Processor Function Topic 3 After studying this chapter you should be able to • describe the structure of typical assembly language instructions using the terms op-code and operand • describe and give examples of assembly language instructions of the following types – – – – – data transfer arithmetic logical shift and rotate branch Revision Question 1 Machine code is A. a common programming language which can be used on any machine B. the low level language specific to a particular microprocessor C. the number which identifies a particular type of computer D. any high level language which can be compiled for use by a microprocessor B Revision Question 2 The processor register which holds the address of the next instruction to be fetched is the A. memory address register (MAR) B. instruction register (IR) C. program counter (PC) D. memory data register (MDR) C Revision Question 3 The correct sequence of steps in the fetch-execute cycle is A. fetch instruction ➜ increment PC ➜ decode instruction ➜ execute instruction B. increment PC ➜ fetch instruction ➜ decode instruction ➜ execute instruction C. fetch instruction ➜ decode instruction ➜ increment PC ➜ execute instruction D. fetch instruction ➜ decode instruction ➜ execute instruction ➜ increment PC A Revision Question 4 Data fetched from memory arrives in A. the memory address register (MAR) B. the instruction register (IR) C. the program counter (PC) D. the memory data register (MDR) D Revision Question 5 In an 8-bit microprocessor, A. the data and address buses must both be 8 bits wide B. the data bus is 8 bits wide, but the address bus may be more than 8 bits wide C. the address bus must be 8 bits wide, but the data bus can be any width D. a single 8 bit wide system bus is used to transfer all data and addresses B Machine Code • Processors only understand instructions in machine code • These are difficult to read and understand e.g 10101001 00000001 10000101 01110000 10100101 01110000 Machine Code Assembly Language 10101001 00000001 10001101 00000011 11101000 10001101 00000011 11101000 01101001 00000001 10001101 00000011 11101001 00100000 11101110 11111111 01100000 LDA #1 STA 1000 LDA 1000 ADC #1 STA 1001 JSR OSWRCH RTS Mnemonic – a short code – replaces the machine code instruction Assembly Language Instructions Op-code What the instruction is to do Operand Data to be operated upon Assembly Language Instructions Op-code Operand Meaning LDA #1 Load the accumulator with the value 1 STA 1DFF Store the contents of the acc in memory location 1DFF LDA 3C15 Load the acc. with the contents of memory location 3C15 Assembly Language Instructions Op-code Operand LDA #1 10101001 00000001 Machine Code Assembly Language 10101001 00000001 10001101 00000011 11101000 10001101 00000011 11101000 01101001 00000001 10001101 00000011 11101001 00100000 11101110 11111111 01100000 LDA #1 STA 1000 LDA 1000 ADC #1 STA 1001 JSR OSWRCH RTS Instruction Formats • Not all instructions are the same length e.g. 6502 processor– 8-bit Op-code 8-bit Op-code 8-bit operand 8-bit Op-code 16-bit operand Instruction Formats • IBM mainframe instruction set 8-bit Op-code 8-bit Op-code 4-bit operand 4-bit operand 8-bit Op-code 4-bit operand 4-bit operand 12-bit operand Instruction Formats • X86 mainframe instruction set Assembly Language Instructions Regardless of processor, all instructions the same format - Op-code What the instruction is to do Operand Data or address of data to be operated upon Instruction types • • • • • Data transfer instructions Arithmetic instructions Logical instructions Shift and rotate instructions Branch Data transfer • Used to move data from one place to another – Between registers – From memory to processor/register – From processor to memory Arithmetic • Used to carry out simple arithmetic e.g. +-/x – Add contents of 2 registers – Adding 1 to contents of register Logical • Used to make logical comparisons • Checking whether contents of two registers are equal to each other Shift and rotate • Used to manipulate the individual bits within a register • Shift left 1 bit Branch • Branch instructions break the normal sequential flow of execution by changing the program counter if a specified condition is met. 6502 processor Simple processor used in BBC, Apple II and Atari 6502 Microprocessor System 6502 Microprocessor System • introduced in about 1975 • among the first microprocessors to be used in early home computers. • included the usual Arithmetic/Logic Unit with some internal registers and a Control Unit all on the same chip. • It had an external crystal-controlled clock to generate timing signals 6502 Microprocessor System • ROM was used to hold a bootstrap program to permit initial operation of the system • RAM was used to hold programs and data • The interface with the external devices was via a Programmable Input/Output unit (PIO), which communicated with the external devices using 16-bit wide I/O buses. 6502 Microprocessor System • The external bus was a combination of an 8-bit-wide data bus, a 16-bit-wide address bus and some control lines that carried synchronisation signals throughout the system. 6502 Microprocessor System • Hence only 8 bits of data could be moved around the system, but 16-bit addresses could be used to address memory. • Memory locations with addresses in the range 0 to 65535 (216-1) could be directly addressed • Memory was made up of individually addressable 8-bit words (bytes). 6502 Microprocessor System - registers 16 bits – used for storing 16 bit addresses 8 bits – used for storing data 6502 Registers 8 bit registers • A • X • Y • SR • IR • MDR 16-bit registers • MAR • PC • SP 6502 registers - A • A is known as the Accumulator – the main general purpose register in which data is held during most arithmetical and logical operations 6502 registers – X,Y • X and Y are index registers. They are designed to hold loop counters or as gp registers 6502 registers - SR • SR is the status register. It is really a set of 8 1-bit registers. Each bit operates independently, and is used to flag to record the status of the processor after each instruction 6502 registers - SR N- the negative flag – set o 1 if the result of the last operation is zero V – the overflow flag – set to 1 if the last result operation is invalid B – the break bit – set to 1 when a break instruction is executed D – the decimal flag – when set to 1, the processor will operate using binary coded decimal arithmetic I – the interrupt disable flag – when set the processor will ignore any interrupt signals Z – the zero flag – set to 1 when the last result was zero C – the carry flag – set to 1 if the result of an operation is a number that cannot be stored in a single 8-bit register 6502 registers - IR • IR is the instruction register. • It holds the instruction being decoded or executed 6502 registers - MDR • MDR is the Memory Data register. • It holds data which has just arrived along the data bus or is just about to be sent along the data bus 6502 registers - MAR • MAR is the Memory Address register. • It holds an address about to be sent out along the address bus 6502 registers - PC • PC is the Program Counter. • It holds the address of the next instruction to be fetched, decoded and executed 6502 registers - SP • SP is the Stack Pointer. • Temporary data storage. The SP holds the address of the next free location in the stack Exercise • Copy and complete the table Page 55 Q.7 • Complete questions 8-11 LDA #55 • Load the accumulator with the value 55 • See scholar animation Addressing Modes • Refers to the operand • There are many types e.g. – – – – Immediate Direct Implied Others such as relative, indirect, indexed Immediate Addressing • The operand is the actual data to be used • Example – LDA #55 8-bit Op-code 8-bit operand • Other examples – CMP #27 – compare the contents of A with the number 27 – LDX #A4 – load the X register with the value A4 – LDY #00 – load the Y register with the number 00 Direct Addressing • The operand is the address to be used • Example – LDA 3C15 8-bit Op-code • Other examples 16-bit operand (address) – JMP 2015 – jump to instruction in location 2015 – ADC 2099 – add the data in location 2099 to the accumulator Implied Addressing • No operand is required • Example – TAX – transfer the contents of A to X 8-bit Op-code • Other examples – TYA – transfer the contents of the Yregister to the accumulator Other addressing modes As well as immediate, absolute and implied addressing, the 6502 processor has many other addressing modes. These include: • relative addressing - for example BEQ 09, which means "if the zero flag was set by the last operation, branch to the instruction 9 locations forward in memory" • indexed addressing - for example LDA 3C15,Y which means "load the accumulator with the data to be found at the location 3C15+Y, where Y is the value stored in the Y register • indirect addressing - for example LDA (3C15), which means "load the accumulator with the data you find at the address which is to be fond at location 3C15" Instruction types • • • • • • • Data transfer instructions Arithmetic instructions Logical instructions Shift and rotate instructions Branch instructions Various others Now have a look at the animations in Scholar Program 1 – adding two numbers CLC LDA 2004 ADC 2005 STA 2006 clear the carry flag, just in case fetch the number from location 2004 add on the number from location 2005 store the result in location 2006 Program 2 – Multiplying by 3 CLC LDA 2004 ADC 2004 ADC 2004 STA 2005 clear the carry flag, just in case fetch the number from location 2004 add the number to itself add the number on again store the result in location 2005 Program 3 – Multiplying two numbers LDA 2004 LDX 2005 DEX CLC ADC 2004 DEX BNE -6 STA 2006 fetch the number from location 2004 load the X register with the number from location 2005 reduce X by 1 (see note 1 below) clear the carry flag just in case add the number from location 2004 to the current value in the accumulator reduce the X register by 1 if X is not zero, branch back 6 locations see note 2 below) store the result in location 2006 Exercise • Scholar Page 91 – Q 12 – 19 • Past Papers – – – – 2008 Q14 a-b 2006 Q17 b+c 2010 Q15 2011 Q11