Maths P5 - Finborough School

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Finborough School Learning Programme
Year Group: 5
Subject: Maths
Week Commencing
07/09
Autumn Term 2015
14/09
21/09
Learning (Objective)
Read and write 5-digit numbers, understanding the place
value
Use < and > signs to compare and order 5-digit numbers
Use written addition to add two 4-digit numbers
Add and subtract 2-digit numbers mentally, using place
value and number bonds.
Solve subtraction by counting up (Frog method).
Choose a strategy for solving mental addition or
subtractions and solve word problems.
Understand place value in decimal numbers and multiply
and divide numbers with up to two decimal places by 10
and 100.
Multiply and divide by 0 and 100, add and subtract 0·1 and
0·01.
Multiply and divide by 4 by doubling or halving twice.
Use mental multiplication strategies to multiply by 20, 25
and 9.
Success
Criteria
Can make the largest number, the smallest number and a
number in between 5-digit numbers.
Can compare 5 digit numbers and write a rule for how to
compare numbers.
Can use expanded vertical addition to add two 4-digit
numbers, estimating the answer first using rounding.
Can add 2-digit numbers to 2- and 3-digit numbers. Solve
and check by subtracting.
Can subtract by counting up, using Frog method
(preferably using the quicker method).
Can solve addition & subtraction word problems using
mental methods.
Can identify the value of each digit in a number with two
decimal places.
Can place decimal hundredths on a number square, and
can add & subtract tenths and hundredths.
Can multiply and divide (2 and 3 digit numbers) by 4 by
doubling and halving twice.
Can use mental multiplication strategies to multiply by 20,
25 and 9.
Can make, order and compare 4-digit numbers, and find
the largest.
Can compare 4 digit numbers and write a rule for how to
compare numbers.
Can use expanded vertical addition to add two 4-digit
numbers with thousands digit less than 5.
Can add 2-digit numbers using partitioning. Subtract 2digit numbers counting up or back.
Can subtract by counting up, using Frog method (slow
method).
Can solve addition & subtraction word problems using
mental methods using visualisation.
Can use given clues to identify the value of each digit in a
number with two decimal places.
Can place decimal tenths on a number line.
Can multiply and divide (1 and 2 digit numbers) by 4 by
doubling and halving twice.
Can double a 2 digit number and then multiply it by 10 or
100.
Read, write (in figures and words) and order 5-digit
numbers.
Can compare 5 digit numbers, order four 5-digit numbers
with zero place holders and write a rule for how to
compare numbers.
Can use compact written addition to add two then three 4digit numbers, estimating the answer first using rounding.
Can add & subtract 2 and 3-digit numbers mentally. Can
select the operation to use for words problems.
Can work out when they should use Frog and when they
should use a written method.
Can solve ‘two-step’ addition & subtraction word problems
using mental methods.
Cloud Clash
Core: Add multiples of 10 000, 1000, 100, 10 and 1 to make
5-digit numbers up to 99 999.
Support: Add multiples of 10 000, 1000, 100, 10 and 1 to
make 5-digit numbers up to 49 999.
Challenge: Add multiples of 100000, 10000, 1000, 100, 10
and 1 to make 6-digit numbers.
Smack the shack
Core: Subtract pairs of 2-digit numbers by counting up
from the smaller number using known facts and place
value.
Support: Slowly subtract pairs of 2-digit numbers by
counting up from the smaller number using known facts
and place value.
Challenge: Quickly subtract pairs of 2-digit numbers by
counting up from the smaller number using known facts.
Can identify the value of each digit in a number with three
decimal places.
Can use a 0 to 1 number square, labelled in hundredths, to
add decimal values.
Can multiply and divide by 4 by doubling and halving.
Identify a relationship between multiplying by 4 and
dividing by 4twice, writing the inverse number sentence.
Can use mental multiplication strategies to multiply by 20,
25 and 9 in a random context.
Jungle Jump
Core: Multiply 2-place decimals up to 9·99 by 100.
Support: Multiply 2-place decimals up to 4·99 by 100.
Challenge: Quickly multiply 2-place decimals up to 9·99
by 100.
Core
Support
Challenge
Homework (s)
Finborough School Learning Programme
Year Group: 5
Subject: Maths
Week Commencing
28/09
Autumn Term 2015
05/10
12/10
Learning (Objective)
Calculate time intervals using 24-hour clock format.
Measure lengths in mm and convert to cm.
Find perimeters in cm and convert cm to m.
Solve subtractions using a written method for3-digit and
then 4-digit numbers.
Use counting up (Frog) as a strategy to perform mental
subtraction.
Find change from a multiple of ten pounds using counting
up.
To recap, revise, assess & evaluate the term’s learning.
Success
Criteria
Can calculate time intervals of more than an hour by
reading a 24 hour timetable.
Can measure accurately in both cm and mm and convert
between the two.
Can estimate & measure the perimeters of rectangles in cm
& convert to m.
Can calculate 3 and 4-digit subtractions by using the
compact method.
Can subtract up to 4-digit numbers by using the counting
up method.
Can generate and solve finding change problems up to £50.
Can identify areas of strength and weakness and target an
area for improvement.
Can read a timetable using 24-hour times.
Can convert between cm and mm.
Can estimate & measure the perimeters of rectangles in
cm.
Can calculate 3 and 4-digit subtractions by using the
compact or decomposition method.
Can subtract up to 3-digit numbers by using the counting
up method.
Can find change values up to £20 by using the counting up
(frog) method.
Can identify areas of strength and weakness.
Can calculate time intervals of any duration by reading 12
& 24 hour timetables and interpreting word problems.
Can convert 4-digit measurements from cm to mm and
decimals from cm to mm.
Can investigate patterns involving relationships between
width and length of rectangles, in cm and m.
Can calculate 4-digit subtractions by using the compact
method, and check using addition.
Can subtract 4-digit numbers by using the counting up
method, including subtracting from multiples of 1000.
Can generate and solve finding change problems up to
£200.
Can identify areas of strength and weakness and target an
area for further development.
Marching Madness
Core: Calculate the time interval, in hours and minutes,
between 24-hour clock times where the interval is < 4
hours.
Support: Slowly calculate the time interval, in hours and
minutes, between 24-hour clock times where the interval is
initially less than 1 hour.
Challenge: Quickly calculate the time interval, in hours
and minutes, between any two 24-hour clock times.
Compact Subtraction
Core: Use compact decomposition to subtract 3-digit from
3-digit numbers.
Support: Use compact or expanded decomposition to
subtract 3-digit from 3-digit numbers.
Challenge: Use compact decomposition to subtract 4-digit
from 4-digit numbers.
Revision
Core
Support
Challenge
Homework (s)
Finborough School Learning Programme
Year Group: 5
Subject: Maths
Week Commencing
Autumn Term 2015
02/11
09/11
16/11
Learning (Objective)
Recognise which numbers are divisible by 2, 3, 4, 5, 6, 9 10
and 25, identify multiples.
Find factors of numbers to at least 40.
Find equivalent fractions and reduce fractions to their
simplest form.
Use mental strategies to multiply and divide multiples of
10 and 100.
Use a written method to multiply 3-digit and 4-digit
numbers by 1-digit numbers.
Divide 3-digit numbers by 1-digit numbers using a written
method.
To measure angles in degrees and use terms obtuse, acute
and reflex angles.
Use angle facts to explain and find missing angles (180 and
360 degrees).
Name parts of a circle including diameter, radius and
circumference.
Success
Criteria
Can recognise multiples of 2, 4, 5 and 9.
Can find and record all factors of each number up to at
least 40 using a systematic approach.
Can identify equivalent fractions and begin to reduce them
into their simplest form.
Can use multiplication facts and place value to multiply
and divide multiples of 10 and 100.
Can multiply 3-digit by 1-digit numbers using the ladder
method.
Can divide 3-digit by 1-digit numbers using a written
method with integer remainders and answers < 50.
Can use a protractor to measure angles, classifying them
as acute, obtuse or reflex.
Can recognise that angles on a straight line total 180° and
angles round a point total 360°.
Can draw circles and arcs, including using compasses.
Can recognise multiples of 2, 5 and 10.
Can find and record all factors of each number up to at
least 25.
Can identify equivalent fractions and recognise fractions in
their simplest form.
Can use single digit multiplication facts to multiply and
divide multiples of 10 and 100.
Can multiply 2-digit by 1-digit numbers using the ladder
method.
Can divide 2-digit by 1-digit numbers using a written
method with integer remainders.
Can compare and classify acute and obtuse angles.
Can recognise and identify angles that are multiples of 90°.
Can use the terms radius and diameter; identify the radius
and diameter of different circles.
Can recognise multiples of 3,6 and 25.
Can find and record all factors of each number up to at
least 50 and see patterns in numbers with an odd number
of factors.
Can identify equivalent fractions and reduce them into
their simplest form.
Can use related facts to find all the products of 3-digit
multiples of 10.
Can multiply 4-digit by 1-digit numbers using the ladder
method.
Can divide 3-digit by 1-digit numbers using a written
method with fraction remainders and answers > 50.
Can estimate, measure, draw and classify angles.
Can use mathematical reasoning to explain findings,
patterns and relationships.
Can draw circles and arcs with a given radius.
Reel It In
Core: Recognise numbers divisible by 2, 3, 4, 5, 6 or 9.
Support: Recognise numbers divisible by 2, 3, 4 or 5.
Challenge: Recognise numbers divisible by 2, 3, 4, 5, 6, 9 or
25.
Get The Yeti
Core: Multiply multiples of 100 and 1000 by 1-digit
numbers.
Support: Multiply multiples of 10 and 100 by 1-digit
numbers.
Challenge: Quickly multiply multiples of 100 and 1000 by
1-digit numbers.
Lava Drama
Core: Position numbers to 10 000 onto partially marked
number lines.
Support: Position numbers to 10 000 onto partially
marked number lines, where the numbers match marks or
mid-points of intervals.
Challenge: Quickly position numbers to 10 000 onto
partially marked number lines.
Core
Support
Challenge
Homework (s)
Finborough School Learning Programme
Year Group: 5
Subject: Maths
Week Commencing
23/11
Autumn Term 2015
30/11
07/12
Learning (Objective)
Round 5-digit numbers up or down to the nearest 10, 100,
1000 or 10000.
Place decimals up to two places on a line and round to the
nearest whole number.
Reduce fractions to their simplest form.
Know equivalent fractions and decimals to a half, tenths
and fifths.
Choose mental or written addition/subtraction strategies
to solve addition/subtraction.
Use mental and written methods to solve word problems
involving multiplication and division.
Understand that addition and subtraction are inverse
operations, as are multiplication and division.
To recap, revise, assess & evaluate the term’s learning.
Success
Criteria
Can place 5-digit numbers on a number line.
Can place numbers with one or two decimal places on a
line and round to the nearest whole.
Can reduce fractions to their simplest form.
Can recognise common equivalent fractions and decimals:
tenths & hundredths.
Can use place value and columns to add/subtract numbers
up to 3-digits.
Can choose a written or mental method to solve
multiplication and division questions involving HTU and U.
Can use the inverse operation to find answers.
Can identify areas of strength and weakness and target an
area for improvement.
Can use columns to add/subtract numbers with up to 4digits.
Can choose a written method to solve multiplication and
division questions involving HTU and U.
Can use the inverse operation to find answers (addition &
subtraction, and multiplication & division [1 digit].
Can identify areas of strength and weakness.
Support
Can place 4-digit numbers on a number line.
Can place numbers with one decimal place on a line and
round to the nearest whole.
Can reduce fractions to their simplest form using diagrams
for support.
Can recognise common equivalent fractions and decimals:
halves.
Can use an appropriate mental or written method to solve
addition/subtraction problems.
Can choose a written or mental method to solve
multiplication and division questions involving ThHTU &
U, and TU & TU.
Can use mathematical reasoning to work out a function
(single & double operations).
Can identify areas of strength and weakness and target an
area for further development.
Challenge
Can round 5-digit numbers to the nearest 10, 100, 1000.
Can place numbers with one or two decimal places on a
line and round to the nearest whole and tenth.
Can recognise equivalent fractions and reduce fractions to
their simplest form.
Can recognise common equivalent fractions and decimals:
tenths, hundredths & fifths.
Clam Collector
Core: Collect, in order, a set of 1- or 2-place decimal
numbers between 1 and 20.
Support: Collect, in order, a set of 1-place decimal
numbers between 1 and 20.
Challenge: Quickly collect, in order, a set of 2-place
decimal numbers between 1 and 20.
Robot Blaster
Core: Add a 2-digit and a 3-digit number; add pairs of 1place decimals.
Support: Slowly add two 2-digit numbers; 2-digit and 3digit numbers; pairs of 1-place decimals < 4·9.
Challenge: Quickly add pairs of 1-place decimals.
Revision
Homework (s)
Core
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