Title: Carnival of the Animals STEAM Lesson Brief 1st Grade Educators on the team: Lindsey Parker and Mark Carey Trained:2014/2015 -Knob Noster, Missouri Students use knowledge from across the disciplines to strengthen their understanding of each subject’s content and its related careers through topic or theme oriented realistic problem-based activity-rich lessons. Theme that this lesson would tie to: Animal life Specific Topic Concept within that theme: Animals in real-life and artistic representation Thank you for your work! I have included some suggestions and comments about how to strengthen this plan even further. Overall, you did a great job pulling it all together and back to the animal theme. Because it is so close, we will approve your plan and certify each of you on the team without requiring another revision back from you. Well done! - MS PROJECT IDEA + brief notes & supplies BASIC CONCEPTS Essential Concept: Students will identify animal characteristics in real life and dance to mimic animal movements then design methods for making animals in dance seem more realistic. Students will research and describe geographic regions and identify animals in those areas. Students will identify mathematical patterns in music to represent animals and create drawings of their individualized visualizations. Students will communicate in class discussions about the musical composition using content appropriate language. Science – ● Concepts – Students will identify characteristics of animal life; predator and prey, food chain, habitats, classification, difference and similarities, and fossils. ● Goal / Objectives - Identify and sequence life cycles of animals. Identify and relate the similarities and differences among animals. ● Standards - Missing ● Careers – Zoologist, Wildlife Biologist, Biological Science Teacher, Veterinarian ● Project – Students will define carnivore, omnivore, and herbivore in writing. Students will research to learn the animal species habitat and how it survives in the wilderness. Students will create a food chain on paper to illustrate how animals survive in the wilderness. Students will use the food chains to identify characteristics of animal life; predator and prey, food chain, habitats, classification, difference and similarities. ● Assessment –Students will use whiteboards and markers and respond to teacher questions to Basic Plan: Students will become engaged in the lesson by listening to the music from Camille Saint-Saens’ “Carnival of the Animals. Students will identify key terminology and food chains of animals. Students will respond to questions about basic animal characteristics. Students will also create a mimetic videography as well as design C. 2013 STEAM Education Lesson Brief and construct dance aids to help them move like the animal they would like to represent. Students will identify mathematical patterns and create a chart describing the patterns developed. Students will analyze the data to interpret how the pattern relates to the animal represented. Students will effectively communicate using appropriate vocabulary when asking questions, and participating in discussions, and in writing about the Carnival of the Animals to communicate effectively. Students will identify geographical locations and regional characteristics. Students will explain how one might travel and experiences different cultures.Drawing visual representations will be completed individually as students listen to the music and create an image of the animal that the sound is being used to represent. Students will create interpretive dance movements to represent animals in real life and in artistic expression. Students will listen and respond to music through drawing, verbal communication and dance. Skill level (Grade Range): 1st Timing of Lesson: Eight 25 minute classes Basic Supplies: All Subjects: Desktop-projector-powerpoint CD player Paper and crayons Whiteboard and marker Found items- plastic bottles, toilet paper rolls, cardboard, branches, etc. Individual Subjects: List out what you will need by individual subjects. IT Resources: Music will be played on a CD. No C. 2013 ● identify and sequence life cycles of animals and identify basic similarities and differences among animals based on the concepts and vocabulary covered in the lesson. Extension - Students will listen to “Carnival of the Animals” and then create a list of animals that Camille Saint-Saen could’ve included and research their food chain. Students will also describe how animal characteristics might influence the sound or pattern that is used to represent them. Technology & Engineering – ● Concepts –create mimetic videography ● Goal / Objectives - Create mimetic portraits of animals from Carnival of the Animals using body position, facial expression, gesture, and walk (rhythm). ● Standards – 1C- Use models and simulations to explore complex systems and issues. I'm not sure if this is the best standard to use here. Maybe 1A: Students apply existing knowledge to generate new ideas, products, or processes? ● Careers–videographer, costume creators ● Project - Students will move to the music in the way that the animal moves. Videographers will be assigned (different for each song so everyone has a turn to dance and record). Students perform animal characters from Carnival of the Animals with music. Students will explore filming methods and techniques to create a mimetic video that represents the body position, facial expression, gestures and walking rhythm of animals included in the song. Students will discuss the performance and determine which video most closely mimicked the movements of animals in the mimetic video (moved this up to keep all video components together). Students will design and create an engineering design that could be added by the dancers to make the movements seem more animal like e.g.: The Lion King on Broadway and the stilts used by giraffes. Students will answer the question - What materials from the classroom STEAM Education Lesson Brief additional resources needed. Carnival of the Animals https://www.youtube.com/watch?v=cru7fqM20m Y ● 1. Student shares an animal movement with the class . ● 1. 2. Students design a dance aid to help them mimic the movement of an animal. 3. 4. Students use their bodies to interpret animal movements. 5. C. 2013 could they be given to make dance aids? Students will draw some of the items they could design to make dance aids (this implies that students would be designing the materials to use, not the aid itself). Students will use the set of materials brainstormed by the class (such as plastic bottles, toilet paper rolls, cardboard, branches, paper, crayons, etc.) for the creation of their aid. From these materials, students will design a sketch of the aid they would like to create. Students will use the materials found in the classroom to construct their aid from their design. Assessment- Students will use their drawing to create an aid using found items to assist in making the mimicking of the movement of animals movements more realistic in video. How well does the aid meet the design parameters? Does the design accurately represent the animals' characteristics? Extension – Students will create choreography to a list of new animals. Students will research and make suggestions for filming techniques for other songs or cultural examples that would improve the realism of the presentation. Students will discuss careers and purposes for adding realism to videography. Math – ● Concepts –Students will identify mathematical patterns. ● Goal / Objectives - Students will identify mathematical patterns and relate that information to beat and poetry and rhymes. ● Standards – represent and interpret data Please include the written out version of the standards or goals in order to verify alignment. Do you have standards related to identifying/describing patterns? ● Careers – Music composer and arrangers, music director (these are musical careers) let's move them into your music section, poets, lyricist, creative writers, public speakers, librarians (these are LA careers). data analyst, economist STEAM Education Lesson Brief 6. Student creates a drawing of an animal visualized by the music. ● ● ● LA – ● ● ● ● ● C. 2013 Project –Students will identify mathematical patterns in pieces of music and poetry. Class will discuss the understanding of how math affects the beat and tempo of a musical piece. Students will identify and represent the patterns they discover in the music mathematically. Students will create a chart of representing the patterns they interpreted. Assessment – Students will be assessed on their ability to identify and use a mathematical pattern in a real-world situation. After listening to the recordings, students will use their vocabulary to successfully describe the mathematical pattern in the music and write their answers on the whiteboard when discussing as a class and use the information to create a chart. Extension - Students will identify a mathematical pattern and write their own animal poem using the pattern. Concepts – Communicate using appropriate vocabulary Goal / Objectives - Communicate effectively Standards – Speaking and Listening 2 – Ask and answer questions about key details in a text read aloud or information presented orally or through other media. Careers - Poets, lyricist, creative writers, public speaker, speech pathologist, English language teachers, librarians Project – Students will communicate using appropriate content and descriptive vocabulary to describe “Carnival of the Animals”. Students will in discussions and classwork use the following vocabulary: steady beat, tempo, pitch, forte, piano, staccato, legato, composer, classical music, zoo, and all the animals found in Carnival of the Animals. Define and show understanding of musical terms: pitch, tempo, forte, piano, legato, staccato. Keep a steady beat while reciting poems/rhymes. Students will Use appropriate musical terms while reciting rhymes while working cooperatively and STEAM Education Lesson Brief ● ● SS – ● ● ● ● ● C. 2013 collaboratively in a group. Students will use adjectives to describe traits of the animals (big/small, loud/soft, slow/fast, heavy/light). Use and understand musical terms correctly. Respond verbally with correct musical terms when an auditory example is given. Show corresponding hand signals for: forte, piano, legato, staccato. Assessment –Students will be assessed on their ability to communicate effectively using content and descriptive vocabulary appropriately when students discuss as a class the music of The Carnival of the Animals. They will also be assessed on their ability to use vocabulary when writing their answers on the whiteboard. Extension – Students will create a new list of adjectives to describe the music. Concepts –Identify geographical locations Goal / Objectives – Students will be shown a map of Europe and identify the country of Italy. Standards – Geographical Study 5B – Locate a place by pointing it out on a map and by describing its relative location (description of a location by explaining where the place is in relation to one or more other places.) Careers – Geographers, mapping technicians, Cartographers, Geographic Information Systems Technicians, geography teachers, historians, curators, history teachers, archivist. Project - Create 4 pictures of different countries and successfully identify the country of Italy. Describe how a person might travel from one location to another and the animals they might encounter in each area to describe how regions and areas change what is encountered. Students will consider how a person may have traveled during the time Saint-Saen was born, how they may travel today, and even how people may travel in the future. Students will complete a mini-research paper on the way of life in a certain part of the world and compare it with where they live. STEAM Education Lesson Brief ● ● Art – ● ● ● ● ● C. 2013 Assessment–Students will be assessed on their ability to locate key geographical locations. Students will discuss how geographic location impacts the people who live in those regions locations to the topics being studied. (not an assessment, already covered in project element). Students will be assessed on the culture of the geographical location by doing a mini research paper on the way of life in a certain area of the world and how they differ from other parts of the world. Extension –Students will discuss how the song “Carnival of the Animals” might be influenced by Geography. Students will get a brief bio on composer Camille Saint-Saen and identify on a map where the composer grew up. Students will identify the location of the animal ecosystems in the song “Carnival of the Animals.” Students will discuss how people know about animals and things outside of their geographic location. Concepts – Draw visual representations Goal / Objectives – Visual art is connected to performing arts Standards – I3c: create original artwork that communicates ideas about the following themes: People, Animals, Things Careers -Fine Artists, Including Painters, Sculptors, and Illustrators, Multimedia Artists and Animators, Graphic Designers, Set and Exhibit Designers, Painting, Coating, and Decorating Workers, Art Directors Project – Students will create a listening coloring book in which they will draw their visualization of the animal in the music while listening to each piece. To do this, students will be given a pencil and a blank coloring book with the title of each animal at the top. Students will then listen and draw the animal in their coloring book that they are listening to. The student will be able to listen to each piece of music and correlate the sounds they hear along with visual aspects of the piece and STEAM Education Lesson Brief ● ● PE – ● ● ● ● ● ● ● C. 2013 create drawings of animals. Assessment – Students will be assessed on their ability to create a drawing that captures their visualization of the animals in the song through the listening coloring book will be assessed by the teacher. Extension –Students will create their own animal and choose a coordinating instrument to accompany the drawing they created. Concepts –Create interpretive dance movements Goal / Objectives – Identify dance as a physical expression of self and art as well as health and wellness. Standards – Human Performance 1A – Demonstrate all locomotor skills (walk, run, leap, jump, hop, slide, gallop, skip) Careers – Actors, Dancers, Cheerleaders, choreographers Project –Teacher will play a short game of charades with the students who will try to guess what animal the teacher is representing. Students will then use their bodies to create an interpretive dance that creates body positions using face, head, torso, arms, hands, and legs that clearly identify the animal character. Students will create mimetic choreography to portray animals from Carnival of the Animals using body position, facial expression, gesture, and walk (rhythm). They will portray each animals’ emotions, motivations and physicality by matching the mood of the music. The group will discuss the importance of dance as a means of selfexpression and health. Assessment – Students will be assessed on their ability to perform an interpretive dance using movements they created to represent and mimic animals. Students will also be assessed on their ability to articulate dance as a physical expression of self, art and health. Extension –Students partner up and create a movement for an animal not featured in “Carnival STEAM Education Lesson Brief of the Animals” and perform it in front of the class, having the class guess what animal they represent. Music – ● Concepts –Students will actively listen and focus attention. ● Goal / Objectives –Demonstrate active listening and group focus of attention by listening to the music. Demonstrate through writing, discussing, drawing, photographing, and/or performance. ● Standards – add gles Missing Standards ● Careers - Music Therapists Bright Outlook Bright Outlook (too specific, not a general career), Music Directors, Music Composers and Arrangers, Musicians, Instrumental, Art, Drama, and Music Teachers, Sound Engineering Technicians, Musicians and Singers, Singers ● Project – Students will actively listen to “The Carnival of the Animals”. Students will demonstrate active listening behavior by drawing and discussing/describing what they hear in the music with their peers. Students will define and show understanding of musical terms: pitch, tempo, forte, piano, legato, staccato and make connections to mathematical patterning. Students will learn and recite rhymes keeping a steady beat that will precede each animal in Carnival of the Animals, and identify musical terms/symbols being used in various sections of Carnival of the Animals. ● Assessment – Teacher will observe and watch students for demonstration of appropriate active listening behavior. What are these behaviors? Instead, let's use an idea from your original project element: Students will demonstrate active listening behavior by drawing and discussing/describing what they hear in the music. Extension – Students will identify and describe other times and places when active listening is important. C. 2013 STEAM Education Lesson Brief