Learning Activity – Visual Arts Cycle 2 The Piggy Bank Guide Background Information Title The Piggy Bank Guiding Question What is a piggy bank for? Cycle Elementary Cycle 2 Suggested Duration 2 hours Pedagogical Intention To help students explore the concept of financial literacy. Competency Visual Arts C1 – To produce individual works in the visual arts. Essential Knowledge To use personal ideas inspired by the stimulus for creation. Looks for an idea related to the stimulus for creation while consulting sources of information. Makes a sketch of his/her idea. To use transforming gestures and elements of visual arts language. Uses transforming gestures that clarify his/her idea. To share his/her creative experience. Shares significant aspects of his/her experience with transforming gestures and element of visual arts language. Describes the important aspects of his/her experience with transforming gestures and elements of the language of the visual arts. Knowledge Visual Arts Volume: names three-dimensional forms Spatial organization: names ways of superimposition, symmetry and asymmetry organizing elements in space, including Illustrations Ekomini Page 1 Evaluation Evaluation Rubric (Appendix C) Required Materials Glue stick or adhesive tape Hot glue (glue gun) Paper Paint Recycled materials Page 2 Summary Chart The following chart represents four learning activities for Cycle 2. The learning activities are not in sequential order. Title, Description and Concept Developed The Piggy Bank Using recycled materials, students continue to explore the concept of saving while making a functional 3D piggy bank. Discipline and Competency Targeted Progression of Learning Visual Arts Applications of Knowledge C1: To Produce individual works in the visual arts. • To use personal ideas inspired by the stimulus for creation. • To use transforming gestures and elements of visual arts language. • To share his/her creative experience. Concept developed: Saving Knowledge • Visual Arts The Negotiator Students explore the concept of barter Concept developed: Exchange I Equip My Team Students explore more deeply the concept of budgeting as they plan the purchase of sports equipment for a hockey team while respecting budgetary constraints. English Language Arts To read and listen to literary, popular and informationbased texts • Uses a variety of reading strategies to make meaning of different text types. • Uses details and evidence in the text to infer meaning(s) • Constructs a personal response to the text. Mathematics Concepts and Processes C1: To solve a situational problem related to mathematics. • To translate a situation using a series of operations in accordance with the order of operations: addition. • To develop processes for written computation (addition and subtraction). • To use his/her own processes as well as objects and drawings to determine the sum or difference of two natural numbers less than 1000. • To determine the operation(s) to perform in a given situation. C2: To reason using mathematical concepts and processes. • To develop processes for written computation (addition and subtraction). • To use his/her own processes as well as objects and drawings to determine the sum or difference of two natural numbers less than 1000. • To compare natural numbers. • Vocabulary: is equal to, is greater than, is less than… Mathematics Concepts and Processus C2: To reason using mathematical concepts and processes. • To approximate the result • To develop processes for written computation (addition and subtraction) • To develop processes for written computation (multiplication and division) Concept developed: Expenses Koni Spends Too Much Students are invited to create a repayment plan. Concept developed: Expenses Response Process Source: Québec, ministère de l’Éducation, du Loisir et du Sport Page 3 Overview of the Task Using recycled materials, the student must make a three-dimensional piggy bank that can actually be used. Guiding Question What is a piggy bank for? Preparation Phase 40 minutes Required Materials Teacher Guide Student Booklet Procedure Lead a group discussion on savings. o What are you doing to save money? o Where do you put your savings? o Do you have a piggy bank? o How does it work? o What does it look like? o Do you think it's important to save money? o Why? See Appendix A to find out how piggy banks started. Ask students to find out more about the ideas behind the “Piggy Bank” creation project. Tell students that they are going to create a three-dimensional piggy bank using recycled materials. Show students examples of piggy banks made of recycled materials; discuss with them the three-dimensionality of shapes and techniques for making objects in three dimensions. Ask students to identify ways of organizing design elements in space (superposition, symmetry and asymmetry). Discuss the characteristics of a piggy bank they should take into consideration when they are make their own plans: a piggy bank has to have a slot to put money in and a way to take the money out; it has to be strong enough to support the weight of large numbers of coins; it has to be placed on a flat surface so that it stays in balance; and so on. Ask students about the materials they intend to use and list them on the board. Ask students to bring in recycled materials so that they can make their piggy banks. Optional Activities There are video programs on savings for cycle 2-level students available in VodZone These programs include: o Economics: The Production, Distribution, and Consumption of Goods and Services (15 min. 30 sec.) Grade(s): 3-5 o How Our Economy Works: All about Earning and Spending Money (18 min.) Grade(s): K-2,3-5 Page 4 Implementation Phase 75 minutes Required Materials Recycled materials (bottles, toilet paper rolls, fabric, wood, buttons, tin cans, etc.). Glue, scissors, newspapers, magazines, catalogues, etc. Student Booklet Making Piggy Banks Ask students to show the class the materials they have brought in. Encourage students to name three-dimensional shapes (solids). Show examples of what can be created using the illustrations in Appendix B of this Guide. Distribute the Student Booklet. Ask students to draw a sketch of their piggy bank or to cut and paste pictures (part 1, page 2 of the Student Booklet.) Invite students to complete Part 2, pages 3 and 4 of the Student Booklet. Invite students to create their piggy banks in line with the characteristics they have discussed in class. Ask students to complete the self-assessment form, Part 3, pages 5 and 6 of the Student Booklet. Ask each student to share his or her creative experience with other students by describing important steps in the production process. Point out times when they are using concepts related to transforming gestures and are employing elements of visual language. Integration Phase 5 minutes Repeat the guiding question that they were asked to consider at the beginning of the project: What is a piggy bank for? Enrichment Activities Have a piggy bank sale during a school entrepreneurial project. Page 5 Appendix A “Piggy Banks”: Suggested Origins Wikipedia notes that In Middle English, “pygg” referred to a type of clay used for making various household objects such as jars. People often saved money in kitchen pots and jars made of pygg, called “pygg jars”. By the 18th century, the spelling of “pygg” had changed and the term “pygg jar” had evolved to “pig bank.” Once the meaning had transferred from the substance to the shape, piggy banks began to be made from other substances, including glass, plaster, and plastic. http://en.wikipedia.org/wiki/Piggy_bank pourquois.com suggests that In rural areas in the eighteenth century, a container to hold money came to be represented by a pig, which was a symbol of value. The first piggy banks were made of porcelain; when their owners (or others) wanted to take money out, they had to use hammers to break them. “Legends of America” claims that as recently as a century ago a ten year-old Kansas boy named Wilbur Chapman heard a sermon about the plight of people suffering from Hansen’s Disease (leprosy). He decided to help a young sufferer, a boy his own age, by raising a pig and then selling it and giving the money to the young sufferer. Wilbur followed through on his original intention, donating $25 from the sale (a significant amount of money in those days). Wilber’s act of generosity became well known, even sparking the “Pig Bank Movement” to help lepers. And that’s how, in this story, the name “piggy bank” was coined. Source: http://www.legendsofamerica.com/ks-whitecloud2.html Page 6 Appendix B Examples of objects made with recycled materials. Piggy banks made with recycled materials. Page 7 Appendix C Evaluation Rubric Competency 1: To produce individual works in the visual arts. Applications of Knowledge. Observable Behaviors Level A Level C Level D Level E The stimulus for creation is enriched by ideas that demonstrate extensive research. The stimulus for creation is enriched by ideas that demonstrate thorough research. The stimulus for creation is enriched by ideas that demonstrate adequate research. The stimulus for creation appears to be poorly developed, the result of inadequate research. The stimulus for creation appears to be lacking, with no ideas presented. Makes a sketch of his/her idea. The sketches show accurately and in detail all relevant characteristics related to the theme. The sketches show accurately the characteristics related to the theme. The sketches show some characteristics related to the theme. The sketches show few characteristics related to the theme. The sketches are not related to the theme. To use transforming gestures and elements of visual arts language. Uses transforming gestures that clarify his/her idea. The completed project demonstrates a meticulous working of materials, with a high level of craftsmanship very well able to give shape to ideas. The completed project demonstrates a careful working of materials, with an above-average level of craftsmanship able to give shape to ideas. The completed project demonstrates a competent working of materials, with a level of craftsmanship adequate for the task. The completed project demonstrates an incomplete working of materials, with a level of craftsmanship inadequate for the task. The completed project demonstrates unsatisfactory working of materials, with virtually no trace of craftsmanship adequate for the task. To share his/her creative experience. Describes the important aspects of his/her experience with transforming gestures and elements of the language of the visual arts l. The student can describe in detail his/her creative experience, using effectively the subject-specific vocabulary. The student can describe the significant facts concerning his/her creative experience, using subject-specific vocabulary. The student can describe certain facts concerning his/her creative experience, and some insights using subject-specific vocabulary. The student can describe certain facts concerning his/her creative experience. The student describes facts concerning his/her creative experience with difficulty. To use personal ideas inspired by the stimulus for creation. Evaluation Criteria Level B Looks for an idea related to the stimulus for creation while consulting sources of information. Page 8 Competency 1: To produce individual works in the visual arts. Knowledge. Observable Behaviors Evaluation Criteria Level A The student clearly recognizes threeVolume: names threedimensional shapes dimensional forms to clarify his creative idea. Visual Arts Spatial organization: names ways of organizing elements in space, including superimposition, symmetry and asymmetry The student identifies in detail the ways of organizing elements to clarify his/her idea. Level B Level C Level D Level E The student recognizes threedimensional shapes to clarify his creative idea. . The student recognizes threedimensional shapes for his creative idea. The student partially recognizes threedimensional shapes without clarifying his/her creative idea. The student does not recognize threedimensional forms. The student identifies in a significant manner the ways of organizing elements to clarify his/her idea The student identifies ways of organizing elements to give shape to his/her idea The student identifies with difficulty ways of organizing elements to more or less give shape to his/her idea The student does not identify ways of organizing elements. Page 9