Game on Scotland: The official education programme for the Commonwealth Games 1. Introduction Background Game On Scotland is the official education programme for the Commonwealth Games and its legacy, a partnership programme between the Scottish Government, Glasgow 2014, Glasgow City Council and Education Scotland. The education programme in its current form evolved from Education Scotland’s Games Legacy work stream, formerly part of Developing Global Citizens. Our Game On Scotland website http://www.gameonscotland.org/index.asp is the outward facing platform for the education programme. Aim Game On Scotland is a far reaching programme designed to enable educators to use the 2014 Commonwealth Games as an inspiring, motivating, relevant and fun context for learning across the curriculum and for all ages. Working together with education experts, partner organisations and young people, the programme will encourage participation across Scotland and the Commonwealth, involving young people in a wide range of learning opportunities, the majority of them of an interdisciplinary/global citizenship nature, and delivering a lasting educational legacy. To this effect the programme contains 4 key elements: Quality Information Game On Scotland will provide educators with a breadth and depth of information related to the Commonwealth, to the Glasgow 2014 games and to appropriate linked events. Quality Unique Information Opportunities Productive Inspiring Engagement Resources Unique Opportunities Working with partner organisations, Game On Scotland will curate attractive Games-related opportunities for learners and educators, eg, competitions, Games attendance, visits by Clyde and athletes etc. Inspiring Resources Game On Scotland hosts a bank of resources, including images and videos, which will enable educators to deliver engaging learning experiences, eg. over 40 bespoke, downloadable learning journeys across all curriculum areas and age groups covering a wide variety of themes ranging from creativity, global citizenship to engineering and Games management. 1 2. Productive Engagement Game On Scotland pro-actively engages with learners and educators to support their use of Games-related learning materials through blogs, e-updates, an extensive Glow Meet programme supported by all curriculum teams as well as (highly rated) national engagement events. Main Achievements Programme Ethos Game On Scotland was launched in May 2013. Practitioners across Scotland and beyond have taken the opportunity offered by the Commonwealth Games to their hearts, so much so that participation has exceeded both our targets and expectations. Key components of the programme were identified in consultation with practitioners and partners. These included quality resources, access to the Games for young people and opportunities for engagement and contact with athletes. The underpinning principal of Game On Scotland is that the learning designed by schools is set within the context of their local communities and this forms the basis of the resource. Therefore, the programme itself is one which is built around learners, constantly evolving and reflects the local context rather than a series of off the shelf lessons and resources. Developing the Programme The success of the programme lies in its response to the needs identified through stakeholder consultation. What has emerged is an organic resource which provides a wide ranging approach to learning across all curriculum areas and beyond. Key elements of the programme include: Learning Journeys developed by practitioners. These covered all eight curriculum areas and themes across learning such as Global Citizenship and STEM. Learning journeys are available for Early Years, Primary and Secondary, covering a range of relevant, engaging Games based contexts. Some examples of these include Cycling – technology, energy and speed , Creating ambition beyond sports, The science of Sport and Breakfast of Champions. There is free access to all resources and learning journeys http://www.gameonscotland.org/resources/index.asp Individual schools identified their own Game On Challenge. This allowed them to design Games-focused learning that was relevant to their local community and context. Schools shared these via the Game On Scotland website where the interactive map displays posts from across the globe. This allows others to share in the breadth of learning taking place around the context of the Commonwealth Games. http://www.gameonscotland.org/yourgames/gameonchallenge/index.asp By using the Games as a context for learning schools and establishments have demonstrated a wide range of stimulating, exciting and relevant activities. 2 Partnerships Partnerships form an important strand of the Game On Scotland programme. Across the country there are many examples of how schools have actively engaged with others. This has extended the educational scope of the programme beyond its original conception. Within local communities, active schools coordinators/schools have arranged cluster activities, schools have involved local volunteers and invited local sports clubs to run demonstration and taster sessions for both children and families. Internationally, schools have built on existing partnership links with some developing new links through the British Council. Formal programmes such as Commonwealth Class, Inspire>Aspire, or Commonwealth Achievers International have allowed young people to reflect and connect directly with their peers across the globe. Working in partnership ensured the establishment of direct, relevant and sustainable links. Many schools have several different partnerships in place and so the collective impact is greater than each of the individual components. Learners Game On Scotland has provided an exciting opportunity for learners to connect learning across the curriculum. Through the Game On Challenges we are able to see the variety of opportunities learners have enjoyed at a local level. These examples provide a very small snapshot of the exciting and innovative projects taking place: Global Citizenship: Inchlair Nursery youngsters sponsor a child in Malawi and are challenged by the fact that she never has any shoes Crown Primary learners have live link up with schools in Canada as part of the BBC Commonwealth Class programme Inspired by the Commonwealth Games Charter, Cardinal Winning Secondary in Glasgow have been exploring the values of equality, rights and responsibilities within the commonwealth and unpacking what the Commonwealth Charter means for them and their peers http://www.gameonscotland.org/resources/casestudies/cardinalwinning/introductio n.asp Leadership: Happitots Nursery youngsters took the lead in supporting younger children as they tried out new sports Learners at Tweedbank Primary have extended their leadership roles through organising a range of sporting events. This has made them more confident in presenting their work in other situations 3 Larbert High School Captains planned, initiated, organised and carried out a systematic campaign challenge at all levels. They organised assemblies, social media presence, posters, arranged athlete visits inspiring and engaging learners across the school Inspired by Athletes: Busy Bee children and parents take to the Tay Road bridge for a mini marathon to raise funds for the meningitis trust Learners in Eigg and Muck primary schools researched what sort of goals and ambitions are set by athletes and applied the concept of setting goals and having ambitions to their own lives Forres Academy Lead 2014 and Young Ambassadors in Sport got to grips with rules and regulations of athletics by assisting the officials at the North of Scotland Track and Field Championships Creativity: Colinsburgh Primary School used digital animation to capture their research and learning around the Commonwealth Games Fyvie Primary school learners have been making bows, arrows and slingshots, shooting pine cones in local woods in a bid to explore the physics of energy transfer In Hillhead High School, learners have been applying their laser cutting skills to make medals they created using the digital design and production software Practitioner events brought together educators, partners and young people in a way that provided an opportunity to forge collaborations. Local authorities have arranged many localised events eg. Falkirk Councils “Going for Glasgow” programme. Many schools have arranged visits to Glasgow 2014 venues. These have allowed young people to swim in the pool or cycle around the track that will be the scene of stiff competition during the games. Opportunities of this type allow youngsters to have a direct connection with some of the world’s top athletes. These examples reflect the diversity of experience generated by learners, practitioners and their communities as a direct response to Game On Scotland. The summary below illustrates figures for the most significant aspects of the programme to date: Over 250 000 learners in Scotland are connected to the education programme with figures provided by those registered on our network indicating over 1 million global participants 200,000 visitors clock up over 1.25 million views on the Game On Scotland website making it the most successful free standing website produced by Education Scotland to date reaching a global audience Over 9000 pieces of artwork have been handed over to the Athletes’ Village organisers. These will be displayed in the rooms and social areas across the village 4300 registrants are part of the Game On Scotland family requesting regular updates http://www.gameonscotland.org/signup/index.asp 4 3. 1000 legacy tickets have been allocated to schools giving young people a once in a lifetime experience Over 1000 Challenges have been posted on the website providing ideas and inspiration for teachers across the world http://www.gameonscotland.org/yourgames/gameonchallenge/index.asp Over 300 plaques have been awarded both in Scotland and the rest of the world to recognise and celebrate the exciting learning opportunities for young people http://www.gameonscotland.org/yourgames/gameonchallenge/plaque.asp Through Game on Scotland, over 150 Clyde Mascot visits have been undertaken to schools by our Glasgow 2014 partners Over 100 athletes’ visits have been arranged to inspire learners and raise future aspirations. Schools and athletes have indicated this has been a very positive experience http://www.gameonscotland.org/yourgames/competitions/athletesvisitscompetition. asp 24 Glow Meet/webcast sessions enabling learners from across Scotland to connect with people around the Games such as athletes, officials, the Baton designers, manufacturers etc. One of the most memorable sessions was held in Penicuik High School with Mark Beaumont, two young baton bearers and the Queen’s Baton Legacy of Game On Scotland The legacy of the education programme can be described in two phases: Phase 1: Continuation and completion. Core activities will include: The Game On Scotland website has been refreshed to support the legacy ambitions of education establishments, offering a number of new engagement opportunities for learners. As schools complete their Game On Challenge, we will recognise and celebrate their achievement through the Game on Scotland plaque award We will share stories and experiences of learners who have attend the games as part of the legacy ticket programme Glow meets with athletes and partner organisations (http://www.gameonscotland.org/yourgames/glowmeets.asp ) Athlete visits to schools will continue, allowing athletes to share their experiences of the Games, reflect on success and failure and outline the importance target setting, continuous improvement and identifying future challenges/vision (http://www.gameonscotland.org/yourgames/competitions/velodromeexperience.a sp) Legacy components are being discussed with the Health and Wellbeing team. Data will be shared in order to help sustain successful school initiatives and provide new incentives eg. velodrome sessions, new funding streams 5 We will continue to work with partner organisations to promote opportunities available through their legacy projects Sessions at the Scottish Learning Festival 2014 will update practitioners on the success of the programme and the legacy offers available A number of case studies are being collated and will be published on the Game On Scotland website An evaluation focusing on the scope and impact of Game on Scotland is already underway. This will be completed by January 2015 At our celebration event, leaners and practitioners will come together to celebrate work and learning undertaken in the context of the Commonwealth Games (30 October 2014, Glasgow City Chambers) GOS hand over to Gold Coast we will liaise with Queensland Education Department Phase 2: Long term vision: The Game On Scotland website will be reconfigured and incorporated in the Games Legacy component of Education Scotland’s website http://www.educationscotland.gov.uk/learningteachingandassessment/learningacr ossthecurriculum/themesacrosslearning/globalcitizenship/contexts/gameslegacy/in dex.asp Resources relevant to particular curriculum areas will be incorporated into their overall provisions We will collaborate with Education Scotland colleagues to identify opportunities where the principles of Game On Scotland can be applied to other learning themes eg. World War 1, international sporting / cultural events For more information please sign up to Game On Scotland (http://www.gameonscotland.org/signup/index.asp) or contact: Lorna Gourley: Lorna.Gourley@educationscotland.gov.uk Klaus Mayer: Klaus.Mayer@educationscotland.gov.uk 6