Lesson : English Grade : 5 Unit : 10 Subject : Revision of can, have got/ has got, like Topic : Cartoon characters Level : Beginner Age: 11 Duration: 40+40 minutes Approaches and Methods : Communicative Language Teaching Techniques :Fill in the blanks, group work, role play Expected Errors: Use of have/ has got and do/does with the wrong subjects. Overgeneralizing ‘-s’. Subject-verb agreement mistakes. Corrective Feedback: Recast Graham Crookes and Richard Schmidt : Motivating students into the lesson : At the opening stages of the lesson, it has been observed that remarks teachers make about forthcoming activities can lead to higher levels of interest on the part of the students. Seeing the pictures of the characters : Spreading activation Cedric and Chen are classmates. One day, they go back to their homes from school together. On the way, they see a park and they sit on a bank at the park. Cedric : Chen, I am very happy. Tomorrow is Saturday. It is cartoon day. Yes, it is Cedric. I am excited. I love cartoons. Who is your favorite cartoon character ? Oo ! Can you describe them? What do they like ? What have they got ? My favorite cartoon characters are Superman, Brainy Smurf, Tom and Jerry. Superman is a very clever hero. He has got super powers. He is very fast and strong. He can fly and He can hear very well. He has got blue clothes and a red cape. He loves helping good people, but he doesn’t like bad people. And Brainy Smurf is very smart. He has got blue body and large glasses. He loves giving advice and reading books. Tom is a stupid cat. Jerry is a clever mouse. Tom doesn’t like Jerry. He likes eating mouse and fish. He likes following Jerry. Jerry likes eating cheese and ıt doesn’t like Tom. My favorite charatcers are Bugs Bunny and Tweety and He-man. Who is your favorite character Cedric? Tweety is a little, pretty bird. It has got big feet, blond body and blue eyes. It loves singing. It doesn’t like cats. It can fly, but it likes sitting in the cage. Bugs Bunny is a clever and a happy rabbit. It has got two big ears and teeth. It likes eating carrots. It can change the reality. It loves hopping. He-man is a hero. He is strong . He has got the power. He likes god people. He doesn’t like bad people. He can fight very well. Our favorite cartoon characters are very different and they have got different things andpowers. Let’s watch them together tomorrow. Oooww ! Really ? I am very pleased, Chen. Then, see you tomorrow. See you tomorrow, Cedric. Teacher’s reading aloud at first: Teacher talk Pronunciation Use of cartoon characters as the topic : Schema theory Grammatical forms given in a story : Connectionism Connectionism : After hering language features in specific situational or lingusitic context over and over again, learners develop a stronger and stronger network of connections between these elements. Eventually, the presence of one situational or lingusitic element will activate the others in the learners’mind. For example : learners might get subject-verb agreement correct, not because they know a rule but because they have heard examples such as “it likes” so often that each subject pronoun activates the correct verb form. Transfer appropriate processing When we learn something, our memories also record something about the context in which it was learned and even about the way we learned it. For example; by reading or hearing it. Therefore, the information is retriewed easily via the story. Enhanced input Use of visual aids : Learning styles Affective filter hypothesis Comprehensible input Practise Fill in the blanks. 1.Superman ________________ superpowers. 2. Brainy Smurf___________ giving advice. 3. Tom ______________ Jerry. 4. Tweety can________but it ________ sitting in the cage. 5.Bugs Bunny __________carrots. 6. He-man is a ________. He _____________ the power. 7.Superman _________fly and_________hear very well. 8. Superman____________bad people. 9.He-man ________________good people. 10. Jerry _________________cheese. Use of fill in the blanks exercise : Focus on form. Checking the grammatical forms’ accuracies. Completion game Students make groups of 4. Each group is given the characteristics of one cartoon character in scrambled sentences. There are different sentences or phrases or just a word for each group member.At first, together they will put them in the order and then combine the pieces, form sentences and find the character together. Then they will read it to the class and ask who the character is. Other groups will try to guess. Use of completion game : Graham Crookes and Richard Schmidt : Cooperative goals rather than competitive ones This teaching have been found to increase the self-confidence of the students including weaker ones because every participant in a cooperative task has an important role to play. Knowing that their teammates are counting on them can increase students’ motivation. Cooperation and interaction among the learners. Practise: Information Processing Language learning starts with declarative knowledge, through practise it may become procedural knowledge. In foreign language acquisition, the path from declarative knowledge to procedural knowledge can be associated with the king of learning that takes place in a classroom, where rule learning is followed by practise. Also, exposure to, and comprehension of, a language feature may also be counted as practise. I start the lesson with the powerpoint and then pass to the practise part. Production : Work in pairs. Create a short story similar to the story at the begining of the lesson. In the story, each person will describe one of his/her own different favourite cartoon character different from the story at the begining of the lesson. Then, act it out in front of the class. Production : Interaction hypothesis Conversational interaction is and essential condition for foreign language learning. Through tehse interactions, interlocutors ifgure out what they need to keep the conversation going and make the input comprehensible.Modified interaction is necessary for making language comprehensible. That is, learners need opportunities to interact with other speakers, working together to reach mutual comprenesion. Noticing hypothesis Learner’s seeing themselves in videotaped interactions is beneficial in respect of exploring what they were thinking at that time and realizing their mistakes. Also, it makes possible to identify some things that learners show they are aware of and to compare these to performance on measures of their language knowledge PROPOSALS FOR CLASSROOM TEACHING Get it right in the end Get it right in the end : Classroom activities should be built primarily on creating oppotunities for students to express and understand meaningful language. There are activities and game and role play for them to produce and use the language. Form- focused instruction and corrective feedback are also essential for learner’s continued growth and development. There is a fill in the blank exercise that accords with this statement. Also, when they make any mistake it is corrected by recast. Learners’ prior educational experiences need to be taken into account in respect of the right balance between form-focused and meaning-based activities. They already know the grammar subjects so there is just one exercise directly focuses on form. It is based on meaningful language use from the very begining of their exposure to the target language. It gives impotance to access both comprehensible input and conversational interactions with teachers and other students. When learners are given the opportunity engage in interaction, they are compelled to “negotiate for meaning” to arrive at mutual understanding. POSSIBLE ERRORS & CORRECTIVE FEEDBACK Recast will be used : Use of have/has got with the wrong subject: S: It have got blue eyes. T: It has got blue eyes Use of do/does with the wrong subject S: What do it like? T : What does it like ? Overgeneralizing ‘-s’ S : Bugs Bunny can changes the reality T : Bugs Bunny can changes the reality Subject verb agreement mistakes : S : It like eating carrots T : It likes eating carrots