1. MODEL Design and construct a model of a goldfields scene or a piece of equipment used to find gold or something that could be found on the goldfields. You may use paper and cardboard if you wish, but you have to use other materials too. 6. POSTER Design your own poster advertising som3ething related to life on or around the goldfields. You may hand design or use a computer to design your poster. 7. BOARD GAME Design your own ‘Goldfields’ board game. Include the rules (written or typed neatly) and all the things necessary to play the game. It should be played as a group. The game needs to be at least A3 in size. If lines or boxes are used on your game board, remember to use a ruler. 2. PUPPET Make a 3D puppet to show the clothing of any person appearing on the goldfields during the 1850’s. You will need to use materials other than paper, cardboard and textas. 3. DRAW AND LABEL Design and draw a computerised/modern machine for finding gold. The drawing needs to be neat and to scale. Label each part in print script, and write a list of simple instructions to show how your invention works. 4. TIMELINE Draw a timeline to represent t discovery of Gold in Australia. Include as many images as you can. 5. DESIGN Design at least 2 souvenirs of Sovereign Hill. You need to use more materials than just pencils/textas and paper. Your souvenirs need to have a ‘professional’ look about them. (Remember – people pay for souvenirs). 8. WHO/WHAT AM I? Choose at least 5 people or things to do with Gold and write 3 or more clues for each, e.g. I am made from metal I have a circular rim I am used to find gold in rivers ANSWER – Pan Extra Challenge Write your clues on pieces of paper in the shape of the answer. 13. INTERVIEW Write a script for an interview (at least 6 questions) with someone of the goldfields. E.g. A digger who found gold A policeman An unsuccessful digger Present your interview with a partner. 9. SPELLING List at least 20 spelling words related to GOLD. Highlight the key features of the words and categorise them, e.g. syllables, double letters, word endings such as –tion, blends Learn the spelling of at least 10 of these words. 10. WORD MEANINGS & ALPHABETICAL ORDER List all the words from Activity 9 in alphabetical order. Then write at least 6 of the words in interesting sentences. 11. ACTOR Write a play based on the Gold Rush times. Consider period, costumes, speech, etc. Perform your play to the class with a group of friends. 12. ACTROSIC POEM An acrostic poem has each line starting with a letter from the word that is the title of the poem. E.g. GOLD Gold discoveries brought people from Overseas to Australia. A Licence was needed before a Digger could search for gold. Each line needs to be part of a sentence, not just a word! 14. SONG/POEM Write a song or poem (at least 12 lines, e.g. a 4-line chorus and 2 versus) about any aspect of life during the Gold Rush. Put your creation on CD/the school NETWORK or be prepared to song/recite it to the class. 15. STORY Write an imaginary story about finding gold at Ballarat in the 1850’s, or finding gold today. Remember to edit your work to ensure you use correct grammar and punctuation. 16. RESEARCH Use books or the Internet to collect information about the Gold Rush (in Australia in the 1850’s) that interests you. Remember to put the information in your own words. Present your research attractively. Add pictures/images if you can. 17. NEWSPAPER REPORTER Imagine you are a newspaper reporter in Victoria in the 1850’s. Write a front page story about the latest Gold Rush and the effect it has on life in Melbourne. Don’t forget a catchy headline and a picture. You may use Microsoft Publisher to create your newspaper. 18. EUREKA STOCKADE REPORTER Research and write/type an account of the rebellion at the Eureka Stockade. Include: What did the miners fight and why? What happened at the stockade? What rights did the miners gain because of the rebellion? How might the miners have felt when barricaded in the stockade? 19. JOURNAL WRITING Write a week’s jounal depicting life as a Gold digger on the goldfields. Remember to include things like: How the digger is feeling. Food the diggers are consuming. Where the digger lives. 20. ILLUSTRATOR Illustrate life on the goldfields. Include in your illustration someone from each age group in your own family. Your illustration must be at least A4 size. 21. FLAG Draw a picture of the Eureka flag and explain its importance in the history of gold. 22. LETTER HOME Imagine you are a miner on the diggings. Write or type a letter home to your family or a loved one explaining what life is like for you on the diggings. 23. ALL ABOUT GOLD! Research gold and its properties. Present your findings in any way you wish. 24. LICENCE Design a Gold Licence. Ensure your licence has a professional look. 25. FREE CHOICE Anything YOU wish to create or research about Gold. You can present your activity in any way you wish! ACTIVIITES FOR AFTER CAMP 1. Present a PowerPoint display summarising your visit to Sovereign Hill. You will need to take photos while you are there. 2. Make a crossword or word-search about a theme related to Sovereign Hill e.g. businesses, occupations, transport, communication, gold digging (www.puzzlemaker.com ) 3. Construct the front page of a newspaper for the 5th December, 1854. Use your visit to Sovereign Hill and Blood on the Southern Cross to get ideas for ads and articles. 4. Write a letter to the Sovereign Hill Education Service explaining the highlights of your visit and any ideas for improvement you might have. 5. Place the events that occurred in the 1850’s on a timeline in chronological order. 6. Use the Sovereign Hill website and photos taken on your visit to make an illustrated timeline of the major events of the gold rushes. 7. Create a flow chart explaining the processes involved in confectionary making. You will have to watch a demonstration at Sovereign Hill. 8. Create a goldfields story using photographs you have taken at Sovereign Hill. 9. Does Sovereign Hill really look like the goldfields? Compare and contrast Sovereign Hill’s buildings with artworks and photos of the time. 10. After a visit to Sovereign Hill, create an artwork about some aspect of the Australian gold rushes. 11. Create a jingle advertising Sovereign Hill to a selected audience (e.g. families). 12. Use simple materials like sticks, bark, plasticine and calico to build a model of one of the huts you saw at Sovereign Hill. 13. Develop models using simple materials to solve common mining problems e.g. your mine is filling with water / it is collapsing / it is had bad air. Use your Sovereign Hill visit to investigate the problem. 14. Create a model or diorama of your own diggings reflecting life on the goldfields or how gold was processed. 15. Make an artwork or poster to show what parts of Sovereign Hill you enjoyed most.