Transport Layer Transport Layer Services connection-oriented vs. connectionless multiplexing and demultplexing UDP: Connectionless Unreliable Service TCP: Connection-Oriented Reliable Service connection management: set-up and tear down reliable data transfer protocols flow and congestion control Readings: Chapter 5 Fall 2007 CSci232: Transport Layer & TCP 1 Transport Protocols • Lowest level end-toend protocol. – Header generated by sender is interpreted only by the destination – Routers view transport header as part of the payload 7 7 6 6 5 5 Transport Transport IP IP IP Datalink 2 2 Datalink Physical 1 1 Physical router Fall 2007 CSci232: Transport Layer & TCP 2 Transport Services and Protocols • provide logical communication between app processes running on different hosts • transport protocols run in end systems application transport network data link physical network data link physical network data link physical network data link physical – send side: breaks app messages into segments, passes to network layer – rcv side: reassembles segments into messages, passes to app layer network data link physical network data link physical application transport network data link physical • more than one transport protocol available to apps – Internet: TCP and UDP Fall 2007 CSci232: Transport Layer & TCP 3 Transport Layer Services • Underlying best-effort network – – – – drops messages re-orders messages delivers duplicate copies of a given message delivers messages after an arbitrarily long delay • Common end-to-end services – – – – – Fall 2007 guarantee message delivery deliver messages in the same order they are sent deliver at most one copy of each message allow the receiver to flow control the sender support multiple application processes on each host CSci232: Transport Layer & TCP 4 Transport vs. Application and Network Layer • application layer: application processes and message exchange • network layer: logical communication between hosts • transport layer: logical communication support for app processes – relies on, enhances, network layer services Fall 2007 CSci232: Household analogy: 12 kids sending letters to 12 kids • processes = kids • app messages = letters in envelopes • hosts = houses • transport protocol = Ann and Bill • network-layer protocol = postal service Transport Layer & TCP 5 End to End Issues • Transport services built on top of (potentially) unreliable network service – packets can be corrupted or lost – Packets can be delayed or arrive “out of order” • Do we detect and/or recover errors for apps? – Error Control & Reliable Data Transfer • Do we provide “in-order” delivery of packets? – Connection Management & Reliable Data Transfer • Potentially different capacity at destination, and potentially different network capacity – Flow and Congestion Control Fall 2007 CSci232: Transport Layer & TCP 6 Internet Transport Protocols TCP service: • connection-oriented: setup required between client, server • reliable transport between sender and receiver • flow control: sender won’t overwhelm receiver • congestion control: throttle sender when network overloaded UDP service: • unreliable data transfer between sender and receiver • does not provide: connection setup, reliability, flow control, congestion control Both provide logical communication between app processes running on different hosts! Fall 2007 CSci232: Transport Layer & TCP 7 Multiplexing/Demultiplexing Multiplexing at send host: gathering data from multiple app processes, enveloping data with header (later used for demultiplexing) Demultiplexing at rcv host: delivering received segments to correct application process = API (“socket”) application transport network P3 = process P1 P1 application P2 transport network link P4 application transport network link link physical host 1 Fall 2007 physical host 2 CSci232: Transport Layer & TCP physical host 3 8 How Demultiplexing Works • host receives IP datagrams – each datagram has source IP address, destination IP address – each datagram carries 1 transport-layer segment – each segment has source, destination port number (recall: well-known port numbers for specific applications) • host uses IP addresses & port numbers to direct segment to appropriate app process (identified by “socket’) Fall 2007 CSci232: 32 bits source port # dest port # other header fields application data (message) TCP/UDP segment format Transport Layer & TCP 9 UDP: User Datagram Protocol [RFC 768] • “no frills,” “bare bones” Internet transport protocol • “best effort” service, UDP segments may be: – lost – delivered out of order to app • connectionless: – no handshaking between UDP sender, receiver – each UDP segment handled independently of others Fall 2007 CSci232: Why is there a UDP? • no connection establishment (which can add delay) • simple: no connection state at sender, receiver • small segment header • no congestion control: UDP can blast away as fast as desired Transport Layer & TCP 10 UDP (cont’d) • often used for streaming multimedia apps Length, in – loss tolerant – rate sensitive • other UDP uses – DNS – SNMP bytes of UDP segment, including header • reliable transfer over UDP: add reliability at application layer – application-specific error recovery! Fall 2007 32 bits source port # dest port # length checksum Application data (message) UDP segment format CSci232: Transport Layer & TCP 11 UDP Checksum Goal: detect “errors” (e.g., flipped bits) in transmitted segment Sender: • treat segment contents as sequence of 16-bit integers • checksum: addition (1’s complement sum) of segment contents • sender puts checksum value (1’s complement of 1’s complement sum of 16bit words) into UDP checksum field Fall 2007 CSci232: Receiver: • • compute checksum of received segment check if computed checksum equals checksum field value: – NO - error detected – YES - no error detected. But maybe errors nonetheless? More later …. Transport Layer & TCP 12 Checksum: Example arrange data segment in sequences of 16-bit words + sum: checksum(1’s complement): 0110011001100110 1101010101010101 0000111100001111 0100101011001011 1011010100110100 verify by adding: 1111111111111111 Fall 2007 CSci232: Transport Layer & TCP 13 TCP Overview • Full duplex • Flow control: keep sender from • Connection-oriented • Byte-stream overrunning receiver – app writes bytes – TCP sends segments – app reads bytes • Congestion control: keep sender from overrunning network Application process Write bytes … … Application process TCP TCP Send buffer Receive buffer Segment Segment … Read bytes Segment Transmit segments Fall 2007 CSci232: Transport Layer & TCP 14 Functionality Split • Network provides best-effort delivery • End-systems implement many functions – – – – – – – – Fall 2007 Reliability In-order delivery Demultiplexing Message boundaries Connection abstraction Flow Control Congestion control … CSci232: Transport Layer & TCP 15 High-Level TCP Characteristics • Protocol implemented entirely at the ends – Fate sharing • Protocol has evolved over time and will continue to do so – – – – Fall 2007 Nearly impossible to change the header Use options to add information to the header Change processing at endpoints Backward compatibility is what makes it TCP CSci232: Transport Layer & TCP 16 Evolution of TCP 1984 Nagel’s algorithm to reduce overhead of small packets; predicts congestion collapse 1975 Three-way handshake Raymond Tomlinson In SIGCOMM 75 1983 BSD Unix 4.2 supports TCP/IP 1974 TCP described by Vint Cerf and Bob Kahn In IEEE Trans Comm 1987 Karn’s algorithm to better estimate round-trip time 1986 Congestion collapse observed 1982 TCP & IP RFC 793 & 791 1975 Fall 2007 1980 1985 CSci232: Transport Layer & TCP 1990 4.3BSD Reno fast retransmit delayed ACK’s 1988 Van Jacobson’s algorithms congestion avoidance and congestion control (most implemented in 4.3BSD Tahoe) 1990 17 TCP Through the 1990s 1994 T/TCP (Braden) Transaction TCP 1993 TCP Vegas (Brakmo et al) real congestion avoidance 1993 Fall 2007 1994 ECN (Floyd) Explicit Congestion Notification 1996 SACK TCP (Floyd et al) Selective Acknowledgement 1996 Hoe Improving TCP startup 1994 1996 FACK TCP (Mathis et al) extension to SACK 1996 CSci232: Transport Layer & TCP 18 TCP Segment Header Structure 32 bits URG: urgent data (generally not used) ACK: ACK # valid PSH: push data now (generally not used) RST, SYN, FIN: connection estab (setup, teardown commands) Internet checksum (as in UDP) Fall 2007 source port # dest port # sequence number acknowledgement number head not UA P R S F len used checksum counting by bytes of data (not segments!) rcvr window size ptr urgent data Options (variable length) # bytes rcvr willing to accept application data (variable length) CSci232: Transport Layer & TCP 19 TCP Segment Format (cont) • Each connection identified with 4-tuple: – (SrcPort, SrcIPAddr, DstPort, DstIPAddr) • Sliding window + flow control – acknowledgment, SequenceNum, AdvertisedWinow Data(SequenceNum) Sender • Flags Receiver Acknowledgment + AdvertisedWindow – SYN, FIN, ACK, RESET, PUSH, URG • Checksum – pseudo header (src & dst IP addresses) + TCP header + data Fall 2007 CSci232: Transport Layer & TCP 20 TCP Connection Set Up Three way handshake: TCP sender, receiver establish Step 1: client sends TCP SYN “connection” before control segment to server exchanging data segments – specifies initial seq # • initialize TCP variables: – seq. # – buffers, flow control info • client: end host that initiates connection • server: end host contacted by client Step 2: server receives SYN, replies with SYN+ACK control segment – ACKs received SYN – specifies server receiver initial seq. # Step 3:client receives SYN+ACK, replies with ACK segment (which may contain 1st data segment) Fall 2007 CSci232: Transport Layer & TCP 21 TCP 3-Way Hand-Shake client server Question: initiate connection SYN received a. What kind of “state” client and server need to maintain? b. What initial sequence # should client (and server) use? connection established connection established Fall 2007 CSci232: Transport Layer & TCP 22 TCP Connection Setup Example No. Time Source > Destination 1 13.734375 70.13.155.114 128.101.35.150 Seq=758244755 Len=0 MSS=1260 Proto SrcPort>DstPort [Flags] TCP 1414 > 22 [SYN] 2 13.968750 128.101.35.150 70.13.155.114 TCP 22 > 1414 [SYN, ACK] Seq=3778406755 Ack=758244756 Win=25200 Len=0 MSS=1460 3 13.968750 70.13.155.114 128.101.35.150 TCP Seq=758244756 Ack=3778406756 Win=16384 Len=0 Fall 2007 CSci232: 1414 > 22 [ACK] Transport Layer & TCP 23 TCP Connection Setup Example No. Time Source > Destination Proto SrcPort>DstPort [Flags] 1 13.6611233 70.13.155.114 128.101.35.204 TCP 1567 > 80 [SYN] Seq=3724852786 Len=0 MSS=1260 2 13.890625 128.101.35.204 70.13.155.114 TCP 80> 1567 [SYN, ACK] Seq=484733971 Ack=3724852787 Win=25200 Len=0 MSS=1460 3 13.890625 70.13.155.114 128.101.35.204 TCP Seq=3724852787 Ack=484733972 Win=17640 Len=0 1567 > 80 [ACK] 4 13.890625 70.13.155.114 128.101.35.204 TCP Seq=73724852787 Ack=484733972 Win=17640 Len=564 1567 > 80 [PSH,ACK] 5 14.630860 128.101.35.204 70.13.155.114 TCP 80> 1567 [ACK] Seq=484733972 Ack=3724853351 Win=25200 Len=0 MSS=1460 Fall 2007 CSci232: Transport Layer & TCP 24 3-Way Handshake: Finite State Machine Client FSM? Server FSM? Upper layer: initiate connection sent SYN w/ initial seq =x ? ? SYN sent ? closed ? ? ? SYN+ACK received sent ACK ? conn estab’ed ? info (“state”) maintained at client? Fall 2007 CSci232: Transport Layer & TCP 25 Connection Setup Error Scenarios • Lost (control) packets – What happen if SYN lost? client vs. server actions – What happen if SYN+ACK lost? client vs. server actions – What happen if ACK lost? client vs. server actions • Duplicate (control) packets – What does server do if duplicate SYN received? – What does client do if duplicate SYN+ACK received? – What does server do if duplicate ACK received? Fall 2007 CSci232: Transport Layer & TCP 26 Connection Setup Error Scenarios (cont’d) • Importance of (unique) initial seq. no.? – When receiving SYN, how does server know it’s a new connection request? – When receiving SYN+ACK, how does client know it’s a legitimate, i.e., a response to its SYN request? • Dealing with old duplicate packets from old connections (or from malicious users) – If not careful: “TCP Hijacking” • How to choose unique initial seq. no.? – randomly choose a number (and add to last syn# used) • Other security concern: – “SYN Flood” -- denial-of-service attack Fall 2007 CSci232: Transport Layer & TCP 27 TCP State Diagram: Connection Setup Client CLOSED Server passive OPEN CLOSE delete TCB create TCB CLOSE delete TCB LISTEN SYN RCVD active OPEN create TCB Snd SYN SEND snd SYN rcv SYN snd SYN ACK rcv SYN snd ACK SYN SENT Rcv SYN, ACK rcv ACK of SYN Snd ACK CLOSE Send FIN Fall 2007 ESTAB CSci232: Transport Layer & TCP 29 TCP: Closing Connection Remember TCP duplex connection! Client wants to close connection: Step 1: client end system sends TCP FIN control segment to server client client closing Step 2: server receives FIN, replies with ACK. half closed Step 3: client receives ACK. half closed half closed, wait for server to close server half closed server closing Server finishes sending data, also ready to close: Step 4: server sends FIN. Fall 2007 CSci232: Transport Layer & TCP 30 TCP: Closing Connection (cont’d) Step 5: client receives FIN, replies with ACK. connection fully closed client client closing Step 6: server, receives ACK. connection fully closed half closed server half closed server closing Well Done! full closed Problem Solved? Fall 2007 CSci232: Transport Layer & TCP full closed 31 TCP: Closing Connection (revised) client Two Army Problem! Step 5: client receives FIN, replies with ACK. – Enters “timed wait” - will respond with ACK to received FINs server client closing half closed half closed server closing ACK. connection fully closed Step 7: client, timer expires, connection fully closed timed wait Step 6: server, receives X timeout full closed full closed Fall 2007 CSci232: Transport Layer & TCP 32 TCP Connection Tear-Down Example No. Time Source > Destination Proto 80 35.156250 70.13.155.114 128.101.35.150 TCP Seq=758246388 Ack=3778411633 Win=15920 Len=32 81 35.156250 70.13.155.114 128.101.35.150 TCP Seq=758246420 Ack=3778411633 Win=15920 Len=0 SrcPort>DstPort [Flags] 1414 > 22 [PSH,ACK] 1414 > 22 [FIN, ACK] 82 35.437500 128.101.35.150 70.13.155.114 TCP 22 > 1414 [ACK] Seq=3778411633 Ack=758246420 Win=25200 Len=0 13.968750 83 35.453125 128.101.35.150 70.13.155.114 Seq=3778411633 Ack=758246421 Win=25200 Len=0 84 35.453125 128.101.35.150 70.13.155.114 Seq=3778411633 Ack=758246421 Win=25200 Len=0 TCP 22 > 1414 [ACK] 13.968750 TCP 22 > 1414 [FIN,ACK] 13.968750 85 35.453125 70.13.155.114 128.101.35.150 Seq=758246421 Ack=3778411634 Win=15920 Len=0 TCP Fall 2007 CSci232: 1414 > 22 [ACK] Transport Layer & TCP 33 State Diagram: Connection Tear-down CLOSE send FIN FIN WAIT-1 ACK FIN WAIT-2 Active Close ESTAB CLOSE send FIN rcv FIN Passive Close send ACK CLOSE WAIT rcv FIN snd ACK CLOSE snd FIN rcv FIN+ACK snd ACK CLOSING LAST-ACK rcv ACK of FIN rcv FIN snd ACK Fall 2007 rcv ACK of FIN TIME WAIT CLOSED Timeout=2min delete TCB CSci232: Transport Layer & TCP 34 TCP Connection Management FSM TCP client lifecycle TCP client lifecycle Fall 2007 CSci232: Transport Layer & TCP 35 TCP Connection Management FSM TCP server lifecycle TCP server lifecycle Fall 2007 CSci232: Transport Layer & TCP 36 Reliability and Error Recovery • ARQ vs. FEC – automatic retransmission request – forward error correction • General ARQ Algorithms – Stop & Wait • Perform issue: low utilization when delay-bw product large – Sliding Window Protocols • Go-Back-N • Selective Repeat • Key design issues: window size vs. size of seq. no. space Fall 2007 CSci232: Transport Layer & TCP 37 Error Recovery: Stop and Wait • ARQ – Receiver sends acknowledgement (ACK) when it receives packet – Sender waits for ACK and timeouts if it does not arrive within some time period Fall 2007 CSci232: Receiver Timeout • Simplest ARQ protocol • Send a packet, stop and wait until ACK arrives Sender Time Transport Layer & TCP 38 ACK lost Fall 2007 Timeout Timeout Timeout Timeout Timeout Time Timeout Recovering from Error Packet lost CSci232: Transport Layer & TCP Early timeout DUPLICATE PACKETS!!! 39 Problems with Stop and Wait • How to recognize a duplicate • Performance – Can only send one packet per round trip Fall 2007 CSci232: Transport Layer & TCP 40 How to Recognize Resends? • Use sequence numbers – both packets and acks • Sequence # in packet is finite How big should it be? – For stop and wait? • One bit – won’t send seq #1 until received ACK for seq #0 Fall 2007 CSci232: Transport Layer & TCP 41 Problem with Stop & Wait Protocol Sender Receiver first packet bit transmitted, t = 0 RTT first packet bit arrives ACK arrives, send next packet, t = RTT + L / R • Can’t keep the pipe full – Utilization is low when bandwidth-delay product (R x RTT)is large! Fall 2007 CSci232: Transport Layer & TCP 42 Stop & Wait: Performance Analysis Example: 1 Gbps connection, 15 ms end-end prop. delay, data segment size: 1 KB = 8Kb Ttransmit U sender L (packetlengt hin bit s) 8 kb 9 R (t ransmission rat e,bps) 10 b/s 8 106 s 0.008 ms L/R L .008 0.00027 RTT L / R RTT * R L 30.008 – U sender: utilization, i.e., fraction of time sender busy sending – 1KB data segment every 30 msec (round trip time) --> 0.027% x 1 Gbps = 33kB/sec throughput over 1 Gbps link Moral of story: network protocol limits use of physical resources! Fall 2007 CSci232: Transport Layer & TCP 43 How to Keep the Pipe Full? • Send multiple packets without waiting for first to be acked – Number of pkts in flight = window • Reliable, unordered delivery – Several parallel stop & waits – Send new packet after each ack – Sender keeps list of unack’ed packets; resends after timeout – Receiver same as stop & wait • How large a window is needed? – Suppose 10Mbps link, 4ms delay, 500byte pkts • 1? 10? 20? – Round trip delay * bandwidth = capacity of pipe Fall 2007 CSci232: Transport Layer & TCP 44 Pipelined (Sliding Window) Protocols Pipelining: sender allows multiple, “in-flight”, yet-tobe-acknowledged data segments – range of sequence numbers must be increased – buffering at sender and/or receiver • Two generic forms of pipelined protocols: Go-Back-N and Selective Repeat Fall 2007 CSci232: Transport Layer & TCP 45 Pipelining: Increased Utilization sender receiver first packet bit transmitted, t = 0 last bit transmitted, t = L / R first packet bit arrives last packet bit arrives, send ACK last bit of 2nd packet arrives, send ACK last bit of 3rd packet arrives, send ACK RTT ACK arrives, send next packet, t = RTT + L / R Increase utilization by a factor of 3! U Fall 2007 sender = 3*L/R RTT + L / R CSci232: = .024 30.008 = 0.0008 microsecon ds Transport Layer & TCP 46 Sliding Window • Reliable, ordered delivery • Receiver has to hold onto a packet until all prior packets have arrived – Why might this be difficult for just parallel stop & wait? – Sender must prevent buffer overflow at receiver • Circular buffer at sender and receiver – Packets in transit buffer size – Advance when sender and receiver agree packets at beginning have been received Fall 2007 CSci232: Transport Layer & TCP 47 Sender/Receiver State Sender Max ACK received Receiver Next expected Next seqnum … … … … Sender window Receiver window Sent & Acked Sent Not Acked OK to Send Not Usable Fall 2007 Max acceptable CSci232: Received & Acked Acceptable Packet Not Usable Transport Layer & TCP 48 Window Sliding – Common Case • On reception of new ACK (i.e. ACK for something that was not acked earlier) – Increase sequence of max ACK received – Send next packet • On reception of new in-order data packet (next expected) – Hand packet to application – Send cumulative ACK – acknowledges reception of all packets up to sequence number – Increase sequence of max acceptable packet Fall 2007 CSci232: Transport Layer & TCP 49 Loss Recovery • On reception of out-of-order packet – Send nothing (wait for source to timeout) – Cumulative ACK (helps source identify loss) • Timeout (Go-Back-N recovery) – Set timer upon transmission of packet – Retransmit all unacknowledged packets • Performance during loss recovery – No longer have an entire window in transit – Can have much more clever loss recovery Fall 2007 CSci232: Transport Layer & TCP 50 Go-Back-N in Action Fall 2007 CSci232: Transport Layer & TCP 51 Selective Repeat • Receiver individually acknowledges all correctly received pkts – Buffers packets, as needed, for eventual in-order delivery to upper layer • Sender only resends packets for which ACK not received – Sender timer for each unACKed packet • Sender window – N consecutive seq #’s – Again limits seq #s of sent, unACKed packets Fall 2007 CSci232: Transport Layer & TCP 52 Selective Repeat: Sender, Receiver Windows Fall 2007 CSci232: Transport Layer & TCP 53 Sequence Numbers • How large does size of sequence number space need to be? – Must be able to detect wrap-around – Depends on sender/receiver window size • E.g. – size of seq. no. space = 8, send win=recv win=7 – If pkts 0..6 are sent succesfully and all acks lost • Receiver expects 7,0..5, sender retransmits old 0..6!!! • size of sequence no. space must be send window + recv window Fall 2007 CSci232: Transport Layer & TCP 54 Sequence Numbers in TCP • TCP regards data as a “byte-stream” – each byte in byte stream is numbered. • 32 bit value, wraps around • initial values selected at start up time • TCP breaks up byte stream in packets. – Packet size is limited to the Maximum Segment Size (MSS) • Each packet has a sequence number – seq. no of 1st byte indicates where it fits in the byte stream • TCP connection is duplex – data in each direction has its own sequence numbers 13450 14950 packet 8 Fall 2007 16050 packet 9 CSci232: 17550 packet 10 Transport Layer & TCP 55 TCP Seq. #’s and ACKs Seq. #’s: byte stream “number”of first byte in segment’s data Host B Host A User types ‘C’ host ACKs receipt of ‘C’, echoes back ‘C’ ACKs: seq # of next byte expected from other side host ACKs receipt of echoed ‘C’ time red: A-to-B green: B-to-A simple telnet scenario Fall 2007 CSci232: Transport Layer & TCP 56 TCP Reliable Data Transfer • TCP creates reliable data transfer service on top of IP’s unreliable service • Pipelined segments • Cumulative ACKs • TCP uses single retransmission timer Fall 2007 CSci232: • Retransmissions are triggered by: – timeout events – duplicate acks • Initially consider simplified TCP sender: – ignore duplicate acks – ignore flow control, congestion control Transport Layer & TCP 57 TCP = Go-Back-N Variant • Sliding window with cumulative acks – Receiver can only return a single “ack” sequence number to the sender. – Acknowledges all bytes with a lower sequence number – Starting point for retransmission – Duplicate acks sent when out-of-order packet received • But: sender only retransmits a single packet. – Reason??? • Only one that it knows is lost • Network is congested shouldn’t overload it • Error control is based on byte sequences, not packets. – Retransmitted packet can be different from the original lost packet – Why? Fall 2007 CSci232: Transport Layer & TCP 58 TCP Sender Events: data rcvd from app: • Create segment with seq # • seq # is byte-stream number of first data byte in segment • start timer if not already running (think of timer as for oldest unacked segment) • expiration interval: TimeOutInterval Fall 2007 CSci232: timeout: • retransmit segment that caused timeout • restart timer ACK received: • If acknowledges previously unACKed segments – update what is known to be ACKed – start timer if there are outstanding segments Transport Layer & TCP 59 TCP ACK generation [RFC 1122, RFC 2581] Event at Receiver TCP Receiver Action Arrival of in-order segment with expected seq #. All data up to expected seq # already ACKed Delayed ACK. Wait up to 500ms for next segment. If no next segment, send ACK Arrival of in-order segment with expected seq #. One other segment has ACK pending Immediately send single cumulative ACK, ACKing both in-order segments Arrival of out-of-order segment higher-than-expect seq. # . Gap detected Immediately send duplicate ACK, indicating seq. # of next expected byte Arrival of segment that partially or completely fills gap Immediate send ACK, provided that segment starts at lower end of gap Fall 2007 CSci232: Transport Layer & TCP 60 TCP Flow Control flow control • receive side of TCP connection has a receive buffer: sender won’t overflow receiver’s buffer by transmitting too much, too fast • speed-matching service: matching the send rate to the receiving app’s drain rate • app process may be slow at reading from buffer Fall 2007 CSci232: Transport Layer & TCP 61 TCP Flow Control: How It Works (Suppose TCP receiver discards out-of-order segments) • spare room in buffer • Rcvr advertises spare room by including value of RcvWindow in segments • Sender limits unACKed data to RcvWindow – guarantees receive buffer doesn’t overflow = RcvWindow (dynamically changes) = RcvBuffer-[LastByteRcvd LastByteRead] Fall 2007 CSci232: Transport Layer & TCP 62 TCP Segment Structure 32 bits URG: urgent data (generally not used) ACK: ACK # valid PSH: push data now (generally not used) RST, SYN, FIN: connection estab (setup, teardown commands) Internet checksum (as in UDP) Fall 2007 source port # dest port # sequence number acknowledgement number head not UA P R S F len used checksum counting by bytes of data (not segments!) rcvr window size ptr urgent data Options (variable length) # bytes rcvr willing to accept application data (variable length) CSci232: Transport Layer & TCP 63 Triggering Transmission • How does TCP decide to transmit a segment? – MSS (Maximum segment size) • Set to size of the largest segment TCP can send without local IP fragmentation (MTU of directly connected) – Sending process explicitly asked to do (Push to flush) – Firing timer • Silly Window Syndrome – Flow control needs to be maintained – Sender can transmit full segment (MSS) when Acked by receiver Fall 2007 CSci232: Transport Layer & TCP 64 Silly Window Syndrome (cont’d) – Window currently closed from receiver – ACK opens MSS/2 bytes – Should sender transmit MSS/2? • Original TCP implementation silent • Early implementation of TCP decided to go ahead • Sender can not know when the window will open for full MSS – If sender is aggressive, sending available window size • results Silly window syndrome • small segment size remains indefinitely – Hence a problem when either sender transmits a small segment or receiver opens window a small amount Fall 2007 CSci232: Transport Layer & TCP 65 Triggering Transmission (cont’d) – Receiver may delay ACKs, but how long? – Ultimate solution lies with sender: • When does the TCP sender decide to transmit a segment? • Nagle’s Algorithm: – Waiting too long hurt interactive applications (Telnet) – Without waiting, risk of sending a bunch of tiny packets (silly window syndrome) – Wait till timer expires: • Self clocking: As long as TCP has any data in flight, sender receives an ACK which can be used to trigger transmission • If no data in flight, immediately send the segment (setting TCP_NoDElAY option) Fall 2007 CSci232: Transport Layer & TCP 66 TCP Round Trip Time and Timeout Q: how to set TCP timeout value? • longer than RTT – but RTT varies • too short: premature timeout – unnecessary retransmissions • too long: slow reaction to segment loss Fall 2007 Q: how to estimate RTT? • SampleRTT: measured time from segment transmission until ACK receipt – ignore retransmissions, why? • SampleRTT will vary, want estimated RTT “smoother” – average several recent measurements, not just current SampleRTT CSci232: Transport Layer & TCP 67 Round-trip Time Estimation • Wait at least one RTT before retransmitting • Importance of accurate RTT estimators: – Low RTT estimate • unneeded retransmissions – High RTT estimate • poor throughput • RTT estimator must adapt to change in RTT – But not too fast, or too slow! • Spurious timeouts – “Conservation of packets” principle – never more than a window worth of packets in flight Fall 2007 CSci232: Transport Layer & TCP 68 Adaptive Retransmission (Original Algorithm) • Measure SampleRTT for each segment/ ACK pair • Compute weighted running average of RTT – EstRTT = a x EstimatedRTT + (1-a) x SampleRTT a between 0.8 and 0.9 ( to smooth Estimated RTT) - Small a indicates temp. fluctuation, a large value more stable, may not be quick to adapt to real changes • Set timeout based on EstRTT – TimeOut = 2 x EstRTT Fall 2007 CSci232: Transport Layer & TCP 69 Retransmission Ambiguity Sender Receiver SampleR TT Receiver SampleR TT Sender • ACK is for Original transmission but was for retransmission => Sample RTT is too large • ACK is for retransmission but was for original => Sample RTT too small Fall 2007 CSci232: Transport Layer & TCP 70 Karn/Partridge Algorithm • Solution: • Do not sample RTT when retransmitting – only measures sample RTT for segments sent once • Double timeout for each retransmission – Next timeout to be twice the last timeout, rather than basing it on the last Estimated RTT • Karn and Patridge proposal is exponential backoff – Congestion is most likely cause of lost segments – TCP sources should not react too aggressively to a timeout – More timeouts mean more cautious the source should become (congestion problem) Fall 2007 CSci232: Transport Layer & TCP 71 Jacobson/ Karels Algorithm • Original computation for RTT did not take the variance of sample RTTs into account – If variation among samples is small, Estimated RTT can be better used without increasing the estimate twice – A large variance in the samples mean Time out values should not be too tightly coupled to the Estimated RTT • New Calculations for average RTT – Diff = SampleRTT - EstRTT – EstRTT = EstRTT + ( x Diff) – Dev = Dev + ( |Diff| - Dev) • where is a fraction between 0 and 1 • Consider variance when setting timeout value – TimeOut = m x EstRTT + f x Dev • where m = 1 and f = 4 Fall 2007 CSci232: Transport Layer & TCP 72 TCP Round Trip Time Estimation EstimatedRTT = (1- a)*EstimatedRTT + a*SampleRTT • Exponential weighted moving average • influence of past sample decreases exponentially fast • typical value: a = 0.125 Setting the timeout interval • Estimted RTT plus “safety margin” – large variation in EstimatedRTT -> larger safety margin • “safty margin”: accommodate variations in estimatedRTT DevRTT = (1-)*DevRTT + *|SampleRTT-EstimatedRTT| (typically, = 0.25) TimeoutInterval = EstimatedRTT + 4*DevRTT Fall 2007 CSci232: Transport Layer & TCP 73 Example RTT Estimation: RTT: gaia.cs.umass.edu to fantasia.eurecom.fr 350 RTT (milliseconds) 300 250 200 150 100 1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106 time (seconnds) SampleRTT Fall 2007 CSci232: Estimated RTT Transport Layer & TCP 74 Timestamp Extension • Used to improve timeout mechanism by more accurate measurement of RTT • When sending a packet, insert current time into option – 4 bytes for time, 4 bytes for echo a received timestamp • Receiver echoes timestamp in ACK – Actually will echo whatever is in timestamp • Removes retransmission ambiguity – Can get RTT sample on any packet Fall 2007 CSci232: Transport Layer & TCP 75 Timer Granularity • Many TCP implementations set RTO (Retransmission Timeout) in multiples of 200,500,1000ms • Why? – Avoid spurious timeouts – RTTs can vary quickly due to cross traffic – Make timers interrupts efficient • What happens for the first couple of packets? – Pick a very conservative value (seconds) Fall 2007 CSci232: Transport Layer & TCP 76 Important Lessons • TCP state diagram setup/teardown • TCP timeout calculation how is RTT estimated • Modern TCP loss recovery – Why are timeouts bad? – How to avoid them? e.g. fast retransmit Fall 2007 CSci232: Transport Layer & TCP 77 Fast Retransmit • What are duplicate acks (dupacks)? – Repeated acks for the same sequence • When can duplicate acks occur? – Loss – Packet re-ordering – Window update – advertisement of new flow control window • Assume re-ordering is infrequent and not of large magnitude – Use receipt of 3 or more duplicate acks as indication of loss – Don’t wait for timeout to retransmit packet Fall 2007 CSci232: Transport Layer & TCP 78 Fast Retransmit X Retransmission Duplicate Acks Sequence No Packets Acks Fall 2007 Time CSci232: Transport Layer & TCP 79 TCP (Reno variant) X X X Now what? - timeout X Sequence No Packets Acks Fall 2007 Time CSci232: Transport Layer & TCP 80 SACK • Basic problem is that cumulative acks provide little information • Selective acknowledgement (SACK) essentially adds a bitmask of packets received – Implemented as a TCP option – Encoded as a set of received byte ranges (max of 4 ranges/often max of 3) • When to retransmit? – Still need to deal with reordering wait for out of order by 3pkts Fall 2007 CSci232: Transport Layer & TCP 81 SACK X X X X Sequence No Now what? – send retransmissions as soon as detected Packets Acks Fall 2007 Time CSci232: Transport Layer & TCP 82