SpecExplorerSlides

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Model-Based Testing Using
Spec Explorer
Aditya Mathur
Purdue University
CS 49000 Software Testing
Spring 2011
Material extracted mostly from:
“Model-Based Testing of Object-Oriented Reactive Systems with Spec Explorer”,
Margus Veanes, Colin Campbell, Wolfgang Grieskamp, Wolfram Schulte, Nikolai
Tillmann, and Lev Nachmanson, Published by: Springer Verlag, Lecture Notes in
Computer Science, Volume 4949, Pages 39-76, 2007.
Objective
• The purpose of this presentation is to
introduce modeling using the Spec Explorer
tool from Microsoft.
• The example presented here is from a paper
cited in the title slide.
• Familiarity with Chapter 3 of the textbook is
assumed.
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Model Based Conformance Testing
Requirements
Implementation
Generate
(manual)
Model
Generate
(automated)
Tests
Test harness
(send inputs, receive outputs, and
compare)
Test outcome
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Example: Chat Room
Client
Client
Client
Chat Room
Client
Client
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Chat Room: Operation
• Each client may post text messages.
• Each message is delivered to all clients logged
into the chat room.
• Pending messages from a client are delivered
in the order sent.
• Messages from multiple senders are
interleaved arbitrarily.
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Client status
// Client entered the chat room or not
bool entered;
// Queue of messages sent by other clients but
not received by this client
Map<Client,Seq<string>> unreceivedMsgs;
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Client Actions: Creator
• Create a new instance of a client.
• State changes so that
Empty message queues between the new
client and the previously created clients.
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Client Actions: Creator
Denotes an action in the abstract state
machine.
enumof(T): set of instances of
type T in the current state.
// Create a client
[Action] Client() {
this.unreceivedMsgs = Map;
foreach (Client c in enumof(Client), c != this){
c.unreceivedMsgs[this] = Seq{}; // Empty sequence
this.unreceivedMsgs[c] = Seq{};
}
entered = false;
}
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Client Actions: Enter
• Changes the state of a client to indicate that it
has entered the chat room.
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Client Actions: Enter
// Model client entry into the chat room
Method pre-condition
[Action] void Enter()
requires !entered; {
entered = true;
}
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Client Actions: Send
• Appends a new message to the queue of
unreceived messages in all clients in the chat
room.
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Client Actions: Send message
// Send a message
[Action] void Send(string message)
requires entered; {
foreach (Client c in enumof(Client), c != this,
c.entered)
c.unreceivedMsgs[this] += Seq{message};
}
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Client Actions: Receive
• Extracts a message sent from a given sender
from the sender’s queue in the client.
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Client Actions: Receive
[Action(Kind=ActionAttributeKind.Observable)]
void Receive(Client sender, string message)
requires sender != this &&
unreceivedMsgs[sender].Length > 0 &&
unreceivedMsgs[sender].Head == message; {
unreceivedMsgs[sender] =
unreceivedMsgs[sender].Tail;
}
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Client Model Program
class Client {
bool entered;
Map<Client,Seq<string>> unreceivedMsgs;
[Action] Client()
[Action] void Enter()
[Action] void Send(string message)
[Action(Kind=ActionAttributeKind.Observable)]
}
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Action types
Controllable: Input by the user
client, send, enter
Observable: Output from the system
receive
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Client Model Scenario
Start
Passive state:
Active state:
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Model Programs in Spec Explorer
Finite set of actions or update rules (Acts); e.g. client, send , enter, receive
Vocabulary S: function symbols
State variables: V in S; (e.g., entered, unreceivedMsgs)
State: values, or interpretations, of state vocabulary symbols
Execution of an action method in a given state leads to the next
state where some state variables may have changed.
Each action is associated with a pre- and a post-condition.
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FSM and Model Automaton
FSM=(X, Y, Q, q0, δ, O),
where X is a set of input symbols, Y a set of output symbols,
q0 in Q, δ is transition function and O the output function
Spec Explorer uses the notion of Model Automata:
Model automaton=(Q, Q0, Qf, δ, A ),
where Q is a set of states, Q0 is a set of initial states, Qf is a
set of final states, and A is a set of actions, A=Ctrl U Obs,
Ctrl is a set of control actions and Obs is a set of observable
actions, Ctrl
Obs = empty
U
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Model program and model automaton
Model program
unwind
Model automaton
A model automaton is a complete unwinding of the model program.
Exploration: Unlike an FSM with a given sets of nodes and arcs, the
states and transitions of a model program must be deduced by executing
sequences of atomic actions starting in the initial state.
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Exploration for the Chat Example
In state s0, the precondition is true and hence Client constructor is invoked.
The dynamic universe Client is updated by the addition of client c0. This is
denoted by enumof(Client).
The new state is denoted as s1.
The transition explored is δ(s0, Client/c0)=s1
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Accepting state
A state is considered an accepting state if the accepting condition is true in
that state.
A test is allowed to terminate in an accepting state.
Needed particularly in testing distributed and multithreaded programs. Why?
An action the execution of which takes the implementation to a state where
no actions are enabled is known as a succeed action. It forces the system
into an accepting state.
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Accepting condition example
enumof(Client).Size > 0 && // Exclude the initial state, and
Forall{ c in enumof(Client), s in c.unreceivedMsgs.Keys;
c.unreceivedMsgs[s].Length == 0
// states where pending messages have not been received.
}
A state that satisfies the above condition has no observable actions enabled.
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Scenario Control
A model program may correspond to a large, or infinite state, automaton.
Techniques are available to control the size of a model automata for a
specific test purpose.
Techniques:
Parameter selection, method restriction, state filtering, directed search,
state grouping
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Scenario Control: Parameter selection
Select (s, m, v) for each state s, action m, and v sets of tuples.
Restrictions by triples may lead to reduction in the number of transitions
and hence a smaller automaton.
In Chat example:
•
send has an implicit parameter this and explicit parameter message.
•
These can be restricted using the pair: Set {(c in enumof(Client)); <c, “hi”>}
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Scenario Control: Method restriction
An action m is enabled in state s if all pre-conditions associated with m are
satisfied.
Strengthening the pre-conditions can be used to limit the scenarios.
In Chat example: restriction: Clients send messages only after all configured
clients are created and have entered the system
enum Mode { Creating, Entering, Sending };
Mode CurrentMode {
get {
if (enumof(Client).Size < 2) return Mode.Creating;
if(Set{cin enumof(Client),!c.entered;c}.Size<2) return Mode.Entering;
return Mode.Sending
}
}
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Scenario Control: Method restriction
In Chat example: restriction: Clients send messages only after all configured
clients are created and have entered the system
enum Mode { Creating, Entering, Sending };
Mode CurrentMode {
get {
if (enumof(Client).Size < 2)
return Mode.Creating;
if(Set{c in enumof(Client),!c.entered;c}.Size<2)
return Mode.Entering;
return Mode.Sending
}
}
Enabling of actions can now be restricted using expressions
such as
currentMode==Mode.Creating;
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Scenario Control: State filtering
A state filter is a set Sf, where Sinit is in Sf. [The subscript f stands for filter, and
not for final.]
A transition from state s to state t is included in the automaton if t is in Sf.
Sf is specified using a state based expression.
In Chat example: Using state filter avoid states in which the same
message is posted more than once before it is received.
Forall{c in enumof(Client), s in c.unreceivedMsgs.Keys,
m1 in c.unreceivedMsgs[s],
m2 in c.unreceivedMsgs[s];
m1 != m2}
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Test Generation
Offline:
Generate tests in advance from the model.
Online:
Generate tests on the fly as testing progresses.
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Test Suite
Test suite T: Is another automaton generated from an automaton M.
• States ST in T may use new state variables (test variables).
• Test variables make it possible to record test history; e.g., which states have
been traversed so far.
• It contains two new methods called test actions: Observe and Timeout.
• Transitions corresponding to test actions are called test transitions.
• The Observe action encodes a decision to wait for an observable action.
• The Timeout action indicates that no other observable action happened.
An accepting state is reachable from every state in ST .
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Test Suite: Example
Consider the following model program P:
enum Mode = {A,B,C}
Mode mode = A;
void F() requires mode == A {mode = B;}
void G() requires mode == B {mode = C;}
void H() requires mode == B {mode = C;}
void I() requires mode == C {mode = A;} // Added to P to create P’.
Accepting state: Where mode is C.
Exploration: M generated from P and M’ from P’.
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Test Suite: Generate Test automaton
Add a test variable n to indicate test number.
T: (F, G) and (F, H)
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Automaton Traversal algorithms
Algorithm(s) used in Spec Explorer:
• T covers all states in M
• T covers all transitions in M
• Each action is associated with a weight and cost using a state-based
expression. Tests are generated to optimize the expected cost of a
test.
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Summary
Spec Explorer :
• Allows the creation of a model program P that captures the
expected behavior(s) of the implementation under test (IUT).
• Generates one or more model automaton (M) from P using
exploration subjected to scenario restrictions.
• Generates a test suite T from M either offline or online.
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