CETS CW Games - IDL Support Pack

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City of Edinburgh
Commonwealth
Games 2014
Interdisciplinary Support Pack
In partnership with the Co-operative Education
Trust Scotland
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Contents
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City of Edinburgh Commonwealth Games 2014
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Co-operative Education Trust Scotland
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Interdisciplinary (IDL) Project Introduction
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‘The Commonwealth Games’ (PPT for Assemblies)
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IDL Support Pack (Ideas & Resources for BGE years across all
Curriculum areas and Levels)
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City of Edinburgh
Commonwealth Games 2014
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Date: Thursday 12th June 2014
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Location: Forrester/ St. Augustines Campus
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Open to all schools in authority for Current S4-S6 students.
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Students have the choice of competing in 11 activities:
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Athletics
Hockey
Badminton
Triathlon
Swimming
Rugby 7s
Table Tennis
Indoor Bowls
Tennis
Netball
Gymnastics
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Co-operative Education Trust
Scotland (CETS)
CETS are supporting the COE CW Games 2014. They will be
providing the following:
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Financial support for transport to the event for each school
(students will be expected to arrange their own
transportation home)
Adult helpers to support the running of the event on the
day
Refreshments for athletes on the day of the event
Interdisciplinary learning resources and support for School
working groups in lead up to Glasgow 2014
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Why CETS?
CETS is a charitable education trust that promotes co-operative
enterprise and co-operation throughout all levels of Scottish
education. The activities and resources of the Trust are guided
by the co-operative movement's values and principles which
underpin ethical approaches to business.
CETS shares some core Values & Principles with a number of
CW countries, making it an ideal partner for the CEO CW
Games 2014.
Voluntary and open membership
Democratic member control
Autonomy and independence
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IDL Project Introduction
In the lead up to both the COE CW Games and Glasgow 2014, it is important
we take advantage of such a prestigious event being held in our own country.
An IDL project is an ideal way to involve all learners with the Commonwealth
Games.
This PPT includes resources to support your schools IDL project, however it
is just the ‘skeleton’ and you are invited to bring your own ideas to the table
and ‘flesh out’ what we have provided.
Ideally, each school would have their own CW IDL Working Group
(containing both staff and senior pupils E.g. CSLA and Sports Ambassadors)
that focused on working through the challenges contained in this pack.
However, the minimum expectation would be to share ‘The Commonwealth
Games’ slides with students through year group assemblies or PE.
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‘The Commonwealth Games’
A bit of history behind the CW Games
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The British Empire
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The Commonwealth grew from the original British Empire
established in the 17th & 18th centuries. Britain had a strong
naval fleet and traded goods with many nations in Europe,
the America’s & Asia. Many of these countries came under
the rule of Britain and collectively were known as the British
Empire.
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By the middle of the 20th century, many of the British Empire
countries were no longer ruled by Britain and the empire
became known as the Commonwealth.
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The Commonwealth
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The Commonwealth is a unique family of 53 developed and
developing countries, but there will be representation from 70
nations and territories at Glasgow 2014. This is because some
countries, like the United Kingdom of Great Britain and Northern
Ireland (UK), are made up of a number of territories or
dependencies.
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The Commonwealth contains over 2 billion people - almost a
third of the world’s population - and over half of them are young
people under the age of 25.
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These nations and territories work together to promote peace,
democracy, sustainable development, human rights and health,
and to share ideas, knowledge and experience. And of course
every four years they all come together to take part in the
Commonwealth Games.
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Current Nations & Territories of the
Commonwealth
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The Commonwealth Games
Federation
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The Commonwealth Games Federation (CGF) is the
organisation that is responsible for the direction and control
of the Commonwealth Games.
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As a means of improving society and the general wellbeing
of the people of the Commonwealth, the CGF also
encourages and assists education via sport development and
physical recreation.
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Underlying every decision made by the CGF are three values
- humanity, equality, destiny. These values help to inspire and
unite millions of people and symbolise the broad mandate of
the CGF within the Commonwealth.
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The Games
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The Commonwealth Games, often referred to as the Friendly
Games, has a unique place in sporting history.
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The first games were held in 1930 in Hamilton, Canada where 11
countries sent 400 athletes to take part in six sports and 59
events. Since then, the Games have been held every four years
(except for 1942 and 1946 because of the Second World War).
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The event has seen many changes, not least in its name. From
1930 to 1950 the Games were known as the British Empire
Games and from 1954 until 1966 they were called the British
Empire and Commonwealth Games. Later, from 1970 until 1974,
they took the title of the British Commonwealth Games. Finally,
at the 1978 Games in Edmonton, Canada this multi-sport event
changed its name to the Commonwealth Games.
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Follow this link for a very informative video GameOnScotland
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Glasgow 2014
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2014, Glasgow will host the XX Commonwealth
Games. But it's not only Glasgow that's gearing up
for the greatest Games ever. The whole of Scotland
is getting ready to celebrate, with a host of
sporting, cultural and heritage events planned.
This is our chance to show the rest of the world
everything that makes Scotland great and invite
them to join our nationwide celebration.
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The Sports
The Commonwealth Games 2014 - List of Sports
Aquatics
Athletics
Badminton
Boxing
Cycling
Gymnastics
Hockey
Judo
Netball
Rugby 7s
Squash
Table Tennis
Weightlifting
Wrestling
Lawn Bowls
Shooting
Triathlon
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The Venues
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Useful links
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Glasgow 2014
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GoScotland
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GameOnScotland
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CommonwealthClass
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CETS CW Games Resource
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IDL Support Pack
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Linking with Education Scotland PDF’s attached in Email
Summary, Level and Area of Focus provided
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‘Breakfast of Champions’ (see PDF)
Level: 1&2
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Focus: Health & Wellbeing
Breakfast is often cited as being ‘the most important meal of the
day’, yet many people do not eat breakfast or choose less
healthy options. Learners will explore the range breakfast
choices of ordinary people and elite athletes to add depth to
their understanding of Health and wellbeing whilst getting a
good start to the day. It will provide learners with opportunities
to engage with experiences and outcomes in Social Studies,
Technologies, Literacy and Numeracy and Mathematics.
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A. What’s for Breakfast?
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B. What do countries of the Commonwealth eat for Breakfast?
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C. Create a new breakfast cereal that celebrates Scottish
produce
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‘Fitness, food & fun’ (see PDF)
Level: 2&3
Focus: Health & Wellbeing
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This learning journey is intended to support learners in understanding the physical, mental,
social and emotional benefits of maintaining a healthy and active lifestyle. It explores the ideas
of healthy food choices and physical activity being part of everyday life and the positive
impact this can have on the community. The resource is aimed at second and third level
learners.
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Fitness is a term used generally to describe the physical characteristics of a person, but what
about mental and emotional fitness? What are the social implications of being healthy and
active? How can our choices of food impact on our body, mind and spirit?
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The material in this journey will support teachers in encouraging learners to engage in
discussion on these areas and develop an understanding of the importance of being healthy
and active.
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This learning journey contains the following learning experiences:
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Fit for Living
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Fitness, Fuel and Fluid
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Activity for all: let’s get involved!
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‘Hungry for Success’ (see PDF)
Level: 2&3
Focus: Health & Wellbeing
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This learning journey with a technologies and health and wellbeing focus provides learning
activities offer which opportunities for learners to develop an understanding of problem
solving strategies and the application of food safety principles in a practical food context.
Learners are given the opportunity to develop their creativity, knowledge and skills through a
selection of design briefs related to food product development within the context of the 2014
Commonwealth Games. Learners will plan, develop, make and evaluate a food product/s. They
will also apply food safety principles when planning and making their food product. Each
learner journey may be tackled individually or in a group setting.
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Throughout the 11 days of competition, there will be more than 2 million meals made for
athletes, team officials, technical officials, the media, the workforce, the Games Family and
spectators. The enormity of this challenge provides a range of possible contexts for learning.
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This learning journey contains the following learning experiences:
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Putting Health on the Menu
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A Taste of Scotland
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Eat to Win
‘It takes a community to raise an
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athlete’ (see PDF)
Level: 2&3
Focus: Health & Wellbeing
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This learning journey is intended to support learners in understanding the dreams,
support, sacrifice and commitment that the athletes and their local community make to
help them achieve their goals. The resource is aimed at second and third level learners.
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The journey that a young athlete embarks on is a complex and meandering one that will
hit the heights of the glory and depths of despair. The important role that peers, family
and the local community play in supporting and molding that journey is crucial. The
material in this journey will support teachers to build discussions and develop an
understanding of the journey that young talented athletes will embark on.
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This learning journey contains the following learning experiences:
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Athlete success on School ethos and the local community
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Stage 1 complete, now for stage 2
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Winning and Losing: The be all and end all?
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The Student Athlete
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‘Designing a Stadium’ (see PDF)
Level: 3 & 4 Focus: Numeracy & Mathematics
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This learning journey sets out to provide a context for exploring the National 4 Lifeskills
Mathematics units, developing learners’ understanding of measurement, money and
shape, position and movement third and fourth level experiences and outcomes.
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It is designed to be progressive, with each experience building on the previous
learning opportunities of the previous experience, and could be developed as a
numeracy and mathematics enterprise project.
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It will also challenge learners’ higher-order thinking skills by involving them in the
process of design, invention and modification throughout this learning journey,
resulting in development of the Creating aspect of Bloom’s taxonomy.
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This learning journey contains the following learning experiences:
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Designing a venue
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Costing a venue
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Building a venue
‘What makes a successful athlete?’
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(see PDF)
Level: 3
Focus: Numeracy & Mathematics
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What makes a successful athlete? Considers which countries are most successful in the
Commonwealth Games and
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explores reasons for this in the context of numeracy and mathematics. It provides pupils
with the opportunity to apply and develop their understanding of data and analysis and
fractions, decimal fractions and percentages experiences and outcomes within the
context of Social Studies and Health and Wellbeing.
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Countries of the Commonwealth develops pupils knowledge of Scotland’s place in
the world through data analysis.
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What factors affect a country’s performance? Explores world development indicator
statistics of a
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Commonwealth country and considers how these may effect performance in
international events.
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What factors affect an athlete’s performance? Encourage learners to consider how an
athlete’s diet affects their performance through calculating BMI and nutritional content
of food.
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‘Financial Education’ (see PDF)
Level: 3
Focus: Implementing Money week
Learning through financial education / money week enables learners to:
experience challenge and enjoyment through active, relevant, interdisciplinary learning with an international perspective
improve their economic wellbeing by being able to meet financial
challenges now and in the future
develop skills for life and work
understand connections to enterprise in education and employability
This learning journey contains the following learning experiences:
The importance of budgeting individually, locally and globally
Trade across the Commonwealth
‘Dragons Den pitch to promote a
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Sport’ (see PDF)
Level: 3
Focus: Literacy & English
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This learning journey supports the development and
application of literacy and English skills (reading, writing
and listening and talking) through the creation of a Dragons’
Den style pitch outlining why a sport should be included
within the Commonwealth Games, 2014. This will provide
opportunities for learners to research, collaborate with
others, present an argument and persuade their audience.
There are also opportunities for interdisciplinary learning.
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This learning journey contains the following learning
experiences:
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Sports research
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The pitch
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‘Greatest Sportspeople’ (see PDF)
Level: 3&4
Focus: Literacy & English
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This learning journey supports the development and application of Literacy and English skills (reading, writing
and listening and talking) through the exploration of Commonwealth sportspeople and the cultures /
environments which nurture them.
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Learners will develop discussion and analytical skills as they explore the lives and achievements of
Commonwealth
sportspeople and the extent to which environment impacts on sporting ability. Researching and investigating
the cultural, social and political contexts of sport in Commonwealth countries and the impact these have on
success will also develop reading skills such as finding,
selecting, sorting, analysing and evaluating information. Note making, summarising, drafting and editing skills
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developed and applied when creating texts which capture the experiences and achievements of sportspeople.
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are also opportunities for interdisciplinary learning.
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This learning journey contains the following learning experiences:
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Group discussion
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Research and writing
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Research and presentation
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‘Scottish Tourism’ (see PDF)
Level: 3
Focus: Languages
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This learning journey is designed to support the learning and teaching
of Modern Languages.
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Using the Glasgow 2014 Commonwealth Games as a context this
learning journey suggests opportunities for learners to explore ideas
about how to promote Scotland as a destination to foreign visitors and
encourages them to consider the importance of being able to
communicate in different languages. Learners are also encouraged to
consider the sustainability of the tourist industry by considering the
impact of tourism on the environment, examining Ecotourism projects
overseas and designing similar projects in Scotland
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The learning journey covers the following learning experiences:
Visit Scotland – the creation of a promotional video to attract overseas
visitors to Scotland.
A Journey through Scotland – the development of travel itineraries for
overseas visitors to Scotland and the Commonwealth Games Dear
Green Space – the design of a webpage, booklet or advert for a Eco
tourist destination in Scotland
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‘Religion & Sport’ (see PDF)
Level: 3
Focus: RME
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This context for learning explores some aspects of the relationship between sport and
religion. Competing in sport to a high level places significant demands on time and
commitment from athletes and their support networks. Following a religion also places
demands on a person’s time and priorities. In the first learning experience learners can
explore the impact of conflicting demands on a person’s choices in life through the
context of the competing demands of sport and religion, and then consider areas in
their own lives where different priorities can conflict. In the second learning
experience learners will consider the question of whether religious faith can influence
sporting performance in a positive way. In the third learning experience learners will
explore the nature of religion and religious practice by considering comparisons with
following a sports team.
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This learning journey contains the following learning experiences:
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Where sport and religion meet: making choices
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Can beliefs improve sports performance?
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How alike are sport and religion?
‘Tourism & World of Work’ (see
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PDF)
Level: 4
Focus: Social Studies
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Over 6500 athletes from 71 countries will compete in 17 sports over 11
days from 23 July to 3 August 2014. It is hoped that over £80 million will
be generated throughout Scotland as a whole from the thousands of
spectators who will visit. Glasgow alone is looking to increase tourism
numbers to the city with the hope that in the three years following the
games around 100,000 visitors will come to visit thereby creating many
new jobs.
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This context for study is Tourism / World of Work across countries of the
Commonwealth. This learning journey focuses on
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Tourism in Scotland- what is a tourist? What might visitors to Scotland
do and see?
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Employment opportunities related to tourism
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A comparison with tourism in one or more Commonwealth countries.
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Additional ideas
Some basic ideas for use in lead up to City of Edinburgh
Commonwealth Games 2014
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‘The Games’ - Video/Presentation
Level: 1&2
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Focus: Literacy & English
Research the history of the Commonwealth Games in order to
record a TV or radio programme to be broadcast before the
Commonwealth Games in Glasgow 2014. The content of the
programme should give an insight into how the games started;
who takes part; and what impact they may have on Glasgow
and Scotland as a whole
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‘Co-operation & Teamwork’
Level: 1&2
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Focus: PE
Involve learners in a number of teambuilding activities and
challenges to empathise the importance of co-operation,
listening to everyone’s opinion, working as a team and
having a common goal - values shared by those nations in the
Commonwealth.
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‘Producing an energy bar’
Level: All levels
Focus: Health & Wellbeing
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Step 1 – create an energy bar in Home Economics (Research
Carbohydrates/Protein/Sugar ratio)
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Step 2 – Design packaging in Art & Design
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Step 3 – Produce packaging in CDT
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Step 4 – Test effectiveness of bar using placebo in PE.
Complete bleep test/ 12 min cooper run
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Step 5 – Discuss branding and marketing in Business
Education and create ‘dragons den’ style pitch to CW
athletes to see what bar will be used at the CW games 2014
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‘Enterprise Task’
Level: All BGE years
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Focus: All areas
This can be done across any area of the curriculum. The goal
is to raise funds to support your schools trip to the COE CW
Games 2014. Learners should be split into small groups and
encouraged to work co-operatively. Profits may be used to
fund transport or purchase event t-shirts for all athletes.
‘Design a Commonwealth Games
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logo for your school’
Level: 2&3
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Focus: Expressive Arts
Art & Design students have the challenge of designing a
Commonwealth School Logo that will be printed and
displayed on t-shirts worn by all athletes representing your
school at the COE CW Games 2014.
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