PRODUCTION ANALYSIS SCOPE PRODUCTION POSSIBILITY ANALYSIS. ― LAW OF VARIABLE PROPORTION. ― LAW OF RETURN TO SCALE. ISOQUANT - ISOCOST ANALYSIS. PRODUCTION ANALYSIS INPUT PRODUCTION DEFENCE SERVICES PRODUCERS – THEY OUTPUT SATISFY NEEDS OF NATIONAL SECURITY PRODUCTION: CONVERSION OR TRANSFORMATION OF INPUTS TO OUTPUT. PROCESS ADDS VALUE TO INPUTS TO SATISFY NEEDS/ WANTS. PRODUCTION: ADDITION OF VALUE/ UTILITY. PRODUCTION ANALYSIS INPUT OUTPUT PRODUCTION PRODUCTION ANALYSIS PRODUCTION ANALYSIS: LAWS GOVERNING RELATIONSHIP BETWEEN INPUTS & OUTPUTS. LAWS HELP DECIDE OPTIMAL COMBINATION OF INPUTS (RESOURCES) FOR DESIRED RESULTS AT LOWEST COST. DEFENCE SERVICES PRODUCTION ANALYSIS LAWS LAW OF VARIABLE PROPORTIONS. LAW OF RETURN TO SCALE. ANALYSIS TECHNIQUES PRODUCTION POSSIBILITY ANALYSIS. ISO-COST / ISO-QUANT ANALYSIS. PRODUCTION ANALYSIS INPUT OUTPUT PRODUCTION PRODUCTION ANALYSIS PRODUCTION ANALYSIS: LAWS GOVERNING RELATIONSHIP BETWEEN INPUTS & OUTPUTS. LAWS HELP DECIDE OPTIMAL COMBINATION OF INPUTS (RESOURCES) FOR DESIRED RESULTS AT LOWEST COST. PRODUCTION FUNCTION SUBSTITUTION OF RESOURCE WITHIN ONE INPUT ITSELF: INCREASE/ DECREASE ONE INPUT BY ANOTHER. PRODUCTION FUNCTION • RELATIONSHIP •BETWEEN INPUTS AND INFANTRY Vs MECHANISED OUTPUTS • AD AIRCRAFT Vs MISSILES • GUNS Vs GROUND STRIKE AIRCRAFT • P = f (R1,R2…Rn) LAW OF VARIABLE PROPORTIONS HOW TOTAL & MARGINAL OUTPUT IS AFFECTED BY CHANGE IN ONE INPUT KEEPING OTHER INPUTS CONSTATNT. “AS PROPORTION OF ONE FACTOR IN A COMBINATION OF FACTORS IS INCREASED, MARGINAL & AVERAGE OUTPUTS WILL INCREASE THEN AFTER A POINT, FIRST MARGINAL AND THEN AVERAGE OUTPUT WILL DIMINISH”. APPLICABLE IN SHORT RUN. LAW OF VARIABLE PROPORTIONS EFFECT ON OUTPUT: THREE STAGES INCREASING RETURNS – MARGINAL RETURN RISES CONSTANT RETURNS – MARGINAL RETURN FALLS DIMINISHING RETURNS – MARGINAL RETURN BECOMES NEGATIVE LAW OF VARIABLE PROPORTIONS PRODUCTION OF AMN SHELLS PER MACHINE PER HOUR IN ORD FACTORY NO OF WORKERS TOTAL PRODUCTION AVERAGE PRODUCTION MARGINAL PRODUCTION 1 8 8 8 2 20 10 12 3 36 12 16 4 48 12 12 5 55 11 8 6 60 10 5 7 60 8.6 0 8 56 7 -4 STAGES OF PRODUCTION LAW OF VARIABLE PROPORTIONS PRODUCTION OF AMN SHELLS PER MACHINE PER HOUR IN ORD FACTORY NO OF WORKERS TOTAL PRODUCTION AVERAGE PRODUCTION MARGINAL PRODUCTION STAGES OF PRODUCTION 1 8 8 8 I 2 20 10 12 I 3 36 12 16 I 4 48 12 12 II 5 55 11 8 II 6 60 10 5 II 7 60 8.6 0 III 8 56 7 -4 III LAW OF VARIABLE PROPORTIONS CONSTANT DIMNISHING RETURN:INCREASE INCREASE ININOUTPUT OUTPUT LESS INCREASING RETURN:RETRUN: INCREASE IN OUTPUT MORE PROPORTIONATE THAN PROPORTIONATE TO INCREASE TO INCREASE IN INPUT IN INPUT THAN PROPORTIONATE TO INCREASE IN INPUT 1 2 OPTIMAL POINT IN EMPLOYMENT TP STAGE I II OF FACTOR III A MP > AP MP/AP B AP > MP AP LABOUR MP EXAMPLES OF LAW OF VARIABLE PROPORTIONS NO OF AIRCRAFT TAKING PART IN BOMBING MISSION AND DESTRUCTION SOUGHT. NO OF GUNS ALLOTTED TO NEUTRALISE A TARGET AND EFFECT ACHIEVED. AMOUNT OF TIME ALLOCATED TO TRAINING AND STANDARDS ACHIEVED. NO OF MEN ALLOCATED TO A TASK AND OUTPUT. IN SHORT, IN SITUATIONS WHERE ONE FACTOR IS INCREASED, WHILE OTHERS REMAIN CONSTANT. LAW OF VARIABLE PROPORTIONS ASSUMPTIONS NO CHANGE IN TECHNOLOGY IMPROVEMENT IN TECHNOLOGY BOUND TO RAISE OUTPUT. ONLY ONE FACTOR VARIABLE, REST CONSTANT. LAW OF RETURN TO SCALE DEALS WITH EFFECT ON OUTPUT, WHEN ALL INPUTS CHANGE SIMULTANEOUSLY IN SAME RATIO - DOUBLE, TREBLE ETC… LARGER THE SCALE OF ACTIVITIES – LOWER GENERALLY THE COST OF ACHIEVING OUTPUT. ECONOMIES OF SCALE ARISE FROM LARGE SCALE ACTIVITIES. LAW OF RETURN TO SCALE ECONOMIES RESULT FROM EFFICIENT USE OF RESOURCES FULLER UTILISATION OF EXISITING CAPACITY R&D LAW OF RETURN TO SCALE ECONOMIES OF SCALE TRUE ONLY UP TO A POINT. THEN DIS-ECONOMIES SETS IN. THREE STAGES INCREASING RETURNS – MARGINAL RETURN RISES CONSTANT RETURNS – MARGINAL RETURN CONSTANT DIMINISHING RETURNS – MARGINAL RETURN DIMNISHES RETURNS TO SCALE (PRODUCTION OF AMN SHELLS IN ORD FACTORY PER MACHINE) FACTORS OF PRODN EMP TOTAL PRODUCTS /RETURNS MARGINAL PRODUCT/ RETURNS STAGE OF RETURN TO SCALE RETURNS TO SCALE (PRODUCTION OF AMN SHELLS IN ORD FACTORY PER MACHINE) FACTORS OF PRODN EMP 1 WORKER+3 hrs TOTAL PRODUCTS /RETURNS MARGINAL PRODUCT/ RETURNS STAGE OF RETURN TO SCALE RETURNS TO SCALE (PRODUCTION OF AMN SHELLS IN ORD FACTORY PER MACHINE) FACTORS OF PRODN EMP 1 WORKER+3 hrs 2 WORKERS + 6 hrs TOTAL PRODUCTS /RETURNS MARGINAL PRODUCT/ RETURNS STAGE OF RETURN TO SCALE RETURNS TO SCALE (PRODUCTION OF AMN SHELLS IN ORD FACTORY PER MACHINE) FACTORS OF PRODN EMP 1 WORKER+3 hrs 2 WORKERS + 6 hrs 3 WORKERS + 9hrs 4 WORKERS+ 12 hrs 5 WORKERS +15 hrs 6 WORKERS + 18 hrs. 7 WORKERS + 21 hrs 8 WORKERS + 24 hrs 9 WORKERS + 27 hrs TOTAL PRODUCTS /RETURNS MARGINAL PRODUCT/ RETURNS STAGE OF RETURN TO SCALE RETURNS TO SCALE (PRODUCTION OF AMN SHELLS IN ORD FACTORY PER MACHINE) FACTORS OF PRODN EMP TOTAL PRODUCTS /RETURNS 1 WORKER+3 hrs 200 2 WORKERS + 6 hrs 500 3 WORKERS + 9hrs 900 4 WORKERS+ 12 hrs 1400 5 WORKERS +15 hrs 1900 6 WORKERS + 18 hrs. 2400 7 WORKERS + 21 hrs 2800 8 WORKERS + 24 hrs 3100 9 WORKERS + 27 hrs 3200 MARGINAL PRODUCT/ RETURNS STAGE OF RETURN TO SCALE RETURNS TO SCALE (PRODUCTION OF AMN SHELLS IN ORD FACTORY PER MACHINE) FACTORS OF PRODN EMP TOTAL PRODUCTS /RETURNS MARGINAL PRODUCT/ RETURNS 1 WORKER+3 hrs 200 200 2 WORKERS + 6 hrs 500 300 3 WORKERS + 9hrs 900 400 4 WORKERS+ 12 hrs 1400 500 5 WORKERS +15 hrs 1900 500 6 WORKERS + 18 hrs. 2400 500 7 WORKERS + 21 hrs 2800 400 8 WORKERS + 24 hrs 3100 300 9 WORKERS + 27 hrs 3200 100 STAGE OF RETURN TO SCALE RETURNS TO SCALE (PRODUCTION OF AMN SHELLS IN ORD FACTORY PER MACHINE) FACTORS OF PRODN EMP TOTAL PRODUCTS /RETURNS MARGINAL PRODUCT/ RETURNS 1 WORKER+3 hrs 200 200 2 WORKERS + 6 hrs 500 300 3 WORKERS + 9hrs 900 400 4 WORKERS+ 12 hrs 1400 500 5 WORKERS +15 hrs 1900 500 6 WORKERS + 18 hrs. 2400 500 7 WORKERS + 21 hrs 2800 400 8 WORKERS + 24 hrs 3100 300 9 WORKERS + 27 hrs 3200 100 STAGE OF RETURN TO SCALE STAGE OF INCREASING RETURNS STAGE OF CONSTANT RETURNS STAGE OF DECREASING RETURNS LAW OF RETURN TO SCALE OPTIMAL POINT IN EMPLOYMENT OF FACTORS 6 5 MARGINAL 4 OUTPUT 3 STAGE 2 STAGE 1 STAGE 3 MARGINAL PRODUCT CURVE 2 1 0 1 2 3 4 5 6 7 8 9 10 11 NO OF COMPOSITE UNITS OF FACTORS OF PRODUCTION LAW OF RETURN TO SCALE DIS-ECONOMIES START OPERATING AS SCALE OF ACTIVITY IS RAISED BEYOND A POINT. OPTIMUM MIX OF INPUTS TO ACHIEVE THE RESULT VARIES WITH THE DEGREE OF RESULT DESIRED. APPLICABLE IN LONG RUN. CDR MUST ANALYSE THAT MARGINAL RETURN IN TERMS OF RESULT NOT LESS THAN MARGINAL INCREASE IN INPUT. PRODUCTION POSSIBILITY ANALYSIS • DETERMINES MAX RESULT POSSIBLE WITHIN GIVEN RESOURCE ALLOCATION. • ANALYSIS OF ONE INPUT – TWO OUTPUT CASE. • DETERMINES MOST EFFICIENT COMBINATION OF TWO FOR MAXIMISING RESULTS WITHIN GIVEN ONE INPUT. • TECHNIQUE MAKES USE OF PRODUCTION POSSIBILITY CURVE. PRODUCTION POSSIBILITY ANALYSIS EXAMPLE • ALLOCATED BUDGET – C CRORES. • ACQUISITION OF OPTIMUM COMBINATION OF OFFENSIVE POTENTIAL (OP) AND DEFENSIVE POTENTIAL (DP). • C CRORE – 400 OP OR 930 DP POSSIBLE. • DEFENCE PLANNER FORMULATES PRODUCTION POSSIBILITY SCHEDULE. PRODUCTION POSSIBILITY SCHEDULE (INPUT- DEFENCE RESOURCES OUTPUT -OP&DP) COMBINATIONS POSSIBLE POSSIBLE COMBINATIONS A OFFENSIVE POTENTIAL DEFENSIVE POTENTIAL 400 0 0 940 B C D E PRODUCTION POSSIBILITY SCHEDULE (INPUT- DEFENCE RESOURCES OUTPUT -OP&DP) COMBINATIONS POSSIBLE POSSIBLE COMBINATIONS A OFFENSIVE POTENTIAL 400 DEFENSIVE POTENTIAL 0 REAL SITUATION PRODUCTION POSSIBILITY B CAN BE FORMULATED 300 SCHEDULE BASED 520 ON COST 200 ANALYSIS AND 730 OR BENEFITCANALYSIS, SYSTEM D 100 870 E 0 940 PRODUCTION POSSIBILITY CURVE PP CURVE FOR BUDGET C + X CRORES COMBINATIONS ON PP 500 CURVE ARE THE UTMOST THAT BUDGET CAN FETCH E1 400 NON FEASIBLE COMBINATION I1 300 OFFENSIVE POTENTIAL E2 COMBINATIONS I 1 & I 2 200 NOT GETTING BEST 0 I2 EFFICIENCY 100 0 200 400 600 800 DEFENSIVE POTENTIAL E3 OUT OF BUDGET 1000 1200 PRODUCTION POSSIBILITY CURVE CONCAVE NATURE OF PP CURVE 500 MARGINAL RATE OF TRANSFORMATION: (MRT) AMOUNT OF ONE OBJECT GIVEN E1 400 E2 TO ACHIEVE EXTRA AMOUNT OF OTHER E3 300 OFFENSIVE POTENTIAL MRT: INCREASES PROGRESSIVELY BECAUSE RESOURCES LESS AND LESS ADAPTABLE TO OTHER 200 E4 OBJECT IS DIVERTED. 100 0 0 200 400 600 800 DEFENSIVE POTENTIAL 1000 1200 PRODUCTION POSSIBILITY CURVE ALL COMBINATIONS ON PP CURVE 500 EFFICIENT: WHICH TO CHOOSE? E1 400 E2 E3 300 OFFENSIVE POTENTIAL 200 E4 100 0 0 200 400 600 800 DEFENSIVE POTENTIAL 1000 1200 INDIFFERENCE CURVE A ALL POINTS YIELD EQUAL LEVEL OF 500 MILITARY UTILITY OR EFFECTIVENESS. 400 B DECISION MAKER INDIFFERENT TO CHOICES BETWEEN COMBINATIONS. 300 OFFENSIVE POTENTIAL C 200 D IC1 100 0 0 200 400 600 800 DEFENSIVE POTENTIAL 1000 1200 INDIFFERENCE MAP EACH CURVE REPRESENTS IC 1 500 IC 2 IC 3 DIFFERENT LEVEL OF EFFECTIVENESS. 400 OFFENSIVE POTENTIAL 300 200 100 0 0 200 400 600 800 DEFENSIVE POTENTIAL 1000 1200 PRODUCTION POSSIBILITY CURVE WITH INDIFFERENCE MAP SUPERIMPOSED IC 1 500 E1 400 OFFENSIVE POTENTIAL IC 2 IC 3 N E- POSSIBLE & OPTIMUM E2 N-NON FEASIBLE E I 300 I-INEFFICIENT E3 200 I 100 0 E4 E5 I 0 200 400 N 600 800 DEFENSIVE POTENTIAL 1000 1200 PRODUCTION POSSIBILITY CURVE WITH INDIFFERENCE MAP SUPERIMPOSED PP CURVE SHOWS ALL COMBINATIONS UTMOST IC 1 500 E1 400 OFFENSIVE POTENTIAL IC 2 IC 3 (EFFICIENCY) . E2 INDIFFERENCE CURVE SHOWS ALL COMBINATIONS I 300 E HAVING EQUAL LEVEL OF E3 200 MILITARY UTILITY E5 I 0 200 (EFFECTIVENESS) . E4 I 100 0 THAT BUDGET CAN FETCH 400 600 800 DEFENSIVE POTENTIAL 1000 1200 INDIFFERNCE CURVE ANALYSIS NATIONAL SECURITY VS DEVP 20 RATE 10 OF ECO DEVP POLICY FEASIBLE AREA POLICY FEASIBILITY 0 CURVE BASED ON GDP 0 10 20 30 40 50 60 70 80 90 LEVEL OF SECURITY % (TOTAL RESOURCES) INDIFFERENCE CURVE DEFENCE EXP VS DEVP INDIFFERENCE CURVES SHOWING THE DEGREE TO WHICH NATIONAL INTERESTS ARE MET 20 RATE 10 OF ECO DEVP 0 IC5 IC3 IC2 IC1 0 10 20 30 40 50 60 70 80 90 LEVEL OF SECURITY % IC 4 PRODUCTION POSSIBILITY CURVE WITH INDIFFERENCE CURVE SUPERIMPOSED DEFENCE EXP VS DEVP E 20 RATE 10 OF ECO DEVP 0 INDIFFERENCE CURVES SHOWING THE DEGREE TO WHICH NATIONAL INTERESTS ARE MET D C IC5 POLICY FEASIBLE AREA A IC2 IC1 IC3 B 0 10 20 30 40 50 60 70 80 90 LEVEL OF SECURITY % IC 4 POLICY FEASIBILITY CURVE BASED ON GDP (TOTAL RESOURCES) PRODUCTION POSSIBILITY CURVE APPLICATIONS A SQN OF TPT AIRCRAFT LIFTING MEN AND MATERIAL. AN ENGINEER COY CLEARING MINES AND CONSTRUCTING DEFENCES. A SET OF MACHINES PRODUCING TWO PRODUCTS. FORCES USED NOW AND HELD IN RESERVE. ALL SITUATIONS WHERE ONE RESOURCE CAN BE USED FOR TWO PURPOSES ISOQUANT CURVE 100 TWO COMBINATION OF INPUTS GIVING SAME OUTPUT 80 MORE BOMBERS WITH SINGLE BOMBS 60 BOMBERS WITH TWO BOMBS BOMBERS LESSER NO OF BOMBERS 40 FLYING MORE SORTIES 20 10 TARGETS DESTRUCTION 0 0 20 40 60 BOMBS 80 100 ISOQUANT CURVES IT IS POSSIBLE TO MOVE DIFFERENT ISOQUANT FOR TO HIGHER LEVEL OF DIFFERENT OUTPUTS OUTPUT BY INCREASING ATLEAST ONE INPUT. 100 80 60 50 TARGETS BOMBERS 40 40 TARGETS 30 TARGETS 20 20 TARGETS 10 TARGETS 0 0 20 40 60 BOMBS 80 100 ISOCOST LINE OR EXCHANGE CURVE OR EQUAL COST LINE OR BUDGET LINE 100 VARIOUS COMBINATIONS OF 80 BOMBERS AND BOMBS THAT CAN BE PROCURED IN GIVEN BUDGET 60 BOMBERS X 40 20 0 0 20 40 Y 60 BOMBS 80 100 Y1 ISOQUANT & ISOCOSTCURVES ISOCOST shows exchange/ 100 subs between items keeping budget constant (ECONOMY). 80 ISOQUANT shows exchange/ subs between items keeping output 60 BOMBERS constant (EFFECTIVENESS). A 50 TARGETS 40 E E1 20 40 TARGETS 30 TARGETS 20 TARGETS 10 TARGETS 0 0 20 40 D 60 BOMBS 80 100 B ISOQUANT AND ISOCOST ANALYSIS APPLICATIONS SITUATIONS WHERE TWO PARTIALLY SUBSTITUTABLE FACTORS PRODUCE SAME OUTPUT. EFFECTIVENESS IN A GIVEN BUDGET. COMBINATION FOR A GIVEN BUDGET AND EFFECTIVENESS. BUDGET INCREASE REQUIRED FOR ENHANCING EFECTIVENESS. REDUCTION IN EFFECTIVENESS DUE TO BUDGET CUT OR INCREASE IN PRICE.