Superscalar Processors • Superscalar Execution – How it can help – Issues: • Maintaining Sequential Semantics • Scheduling – Scoreboard – Superscalar vs. Pipelining • Example: Alpha 21164 and 21064 A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Sequential Semantics - Review • Instructions appear as if they executed: – In the order they appear in the program – One after the other • Pipelining: Partial Overlap of Instructions – Initiate one instruction per cycle – Subsequent instructions overlap partially – Commit one instruction per cycle A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Superscalar - In-order • Two or more consecutive instructions in the original program order can execute in parallel – This is the dynamic execution order • N-way Superscalar – Can issue up to N instructions per cycle – 2-way, 3-way, … A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Superscalar vs. Pipelining loop: ld add sub bne r2, r3, r1, r1, 10(r1) r3, r2 r1, 1 r0, loop Pipelining: fetch time decode fetch ld decode fetch Superscalar: fetch A. Moshovos © sum += a[i--] decode fetch fetch ld decode decode fetch add decode fetch add sub decode ECE1773 - Fall ‘07 ECE Toronto sub decode bne bne Superscalar Performance • Performance Spectrum? – What if all instructions were dependent? • Speedup = 0, Superscalar buys us nothing – What if all instructions were independent? • Speedup = N where N = superscalarity • Again key is typical program behavior – Some parallelism exists A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto “Real-Life” Performance • OLTP = Online Transaction Processing SOURCE: Partha Ranganathan Kourosh Gharachorloo** Sarita Adve* Luiz André Barroso** Performance of Database Workloads on Shared-Memory Systems with Out-of-Order Processors ASPLOS98 A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto “Real Life” Performance • SPEC CPU 2000: Simplescalar sim: 32K I$ and D$, 8K bpred 0.9 1 0.8 2 4 8 16 0.7 0.5 0.4 0.3 0.2 0.1 A. Moshovos © 0. tw ol f 6. b 25 30 zi p2 x 25 5. v or te ap 4. g ar 7. p 19 ECE1773 - Fall ‘07 ECE Toronto 25 se r p 18 8. a m ak 18 3. e qu 1. m 18 m e cf a es 7. m 17 17 6. g cc pr 5. v 17 4. g zi p 0 16 IPC 0.6 Superscalar Issue • An instruction at decode can execute if: – Dependences • RAW – Input operand availability • WAR and WAW • Must check against Instructions: • Simultaneously Decoded • In-progress in the pipeline (i.e., previously issued) – Recall the register vector from pipelining • Increasingly Complex with degree of superscalarity – 2-way, 3-way, …, n-way A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Issue Rules • Stall at decode if: – RAW dependence and no data available • Source registers against previous targets – WAR or WAW dependence • Target register against previous targets + sources – No resource available • This check is done in program order A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Issue Mechanism – A Group of Instructions at Decode Program order tgt src1 src1 tgt src1 src1 tgt src1 src1 •simplifications may be possible •resource checking not shown • Assume 2 source & 1 target max per instr. – comparators for 2-way: • 3 for tgt and 2 for src (tgt: WAW + WAR, src: RAW) – comparators for 4-way: • 2nd instr: 3 tgt and 2 src • 3rd instr: 6 tgt and 4 src • 4th instr: 9 tgt and 6 src A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Issue – Checking for Dependences with In-Flight instructions • Naïve Implementation: – Compare registers with all outstanding registers – RAW, WAR and WAW – How many comparators we need? • Stages x Superscalarity x Ops per Instructruction – Priority enforcers? – But we need some of this for bypassing • RAW A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Issue – Checking for Dependences with In-Flight instructions • Scoreboard: – Pending Write per register, one bit • Set at decode / Reset at writeback – Pending Read? • Not needed if all reads are done in order • WAR and WAW not possible • Can handle structural hazards – Busy indicators per resource • Can handle bypass – Where a register value is produced – R0 busy, in ALU0, at time +3 A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Implications • Need to multiport some structures – Register File • Multiple Reads and Writes per cycle – Register Availability Vector (scoreboard) • Multiple Reads and Writes per cycle – From Decode and Commit – Also need to worry about WAR and WAW • Resource tracking – Additional issue conditions • Many Superscalars had additional restrictions – E.g., execute one integer and one floating point op – one branch, or one store/load A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Preserving Sequential Semantics • In principle not much different than pipelining • Program order is preserved in the pipeline • Some instructions proceed in parallel – But order is clearly defined • Defer interrupts to commit stage (i.e., writeback) – Flush all subsequent instructions • may include instructions committing simultaneously – Allow all preceding instructions to commit • Recall comparisons are done in program order • Must have sufficient time in clock cycle to handle these A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Interrupts Example Exception raised fetch Exception raised fetch A. Moshovos © Exception taken decode fetch fetch ld decode decode fetch Exception raised decode fetch fetch ld decode decode fetch add div decode fetch bne decode bne bne decode bne Exception taken add div decode fetch ECE1773 - Fall ‘07 ECE Toronto Superscalar and Pipelining • In principle they are orthogonal – Superscalar non-pipelined machine – Pipelined non-superscalar – Superscalar and Pipelined (common) • Additional functionality needed by Superscalar: – Another bound on clock cycle – At some point it limits the number of pipeline stages A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Superscalar vs. Superpipelining • Superpipelining: – Vaguely defined as deep pipelining, i.e., lots of stages • Superscalar issue complexity: limits super-pipelining • How do they compare? – 2-way Superscalar vs. Twice the stages – Not much difference. fetch fetch F1 A. Moshovos © F2 F1 decode decode fetch fetch inst inst decode decode D1 F2 F1 E1 D2 D1 F2 D2 D1 F2 F1 E2 E1 D2 D1 inst inst E2 E1 D2 ECE1773 - Fall ‘07 ECE Toronto E2 E1 E2 Superscalar vs. Superpipelining fetch fetch F1 F2 F1 A. Moshovos © decode decode fetch fetch D1 F2 F1 D2 D1 F2 F1 inst inst decode decode fetch fetch E1 D2 D1 F2 F1 E2 E1 D2 D1 F2 F1 inst inst decode decode fetch fetch E2 E1 D2 D1 F2 F1 E2 E1 D2 D1 F2 F1 inst inst decode decode E2 E1 D2 D1 F2 ECE1773 - Fall ‘07 ECE Toronto E2 E1 D2 D1 inst inst E2 E1 D2 E2 E1 E2 Superscalar vs. Superpipelining WANT 2X PERFORMANCE: fetch fetch F1 F2 F1 decode decode fetch fetch D1 F2 F1 D2 D1 F2 F1 A. Moshovos © inst decode decode fetch fetch inst D2 D2 D1 D1 F2 F2 F1 F1 RAW inst inst decode decode fetch fetch inst inst decode decode inst inst RAW inst D2 inst D1 D2 D2 F2 D1 D1 F1 F2 F2 F1 F2 inst D2 inst D1 D2 D1 D2 F2 D1 D1 ECE1773 - Fall ‘07 ECE Toronto inst D2 inst Superscalar vs. Superpipeling: Another View • Amdhal’s Law Source: Lipasti, Shen, Wood, Hill, Sohi, Smith (CMU/Wisconsin) Work performed N No. of Processors f 1 1-f Time • f = fraction that is vectorizable (parallelism) • v = speedup for f 1 • Overall speedup: Speedup f 1 f v A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Amdhal’s Law: Sequential Part Limits Performance • Parallelism can’t help if there isn’t any • Even if v is infinite – Performance limited by nonvectorizable portion (1-f) 1 1 lim v f 1 f v 1 f N No. of Processors f 1 1-f Time A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Pipeline Performance N Pipeline Depth 1 1-g g • g = fraction of time pipeline is filled • 1-g = fraction of time pipeline is not filled (stalled) • 1-g = performance suffers A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Case Study: Alpha 21164 A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto 21164: Int. Pipe A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto 21164: Memory Pipeline A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto 21164: Floating-Point Pipe A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Performance Comparison Source: A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto CPI Comparison A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Compiler Impact Optimized Performance Base A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Issue Cycle Distribution - 21164 A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Issue Cycle Distribution - 21064 A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Stall Cycles - 21164 Data Dependences/Data Stalls No instructions A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Stall Cycles Distrubution • Model: When no instruction is committing Does not capture overlapping factors: Stall due to dependence while committing Stall due to cache miss while committing A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Replay Traps • Tried to do something and couldn’t – Store and write-buffer is full • Can’t complete instruction – Load and miss-address-file full • Can’t complete instruction – Assumed Cache hit and was miss • Dependent instructions executed • Must re-execute dependent instructions • Re-execute the instruction and everything that follows A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Replay Traps Explained • ld r1 • add _, r1 Cache hit Cache miss A. Moshovos © F F D F E D M D W E D F E D M D M D ECE1773 - Fall ‘07 ECE Toronto M W E W M W Optimistic Scheduling • ld r1 • add _, r1 Cache hit F D F E D M D W E M W Hit/miss known here M D E add should start execution here Must decide that add should execute Start making scheduling decisions A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Optimistic Scheduling #2 • ld r1 • add _, r1 Cache hit F D F Guess Hit/Miss E D M D W E M W Hit/miss known here M D E add should start execution here Must decide that add should execute Start making scheduling decisions A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Stall Distribution A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto 21164 Microarchitecture • • • • • • • • Instruction Fetch/Decode + Branch Units Integer Execution Unit Floating-Point Execution Unit Memory Address Translation Unit Cache Control and Bus Interface Data Cache Instruction Cache Second-Level Cache A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Instruction Decode/Issue • Up to four insts/cycle • Naturally aligned groups – Must start at 16 byte boundary (INT16) – Simplifies Fetch path (in a second) • All of group must issue before next group gets in • Simplifies Scheduling – No need for reshuffling A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Instruction Decode/Issue • Up to four insts/cycle • Naturally aligned groups – Must start at 16 byte boundary (INT16) – Simplifies Fetch path Where instructions come from? I-Cache: CPU needs: A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Fetching Four Instructions Where instructions come from? I-Cache: CPU needs: Software must guarantee alignment at 16 byte boundaries Lots of NOPs A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Instruction Buffer and Prefetch • • • • • I-buffer feeding issue 4-entry, 8-instruction prefetch buffer Check I-Cache and PB in parallel PB hit: Fill Cache, Feed pipeline PB miss: Prefetch four lines A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Branch Execution • One cycle delay Calc. target PC – Naïve implementation: • Can fetch every other cycle • Branch Prediction to avoid the delay • Up to four pending branches in stage 2 – Assignment to Functional Units • One at stage 3 – Instruction Scheduling/Issue • One at stage 4 – Instruction Execution • Full and execute from right PC A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Return Address Stack • Returns Target Address Changes • Conventional Branch Prediction can’t handle • Predictable change – Return address = Call site return point • Detect Calls – Push return address onto hardware stack – Return pops address – Speculative – 12-entry “stack” • Circular queue overflow/underflow messes it up A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Instruction Translation Buffer • • • • • Translate Virtual Addresses to Physical 48-entry fully-associative Pages 8KB to 4MB Not-last-used/Not-MRU replacement 128 Address space identifiers A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Integer Execution Unit • Two of: – Adder – Logic • One of: – Barrel shifter – Byte-manipulation – Multiply • Asymmetric Unit Configurations are common – Tradeoff between; • Flexibility/Performance • Area/Cost/Complexity • How to decide? Common application behavior A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Integer Register File • 32+8 registers – 8 are legacy DEC • Four read ports, two write ports – Support for up to two integer ops A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Floating-Point Unit • • • • • FPU ADD FPU Multiply 2 ops per cycle Divides take multiple cycles 32 registers, five reads, four writes – Four reads and two writes for FP pipe – One read for stores (handled by integer pipe) – One write for loads (handled by integer pipe) A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Memory Unit • Up to two accesses • Data translation buffer – 512-entries, not-MRU – Loads access in parallel with D-cache • Miss Address File – Pending misses – Six data loads – Four instruction reads – Merges loads to same block A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Store/Load Conflicts • Load immediately after a store – Can’t see the data – Detect and replay • Flush pipe and re-execute • Compiler can help – Schedule load three cycles after store – Two cycles stalls the load at issue/address generation A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Write Buffer • Six 32-byte entries • Defer stores until there is a port available • Loads can read from Writebuffer A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Pipeline Processing Front-End A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Integer Add A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Floating-Point Add A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Load Hit A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Load Miss A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto Store Hit A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto 80486 Pipeline • Fetch – Load 16-bytes from into prefetch buffer • Decode 1 – Determine instruction length and type • Decode 2 – Compute memory address – Generate immediate operands • Execute – Register Read – ALU – Memory read/write • Write-back – Update register file • (source: CS740 CMU, ’97, all slides on 486) A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto 80486 Pipeline detail • Fetch – Moves 16 bytes of instruction stream into code queue – Not required every time – About 5 instructions fetched at once (avg. length 2.5 bytes) – Only useful if don’t branch – Avoids need for separate instruction cache • D1 – Determine total instruction length – Signals code queue aligner where next instruction begins – May require two cycles • When multiple operands must be decoded • About 6% of “typical” DOS program A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto 80486 Pipeline • D2 – Extract memory displacements and immediate operands – Compute memory addresses – Add base register, and possibly scaled index register – May require two cycles • If index register involved, or both address & immediate operand • Approx. 5% of executed instructions • EX – Read register operands – Compute ALU function – Read or write memory (data cache) • WB – Update register result A. Moshovos © ECE1773 - Fall ‘07 ECE Toronto