Objectives and Syllabus English 513: Topics in Humanities Computing Instructor: Matthew Roberson Office: Anspach 207 Phone: 774.2585 Office Hours: M, W 1-2 Email: matthew.roberson@cmich.edu COURSE DESCRIPTION: Humanities computing is an academic field concerned with the application of computing tools to arts and humanities data or to their use in the creation of these data. It is methodological in nature and interdisciplinary in scope. It works at the intersection of computing with the arts and humanities, focusing both on the pragmatic issues of how computing assists scholarship and teaching in the disciplines and on the theoretical problems of shift in perspective brought about by computing. It seeks to define the common ground of techniques and approaches to data, and how scholarly processes may be understood and mechanized. It studies the sociology and epistemology of knowledge as these are affected by computing as well as the fundamental cognitive problem of how we know what we know. Its tools are derived from practical work in computer science, but like that work its application of them uses models of intelligence developed in cognitive science and philosophy of mind. It tests the utility of these models to illuminate particular objects of study by direct involvement in the fields of application. Its object of knowledge is all the source material of the arts and humanities viewed as data. Like comparative literature it takes its subject matter from other disciplines and is guided by their concerns, but it returns to them ever more challenging questions and new ways of thinking through old problems (Willard McCarty). This course will explore major topics and debates in humanities computing. It will investigate, for example, the definition of humanities computing offered above. It will also wonder if “humanities computing” stands as a kind of oxymoron, two terms in perpetual tension (or should we see the terms as more interrelated and dependent, both concerned with writing and representation? Does one subordinate the other – computing in the service of the humanities, or perhaps humanities as a minor sector of an increasingly computerized society?) Some specific areas of interest: Digital literature and hypertext theory: new literary expression through digital technology The history of writing: from codex to digital textuality Knowledge representation, text analysis, encoding, markup: the semantic web and the convergence of all knowledge E-publishing, search engines, databases: the end of paper and the future of the book Cyberculture and new media studies: being online, virtual reality, and the wired future One course goal will be to gain expertise in the pragmatic application of humanities computing to textual analysis and studies of representation. We will also be concerned with larger disciplinary issues, marking significant and problematic boundaries of humanities computing within a growing cyberculture. Finally, we will orient ourselves for future exploration and research. No technical knowledge is required. REQUIRED TEXTS: The New Media Reader, Ed. Nick Montfort and Noah Wardrip-Fruin. Cambridge, MA: MIT Press, 2003. Pause and Effect: The Art of Interactive Narrative, Mark Stephen Meadows. Indianapolis, IN: New Riders Press, 2002. Writing Materials, Ed. Evelyn B. Tribble and Anne Trubek New York: Longman, 2003. COURSE REQUIREMENTS READING: We will examine a selection of primary texts and essays, as well as secondary articles. You can find these readings in our textbooks (NMR, Pause and Effect, and WM), as well as through readings and sites linked to our course web pages. WRITING AND GROUP WORK: 6 reading responses (posted to the discussion board) = 30% Group web project and class presentation = 30% Groups must choose one of the following: 1) Digital Communities. Each member will choose a writing community on the web, e.g. a chat group, a moo, a blog. Each must participate in and read the community regularly, and keep a log/journal of your involvement. (As you observe the community, you may or may not want to announce to it your project.) How does the group create community and how does it adapt to communicating in its environment? What role does technology play in the identity of this community? What leads people to enter or leave the community? Each group member must combine the log with an analysis (minimum of 5 pages). As a group, write a reflection on the nature of digital communities and include annotated links to the communities studied. 2) New and Old and Odd Books. Each member will research the history and use of one unusual type of book or form of writing. (The Book of Hours is an example, but don’t choose this one.) Examples might be: hornbooks, nineteenth-century journals, pop-up books, comic books, web zines, e-books; but also graffiti, Braille, calligraphy, instant messaging, tattoos. How do you think this way of writing affect what is written? What are the characteristic qualities of the writing/book? What is interesting or significant about these modes of writing/books? Each member should write a report/analysis (5 page min). The group will also include a general meditation on writing / book technologies, and annotated links. 3) Libraries, Information, Knowledge. Each group member will choose a library to focus on. (One of the CMU libraries, or a local library.) Conduct an ethnography, including a careful description of the physical structures (interior/exterior). How do these structures define the purpose and mission of the building? Once you enter the library, do books or computers have more prominence? How are computers used? What writing/reading spaces are set up within the library? What other information spaces? Also look at the library’s web page. Write a critical/analytical description of the library; what practices does its construction encourage or discourage? Also, contact and interview a librarian about the use of computers and/or information technology. What is the library’s policy? Is it making using the library easier or not? (Be sure to draw up a list of questions beforehand.) Group web sites will include descriptions (3 page min.), interviews (3 page min.), group reflection on libraries and information, and annotated web links. In general: 1) All writings should refer to and incorporate the appropriate secondary material from the course reading. 2) All this material will be uploaded, formatted, and linked together on your group folder. All final projects must include raw materials (notes, etc.) as well as completed writings. Groups will decide how to divide the work. 3) The web site is intended both as a reflection of your class work but also as a contribution to the distribution and creation of web-based knowledge on humanities computing. Seminar paper/web portfolio = 40% Participation and attendance are assumed. Failure to fulfill this requirement can lower your grade substantially. OBJECTIVES: On completion of the course, the student will be able to: Characterize contemporary notions of humanities computing. Trace the history of writing from codex to digital textuality. Understand methods for and types of knowledge representation (including literary expression) available through contemporary digital technology. Identify the diverse elements of cyberculture. Undertake close analysis and apply critical techniques to the texts studied. Communicate ideas about literary texts through in-class presentations, discussions, webprojects, and assigned papers. COURSE POLICIES ATTENDANCE AND PARTICIPATION: You may miss two classes without penalty. If you miss more than two class periods, your final grade will drop per missed class. If you miss more than four class periods, you will fail the course. Coming late to class is disruptive, and you will be penalized if you do so on a consistent basis; two late arrivals equal one absence. As already indicated, participation in class, and in class group work, is very important. FORMAT: All hard-copy work should follow MLA guidelines. We will talk in class about possible web formats. DUE DATES AND WORKSHOPS: All individual assignments are due at the beginning of class on the due date. A late assignment will receive a grade point deduction for every class day that passes before it is turned in. After two class days, I will not accept late assignments, and you will receive a 0 on your project. EVALUATION: Evaluation will be based on the quality of analysis you produce, your engagement with the material and ideas of the course, the contribution to collaborative meaningmaking ongoing throughout the semester, and the quality of your writing and presentations. All written work will be judged by how it evidences substantial thought and analysis, as well as by how it displays control of stylistic and creative expression and a mastery of the course subject matter. The oral presentation will, too, be judged by how it evidences substantial thought and analysis, as well as on quality of delivery. Response papers will each count for 5% of the total course grade, equaling in total 40% of the course grade. Individual class presentation and presentation blog entry will count for 25% of the final grade. The group web project and class presentation will count for 35% of the course grade. SCHOLASTIC HONESTY (a paragraph required on all syllabi): The Department of English defines plagiarism as taking personal credit for the words and ideas of others as they are presented in electronic, print, and verbal sources. The Department expects that students will accurately credit sources in all assignments. An equally dishonest practice is fabricating sources or facts; it is another form of misrepresenting the truth. In other words, I expect that all of the writing that you submit for a grade in this course will be your own. If I suspect you of plagiarizing all or part of a project (passing off someone else's writing as your own), I will submit your name and the particular project to the Dean of Students and take appropriate disciplinary action. Plagiarism is grounds for failing the course. SPECIAL NEEDS: If you have a registered disability that will require accommodation, please see me at the beginning of the semester. OFFICE HOURS: Please come to see me with anything you do not understand; feel free to drop by my office to talk about your writing or the assigned reading as often as you need. SYLLABUS Week One T Aug 25 Introduction and Definitions Borges, "The Garden of Forking Paths" NMR Bush, "As We May Think" NMR Links: IATH, VOS, CTheory, EPC Week Two T Sep 1 Nelson, "Computer Lib/Dream Machines" NMR Nelson, "A File Structure for the Complex, the Changing, etc." NMR Topic:: Digital Narrative Murray, from Hamlet on the Holodeck WM Coover, "The End of Books" NMR Joyce, "Siren Shapes" NMR Hypertexts: My Body a Wunderkammer, My Boyfriend Came Back from the War Recommended: Internet Timeline and Little History of the World Wide Web, Microsoft Comic Chat Week Three T Sep 8 Aarseth, "Non-linearity and Literary Theory" NMR Burroughs, "The Cut-Up Method of Brion Gysin" NMR Hypertexts/Digital Narratives: Blindspot, These Waves of Girls, Ballad of Sand and Soot, Donnie Darko Gamelike / Environments: Filmtext, 6amhoover/The Bloody Chamber, World of Awe, Lair of the Marrow Monkey, Secret Garden of Mutabor Recommended: Anatomy of Google Week Four T Sep 15 Meadows, Pause and Effect, Chaps 1 & 2 McCloud, "Time Frames" NMR Banja Recommended: Shakespeare Programming Language, Scott McLoud, Cloudmakers, Jimmy Corrigan, Devil's Tramping Ground, Memex Engine, Ambient Machines, demain/When I am King Week Five T Sep 22 Week Six T Sep 29 Meadows, Pause and Effect, Chaps 3 & 4 Recommended: Marcos Novak, Deus Ex, Maurice Benayoun, Ultima Online, Virtools, Architecture of the Holocaust Memorial, Shakespeare Internet Editions, Habbo Hotel, Myst Topic :: Writing Plato, from Phaedrus WM Birkerts, "Into the Electronic Millennium" WM Bolter, "The New Dialogue" WM D. Baron, "From Pencils to Pixels" WM Week Seven T Oct 6 Trithemius, from "In Praise of Scribes" WM N. Baron, "The Art and Science of Handwriting" WM Franklin, from The Autobiography of Benjamin Franklin Eisenstein, "Some Features of Print Culture" WM Mark Twain, "The First Writing Machines" WM Week Eight T Oct 13 Bolter, "Seeing and Writing" NMR Parker, "Absolute PowerPoint" WM Topic:: Reading Manguel, "The Shape of the Book" WM Porter, "Reading is Bad for Your Health" WM Recommended: Internet Addiction, Computers and Health, Codex, Clay, Papyrus, Book of Hours, Printing Press, Hornbook, Cuneiform Week Nine T Oct 20 Week Ten T Oct 27 Douglass, from Narrative of the Life of Frederick Douglass WM Malcolm X, from Autobiography of Malcolm X WM Sosnoski, "Hyper-readers and their reading engines" WM Lesser, "The Conversion" WM Turkle, "Virtuality and Its Discontents" WM Topic: Knowledge, Libraries, Networks Borges, "The Library of Babel" WM Berners-Lee, "The World Wide Web" NMR Nelson, "Proposal for a Universal Electronic Publishing System etc." NMR Recommended: Nelson's Project Xanadu, NMR CDROM on "Sketchpad Grail and Dynabook," and alternative browsers: I/O/D, 1:1, Browser Gestures, Netomat, Shredder, Riot Week Eleven T Nov 3 Pang, "The Work of the Encyclopedia in the Age Electronic Reproduction" WM Duguid and Brown, "The Social Life of Documents" WM Baker, "Deadline" WM Gissing, from New Grub Street WM Roberts, "Virtual Grub Street" WM Bagdikian, "The Endless Chain" NMR Knowledge Representation: TextArc, The Visual Thesaurus, History Flow, Wikipedia Recommended: Atlas of Cyberspace, Temporal Modeling Project: Storyboard, Blogdex, Encyclopedia Britannica, Media Ownership Week Twelve T Nov 10 Topic:: Cyberculture Gibson, "Johnny Mnemonic" WM Licklider, "Man-Computer Symbiosis" NMR Bolt, "Put-That-There" NMR Week Thirteen T Nov 17 Agre, "Surveillance and Capture" NMR Millar, "Filling the Void" WM Cass Sunstein, "Fragmentation and Cybercascades" WM Recommended: Carnivore, IBM Surveillance for Universities, Institute for Applied Autonomy, Surveillance Camera Players, Bureau of Inverse Technology, NYC Surveillance Camera Project, Big Brother Week Fourteen T Nov 24 Class cancelled for Thanksgiving holiday. Week Fifteen T Dec 1 Morningstar and Farmer, "The Lesson of Habitat" NMR Virtual Worlds: Adobe Atmosphere, Habbo Hotel, Active Worlds, The Palace, Desktop Theater Week Sixteen T Dec 8 Seminar paper/web portfolio due. Glossary What follow are Espen Aarseth's definitions of "directions" or research areas for what he calls "Humanistic Informatics" (humanities computing): * Humanistic IT-methods. Studies of how humanities research applies new digital methods to solve problems within the various disciplines. Examples of this are data analysis by explorative (and traditional) statistics, systems for machine assisted translation, text corpus, dictionaries, data base applications (such as lexicography, terminology), tagging and markup, geographical information systems, use of simulation and dynamic models in the study of cultural processes, three-dimensional graphical presentation of objects and phenomena. * Multimedia- and hypermedia research. Understanding and development of multimediaapplications; distributed multimedia platforms and network communication, WWWprogramming, hypertext-development and research on standards such as XML, VRML, HYTime, etc. * Pedagogical software and the development and use of network communication for pedagogical purposes, such as distance learning. Information- and communication technology (ICT) -based didactics. * Digital culture and digital rhetoric and aesthetics. The study of digital modes of communication and topics like computer art, digital literature, Internet cultures, virtual reality, computer games, gender/identity and ICT, through cultural and communication theories.