on the next level. You should now be on the upper level of the room near
where you began jumping.
Hallway #3, Winding Ruins: Turn right and proceed around the corner. Follow the maze
through the ruined pillars making a “U turn” around the rubble near end of each
hallway. Proceed to the pink light and use Cleo’s Freaky Flaw to get across the pit.
Hallway #4, The Slide: Walk forward and to your right to where you see the coin. Slide
down the ramp and drop off the edge.
Room #5, Building Stairs: You will see three blocks and three raised sections in the room.
Move each block to the corner of their square that matches up with the raised area in
the center. (Facing the next opening: Squares on your right: move each block to the
upper left hand corner; square on your left: Move the block to the upper right hand
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corner.) When all the squares are properly aligned you will be able to jump across the
staircases. Slide down the ramp and move into the second room with Whisp statues.
Room #6, Wisp Statues Revisited: As in Room #1, you will need to position the Whisp
statues to jump across, face the two Whisp statues on the right so that they are both
facing the back wall. Face the Whisp statue on the left so that it is facing the left wall.
(Slam the button for the left statue two times, Slam attack the center statue’s button
two times, and slam attack the far right button 3 times). Jump up the blocks between
the middle and far left Whisp statue then climb up the rope to your left. Jump off the
rope onto the platform to your right, then jump across wisp’s open books to the
platform with the skull button. Press the skull button to open the door and proceed
through the doorway.
Area #2, Behind the Castle: If this is your first time playing through you will enter a
cinematic to remind Abbey who she is. You will now be able to play as Abbey. After you
regain control of your ghoul, proceed down the stairway and to your right. Make sure
Abbey is your active ghoul then use her Freaky Flaw. Cross the ice bridge and collect the
mirror piece.
 Objectives
 Frankie Skullette
 Make sure Frankie is one of the ghouls selected for the level.
o Proceed to Room #4, Sand Slide. Jump up to the beginning of the puzzle and switch
ghouls to Frankie. Use her Freaky Flaw at the pink light and proceed through the
maze to collect her blue Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Note: Falling off blocks in this area will do a full heart of damage to your ghoul.
 Frankie’s hand cannot wall hang.
 Lagoona Skullette
 Make sure Lagoona is one of the ghouls selected for the level.
o Proceed to Room #3, the Pool Room. Jump to the top platform and wait until you
are aligned with the stationary platform. Press the button against the wall to
activate the air vent. Stand on the air vent and let it take you to the next platform.
Press the button against the wall and activate another air vent. Take this vent to the
third level then turn left. Slam attack the dark area to the left of this platform. Make
sure your active ghoul is Lagoona. Jump in the water facing the pillar and dive down.
Swim through the opening and to the left to collect Lagoona’s teal Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Cleo Skullette
o In the beginning of Hallway #1, Don’t Fall, jump on the rope behind you. Climb to the
top of the rope and jump to the next three ropes then off the rope onto the platform.
Jump to the rope to the right of the platform and use it to get to the next platform.
Follow the coin trail and turn the corner to the right. Make sure Cleo is your active ghoul
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and use her Freaky Flaw at the pink light. Collect Cleo’s yellow Skullette in the middle of
the path then use the pink light continue to Room #2.
 Collect the mirror piece at the end of the level to complete this objective.
Abbey Skullette
 Make sure Abbey has been unlocked by completing this level.
o Enter the level and immediately turn right (Stay in Area #1). You should see a ramp.
Walk to the top of the ramp and switch to make Abbey your active ghoul. Use her
Freaky Flaw at the top of the ramp then cross her ice bridge. Collect her light blue
Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Clawdeen Skullette
 Make sure Clawdeen is in the group when entering the Ruins.
o Proceed to Room #5, Building Stairs. Face where the staircases will appear. Move
the first block on the right to the far back corner (the opposite corner as the one
to complete the level) this must be done before revealing that block’s staircase.
Jump on this staircase and make sure your active ghoul is Clawdeen. Move over to
the pink light and use her Freaky Flaw. Jump up on the platforms and collect her
purple Skullette at the top.
 Collect the mirror piece at the end of the level to complete this objective.
Draculara Skullette
 Make sure Draculara is one of the ghouls selected for this level.
o Proceed to Room #3, the Pool Room. Move straight toward the rotating platform.
Jump to the top platform and wait until you are aligned with the stationary
platform. Press the button against the wall to activate the air vent. Stand on the
air vent and let it take you to the next platform. Press the button against the wall
and activate another air vent. Take this vent to the third level and walk to the pink
light near the floating coin trail. Make sure Draculara is your active ghoul and use
her Freaky Flaw at the pink light. Jump across the platforms and collect her pink
Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Find Hidden Skullette
o At the beginning of the level, run straight and up the staircase leading into the castle
(stay in Area #1). At the top of the stairs, turn left. At the opening in the wall turn left
and take the stairs down. Collect the Hidden Skullette shaped like the Monster High
Crest.
 Collect the mirror piece at the end of the level to complete this objective.
 Completing this objective will bring Rochelle back to one of the Monster High
classrooms.
Collect 75 Coins
o Collect 75 coins throughout the level. Check areas leading up to some of the ghoul’s
Skullettes and the Hidden Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Eliminate 7 enemies
o There are 4 enemies in Area #1. 1 near the ramp to collect Abbey’s Skullette, 2 to the
left of the path leading to the main stairway and 1 by the Hidden Skullette. There are 2
shadow enemies in Room #2, Press the Buttons. One is on the ground and the other is
by the first button. In Room #3, the Pool Room, there are 4 Shadow enemies. 2 appear
after each skull button is pressed (Lagoona is not required for the enemies appear).
 Collect the mirror piece at the end of the level to complete this objective.
 Collect all the orbs
 Select Lagoona as your third ghoul.
1. Proceed to Room #2. When entering the room immediately turn left. The first orb is
on your right.
2. Proceed to Room #3, the Pool Room. Move straight toward the rotating platform.
Jump to the top platform and wait until you are aligned with the stationary
platform. Turn to the left and jump onto the darker pillar. Do a slam attack to
lower the platform. Make sure Lagoona is your active ghoul and jump into the
water. Dive down until you see an opening (facing the pillar you just jumped off
of). Swim into the opening and to the right. Collect the second orb.
3. The third orb is in Room #6. Perform a slam attack on the middle and right buttons
so their corresponding statues face the back wall. Slam attack the left button so its
statue faces the left wall. Jump up the blocks between the left and middle statue
then climb the rope. Jump across the books and collect the third and final orb.
 Collect the mirror piece at the end of the level to complete this objective.
 Finished in 20:00
o Collect the mirror piece at the end of the level in 20 minutes or less to complete this
objective.
 Completed All Objectives
o Complete all of the other 12 objectives for the Ruins.
4. Sand Boss (Objective Completed: Collect the Mirror Shards)
 Once Ruins has been complete, interact with the poolside portal and select “Boss”
 Cleo must be present but you may choose any ghoul for the other two spaces.
o When the beetle pulls up and begins to lunge, it is about to attack. Quickly use Cleo’s
Freaky Flaw at either of the two pink lights on each platform to move to a new
platform. When the beetle misses, it will appear upside down. Use Cleo’s Freaky Flaw
at the pink light nearest to the beetle to teleport back to it. Attack the beetle while it
is on its back. Continue doing this until the health bar at the bottom of the screen
reaches zero and the creature is defeated (takes a total of 6 hits).
o Use Cleo’s Freaky Flaw to teleport to the platforms and collect the two mirror pieces to
complete this level.
C. School (To the Library)
 You must have 5 mirror pieces and 13 objectives completed to continue to the library.
 At the pool area return to the school by entering the door to the garden and then the door
back into the main lobby of the school. Walk up the open staircase to the right and proceed
through the door. The first time you go through the door there will be a purple smoke with an
objectives symbol hovering over it. The 13 inside the objectives symbol indicates you must
have completed 13 objectives to proceed.
 Note: If you cannot get through this door when prompted, you have not completed a
minimum of 13 objectives and will need to return to the poolside portal to unlock this
area.
 Walk down the hall and around the corner enter the door on the right with a werewolf
portrait and a castle portrait next to it (or the second door on the right from the entrance).
Enter the portal in the library.
 Note: If you see Gigi here and no portal you do not have enough mirror pieces for the
portal to appear and will need to return to the poolside portal and collect all of the mirror
pieces there to unlock this area.
D. The Library (Required: 13 Objectives and 5 Mirror Pieces)
1. Dressing Room (Objective Completed: Collect the Mirror Shard).
o Room #1, Grand Entryway: Select any third ghoul. Move forward and jump on the green
plant. After the plant bounces you to the next level of the room turn left and use the
carpet to jump over the gap. At the end of the corridor, turn right and proceed up the
steps.
o Room #2, Magic Carpets: Wait for the carpet to appear then jump onto it. When it meets
with another carpet in the center of the room, jump onto that carpet. When the camera
angle changes, jump onto the platform that is now in view. Use Abbey’s Freaky Flaw and
walk up the ice bridge to the next platform. Jump onto the flying carpet and take it to
the next pink light. Use Abbey’s Freaky Flaw and cross the ice bridge into the next area.
o Hallway #1, The Eyes See All: Follow the red carpet through the hallway to the door.
Proceed through the door when prompted.
o Area #1, Fountain: When outside, move forward and press the skull button between the
middle and right brown walls, this will make the walls retreat into the ground. Proceed
through the doorways and onto the bridge over to Area #2, the Pool.
o Area #2, The Pool: Press the skull button to open the windows on the second level. Return
to Area #1 and use the plant against the wall between the left and middle archways
there is a plant and a pillar to bounce yourself onto the pillar. Jump onto the second
level and through the now open window on the far left. Jump across the pillars, carpets
and plants to the opening in the railing on the other side. Turn right and proceed to the
path then through the door.
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Hallway #2, Hanging Ropes: Follow the red carpet through the hallway to the door at the
end.
Room #3, The Dresser: If this is the first time you have completed this level, you will enter
a cinematic to remind Clawdeen who she really is. You will now be able to select
Clawdeen as a playable ghoul in all levels. Once you regain control of your ghoul, attack
the scarab beetles to flip them over. When they are flipped, jump on them to defeat
them. Defeat all 4 beetles.
Area #3, Carpet Ride: After defeating the beetles, you will go on a carpet ride. Avoid
obstacles (Shadow enemies, pillars, and walls) and collect as many coins as you can. The
mirror piece is obtained at the end of the carpet ride.
 Objectives
 Frankie Skullette
 Make sure Frankie is one of the ghouls selected for the level.
o Proceed to the first orb See: Collect all the orbs #1 in Room #2. Facing away from the
entrance, jump on the carpet that takes you across the room (not the one that takes
you up). Jump off of the carpet when you reach the platform and turn left. Make
sure Abbey is your active ghoul and use her Freaky Flaw to make an ice bridge at the
pink light then walk up it. Climb up the rope on the next platform then use Abbey’s
Freaky Flaw to create another ice bridge up. Cross the ice bridge then turn left into
the second room. Change your active ghoul to Frankie and use her Freaky Flaw at
the pink light. Follow the coins through the maze and collect Frankie’s blue
Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Lagoona Skullette
 Make sure Lagoona is one of the ghouls selected for the level.
o Lagoona’s Skullette is located in Area #2. Open the windows on the second floor top
and proceed through the one on the left. On second pillar without a plant, turn left.
When the carpet is low jump onto it. When it rises, jump over the railing. Press the
skull button to open the secret door where Lagoona’s Skullette is located in the
pool. Jump down off the railing and dive into the pool. Face away from the doorway
and windows and move to the far wall (it dips down further than the rest of the
pool. Turn to your left to see the area that the door was opened. Swim to the back
of the hallway and collect Lagoona’s teal Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Cleo Skullette
 Make sure Cleo is in one of the ghouls selected for this level.
o Proceed to the first orb See: Collect all the orbs #1 in Room #2. Facing away from the
entrance, jump on the carpet that takes you across the room (not the one that takes
you up). Jump off of the carpet when you reach the platform and turn left. Make
sure Abbey is your active ghoul and use her Freaky Flaw to make an ice bridge at the
pink light then walk up it. Climb up the rope on the next platform then use Abbey’s
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Freaky Flaw to create another ice bridge up. Cross the ice bridge then turn left into
the first room. Use Abbey’s Freaky Flaw again at the pink light to make an ice bridge
down. Cross the ice bridge and turn right. Change your active ghoul to Cleo and use
her Freaky Flaw at the pink light. Follow the platform and collect Cleo’s yellow
Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Abbey Skullette
o Proceed to the first orb See: Collect all the orbs #1 in Room #2. Facing away from the
entrance, jump on the carpet that takes you across the room (not the one that takes
you up). Jump off of the carpet when you reach the platform and turn left. Make
sure Abbey is your active ghoul and use her Freaky Flaw to make an ice bridge at the
pink light then walk up it. Climb up the rope on the next platform then use Abbey’s
Freaky Flaw to create another ice bridge up. Cross the ice bridge then turn left into
the first room. Use Abbey’s Freaky Flaw again at the pink light to make an ice bridge
across. Follow the ice bridge and turn left. Walk off the ledge to your left following
the coin trail. Turn right on the platform and jump onto the carpet to your left. Jump
off the carpet on the upper platform and collect Abbey’s light blue Skullette. To
return to the top, take the other carpet up.
 Collect the mirror piece at the end of the level to complete this objective.
Clawdeen Skullette
 Enter the level after unlocking Clawdeen.
o In Room #2, take the ramp down. Make sure Abbey is your active ghoul and Use her
Freaky Flaw on the pink light at the bottom of the ramp (around the pillar). Cross
the ice bridge she just made and take the platform to the left. Use her Freaky Flaw
at the next pink light. Take the ice path across and around the pillar. Use her Freaky
Flaw again to make a third ice path. Jump across the platforms and carpets to the
pink light. Switch ghouls to Clawdeen use her Freaky Flaw at the pink light. Jump
across the platforms and collect her purple Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Draculara Skullette
 Make sure Draculara is one of the ghouls selected for this level.
o Draculara’s Skullette is in Hallway #2. Make sure your active ghoul is Draculara and
use her Freaky Flaw at the pink light in the entrance of the hallway. Proceed to the
small plant to the right and bounce to the large plant then to the platform. Jump to
the carpet to your left then the next platform. Use the plant on the ground to your
right to bounce to the next platform. Jump onto the carpet then up onto the rope.
Jump to the other two ropes and climb up the third one. Jump off the rope toward
the platform and collect Draculara’s pink Skulette.
 Collect the mirror piece at the end of the level to complete this objective.
Find Hidden Skullette
o Proceed to the platform below Abbey’s Skullette See: Abbey Skullette in Room #2. Do
not take the carpet up to the platform that actually holds her Skullette, instead walk off
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the platform to the left. Collect the Skullette at the bottom and wall jump to return to
the platform above. Take the nearest carpet to return to the top of the room.
 Collect the mirror piece at the end of the level to complete this objective.
 Completing this objective will bring Clawd back to the Lunchroom.
Collect 150 Coins
o Collect 150 coins throughout the level. Check areas leading up to some of the ghoul’s
Skullettes and the Hidden Skullette. There are many coins in the maze for Frankie’s
Skullette. Try to collect as many coins during the carpet ride as you can.
 After you have 150 coins, collect the mirror piece at the end of the level to complete
this objective.
Eliminate 15 enemies
o Defeat the enemies as you go through the level. There are about 10 enemies in the
room with the fountain outside, just before the pool.
 Collect the mirror piece at the end of the level to complete this objective.
Collect all the orbs
1. Proceed to Room #2. Jump on the carpet directly in front of your ghoul (it should move
toward and away from you). While on the carpet, turn right and jump onto the
platform in the middle of the room. Walk across the platform and wait for the carpet
to rise to step onto it. When it lowers step off of it and collect the orb. Take the carpet
back up to the top platform to continue.
2. Proceed to Hallway #. You will see the second orb between two trees. Bounce on the
small plant then use the trees to bounce you to the orb.
 Hint: If you are having difficulty reaching this orb, try doing a wall jump between
the trees to collect it.
3. The third orb is located on the second floor of Area #2. Open the windows at the top
and proceed through the one on the left. On second pillar without a plant, turn left.
When the carpet is low jump onto it. When it rises, jump over the railing. Turn right
and collect the orb.
 Collect the mirror piece at the end of the level to complete this objective.
Finished in 13:00
o Collect the mirror piece at the end of the level in 13 minutes or less to complete this
objective.
 Note: The end carpet ride takes about a minute and is added to the total completion
time for the level.
Completed All Objectives
o Complete all of the other 12 objectives for the Dressing Room.
2. Candle Room
 Once “Dressing Room” has been complete, interact with the poolside portal and select
“Candle Room”
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Room #1, Snakes: Select any third ghoul. Follow the blue carpet down the hallway. Turn
left and jump on the plant then the tree to reach the wooden platform on the second
level. Jump across the three ropes to the next corner platform. Take the carpets to the
third corner platform and press the skull button. Jump to the carpets that come out of
the doorway.
Room #2, Up and Up and Up: Follow the hallway to the next room and press the button.
Walk up the ramp that appears on the left side of the room. Use the tree to bounce
yourself to the hanging ledge. Scoot across the ledge and drop down on the platform on
the far right of the room. Use your slam attack (crouch while jumping) on the orange
button then jump across the platforms that appear. The platforms will recede into the
wall, so you need to jump across them quickly. From the longer platform, jump onto the
carpet then ride the carpet to the wooden platform. Jump up to the next wooden
platform then onto the nearest carpet. When the carpet reaches the top of its track,
turn around and jump to the nearest rope. Jump across the three ropes and onto the
retracting platform below. Jump onto the stationary platform then wall jump up the
brick walls following the coins up. Make sure you are on the larger platform then use
your slam attack to press the yellow button. Quickly run across the retracting stairs.
Jump onto the carpet then into the blue-carpeted hallway.
Room #3 the Tiny Pool: Follow the blue carpet to the next room. Press the button on the
left side of the wall. Turn around and press the button on the other side of the room,
opposite the pool. Return to the side of the pool where the first button was pressed and
wall jump between the stone wall and the wooden wall that appeared when you
pressed the first button. If this is your first time completing the level, speak with Gigi.
Use Clawdeen’s Freaky Flaw at the pink light. Jump across the platform then use her
Freaky Flaw at the next pink light. Jump to the next platform and turn left.
Room #4, The Bottomless Cave: When the carpet comes close, take it to the hanging
ropes. Climb the rope then jump to the next 6 ropes then down to the platform (Hint:
When you jump off the rope, the ghoul will straight behind her so if she does not have
her back to the next rope, she may fall into the cave and you will need to retry the
room). Use Clawdeen’s Freaky Flaw at the pink light. Jump across the platforms revealed
with Clawdeen’s Freaky Flaw then up onto the wooden platform. Jump onto the stone
platform from the wooden platform and use Clawdeen’s Freaky Flaw at the pink light.
Jump across the platform and up the stairs.
Room #5, the Wall Jumps, Defeat the enemies in the room then press the buttons. There
is one on the right and left hand side of the wall when facing the entrance. Wall jump up
the two wooden walls. Turn left and press the skull button between the next set of
wooden walls. As the walls rise wall jump between them. If you miss them or fall off,
don’t worry, they will come back, but you will need to press the button again to make
them rise. (Hint: If you are having difficulty with this, you can wall hang at the top of one
of the walls and jump to the platform when they reach the top). When they reach the
top, jump off of the walls onto the platform. Follow the carpet and interact with the
doors.
o
Room #6, Candles: If this is your first time completing the level, walk forward towards the
mirror shard to remind Draculara who she is. You will now be able to play as Draculara
in any of the levels. After the cinematic, walk forward and collect the mirror piece.
 Objectives
 Frankie Skullette
 Make sure Frankie is one of the ghouls selected for the level.
o In Room #2, cross the platforms and proceed to where the two carpets rise. Step on
the nearest carpet and take it up. Jump onto the other carpet and ride it down.
Jump onto the small platform and make sure Frankie is your active ghoul. Use her
Freaky Flaw to crawl through the ducts and collect her blue Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Lagoona Skullette
 Make sure Lagoona is one of the ghouls selected for the level.
o Proceed to Room #3, make sure Lagoona is selected then jump into the water facing
away from the room’s entrance. Follow the line of coins in the tunnel around the
corner and collect her teal Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Cleo Skullette
 Make sure Cleo is in one of the ghouls selected for this level.
 Draculara also must be unlocked.
o Proceed to Room #4. Jump up the platforms revealed by using Clawdeen’s Freaky
Flaw to the second main platform. Face the exit and rotate the camera 90 degrees
so that you can see the wooden platform at her feet. Jump down to the platform
and wait until the carpet rises. Jump over to other platform. Use Draculara’s Freaky
Flaw on the left side of the platform to make another platform appear under Cleo’s
Skullette. Use Cleo’s Freaky Flaw on the other pink light on the platform to teleport
to Draculara’s platform. Collect Cleo’s yellow Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Abbey Skullette
 Make sure Abbey is one of the ghouls selected for this level.
o Proceed to where you collect Clawdeen’s Skullette See: Clawdeen Skullette in Room
#4, The Bottomless Cave. Follow the path the rest of the way down then switch
ghouls to Abbey and use her Freaky Flaw. Cross the ice bridge she creates to collect
her light blue Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Note: To get back up the path you may need to have a running start on some of
the jumps.
 Clawdeen Skullette
o In Room #4, The Bottomless Cave, jump across the ropes to the platform then use
Clawdeen’s Freaky Flaw. Rather than jumping onto the platform that appears, step off
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the edge and onto a wooden platform. Follow the platforms down and collect
Clawdeen’s purple Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Note: To get back up the path you may need to have a running start on some of the
jumps.
Draculara Skullette
 Make sure Cleo has been unlocked by completing this level.
o Proceed to Room #4. Jump up the platforms revealed by using Clawdeen’s Freaky
Flaw to the second main platform. Face the exit and rotate the camera 90 degrees
so that you can see the wooden platform at her feet. Jump down to the platform
and wait until the carpet rises. Jump over to other platform then use Draculara’s
Freaky Flaw on the pink light to the left to reveal a pathway. Follow the path and
collect Draculara’s pink Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Find Hidden Skullette
o In Room #5, Proceed to the second set of walls to jump up, the ones that move up the
entire time you jump. When they reach the top, climb the rope that is hanging and jump
onto the center platform. Collect the Hidden Skullette shaped like the school crest.
 Collect the mirror piece at the end of the level to complete this objective.
 Completing this objective will bring Heath back to the balcony in the school’s main
lobby.
Collect 80 Coins
o Collect 80 coins throughout the level. Check areas leading up to some of the ghoul’s
Skullettes and the tunnels Frankie can access with her Freaky Flaw.
 Collect the mirror piece at the end of the level after you have collected 18 coins to
complete this objective.
Eliminate 12 enemies
o Proceed through the game counting the enemies as you defeat them. Make sure you
defeat at least 12.
 Collect the mirror piece at the end of the level to complete this objective.
Collect all the orbs
 Lagoona needs to be in your group to collect all of the orbs
1. Proceed to Room #2. After where you collect Frankie’s Skullette See: Frankie
Skullette, turn left after performing the wall jump. Make sure you are on the smaller
stone platform. Jump across the wooden platforms to the end platform and collect
the first orb.
2. Proceed to Room #3 Make sure Lagoona is your active ghoul then jump into the
pool. Collect the orb in the middle of the pool.
3. Proceed to Room #4. Jump up the platforms revealed by using Clawdeen’s Freaky
Flaw to the second main platform. Face the exit and rotate the camera 90 degrees
so that you can see the wooden platform at her feet. Jump down to the platform
and wait until the carpet rises. Jump onto the carpet and let it lower you all the way
down. At the bottom, collect the orb (if you are standing in the middle collecting the
coins you will also collect the orb).
 Collect the mirror piece at the end of the level to complete this objective.
 Finished in 10:00
o Collect the mirror piece at the end of the level in 10 minutes or less to complete this
objective.
 Completed All Objectives
o Complete all of the other 12 objectives for the Candle Room.
3. Throne Room (Objective Completed: Collect the Mirror Shard).
 Once “Candle Room” has been complete, interact with the poolside portal and select
“Throne Room”
o Room #1, Spinning Platforms: Select any second and third ghoul. Walk forward and slightly
to the right letting the air vent carry you to the top of the first platform. Turn right and
jump onto the wooden platform. Perform a slam attack (crouch while jumping) on the
button in the center of the platform. Move to the edge of the rotating platform so that
you can jump on the next wooden platform as it passes. Do this for all 4 rotating
platforms in the room. Each platform will make one full rotation. If it stops before you
can continue, preform a slam attack on the button again to restart the rotation. At the
fourth platform. Jump through the archway.
o Room #2, The Sweepers: If this is the first time you have done this level, you will see Gigi
make sure your active ghoul is Draculara then speak with her. She will explain what
Draculara’s Freaky Flaw is. Use Draculara’s Freaky Flaw at the pink light to see the
platform. Jump onto the platform and cross it carefully avoiding the moving walls that
will push you off. (Tip: Rotate the camera to make sure you are standing in a safe spot.)
Once across, use the air vent to get to the top of the next level. Turn left and carefully
cross the moving platforms which were the moving walls on the lower level.
o Room #3, Floating: After crossing the moving platforms, take the air vents to the right to
reach the next room. At the top of the air vents turn right and pass the eye enemy.
Preform a slam attack on the button. This will make the two walls shoot in and out of
the wall. Time your wall jumps so that you will be able to jump to the top (face the wall
and jump when sliding down to wall jump).
o Room #4, Magic Carpets: Walk to the center of the room and perform a slam attack on the
button on the center platform to start the carpet rotation. (To your left is Room #5, the
Cave.) Jump on the carpet that drops down next to the platform (nearest the wall).
Jump onto the platform as you approach the first wall. Cross the platform and jump
back onto the carpet (or wait for the next one). Repeat this at the second wall. When
the carpet rises over the platform, jump off it towards the door before it lowers.
Proceed through the door.
o Area #1, Carpet Ride: Complete the flying carpet ride avoiding obstacles such as enemies,
walls, and pillars.
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Room #6, The Throne: At the end of the carpet ride you will enter the throne room. Defeat
the shadow enemy then collect the mirror piece he drops.
 Objectives
 Frankie Skullette
 Make sure Frankie is one of the ghouls selected for the level.
o Proceed to Room #4 Magic Carpets. Upon entering the room, turn around and
approach the pink light on the ground. Switch ghouls to Frankie and use her Freaky
Flaw to navigate the maze and collect her blue Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Lagoona Skullette
 Make sure Lagoona is one of the ghouls selected for the level.
o Proceed to Room #4 and turn left to approach Room #5. Switch to Lagoona and pass
the snake in the vase to enter the pool. Dive down to the bottom of the pool and
collect her teal Skullette in the far left hand corner.
 Collect the mirror piece at the end of the level to complete this objective.
 Cleo Skullette
 Make sure Cleo is in one of the ghouls selected for this level.
o Proceed to Room #4. When you reach the second platform (avoiding the wall
obstacles) switch ghouls to Cleo. Use her Freaky Flaw at the pink light to teleport to
her yellow Skullette.
 Note: After collecting her Skullette you can drop off the platform away from the
wall to land on the first platform for the carpet rotation.
 Collect the mirror piece at the end of the level to complete this objective.
 Abbey Skullette
 Make sure Abbey is one of the ghouls selected for this level.
 Make sure Lagoona is another one of the ghouls selected for this level.
 Make sure Draculara is also selected for this level.
o Proceed to Room #5 using Lagoona to swim across the water. Take the ramp down
and follow it to the pink light. Switch ghouls to Draculara and use her Freaky Flaw to
see the path that leads down. Follow the path to the stone platform with the pink
light. Switch ghouls to Abbey and cross the bridge, collecting her light blue Skullette.
 Note: You can either climb back up the path or cross the bridge back into the
previous room.
 Collect the mirror piece at the end of the level to complete this objective.
 Clawdeen Skullette
 Make sure Clawdeen is one of the ghouls selected for this level.
o When you start the level, change your active ghoul to Clawdeen. Move towards the
middle of the back wall in Room #1 and use her Freaky Flaw at the pink light (under
the middle window). Bounce on the plant to your left to the first platform. Follow
the platforms up and collect Clawdeen’s purple Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Draculara Skullette
o Proceed to Room #2. Carefully cross the platform Draculara reveals. When you reach
the end of the platform, collect her pink Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Find Hidden Skullette
o The Hidden Skullette is on the upper level of Room #2. Stand in the middle of the last
moving platform and collect the Skullette when it is fully extended.
 Collect the mirror piece at the end of the level to complete this objective.
 Completing this objective will bring Ghoulia back to a classroom in Monster High.
 Collect 60 Coins
o Collect 60 coins throughout the level. Check areas leading up to some of the ghoul’s
Skullettes (especially in the tunnels Frankie can access with her Freaky Flaw).
 Collect the mirror piece at the end of the level to complete this objective.

 Eliminate 8 enemies
o Count the enemies you defeat as you go through the level. Defeat at least 8 enemies.
 Collect the mirror piece at the end of the level to complete this objective.
 Collect all the orbs
 Make sure Lagoona is one of the ghouls selected for this level.
1. The first orb is in Room #1. Proceed to the fourth rotating wooden platform. Face
away from the exit and preform a slam attack on the center button. Walk to the
end of the platform and let it take you around until you collect the orb. This
platform does one full rotation so you can stand at the edge of either side to
collect the orb.
2. Proceed to Room #5 using Lagoona to swim to the other side of the pool. Take the
ramp on the right and collect the orb against the wall.
3. The third orb is located at the end of the carpet ride in Area #1. If you miss it, there
is no way to go back for it so keep a look out. It is at the very end of the ride in the
center of the path between a two sets of columns.
 Collect the mirror piece at the end of the level to complete this objective.
 Finished in 14:00
o Collect the mirror piece at the end of the level in 14 minutes or less to complete this
objective.
 Completed All Objectives
o Complete all of the other 12 objectives for the Throne Room.
4. Library Boss (Objective Completed: Collect the Mirror Shards)
 Once “Candle Room” has been complete, interact with the poolside portal and select
“Throne Room”
o When you gain control of your ghouls, avoid or attack the enemy that the gargoyle boss
throws at you. When the enemy dies, the Gargoyle Boss will fly into the center of the
o
room and create shock waves. Run to the edge of the platform to avoid getting hit
(outside of the purple circle). After this, many gargoyle statues emerge from the
yellow discs on the ground, attack the one that has no shadow. The boss will run to
the center then fly away throwing another enemy at you. Continue attacking the
gargoyle with no shadow until the boss has no health left (about 6 attacks).
When the boss is defeated, collect all 3 of the mirror pieces when you regain control of
your ghouls.
E. School (To the Attic)
 You must have 11 mirror pieces and 31 objectives to continue to the Attic.
 From portal, turn around and exit through the door opposite the portal. Turn left and follow
the hall and exit the door at the end to return to the main area of the school. Proceed down
the stairs then turn right. Go through the purple archway and up the stairs. Go through the
archway at the top and head towards the door across the bridge. If this is your first time
accessing the door, it will have purple smoke in front of it and an objectives icon with a 31 in it
hovering over the smoke.
 Note: If you cannot get through this door when prompted, you have not completed the
minimum of 31 achievements and will need to go back to either the poolside portal or the
library portal to progress.
 After going through the door, walk up the stairs and enter the door to your right at the top.
Walk forward to the “Attic Portal.”
 Note: If you see Gigi here and no portal you do not have enough mirror pieces for the
portal to appear and will need to return to the poolside or library portal to unlock this
area.
F. The Attic (Required: 31 Objectives and 11 Mirror Pieces)
1. The Maze (Objective Completed: Collect the Mirror Shard).
o Room #1 The Grand Library: When you gain control of your ghouls, follow the coin path
through the door.
o Area #1, The Pink and Purple Path: Walk to the end of the purple path and walk around
the pink wall at the end (you should still be on the purple path with pink walls). Follow
the purple path and turn left down the first hallway. Follow the path until it splits then
take the path to the left. When you reach the end of the path, jump on the plant to
bounce up to the tree. Use the tree to bounce you to the plant on the platform then
bounce to the disappearing platform straight in front of you (where the coins are
floating). The path will not disappear under you while you are walking or standing on it.
o Room #2, Broken Floor: Walk across the path and drop into the room. Press the button on
the other side of the pool of water to open the purple door with the lantern. The pool of
water leads to Room #3, The Air Pocket. Return to Maze Area #1 by bouncing on the
trees and crossing the disappearing platform.
o
o
o
o
o
o
o
Area #1, Pink and Purple Path - Continued; Follow the pink and purple path back to where
the door opened (when the path splits, turn right at the first opening then follow the
path straight to the blue section).
Area #2, Blue Path: The coins will lead you to the next section, the blue path. Continue
straight on the blue path until you reach the purple path with purple walls.
Area #3, Purple Path: Turn left on the purple path and follow it to the next room (on the
right).
Room #4, Crescent Moon’s Button: Enter the room with 5 moving platforms and 2
stationary platforms. Use the plant at the far end of the room to bounce onto the
spinning platform. Jump to the rotating platforms then the stationary platform with the
skull button. Press the button to open the purple crescent moon door to the room with
the slanted platforms.
Room #5: Slanted Platforms: Cross the hallway and walk straight to the room with the
slanted platforms. Move towards the platforms and jump up onto the left side of the
bottom one. Climb the rope up to the second level. Climb either rope up to the third
level. Continue climbing the ropes up until you are on the fifth level. Move all the way to
the right of the platform and wait for the flying carpet. When the carpet is close, walk
onto it. Hint: Jump onto the platform that retracts into the wall then quickly onto the
stationary one with coins that form an arrow down.
 Hint: Create a shortcut by preforming a smash attack on this platform (crouch while
jumping) in order to put the platform in motion. To finish the shortcut walk to the
platform to the right if facing the wall to set it in motion. Access this shortcut by
jumping on the plant on the near the lower moving platform if you fall.
Jump from the upper moving platform to the carpet. From the carpet jump onto the
farthest right platform (while facing it) that moves as a set of four moving platforms.
Cross these four platforms while heading toward the entrance of the room. On the
fourth platform, move as close to the room’s entrance as you can then jump onto the
carpet which will lower you to the second platform in the room with a coin arrow
pointing down.
 Hint: Preforming a slam attack on this platform will create another shortcut if you
fall off of any of the other platforms.
Continue to the next platform which will begin moving when you touch it. As soon as it
reaches the end of its track (it will stop momentarily), jump to the platform on your
right. Face the two moving platforms and jump on them to reach the stationary
platform with the skull button. Press the button to open the purple door with a swirl in
the center.
Area #3, Purple Path - Continued: Return to the purple hallway and take the path just
opened by the door (slightly to the right with three coins in it). Follow the path and turn
left. Run between the sweeping blocks when they are furthest apart to proceed through
the hallway.
Room #6, Four Pointed Star: Follow the path around the corner and press the skull button
that is in front of the four pointed star. This button will lower the four pointed star wall.
o
Press the skull button on the inside of the wall that is on the right hand side closest to
the entrance (looking in). Exiting the room with the 4 skull buttons, take the yellow path
straight to the door at the end of the hallway.
Room #1, The Grand Library Revisited: Bounce on the small then large plant directly in
front of you to reach the lowest tier of the platform. Jump on the closest moving
platform (it moves counterclockwise around the tiered platform). Jump on the second
platform (moves clockwise) when the two cross. Jump to the third (moves
counterclockwise) and the fourth (moves clockwise). From the fourth moving platform,
jump onto the lower balcony. Follow the coins around the balcony until finding a plant
near the railing. Jump on the plant and grab onto the rope. Use the rope to climb up to
the top level of the balcony. Follow the top balcony around until you find two skull
buttons against the back wall. (There will be many coins and carpets in the center of the
room and you should be able to see a pink and blue staircase around the middle tiered
structure. Press the two buttons to align the carpets in a straight line down the center of
coins (press each button twice). Jump across the line of carpets to the center tiered
structure. Climb up the stairs and collect the mirror piece.
 Objectives
 Frankie Skullette
 Make sure Frankie is one of the ghouls selected for the level.
o Proceed to Room #6, the Four Pointed Star. Proceed into the room and make sure
Frankie is your active ghoul. Use her Freaky Flaw at the light. There are light purple
mist orbs in each corner of the maze. Follow the right-hand wall all the way around
the maze to collect all four. When the fourth mist is collected Frankie’s Skullette will
appear in the center of the maze. Move away from the right hand wall and toward
the center of the maze to collect Frankie’s blue Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Lagoona Skullette
 Make sure Lagoona is one of the ghouls selected for the level.
o Proceed Room #2. Make sure your active ghoul is Lagoona and jump into the pool
behind the button. Dive down and follow the coin trail through the cave. Swim up
and out of the water and follow the coin trail to collect Lagoona’s teal Skullette in
room #3.
 Collect the mirror piece at the end of the level to complete this objective.
 Cleo Skullette
 Make sure Cleo is in one of the ghouls selected for this level.
o In Room #5, proceed to the set of moving platforms against the wall. You will need
to climb up the slanted platforms to the fifth level and take the carpet over to them
or use the shortcut from the ground if you already activated it. Make sure Cleo is
your active ghoul then use her Freaky Flaw at the pink light to teleport to a small
room. In the room, you will have to defeat a flying eye, two gargoyles, a spinning
eye, and two vase cobras. Both vase cobras must be in their vases at the same time






in order to destroy their vases. Once all enemies have been defeated, collect Cleo’s
yellow Skullette and teleport back at the pink light.
 Hint: Using Clawdeen or Abbey’s ranged attacks make it easier to defeat the two
vase cobras. Make them hide in their vases by attacking them.
 Collect the mirror piece at the end of the level to complete this objective.
Abbey Skullette
 Make sure Abbey is one of the ghouls selected for this level.
o In Area #1 (before you open any doorways inside the maze) follow the path and turn
left at the end of the hallway. Jump on the plant then up the moving platforms to
the pink light. Make sure Abbey is your active ghoul and use her Freaky Flaw to
create an ice bridge. Cross the ice bridge and drop into the room at the end Collect
her light blue Skullette and exit the room by bouncing on the plants taking the
carpet up.
 Collect the mirror piece at the end of the level to complete this objective.
Clawdeen Skullette
 Make sure Clawdeen is one of the ghouls selected for this level.
o Take the path for Maze Area #3 past the door with the four pointed star for Room
#6. At the door, turn left onto the yellow floor with purple walls. Follow the righthand wall until you reach a room with one platform and a pink light. Make sure
Clawdeen is your active ghoul and use her Freaky Flaw to reveal hidden platforms.
Jump up the platforms to collect her purple Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Draculara Skullette
 Make sure Draculara is one of the ghouls selected for this level.
o After you enter Area #2, The Blue Path, follow the path forward until you reach the
purple path. Turn right then right again to stay on the blue path. Use the plant to
jump onto the moving platform. Jump onto the platform with the pink light and
make sure Draculara is your active ghoul. Use her Freaky Flaw at the pink light then
follow the platforms to collect her pink Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
Find Hidden Skullette
o Proceed to Area #3. Turn right (If you turn left you will see the sweeper blocks) and
follow the path around the corner to find the Hidden Skullette.
 Collect the mirror piece at the end of the level to complete this objective.
 Completing this objective will bring Manny back to one of the Monster High
classrooms.
Collect 150 Coins
o Collect 150 coins throughout the level. Check areas leading up to some of the ghoul’s
Skullettes. The maze where Frankie’s Skullette is hidden has many coins, as do the tilted
platforms that hold the third orb.
 Collect the mirror piece at the end of the level to complete this objective.
Eliminate 15 enemies
o
Defeat at least 15 enemies. A good strategy is to kill every enemy you see and count
them. There are at least 6 ghost enemies in the room with the slanted platforms. If you
are short from normal gameplay, backtrack and seek out more enemies until you have
defeated 15.
 Collect the mirror piece at the end of the level to complete this objective.
 Collect all the orbs
1. Proceed to Abbey’s Skullette See: Abbey Skullette. Instead of jumping up on the plants
and moving platforms to her pink light, continue forward to the blue path. Turn right
and collect the first orb at the end of the hall.
2. Proceed to Room #4. Use the plant at the far end of the room to jump up to the
platforms and over to where the skull button is. Facing the button, turn right and
jump onto the two platforms that move in unison. When they reach the platform with
the orb on it, jump off the moving platform and collect the orb.
3. Proceed to Room #5. Climb the ropes to the top platform (6th platform) and move all the
way to the left. Collect the orb that is at the end of this top platform.
 Collect the mirror piece at the end of the level to complete this objective.
 Finished in 18:00
o Collect the mirror piece at the end of the level in 18 minutes or less to complete this
objective.
 Completed All Objectives
o Complete all of the other 12 objectives for The Maze.
2. Final Boss (Objective Completed: Defeat Wisp)
 Once “The Maze” has been complete, interact with the poolside portal and select “Final
Boss.”
o Select any of the ghouls. When you gain control of your ghoul, Whisp will begin
throwing dark orbs at you. Use your attack to deflect the dark orbs back to Whisp
(Draculara can use her close range attack faster than the other ghouls making this a
little easier if you are having difficulty). Reflect 3orbs back to Whisp to free Howleen.
o At the end of the cinematic, Whisp shatters the mirror. Collect all 13 pieces from the
room while dodging her black orbs (the one in the far right-hand corner is sometimes
difficult to see).
o After you collect all 13 mirror pieces, you will be teleported poolside. None of the
ghouls can swim in this water, including Lagoona. Place a mirror piece on each
pedestal. Many pedestals will spawn an enemy after you place a mirror piece on
them. If you are having trouble, it is best to defeat the enemies as they spawn rather
than waiting until there are too many. The mirror pieces shoot a beam of light toward
Whisp that will make her shrink. There are 9 pedestals on the outside pool deck and 4
on the floating platforms.

o
Pressing the skull button on the purple pool boarder directly in front of Whisp will
cause the middle platform to move and an enemy to appear. Use the moving
platform to reach the two highest pedestals above the water.
 To reach the two floating platforms on the sides of the pool, place a mirror piece
on the pedestals closest to the mist walls. This will cause the lower platform to
move across the pool’s surface so you can jump up to the platform with the
pedestal.
 Note: If you stay on the platform when it goes under the mist wall it will
teleport you back to the entrance of the poolside area.
After all 13 mirror pieces have been placed you will enter the end game cinematic and
game credits. Fangtastic! You have just beaten Monster High 13 Wishes.
G. School (Quests)
1. Locker Room
o You can access this at any point in the game. Return to the locker room where you first
started the game. To get there, return to the main Lobby of the monster high school.
Facing away from the large green clock tower, take the open staircase to your right and
proceed through the door. Follow the hallway all the way to the end then go through the
door. This is the Locker Room. Walk straight and interact with the fourth locker from the
left (it is pink with no lock). When you open it you will be able to swap ghouls and choose
to roam around the school as any ghoul you have already unlocked. Here, you will also be
able to view all of the rooms you have completed and all of the objectives you have for
each room. The third thing you can do in this locker is view the nine quests.
 Quests:
o Each Hidden Skullette (School Crest) collected will bring a guy or ghoul back from the
lamp. The students who are returned to Monster High need your help finding missing
items. Talk to them to find out who they need help from and what they need to find.
There are a total of nine guys and ghouls that need your help around the school.
 Frankie Stein
o Ghoulia Yelps (Collect the Hidden Skullette in the Throne Room)
 Ghoulia is in the large classroom near the library. If you exit the library portal
and walk through the door to the hallway then walk through the door
immediately in front of you, you will be in the tiered hall. Turn left and you will
see Ghoulia. Talk to Ghoulia with Frankie to begin her quest.
 Ghoulia’s laptop battery is almost dead and she needs Frankie to help her by
getting her backup battery.
 Ghoulia’s laptop battery is in a purple locker in the hallway that leads to the
library. From the room Ghoulia is in, turn left and go through the archway. Turn
right and check the purple locker with no lock on it under the portrait of the
mummy. Return the battery to Ghoulia to complete the quest.
 Lagoona Blue
o Venus McFlytrap (default)

Venus is in the garden (between the school’s lobby and the pool). Talk to her
with Lagoona to begin her quest.
 Venus is one bottle away from winning the recycling championship and needs
Lagoona to check her locker for any bottles she can recycle.
 Lagoona’s locker is located near the locker room. Proceed to the end of the
hallway. Before you enter the door to the locker room, turn right and open the
purple locker that’s third from the left. There is a purple-blue landscape painting
of a tree. Give the bottle to Venus to complete the quest.
 Cleo de Nile
o Manny Taur (Collect the Hidden Skullette in the Maze)
 Manny is in the classroom at the end of the hall with the library. From the
library, turn right and proceed to the end of the hall. Enter the door and turn
right. Talk to Manny in the far right corner of the room with Cleo to begin his
quest.
 Manny has been on his favorite game show “Die Trying.” The stunts he’s doing
for the show keep getting crazier and crazier so he needs Cleo to get his lucky
stayr’s foot from his locker so he doesn’t die trying!
 Manny’s locker is in the first set of lockers to your right when you enter the
hallway from the classroom he is in. His locker is pink and has no lock on it. It is
the center locker in the set and there is a portrait of a mummy on the wall
above it.
 Abbey Bominable
o Heath Burns (Collect the Hidden Skullette in the Candle Room)
 Heath is on the balcony near the attic area. Proceed up the spiral staircase near
the Library. Instead of proceeding through the door to the attic, turn left and
proceed through the door. Talk to Heath with Abbey to begin his quest.
 Heath wants to watch some of the stunts he recorded from the game show Die
Trying before he has to do another stunt. Every time he touches it though, it
bursts into flames. He’s hoping if Abbey gets it from his locker and brings it to
him, her cooling touch will keep it chilled long enough for him to watch the
videos.
 Proceed to hallway that leads to the library. Check the second locker from the
left (its pink) on the first set of lockers along the right-hand wall. There is a
werewolf portrait above this set of lockers. Return the camera to Heath to
complete this quest.
o Gillington “Gil” Webber (Collect the Hidden Skullette in the Pyramids)
 Gil is in the garden between the school’s lobby and the pool. Talk to him with
Abbey to begin his quest.
 Gil needs Abbey to get a special bottle of water he bought for Lagoona from his
locker so that it will be cold when he gives it to her as a gift.
 Gil’s locker is in the hallway leading to the locker room. From the lobby, enter
the hallway and his locker is on the left hand wall, second from the right. It is
the pink locker with no lock below the loch ness monster portrait.
 Clawdeen Wolf
o Skelita Calaveras (Collect the Hidden Skullette in Oasis)
 Skelleta is in the classroom nearest the locker room. From the locker room,
enter the first door on the left. Talk to her with Clawdeen to begin her quest.

Skelleta is looking for her day of the dead family’s portrait. She is hoping that
someone picked it up and put it in their locker.
 Skelleta’s portrait is in the hallway that leads to the Library. From the lobby,
enter the hallway and proceed to the last set of lockers on the right. The locker
that has Skelleta’s portrait in it is the third locker from the left. It is purple and
has no lock on it. There are 2 portraits on the wall above the locker, a count and
the loch ness monster.
o Deuce Gordon (Default)
 Deuce is found in the main lobby of the high school. You pass him when you first
start the game going toward the poolside. Talk to him with Clawdeen to begin
his quest.
 Deuce left Cleo’s Birthday Present in Clawd’s locker so she wouldn’t find out
what he got her.
 Cleo’s Birthday Present is in the hallway leading to the locker room. From the
lobby, Clawd’s locker is in the last set of lockers on the left hand side. His locker
is the second from the left. It is pink and has no lock on it. Return the present to
Deuce to complete the quest.
 Draculara
o Clawd Wolf (Collect the Hidden Skullette in Dressing Room)
 Clawd is in the lunchroom. From the locker room, enter the first unlocked door
on the right (the first door does not open). Talk to him with Draculara to begin
his quest.
 Clawd broke his helmet and needs a new one before he has to do the next Die
Trying stunt for the game show he and his friends are on. He is hoping that
Draculara has a helmet from her last roller maze in her locker that he could
borrow.
 Draculara’s locker is in the hallway leading to the locker room. From the main
lobby, her locker is in the first set on the right, on the wall with the mummy
portrait. Her locker is the pink one in the center of the group of lockers and has
no lock. Let Clawd borrow the helmet to complete the quest.
o Rochelle Goyle (Collect the Hidden Skullette in Ruins)
 Rochelle is in the large classroom near the library. From the library portal, leave
the door that you can see form the portal. In the hallway, enter the door
directly across the hall from the library and go down the steps to the stage
portion of the classroom. Talk to Rochelle with Draculara to begin her quest.
 Rochelle needs Draculara’s help to switch back Ghoulia’s homework. It seems
that Toralei and her werecats pranked Ghoulia by switching her math
homework with math problems that cannot be solved. Put the real homework
that Rochelle gives you in Ghoulia’s locker and bring her back the fake
problems.
 The locker that has Ghoulia’s fake homework is in the hallway leading to the
locker room. From the lobby, it is in the second group of lockers on the right.
Her locker is the third form the left and is purple with no lock. The wall above
her locker has a portrait of a mummy and a werewolf. Return the fake
homework to Rochelle to complete the quest.
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