1 Prof.Madaya Dr. Ruhizan Mohammad Yasin Faculty of Education Universiti Kebangsaan Malaysia dr_ruhizan@yahoo.com Framework for Sustainable Development Economic Development Education for Sustainable Development (ESD) Environment Social Wellbeing Three Major Global Trends Affecting Tvet Educators For The Next Generation UNEVOC TECHNOLOGY IN EDUCATION : EXPLORING 21ST CENTURY LEARNING A Chronology of Learning Technology Years Description 1450 Johannes Gutenberg introduce the first western printing press 1840 First correspondence study (a secretarial program focused on teaching shorthand) 1900s Audio recording 1920s Radio stations 1930s Television 1960s Satellite, pre-world wide web internet (text based databases and discussion boards) 1980s Fibre optic, audiovisual tech/CD-Room 1990s - present World Wide Web (Hofmann, 2006) Applications of Computer-oriented Approach Multimedia-Based Computer-Assisted Instructional Learning (CAL) Software Web-based Instruction FEATURES Interactivity, Flexibility, Learnercentered Interactivity & Multi model Instruction Interactivity & OnDemand Instruction STYLES Drill & Practice, Tutorials, Simulation and Instructional Games Hypermedia, Computer-supported Hypertext; 2D/3D Collaborative Learning Simulation & Modeling Environment Self-paced Instruction Self-paced Instruction Asynchronous & Synchronous Virtual Classroom PEDAGOGICAL Behavioral Objectives BASE Behavioral Objectives & Constructivism Constructivism USAGE Changes in Media Applications From To Single Sense Stimulation Multi Sensory Stimulation Single Media Application Multimedia Application Delivery of Information Exchange of Information Monologue Communication Dialogue & Collaborative Analogue Resources Digital Resources Changes in Learners’ Roles From To Passive Learner Active Learner Reproducer of Knowledge Producer of Knowledge Dependent Learner Autonomous Learner Solitary Learner Collaborative Learner Changes in Curricula & Delivery From To Memorizing Facts Inquiry Based Artificial Teaching Exercises Authentic Learning Rigid Delivery (Fixed Time & Space) Open & Flexible Delivery (Anytime & Anywhere) Single Path Progression Multi Path Progression Traditional Based Competency Based Potential of ICTs in Teaching Technology Potential Method of Application by Teachers Improved Teaching Practice and Learning • Resources for teaching abstract concepts, complex systems, problem solving and basic skills • Resources for group work and collaborative inquiry • Building and maintaining a class or course Website • Adaptable to various student learning styles and special needs • Using ICT in preparing quizzes and exams for students • Improve teaching practice: Use ICT to improve teachers’ subject knowledge and improve pedagogical practices, and to assist teachers in planning objectives, structuring lessons. Assisting with Daily Tasks • Preparing lesson plans: Online databases, CD-ROMs, videodiscs, and other electronic sources • Help teachers create, customize, and update lessons. • Tracking student progress: Grade book programs and databases to update student profiles and maintain records. • ICTs will free teacher and administrator time and improve data storage and flow. • Communicating: Telephone, voice mail, e-mail to contact parents, other teachers, or administrators to plan meetings, discuss student and administrative concerns Potential of ICTs in Teaching Technology Potential Method of Application by Teachers Enhancing Professional Development and Mentorship • Just-in-time training and support: Satellite, video, cable, or computer access to new ideas, master teachers, and other experts for training and follow-up • Formal courses and advanced degrees: • Distance learning technologies for courses not available locally. • Using ICT in communication with colleagues: Online contact with teacher colleagues and other experts; exchanging materials and lesson plans Preparing New Teachers • Models of effective teaching: Video can take prospective teachers into classrooms to watch effective teachers in action. • Computer and video simulations and case studies: • Give prospective teachers practice solving teaching challenges in a nonthreatening environment • Electronic networks: • Minimize violation during field experiences; provide support and interaction with college faculty or mentors. Table: Potential of ICTs in Teaching (Evoh , 2009) Integrating ICT in Teaching and Learning CAI‐Multimedia‐E‐leaning‐ U‐learning‐M‐learning Interactive‐ Flexible‐ Multi Sensory‐ Engaging‐ Collaborative Source :UNEVOC (2011) Source :UNEVOC (2011) The Conceptual Framework For The Design, Implementation, Monitoring And Evaluation Of ICT Projects In Education Figure : The Conceptual Framework For The Design, Implementation, Monitoring And Evaluation Of ICT Projects In EducationSource (Cabrol & Severin , 2009) Flowchart Of The Design Methodology Of Interactive Applications. Figure :Flowchart Of The Design Methodology Of Interactive Applications (Cortizo, 2010). Key Concepts Of ICT Literacy Basics skills Be able to open software, sort out and save information on the computer and other simple skills in using the computer and software. Download Be able to download different information types from the internet Search Know about and be able to get access to information navigate Be able to orient oneself in digital network, learning strategies in using the internet. Classify Be able to organise information according to a certain classification scheme or genere Integrate Be able to compare and put together different types of information related to multimodal texts Key Concepts Of ICT Literacy Evaluate Be able to check and evaluate if one has got the information one seeks to get from searching the internet. Be able to communicate information Communicate Be able to communicate information and express oneself through different mediation sources Cooperate Be able to take part in net-based interactions of learning, and tahe part in networks Create Be able to produce and create different forms of information as multimodal texts, make web pages and so forth. Be able to develop something new by using specific tools and software. Remixing different existing texts into something new. Source: Erstad (2009) BLENDED LEARNING Blended Learning Blended learning can be defined as an educational approach that combines different models of face to face and distance education and makes use of all technology types belong to educational studies. (Kose, 2010) face-to-face education blended learning e-learning Figure : A diagram of the blended learning formed with face to face education and elearning (Kose, 2010) Past, Present & Future Figure : Progressive convergence of traditional face to face and distributed K environment allowing development of blended learning ( Graham, 2006) Why Blended ? 1. Improved pedagogy. 2. Increased access and flexibility. 3. Increase cost-effectiveness. Categories of Blended Learning System (Graham, 2006) Categories Description Enabling blends Primarily focus on addressing issues of access and convenience for example, blends that are intended to provide additional flexibility to the learners or blends that attempt to provide the same opportunities or learning experience but through a different modality. Enhancing blends Allow incremental changes to the pedagogy but do not radically change the way teaching and learning occurs. This can occur at both ends of the spectrum. For example, in a traditional face-to-face learning environment, additional resources and perhaps some supplementary materials may be included online. Transforming blends Blends that allow a radical transformation of the pedagogy for example, a change from a model where learners are just receivers of information to a model where learners actively construct knowledge through dynamic interactions. These types of blends enable intellectual activity that was not practically possible without the technology. Example of Pedagogical Strategies For Blended Learning (Jung & Suzuki, 2006) Purposes of Blended Learning Example of Effective Strategies 1. Open Interaction • Creating small group debate/discussion teams • Encouraging integration of classroom lectures and reading in debate and discussion. • Assigning facilitator and wrapper. • Integrating online activities in evaluation of student performance. • Reducing classroom time during online activities. 2. Knowledge creation • Inviting external expert to online classroom • Combining asynchronous and synchronous online interaction. • Promoting anchored learning by requiring students to preview materials for online discussion. • Integrating online activities in evaluation of student performance. • Reducing classroom time during online activities. Example of Pedagogical Strategies For Blended Learning (Jung & Suzuki, 2006) Purposes of Example of Effective Strategies Blended Learning 3. Information Distribution • • • • 4. Efficient Managment • Allowing electronic submission of assigments. • Creating a list of standardized feedback • Combining standardized feedback with personal messages. Posting articles to read before each class begins. Posting materials used during class to review afterward. Tracking student viewing of articles and materials. Sending personal messages to students who do not check articles and materials Design Procedure For Blended Learning (Huang & Zhou, 2006) Blended Learning Model - Open University Malaysia (Kaur & Ahmad, 2006) Blended Learning Model - University of Bath U.K (Kelly, 2005) Source: www.ukoln.ac.uk/web-focus/papers/w4a-2005/html/ Top 10 Challenges of Blended Learning (Hofmann, 2010) Technical challenges 1. Ensuring participants can successfully use the technology. 2. Resisting the urge to use technology simply because it is available. Organizational challenges 3. Overcoming the idea that blended learning is not as effective as traditional classroom training. 4. Redefining the role of the facilitator. 5. Managing and monitoring participant progress. Instructional design challenges 6. Looking at how to teach, not just what to teach. 7. Matching the best delivery medium to the performance objective. 8. Keeping online offerings interactive rather than just “talking at” participants. 9. Ensuring participant commitment and follow through with “non-live” elements 10. Ensuring all the elements of the blend are coordinated. ICT IN TVET Potential uses of ICTs in TVET Source : UNESCO (2005) Planning Model To Integrate Icts In TVET Source: The Conference Board of Canada as cited in Murray (2001, p. 26) Planning The planning phase involves the needs’ assessment of the organization and learners in relation to the capacity of the teaching and learning technologies. The planning phase includes the following steps: 1. Develop a team: bring all key stakeholders together to ensure buy-in and sound decision Making. 2. Assess organizational needs: assess previous e-learning experience, and assess support for elearning and determine benefits. 3. Define learners’ needs and expectations: establish benchmarks regarding computer literacy, language skills, access to information and communication technologies, and learning needs. 4. Understand how e-learning is different: analyze the differences between e-learning and other traditional delivery approaches, such as classroom-based, instructor-led training. 5. Define the work processes to be involved in e-learning: determine the work processes, programmes, or courses within which e-learning will be integrated, and how technology will be used. 6. Assess and leverage existing ICTs: assess existing infrastructure, equipment, courseware, elearning experience, and trainers and employee ICT literacy. 7. Define the budget: assess all costs and determine where the money will come from. 8. Get a seat at the information technology system table: build rapport and working relationship with IT colleagues. 9. Build or buy? Define your model of e-learning: determine if you are going to buy services, content, and technology externally, or develop them internally, or apply some combination of these two options. Building The purpose of the Building phase is to develop an e-learning model complete with external vendors, suppliers and outcome measures to assess programme success as described in the following steps: 1. Assess the vendor market and products: develop criteria for assessing vendors of e-learning products. 2. Research e-learning options by content, technology, and service: assess proposal of content providers, technology providers, and service providers; examine programme requirements to determine if content should be developed internally or externally. 3. Develop measures: identify key success factors and develop an evaluation plan. 4. Involve employee in content development: engage employees in the content development; they can be provided with a template that they can populate with their knowledge. 5. Re-purpose content with caution: assess existing instructional materials that can be used and packagedso they can fully benefit from the interactive possibilities of e-learning delivery. 6. Leverage equipment supplier training: develop partnership with equipment supplier to gain access to existing e-learning packages. 7. Partner with other organizations: develop partnership with other institutions/organizations to gain ccess to existing e-learning packages. 8. Don’t bite off more than you can chew: begin with a small-scale project that can demonstrate the success of e-learning Integration This phase is designed to promote e-learning to administrators, instructors, and learners, providing professional development as required and collecting data as the process evolves. 1. Integrate, do not implement: implementation is a top-down approach, integration is a more collaborative approach that can assist in building a successful e-learning community. 2. Develop e-literacy: develop an e-literacy programme to assist learners in becoming familiar with ICTs. 3. Provide adequate ICTs: ensure the availability and accessibility of ICTs in sufficient quantities. 4. Train the trainers: integration of e-learning requires a unique skill set, provide adequate training to instructors. 5. Track, link, and measure: use all data collected to monitor the success of e-learning. 6. Provide time to learn: time is a barrier to e-learning, it is imperative to provide adequate time to all. 7. Develop mechanisms for content management and upgrading: establish a system to manage and update content. 8. Communicate: communicate the importance of e-learning to all stakeholders. 9. Build communities: build e-learning communities on the basis of specific knowledge or content areas to solve problems, learn together, and construct and share knowledge. Improvement This phase of the e-learning integration process focuses on improvement by researching new technologies, approaches, strategies, and techniques. 1. Check and evaluate: analyse all data collected to identify strengths, weaknesses, successes, and failures. 2. Determine improvements: identify areas of e-learning needing improvement. 3. Assess and integrate new technologies: keep abreast of technological development in e-learning and integrate technologies that facilitate and enhance learning. 4. Scale up or out: successful organizations or institutions can at this point develop external partnerships to sell their training programmes in order to recover their e-learning investments. Cost Implementation Of Ict−mediated Teaching And Learning In Tvet Source : UNESCO (2005) Toolkit to plan the ICT communication strategy in TVET Source : UNESCO (2005) Who – Person who is responsible for delivering the communication. What – The type of communication that must be delivered. Why – The purpose of the communication plan, i.e. to establish and enforce a contract for communication. Where – The location where the recipient will find the communication. When – The time and/or frequency at which the communication will be delivered. How – The delivery mechanism that will facilitate the communication. To Whom – The audience or recipients of the communication. Examples Web 2.0 Moodle, Jomla, Wikis, facebook, skype, slideshare, youtube etc. CONCLUSION Globalization & knowledge society, climate change and sustainable development as well as ICT revolution, paint a big picture of the emerging roles of teachers and learners in an equally emerging learning and work environment. ICT development plays role of catalyst for such educational reform. Web 2.0 and 3.0 offer platform for blended learning to assist the learning of Y generation. THANK YOU dr_ruhizan@yahoo.com LIST OF REFERENCES 1. 2. 3. 4. 5. 6. Cabrol,M & Severin, E. 2009. ICT to improve quality in education A conceptual framework and indicators in the use of information communication technology for education. Scheuermann, F & Pedró, F (Editor). Assessing the effects of ICT in education (ICT4E) pg 83-105. France : Publications Office of the European Union. Cortizo, J. L., Rodríguez, E., Vijande, R., Sierra, J.M., Noriega, A. 2010. 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