Motion Along Two or Three Dimensions Review • Equations for Motion Along One Dimension v ave x v lim a ave t t 0 x t dx dt v a lim t t 0 v t dv dt Review • Motion Equations for Constant Acceleration • 1. v v 0 at • 2. x x 0 v 0 t 1 • 3. v 2 v 02 2 a x • 4. v ave v v0 2 2 at 2 Slow Down Giancoli Problem 3-9 • An airplane is traveling 735 km/hr in a direction 41.5o west of north. How far North and how far West has the plane traveled after 3 hours? Problem Solving Strategy • Define your origin • Define your axis • Write down the given (as well as what you’re looking for) • Reduce the two dimensional problem into two one dimensional problems. • Choose which of the four equations would work best Giancoli Problem 3-9 v 735 kph DN ? DW ? v 41.5 Vector Addition A Ax A y A x A cos A y A sin Giancoli Problem 3-9 v x v sin v v y v cos vx v x 735 sin( 41 . 5 ) v y 735 cos( 41 . 5 ) 41.5 vy Giancoli Problem 3-9 v x 735 sin( 41 . 5 ) 487 . 0 kph v • In the Western direction v y 735 cos( 41 . 5 ) 550 . 5 kph • In the Northern direction vx 41.5 vy Giancoli Problem 3-9 v N 550 kph vW 487 kph D vt D N 1650 km D W 1461 km 1460 km D Dx 41.5 D N X and Y components are independent • What happens along x does not affect y • What happens along y does not affect x • We can break down 2 dimensional motion as if we’re dealing with two separate one dimensional motions, Serway Problem 3-25 • While exploring a cave, a spelunker starts at the entrance and moves the following distances. She goes 75.0m N, 250m E, 125m at an angle 30.0 N of E, and 150m S. Find the resultant displacement from the cave entrance. • NOT DRAWN TO SCALE 125 m 250 m 30 75 . 0 m D 150 m Serway Problem 3-25 D D1 D 2 D 3 D 4 • If you have the time and patience you can draw this system and solve the problem graphically. Or • Separate the vectors into their components. • NOT DRAWN TO SCALE 125 m 250 m 30 75 . 0 m D 150 m Serway Problem 3-25 D1 D1 x D1 y D1 x 0 D 1 y 75 . 0 m D2 D2x D2 y D 2 x 250 m D2 y 0m D3 D3 x D3 y D 3 x D 3 cos( ) (125 ) cos( 30 ) 108 . 25 m D 3 y D 3 sin( ) (125 ) sin( 30 ) 62 . 5 m D4 D4x D4 y D4x 0m D 4 y 150 m • NOT DRAWN TO SCALE 125 m 250 m 30 75 . 0 m D 150 m Serway Problem 3-25 D D1 D 2 D 3 D 4 D Dx Dy • Where D x D1 x D 2 x D 3 x D 4 x D y D1 y D 2 y D 3 y D 4 y • Substitute D x 250 108 . 25 358 . 25 m D y 75 62 . 5 150 12 . 5 m • NOT DRAWN TO SCALE 125 m 250 m 30 75 . 0 m D 150 m Serway Problem 3-25 D x 250 108 . 25 358 . 25 m D y 75 62 . 5 150 12 . 5 m D Dx Dy • CAUTION D Dx Dy • NOT DRAWN TO SCALE 125 m 250 m 75 . 0 m Dx D 30 Dy 150 m Serway Problem 3-25 D x 250 108 . 25 358 . 25 m • NOT DRAWN TO SCALE D y 75 62 . 5 150 12 . 5 m D Dx Dy D D D D 2 x D x 358 . 25 2 y 358 . 25 ( 12 . 5 ) 2 D 358 . 468 360 m 2 D D y 12 . 5 NOT DONE YET D 358 . 25 ( 12 . 5 ) 2 2 • NOT DRAWN TO SCALE D 358 . 468 360 m tan O Dy A tan 1 ( Dx Dy ) Dx 1 . 998 2 . 0 D 360 m 2 degrees S of E D x 358 . 25 D D y 12 . 5 Lets add another dimension • Serway 3-44 • A radar station locates a sinking ship at range 17.3 km bearing 136o clockwise from north. From the same station, a rescue plane is at horizontal range 19.6 km, 153o clockwise from north, with elevation 2.20 km. a) find position vector for the ship relative to the plane, letting i represent East, j represent north and k up. b) How far apart are the plane and the ship? 136 153 17 . 3 km 19 . 6 km 2 . 2 km up Serway 3-44 Vectors • S = Radar to ship • P=Radar to plane 136 • Vector of Plane to ship? 153 • Let D be plane to ship • Then P PD S D S P S 17 . 3 km 19 . 6 km 2 . 2 km up Express vectors in terms of their components S S x iˆ S y ˆj S z kˆ S S (sin ) iˆ S (cos ) ˆj 0 kˆ S 17 . 3 sin( 136 ) iˆ 17 . 3 cos( 136 ) ˆj S 12 . 02 iˆ 12 . 44 ˆj Similarly P Px iˆ Py ˆj Pz kˆ P P (sin ) iˆ P (cos ) ˆj 2 . 2 kˆ P 19 . 6 sin( 153 ) iˆ 19 . 6 cos( 153 ) ˆj 2 . 2 kˆ P 8 . 90 iˆ 17 . 46 ˆj 2 . 2 kˆ Vector Addition (Subtraction) D S P 136 S 12 . 02 iˆ 12 . 44 ˆj P 8 . 90 iˆ 17 . 46 ˆj 2 . 2 kˆ S 17 . 3 km 153 D 3 . 12 iˆ 5 . 02 ˆj 2 . 2 kˆ 19 . 6 km P D Magnitude of Vector D D 3 . 12 iˆ 5 . 02 ˆj 2 . 2 kˆ D 136 ( 3 . 12 ) ( 5 . 02 ) ( 2 . 2 ) 2 D 6 . 31 km 2 2 153 19 . 6 km P S 17 . 3 km D Car on a Curve What is the Velocity? Velocity on a Curve D v ave t v lim t 0 D t t dD D dt v ave t0 Lets make Δt smaller D v ave t v lim t 0 D t dD D2 v 2 ave dt v1 ave t0 t2 D1 t1 Lets make Δt smaller and smaller D v ave t v lim t 0 D t dD dt v 4 ave t0 D4 t4 D3 t3 D2 v 3 ave v 2 ave v1 ave t2 D1 t1 Velocity on a Curve v lim t 0 D t dD dt v • Velocity is tangent to the path t0 Velocity on a Curve v lim t 0 • • • • D t dD dt v1 t1 We can find direction of velocity at any point in time v0 Velocity is changing t0 Acceleration on a Curve v a ave t a lim t 0 • v1 v t dv t1 a ave dt v0 v0 v v1 t0 Acceleration on a Curve v a ave t a lim t 0 • v t v2 dv t2 dt v0 v0 t0 v a ave 2 v2 Acceleration on a Curve v a ave t a lim t 0 v t v2 v1 dv t1 t2 dt v0 • • Average Acceleration is changing Acceleration is not constant t0 Special Cases • We’re not yet equipped to deal with nonconstant acceleration. • So lets first examine some situations where acceleration is constant. Projectile Motion • A projectile is any body that is given an initial velocity and then follows a path determined entirely by gravity and air resistance. • For simplicity lets ignore air resistance first. • The trajectory is the path a projectile takes. • We don’t care about how the projectile was launched or how it lands. We only care about the motion when it’s in free fall. Projectile Motion - Trajectory • Follows Parabolic path (proof algebra) • Velocity is always tangent to the path • Since acceleration is purely downwards, motion is constrained to two dimension. Projectile Motion - Trajectory Projectile Motion - Trajectory Projectile Motion - Components • Reduce the velocity vector to its components. • These components are orthogonal to each other so they have no effect on each other. • Motion along each axis is independent. • We can then use the equations of motion in one direction. Equations for Motion with constant Acceleration • x-axis • y-axis • 1. v x v0 x a x t • 2. x x0 v0 xt • 3. v x v0 x 2 a x x v x v0 x v avex 2 • 4. 2 2 1 2 a xt 2 • 1. v y v0 y a yt • 2. y y0 v0 yt • 3. v v • 4. 2 y 2 0y v avey 1 2 a yt 2a yy v y v0 y 2 2 But Wait • In projectile motion, only gravity is acting on the object • a=-g=-9.80m/s2 • What are the components of this acceleration But Wait • In projectile motion, only gravity is acting on the object • a=-g=-9.80 m/s2 • What are the components of this acceleration • ay=-9.80 m/s2 • ax= 0 there is NO x-component Equations of Motion for Projectile Motion • x-axis (ax=0) • y-axis (ay=-g) • 1. v x v0 x a x t • 2. x x0 v0 xt • 3. v x v0 x 2 a x x v x v0 x v avex 2 • 4. 2 2 1 2 a xt 2 • 1. v y v0 y a yt • 2. y y0 v0 yt • 3. v v • 4. 2 y 2 0y v avey 1 2 a yt 2a yy v y v0 y 2 2 Equations of Motion for Projectile Motion • x-axis (ax=0) • 1. • 2. v x v0 x x x0 v0 xt • y-axis (ay=-g) • 1. v y v 0 y gt • 2. y y0 v0 yt • 3. v v • 4. 2 y v avey 2 0y 1 2 gy v y v0 y 2 2 gt 2 Example • A motorcycle stuntman rides over a cliff. Just at the cliff edge his velocity is completely horizontal with magnitude 9.0 m/s. Find the motorcycles position, distance from the cliff edge, and velocity after 0.50s. List the given • Origin is cliff edge • a=-g=-9.80m/s2 • At time t=0s x0 0 y0 0 v 0 9 .0 m s • At time t=0.50s d ? v ? v0 v Split into components v 0 x 9 .0 m s v0 y 0 D Dx Dy Dx x Dy y v vx vy v0 v Calculate components independently x x0 v0 xt v0 x v 0 x t ( 9 . 0 )( 0 . 5 ) D x 4 .5 m y y0 v0 yt y 1 2 gt 2 1 y 1 . 225 m 2 1 gt 2 2 ( 9 . 8 )( 0 . 5 ) 2 v Calculate distance d x y d ( 4 . 5 ) ( 1 . 225 ) 2 v0 2 2 d 4 . 66 4 . 7 m 2 D v Calculate components independently v x v 0 x 9 .0 m s v y v 0 y gt v0 vx v y gt ( 9 . 8 )( 0 . 5 ) v y 4 .9 m s vy v Calculate velocity v x 9 .0 m s v y 4 .9 m s v v v v (9 .0 ) ( 4 .9 ) 2 x v 10 . 25 v0 vx 2 y 2 m s vy 2 1 . 0 x10 m s v Don’t forget direction v x 9 .0 m s v y 4 .9 m s v0 v 1 . 0 x10 m s vy 4 .9 tan 0 . 544 vx 9 28 . 56 29 v 1 . 0 x10 m s • 29o below the horizontal vx vy v Another Example • A long jumper leaves the ground at an angle 20o above the horizontal and at a speed of 11.0 m/s. a) How far does he jump in the horizontal direction? (assume his motion is equivalent to a particle) b) What is the maximum height reached? Origin • Origin is at point jumper leaves the ground • At t=0 x0 0 y0 0 v 0 11 . 0 m s 20 • Find R (horizontal range) • Find h (maximum height) Horizontal Range v 0 11 . 0 m s 20 v 0 x v 0 cos (11 ) cos( 20 ) v 0 x 10 . 34 m s • No horizontal acceleration x x0 v0 xt x v0 xt R v ox t f • Where tf is time of flight How do we find time of flight v 0 y v 0 sin (11 ) sin( 20 ) v 0 y 3 . 762 m s a y 9 . 80 m s 2 • y-axis (ay=-g) • 1. v y v 0 y gt • 2. y y0 v0 yt • 3. v v • 4. 2 y v avey 2 0y 1 2 gy v y v0 y 2 2 gt 2 Many solutions, this is just one y y0 v0 yt y v0 yt ( 3 . 762 ) t 1 1 2 gt 1 2 2 gt 2 0 0 2 (9 .8 )t 2 t [( 3 . 762 ) ( 4 . 9 ) t ] 0 t0 ( 3 . 762 ) ( 4 . 9 ) t 0 t 0 . 7678 s Range • t=0, 0.7678 • t=0 is when the runner begins his flight • tf=0.7678s R v ox t f R (10 . 34 )( 0 . 7678 ) R 7 . 94 m Max Height? • At peak, vy 0 v 0 y 3 . 762 a y 9 . 80 m s m s 2 Max Height? • At peak, vy 0 v 0 y 3 . 762 a y 9 . 80 m s m s 2 v y v0 y 2 g y 2 2 0 ( 3 . 762 ) 2 ( 9 . 8 ) y 2 y 0 . 722 m h 0 . 722 m General Equations about h and R • Time to reach max height v y v 0 y gt • At peak vy=0 • Time to reach max range y y0 v0 yt 0 v0 yt 0 v 0 y gt gt v 0 y gt v 0 sin t v 0 sin g 1 2 1 gt 2 gt 2 2 • t= 0 is a trivial solution 0 v0 y 1 2 1 2 gt gt v 0 y v 0 sin t 2 v 0 sin g General Equations about h and R • Max height y v0 yt 1 2 gt 2 0 v 0 sin y v 0 sin g h ( v 0 sin ) 2g 2 1 2 v 0 sin g g 2 General Equations about h and R • Range R v ox t f R v 0 cos R 2 v 0 sin v 2 cos sin 2 0 g R g v sin 2 2 0 g CAUTION • Only valid when Δy=0 h ( v 0 sin ) 2g R v sin 2 2 0 g 2 Young & Freedman Problem 3.10 • A military helicopter is flying horizontally at a speed 60.0 m/s. and accidentally drops a bomb (not armed) at an elevation of 300m. Ignoring air resistance, find a) How much time is required for the bomb to reach the earth? b)How far does it travel horizontally while falling? c) Find horizontal and vertical components just before hitting the earth. d) if velocity of the helicopter remains constant, where is the helicopter when the bomb hits the ground. Giancoli 3-20 • Romeo is chucking pebbles at Juliet’s window, and wants to hit the window with only a horizontal component of velocity. He is standing at the edge of a rose garden 4.5 m below her window and 5.0m from the base of the wall. How fast are the pebble when they hit the window? Young & Freedman 3.24 • Firemen are shooting a stream of water at a burning building using high pressure hose that shoots water at a speed at 25.0 m/s. Once it leaves the hose the water travels in projectile motion. Firemen adjust the angle of elevation α of the hose such that it takes 3.00 seconds to reach a building 45 m away. Ignore air resistance and assume hose is at ground level. (a) find angle of elevation α. (b) Find speed and acceleration of water at its highest point. (c) How high above the ground does the water hit the building and how fast is it moving just before it hits the building? Giancoli 3-35 • A rescue plane wants to drop supplies to isolated mountain climbers on a rocky ridge 235m below. If the plane is travelling horizontally with a speed of 250 km/h (69.4 m/s), (a) how far in advanced (horizontal range) must the goods be dropped? (b) Suppose, instead the plane releases the supplies a horizontal distance of 425m in advance of the mountain climbers. What vertical velocity should supplies be given so that they arrive precisely at the climbers position? (c) With what speed do the supplies land in the latter case?