UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE UTES LOGO Introduction: Incorporating how unit it set up with readiness standard(s) as key (anchors) to unit and supporting standards build from there. Living document. 3.1(A) 3.1(B) 3.1(C) 3.1(D) 3.1(E) 3.1(F) 3.1(G) Apply mathematics to problems arising in everyday life, society, and the workplace Use a problem‐solving model that incorporates analyzing given information, formulating a plan or strategy, determining a solution, justifying the solution, and evaluating the problem‐solving process and the reasonableness of the solution Select tools, including real objects, manipulatives, paper and pencil, and technology as appropriate, and techniques, including mental math, estimation, and number sense as appropriate, to solve problems Communicate mathematical ideas, reasoning, and their implications using multiple representations, including symbols, diagrams, graphs, and language as appropriate Create and use representations to organize, record, and commu nicate mathematical ideas Analyze mathematical relationships to connect and communicate mathematical ideas Display, explain, and justify mathematical ideas and arguments using precise mathematical language in written or oral communication UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE UTES LOGO *Indicates Readiness Standards Unit Reporting TEKS Category What does this standard mean at UTES? 3.2(D) Compare and order whole numbers up to 100,000 and represent comparisons using the symbols >, <, or = 3.2(B) Describe the mathematical relationships found in the base‐10 place value system through the hundred thousands place Explain that the position of a number determines the value of that number. 3.2(C) Represent a number on a number line as being between two consecutive multiples of 10; 100; 1,000; or 10,000 and use words to describe relative size of numbers in order to round whole numbers Correctly place numbers on a number line. Identify unknown points on a number line by following a pattern. Count money. 1. 3.2(A) Compose and decompose numbers up to 100,000 as a sum of so many ten thousands, so many thousands, so many hundreds, so many tens, and so many ones using objects, pictorial models, and numbers, including expanded notation as appropriate Numerical Representations and Relationships 3. Financial Literacy 1: Numeration (5 days) 3.4(C) Determine the value of a collection of coins and bills Represent numbers in expanded notation. Translate numbers from expanded notation to standard notation. Create models using both manipulatives and pictures to represent numbers. Organize numbers up to 100,000 from least to greatest and greatest to least. Use >, <, or = to describe sets of numbers up t0 100,000. Vocabulary Expanded Notation Standard Notation Greater than Less than Equivalent Consecutive Value Manipulatives Models Resources UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE UTES LOGO TEKS The student will be able to… 2 Computations and Algebraic Relationships 2: Adding and Subtracting Whole Numbers (15days) 3.4(A) solve with fluency one‐ step and two-step problems involving addition and subtraction within 1,000 using strategies based on place value, properties of operations, and the relationship between addition and subtraction 3.5(A) Represent one‐ and two‐step problems involving addition and subtraction of whole numbers to 1,000 using pictorial models, number lines, and equations 3.4(B) Round to the nearest 10 or 100 or use compatible numbers to estimate solutions to addition and subtraction problems 3.4(E) Represent multiplication facts by using a variety of approaches such as repeated addition, equal‐sized groups, arrays, area models, equal jumps on a number line, and skip counting Determine whether a word problem requires addition or subtraction to solve. Develop a plan for solving one-step and two-step problems. Solve using problems addition and subtraction. Explain that if 5+7=12, then in the problem 12-X=5, x must be equal to 7. Create physical representation of addition and subtraction problems. Draw a picture to prove the solution to a math problem. Write a written explanation of the steps used to round a number to the nearest 10 or 100. Use a number line to find the nearest 10 or 100 to a given number. Use compatible numbers or rounding to estimate solutions to problems. Explain that multiplication means creating equal groups. Draw an array to represent a given multiplication problem. Describe how to solve a multiplication problem using repeated addition. Skip count to discover multiplication facts. Vocabulary Place value Sum Difference How many more How many left Estimate Round Compatible numbers Solution Product Multiply Skip count Repeated addition Array UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE UTES LOGO TEKS The student will be able to… 3.4(K) Solve one‐step and two‐ step problems involving multiplication and division within 100 using strategies based on objects; pictorial models, including arrays, area models, and equal groups; properties of operations; or recall of facts 3.5(B) Represent and solve one‐ and two‐step multiplication and division problems within 100 using arrays, strip diagrams, and equations 2 Computations and Algebraic Relationships 3: Multiplication Meaning, Facts, and Patterns Review (16 days) 3.4(D) Determine the total number of objects when equally sized groups of objects are combined or arranged in arrays up to 10 by 10 Determine when a word problem requires multiplication to solve. Develop a plan for solving one-step and two-step multiplication problems. Solve one and two-step multiplication problems using various strategies. Recall multiplication facts up to 12. Create models to represent multiplication problems. Solve multiplication problems using an array. 3.4(F) Recall facts to multiply up to 10 by 10 with automaticity and recall the corresponding division facts Recall multiplication facts up to 12. Create fact families for a given multiplication problem e.g. if 5x2=10, then 2x5=10, and 10÷2=5, 10÷5=2 3.4(G) Use strategies and algorithms, including the standard algorithm, to multiply a two‐digit number by a one‐digit number. Strategies may include mental math, partial products, and the commutative, associative, and distributive properties Find solutions to one by one and two by one multiplication problems using the standard algorithm. Use strategies including partial products method to solve and check solutions to multiplication problems. 3.5(C) Describe a multiplication expression as a comparison such as 3 x 24 represents 3 times as much as 24 Vocabulary Demonstrate a solid conceptual understanding of what it means to multiply something by building a model, drawing a picture, and/or creating a written explanation. Multiplication Multiply Product Partial product Array Fact family Standard algorithm Communicative property Distributive property Associative property Mental math Model Strip diagram Operations UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE UTES LOGO TEKS The student will be able to… 3.4(K) Solve one‐step and two‐ step problems involving multiplication and division within 100 using strategies based on objects; pictorial models, including arrays, area models, and equal groups; properties of operations; or recall of facts 3.5(B) Represent and solve one‐ and two‐step multiplication and division problems within 100 using arrays, strip diagrams, and equations Differentiate between problems which require division and those that require multiplication. Determine when a word problem requires division to solve. Develop a plan for solving one-step and two-step division problems. Solve one and two-step division problems using various strategies. Create models to represent dvision problems. Vocabulary 2 Computations and Algebraic Relationships 1: Division Meaning, Facts, and Patterns (18days) 3.4(F) Recall facts to multiply up to 10 by 10 with automaticity and recall the corresponding division facts Recall multiplication and corresponding division facts up to 12. Explain in writing how to use division to determine whether a number is odd or even. 3.4(J) Determine a quotient using the relationship between multiplication and division Solve for quotients using multiplication facts. Use a fact family to find the solution to a division or multiplication problem. 3.5(D) Determine the unknown whole number in a multiplication or division equation relating three whole numbers when the unknown is either a missing factor or product Complete a fact family for any given multiplication or division fact. Use fact families to find missing information in an equation. Explain orally that because 3x2=6 then when 6÷x=3, x MUST be 2. Solve for an unknown factor using fact families. 3.4(I) Determine if a number is even or odd using divisibility rules Division Divide Quotient Multiplication Multiply Product Partial product Array Fact family Standard algorithm Communicative property Distributive property Associative property Mental math Model Strip diagram Operations UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE UTES LOGO TEKS The student will be able to… 3.4(K) Solve one‐step and two‐ step problems involving multiplication and division within 100 using strategies based on objects; pictorial models, including arrays, area models, and equal groups; properties of operations; or recall of facts 3.4(G) Use strategies and algorithms, including the standard algorithm, to multiply a two‐digit number by a one‐digit number. Strategies may include mental math, partial products, and the commutative, associative, and distributive properties 2 Computations and Algebraic Relationships 2: Multiplying 2x1 (10 days) 3.5(C) Describe a multiplication expression as a comparison such as 3 x 24 represents 3 times as much as 24 Determine when a word problem requires multiplication to solve. Develop a plan for solving one-step and two-step multiplication problems. Solve one and two-step multiplication problems using various strategies. Vocabulary Use the standard algorithm to multiply a two-digit number by a one-digit number. Explain orally the communicative, associative, and distributive properties. Demonstrate a solid conceptual understanding of what it means to multiply something by building a model, drawing a picture, and/or creating a written explanation. Multiplication Multiply Product Partial product Array Fact family Standard algorithm Communicative property Distributive property Associative property Mental math Model Strip diagram Operations UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE UTES LOGO TEKS 3.4(K) Solve one‐step and two‐ step problems involving multiplication and division within 100 using strategies based on objects; pictorial models, including arrays, area models, and equal groups; properties of operations; or recall of facts 3.5(A) Represent one‐ and two‐step problems involving addition and subtraction of whole numbers to 1,000 using pictorial models, number lines, and equations 2 Computations and Algebraic Relationships Unit 3, Part 1: Patterns and Equations (12 days) 3.5(B) Represent and solve one‐ and two‐step multiplication and division problems within 100 using arrays, strip diagrams, and equations 3.5(E) Represent real‐world relationships using number pairs in a table and verbal descriptions 3.5(D) Determine the unknown whole number in a multiplication or division equation relating three whole numbers when the unknown is either a missing factor or product The student will be able to… Determine whether a word problem requires addition, subtraction, multiplication, or division to solve. Develop a plan for solving one-step and two-step problems. Solve using problems addition, subtraction, multiplication, and division. Develop models for addition, subtraction, multiplication, and division problems. Use models and other strategies to solve addition, subtraction, multiplication, and division problems. Create an array based on a problem. Find patterns in number sets. Determine the relationship between two numbers in a table (+, -, x or ÷). Design a table with content that follows a pattern. Continue an established pattern. Complete a fact family for any given multiplication or division fact. Use fact families to find missing information in an equation. Explain orally that because 3x2=6 then when 6÷x=3, x MUST be 2. Vocabulary Pattern Table Array Model Number pairs Extrapolate UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE UTES LOGO TEKS 3.3(A) Represent fractions greater than zero and less than or equal to one with denominators of 2, 3, 4, 6, and 8 using concrete objects and pictorial models, including strip diagrams and number lines The student will be able to… 1. 3.3(B) Determine the corresponding fraction greater than zero and less than or equal to one with denominators of 2, 3, 4, 6, and 8 given a specified point on a number line Unit 3, Part 2: Fractions 1 (10 days) Numerical Representations and Relationships Determine the numerator in a model by counting the number parts that are being discussed/used. Determine the denominator by counting the total number of pieces. Build models, and draw pictures to represent a given fraction. Explain to a partner that whole numbers can be broken into parts, and the number of parts becomes the denominator for a fraction. Fractions are used to represent parts of a whole. Explain that whole numbers get broken into equal parts. Label a given point between whole numbers. Count the spaces between whole numbers to determine the denominator. 3.3(C) Explain that the unit fraction 1/b represents the quantity formed by one part of a whole that has been partitioned into b equal parts where b is a non‐zero whole number Explain the following: a fraction represents a whole number that is divided into equal parts. The bottom number tells how many parts in was divided into and the top number shows how many parts are shown. 3.3(D) Compose and decompose a fraction a/b with a numerator greater than zero and less than or equal to b as a sum of parts 1/b Understand that fractions can be split apart and put together, e.g. 2/3= 1/3+1/3 or 3/5=1/5+1/5+1/5 Put fractions together to make larger fractions. 3.7(A) Represent fractions of halves, fourths , and eighths as distances from zero on a nu mber line Explain that a fraction on a number line tells how far a point is from zero. To find the denominator you count the spaces between zero and one. The numerator is how far the point is from zero. Vocabulary Whole Number Part Fraction Numerator Denominator Half UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE UTES LOGO TEKS The student will be able to… 2. 3.3(F) Represent equivalent fractions with denominators of 2, 3, 4, 6,and 8 using a variety of objects and pictorial models, including number lines 3.3(H) Compare two fractions having the same numerator or denominator in problems by reasoning about their sizes and justifying the conclusion using symbols, words, objects, and pictorial models Unit 1: Fractions 2 (10 days) Numerical Representations and Relationships Discuss that having 2/4 of something is the same as having ½ because the amount you have doesn’t change. The difference is the size of the pieces. Draw models of equivalent fractions. Demonstrate their understanding of equivalent fractions using manipulatives. Compare and order fractions with the same denominator by comparing their numerator. Compare and order fractions with the same numerator by looking at their denominator. Compare fractions with the same denominator using <,>, and =. Justify comparisons by creating physical and pictorial models. 3.3(E) Solve problems involving partitioning an object or a set of objects among two or more recipients using pictorial representations of fractions with denominators of 2, 3, 4, 6, and 8 Solve problems involving fractions using models. 3.3(G) Explain that two fractions are equivalent if and only if they are both represented by the same point on the number line or represent the same portion of a same size whole for an area model Understand that ½ and 2/4 can represent the same point on a number line, or the same amount of pie eaten, or the same part of a model. Vocabulary Whole Number Part Fraction Numerator Denominator Half UTES LOGO UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE 3.6(A) Classify and sort two‐ and three‐ dimensional figures, including cones, cylinders, spheres, triangular and rectangular prisms, and cubes, based on attributes using formal geometric language Unit 2: Shapes, Solids, Perimeter & Area 3.6(B) Use attributes to recognize rhombuses, parallelograms, trapezoids, rectangles, and squares as examples of quadrilaterals and draw examples of quadrilaterals that do not belong to any of these subcategories Find 2-D and 3-D shapes in everyday life. Describe 2-D and 3-D shapes using formal geometric language, e.g. the Earth is a sphere, a ball is a sphere, a lunchbox is a rectangular prism, etc. Explain that there are many different kinds of quadrilaterals Recognize and label quadrilaterals based on their characteristics. Create a unique quadrilateral. UTES LOGO UTES MATH CURRICULUM PLANNING GUIDE 3rd GRADE