Utilising Speech Technology for Enhanced Interaction in Digital

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Research Student Project
Supervisor name & contact details:
Dr. Brian Vaughan
School of Media
brian.vaughan@dit.ie
Research Centre Name and Website (if
applicable)
Digital Media Centre
Please indicate if the intention is to transfer
from the Masters programme to the PhD
programme (if applicable)
NA
Please indicate if the project is suitable for a
self-funded student
Yes
Funding Agency
NA
Scholarship Details
NA
Subject Area
Speech analysis, multimodal signal analysis,
Title of the Project
Utilising Speech Technology for Enhanced
Interaction in Digital Games
State-of-the-art speech technology has been used to measure communicative ability of pilots
during a communication focused task, through analysing levels of prosodic accommodation.
Similar methods can be used by a Human-Computer-Interface to adjust automated responses
to better match that of the human interlocutor, thus providing for a more positive and
engaging interaction. This project will consider the use of speech technologies to provide more
responsive, engaging, interface for conventional and serious games. Currently, there is no
speech based interface that is robust and widely used, nor that has been implemented to
provide more engaging interactions. Speech technology methods and systems can be used for
conventional and serious games as part of a new interaction paradigm that will enable players
to engage with non-human characters through the use of expressive speech. This can be
leveraged to create new, engaging puzzles (e.g. where a player has to talk to a character to
convince them to give them an item) and to develop novel serious games e.g. to train people to
be better public speakers.
Please indicate the student requirements for this project
Min 2.1 in an MSc. Alternatively, 2.1 or higher in a computer science/engineering based
background subject.
Deadline to submit applications (only for
funded projects)
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