Lesson Plan Template Video Presentation Title: iPhone App to Find the Cheapest Gas Prices Unit of Instruction: Technology Subject/Course: Math Models Standard(s): TEKS: MM 1.B: use a problem-solving model that incorporates analyzing given information, formulating a plan or strategy, determining a solution, justifying the solution, and evaluating the problem-solving process and the reasonableness of the solution Objective(s): Students will be able to create and evaluate a plan for creating an iPhone App that finds the cheapest gas prices. Career and College Readiness Standard: Cross-Disciplinary Standard 1.C.1 – Problem Solving Analyze a situation to identify a problem solved. Cross-Disciplinary Standard 1.C.2 – Problem Solving Develop and apply multiple strategies to solve a problem. Assessment/Demonstration of Learning: iPhone Gas Price App Poster - Students will form a small groups and generate a poster of what the actual app might look like and do. We will roll play like I am at the app store and each group will try to sell me their app. The poster must contain – a graphical layout of what the app will look like a list of all the features Must address at least 3 of the constraints to the problem © 2014 Spark 101 Resources Needed: Projector + Spark 101 Video Guided Notes (1 copy per student) - Available After Lesson Plan Copy Paper/Poster Paper (2 per group) Markers/Colored Pencils Post-It Notes/Notecards (1 per student) Developed by John Dilligard, Gilliam Collegiate Academy, Dallas, Texas Lesson Component Activator (Prior to showing the video presentation) Problem/Motivation (Part I of video) Problem Solving Activity (Describe process for identifying possible solution(s) to the problem presented) Time Allotted Time: 5 minutes Time: 4-8 minutes Time: 30 minutes Grouping: Independent Pairs Small groups (3-5) Whole group Teacher Procedure Activate prior experience by showing them an iPhone with all the apps. Ask them how many of them have smart phones and which apps they have. Ask them had they ever thought about what went into making their apps and how much money can be made selling apps. Engage the students by showing the video – How to make money from iPhone apps. The video is 3 minutes long and gives statistics on how much money is made from several apps. The idea is to get them excited about the entrepreneurial aspects of creating apps. The problem statement is shown in the first 1:48 minutes of the video. After the problem statement is stated, ask students to think about the problem statement and to write their problem statement on the Guided Notes. Next, ask the students to think about what things they might need to create an iPhone app and to write these things in the list box on the Guided Notes. After that, pair the students up and have them discuss their problem statements and needs lists. Lastly, have the paired groups share their problem statements and needs list. After the first segment of the video, have students read “Part I” on their Guided Notes. Allow students to work in small groups to complete the “4 Corners and a Diamond” section on their Guided Notes to illustrate their thinking as they discuss the problem. Walk around as students are working to ask probing questions, correct misconceptions, or extend students’ thinking as necessary. Challenge their decisions, and have them defend their answers. (See questions below.) Have students work in their groups to use the “4 Corners and a Diamond” graphic organizer they just completed and draft a final proposal on a separate piece of paper/cardstock/butcher paper. Depending on time and intended learning outcomes, have students share their solutions with the rest of the class in one of the following ways: Post the proposals around the room, and have students do a Gallery Walk to look at all of the other groups’ work. You can also give them Post-It notes to provide feedback to other groups and initiate discussion by posting questions, challenges, or compliments on other groups’ proposals. © 2014 Spark 101 Developed by John Dilligard, Gilliam Collegiate Academy, Dallas, Texas Have students present their proposals to the rest of the class by giving a presentation. You can have students role-play a proposal scenario in which they must persuade an investor/committee/etc. to invest in their plan. You can also provide a reward to the group with the best presentation. Checks for Understanding What are the several constraints we need to keep in mind while solving this problem? What do you already know about creating apps? What might you need? How would the app that they are attempting to make going to be useful? Solving the Problem (Part II of video) Comparing Solutions and Meaning (Describe process for identifying possible solution(s) to the problem presented) Future Impact and Meaning (Part III of video) Future Impact and Meaning (Have students reflect on how solving the problem might relate to current or future goals) Summarizer/Closure © 2014 Spark 101 Time: 2-5 minutes Time: 5 minutes Grouping: Independent Pairs Small groups (3-5) Whole group Time: 2-5 minutes Time: 5 minutes Grouping: Independent Pairs Small groups (3-5) Whole group Time: 5 minutes Show this second segment of the video to your students, letting them know that they will be comparing their solutions to the actual solution shared by the industry professional(s). After the second part of the video, have students work in their groups to discuss and write answers to the following questions on their Guided Notes: Which technologies did the team end up using? How did they work? Where did the team test the technologies? Why did they do this? Checks for Understanding Cold call on groups to share out their answers with the rest of the class. Show this third and final segment of the video to your students, letting them know that they will be reflecting on their thoughts related to pursing possible education pathways and careers presented in the video. After the third part of the Spark 101 video, have students work in their groups to discuss and write answers to the following questions on their Guided Notes: How were your solutions similar to those generated by the team? How were they different? In cases where they were different, which solution was better? Why? Checks for Understanding Cold call on groups to share out their answers with the rest of the class. Option 1: Wedding Tradition Exit Ticket Give each student a notecard, and have them separate it into four sections and label and respond as follows: Developed by John Dilligard, Gilliam Collegiate Academy, Dallas, Texas Section 1 - Something Old: In this section, students will write a piece of prior knowledge that they knew before today that was useful for solving today’s problem. Section 2 – Something New: In this section, students will write something that they learned today that was useful for solving the problem. Section 3 – Something Borrowed: In this section, students will write something that another student said that was useful for solving today’s problem. Section 4 – Something Blue: In this section, students will write something “blue” – meaning, something that stood out as interesting or unusual while solving the problem today. Option 2: Post-It Board Closure: Have students complete one of the following sentence stems, write it on a Post-It, and stick it on the board/door as they leave the classroom: What grabbed my attention the most today was… Something that was new or surprising today was… One thing that I learned that I may be able to use in the future is… I am still unsure about… A question I still have about this is… Something we did today that relates to my college or career goals is… Have teams turn in their proposals at the end of the class period. Assessment (if applicable) Differentiation for Diverse Learners: Additional Notes (if needed) Accommodations/Modifications for Special Populations: Provide extra time to complete tasks. Provide a correctly completed example of the task. Provide visuals of cell phone apps as resources for use during discussion. Begin with a KWL or other instructional strategy to activate prior knowledge of cell phone apps. English Language Learners: Allow some native language discussion in small groups. Allow students to respond to checks for understanding and questions in writing rather than verbally. Provide visuals of cell phone apps in-use during discussion. Explicitly teach (or re-teach) challenging vocabulary words. Extensions for Advanced Learners: © 2014 Spark 101 Developed by John Dilligard, Gilliam Collegiate Academy, Dallas, Texas CK12 Connections (if available) © 2014 Spark 101 Add more constraints for the problem solving scenario: specific budget amounts, equipment is not working, specific time limits, specific weight allowances, etc. Have students conduct outside research to solve the problem according to these new constraints. Have students pitch their proposal to the rest of the class, and have the class respond with constructive critiques and probing questions to challenge the group. OpenStax Connections (if available) Developed by John Dilligard, Gilliam Collegiate Academy, Dallas, Texas Name: _____________________________________________________ Date: _____________________ Guided Notes: Creating an iPhone App For Gas Prices In the video, what is the stated problem that is trying to be solved? Write a brief statement on the lines below. ___________________________________________________________________________________________________________________________________________ _________________________________________________________________________________________________________________ Imagine you’re going to create an iPhone app. Make a list of the items you might need. _________________ _________________ _________________ _________________ _________________ _________________ _________________ __________________ _________________ _________________ _________________ _________________ After watching the video, circle the items that were actually used to solve the problem from your list. Add the ones you missed in the remaining blanks. iPhone App Development: Part I This video highlights how UCG/OPIS created an iPhone app to provide gas price info to users from data gleaned from their database. Consider the team’s requirements below: Must run on IOS Must run on a small screen Must use XCODE Needs current gas prices and amenity information Limited resources and staffing © 2014 Spark 101 Developed by John Dilligard, Gilliam Collegiate Academy, Dallas, Texas Using the graphic organizer you just completed, work with your group to draft a final proposal on a separate piece of paper that details your iPhone Gas App plan. iPhone App Development: Part II Which technologies did the team end up using? How did they work? Where did the team test the technologies? Why did they do this? iPhone App Development: Part III How were your solutions similar to those generated by the team? How were they different In cases where they were different, which solution was better? Why? © 2014 Spark 101 Developed by John Dilligard, Gilliam Collegiate Academy, Dallas, Texas