Maximus for Manufacturing

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NVIDIA ® MAXIMUS™ FOR

MANUFACTURING

CREATE WITHOUT THE WAIT

The Vision: Reality-Based Design

Real-World Physics during Interactive Design

 Mechanical Dynamics

 Fluid Dynamics

 Structural Dynamics

Real-World Materials during Interactive Design

 Global Lighting

 Physical Properties

 Photorealism & Light Simulation

Reality-Based Design Today

REAL-WORLD PHYSICS

+

REAL-WORLD MATERIALS

REAL-TIME INTERACTIVITY

Traditional Product

Development Steps

Design Design

Review

Surface

Creation

Component

Engineering

Assembly

Engineering

Digital

Prototype

Design

Signoff

Manufacture

Planning

Production

Rendering Component

Simulation

Engineering

Simulation

Test / Photo

Prototypes

Prototype

Construction

Compute-Intensive Applications Migrated from Workstations to CPU Clusters

Design Iterations with Separate Solutions and Groups are Time and Cost Adders

System

CPU

Traditional Workstation

Design or Simulate. Design or Render.

Never Both.

OpenGL / DX

GPU

=

The New Workstation with Maximus Technology

System

CPU

Design

GPU

Simulate

GPU

Design AND Simulate. Design AND Render.

Reinventing Workflow

Design

Design Time = x

Traditional

Workstation

NVIDIA ® MAXIMUS™

Workstation

Design Time = x

Design

+

Simulate

Simulation Time = 1/10 y

Simulate (CPU)

Simulation Time = y

Reinventing Workflow

Design

Design Time = x

Traditional

Workstation

NVIDIA ® MAXIMUS™

Workstation

Design Time = x

Design

+

Simulate

Simulation Time = 1/10 y

Design

2

+

Simulate

2

Simulate (CPU)

Simulation Time = y

Design

3

+

Simulate

3

Design

4

+

Simulate

4

NVIDIA ® MAXIMUS

Visual Computing Parallel Computing

Intelligent GPU job allocation

A Single Unified Driver

Full ISV Application Certifications

A range of OEM Workstations

NOVEMBER 14, 2011

NVIDIA MAXIMUS Powered Rendering

Styling / Industrial Design

Downstream Use:

Images & Movies

Styling Design

Review

Class-A

Surface

Design

Engineering

Assembly

Engineering

Digital

Prototype

Design

Signoff

Manufacture

Planning

Production

Rendering Test / Photo

Prototypes

Prototype

Construction

Typical Styling/Design Process

Styling Development Steps with Offline Photorealistic Rendering (Slow)

Styling

Design 1a Render Design 1b Render Design 1c Render

Design

Reviews

Review 1a Review 1b

Design reviews wait for image and animation rendering

Short-notice executive reviews are a frequent challenge

Design-revision loops increase time and cost

Review 1c

Class-A

Surface Design

Surface

NVIDIA MAXIMUS Powered Design/Styling

Styling Development Steps with Real-time Photorealistic Rendering

Styling

Design 1a Design 1b Design 1c

Design

Reviews

Review 1a Review 1b Review 1c

Class-A

Surface Design

Class-A Surface Creation

No separate rendering steps!

Customer Success Story: Mercedes Benz

Concept Car Design

Challenge

Render hundreds of frames per animated sequence

Traditionally took 10 min/frame, people left idle, rendering had to be done at night

Compromises made as not all designs could be finished within a week

Solution

NVIDIA Maximus with Quadro 6000 and Tesla

C2075 running BunkSpeed, Maya, Alias, 3DSMax

Impact

Each frame now rendered in less than 1 min

While rendering, work on next sequence continues, significantly increasing productivity

No more compromising

Customer Success Story: CLEAT, Inc.

Challenge

Rendering of 360 degree model movies took overnight to complete

Took 10 min to change wheel color

Separate systems used for viewing & data rendering

(long wait times for data downloads and uploads)

Solution

NVIDIA Maximus workstation with Tesla C2075 +

Quadro 5000 running Autodesk 3ds Max with iray

NVIDIA Maximus Impact

360 degree rotating movies now produced in 30 min

& ready for customer viewing

Rendering time decreased from 10 min to 30 seconds, improving workflow & design review process

Quicker time to higher quality results mean customers place more orders

Customer Success Story: Fisker

Challenge

Still frame rendering took 1-20 min

Animations took several hours, often overnight

Rendering monopolized system resources

Ideas were lost as designers could not act on them

Solution

NVIDIA Maximus with Quadro 6000 and Tesla C2075 running Bunkspeed, CATIA, Alias

Impact

Rendering time reduced by 5X

Design work continues simultaneously with rendering and more designs are acted upon

NVIDIA MAXIMUS Powered Simulation

Core Engineering

Styling Design

Review

Class-A

Surface

Design

Engineering

Assembly

Engineering

Digital

Prototype

Design

Signoff

Manufacture

Planning

Production

Component

Simulation

Engineering

Simulation

Double the Local Simulation Performance

CPU vs CPU + GPU: More than 2x the Simulation Perf. 2x the Design Candidates. Faster Interactive Design Perf.

CPU + GPU

Design

Engineering

Component

Simulation

Design 1a Design 2a

Simulate 1a

Design 1b

Simulate 2a

Design 2b

Simulate 1b

Design 1c

Simulate 2b

12 Cores

Design

Engineering

Component

Simulation

Design 1a Design 2a Design 1b

6 Cores + Quadro GPU

Design 2b Design 1c Design 2c Design 3a Design 4a Design 3b Design 4b

Simulate

1a

Simulate

2a

Simulate

1b

Simulate

2b

Simulate

1c

Simulate

2c

Simulate

3a

Simulate

4a

Simulate

3b

6 Cores + Tesla GPU

Customer Success Story: Astrobotic

Challenge

Computationally intensive engineering left workstations as dead zones & engineers idle

Analysis for each “what if” scenario took 30 min

File sizes had to be restricted

Solution

NVIDIA Maximus with Quadro 6000 and Tesla C2075

SolidWorks, ANSYS, Matlab

Impact

“What if” scenarios reduced to 15 min

Test models more thoroughly due to increased file size capability

Additional projects & possibilities can now be explored while computations are running

Typical Small & Medium Businesses

In-house Design and Engineering. Outsourced Simulation.

I-Design

Design

Reviews

Design 1a Render Review 1a Design 1b Render Review 1b Design 1c Render Review 1c

Component

Simulation

Delay Simulate 1a Delay Simulate 1b Delay Simulate 1c

Outsourced prototype

Outsourced

Design reviews wait for image and animation rendering

Simulation has to be outsourced to keep workstations available

Typical Small & Medium Businesses

Local Simulation Removes Delay. Adds Confidence for No Prototype!

I-Design

Design

Reviews

Component

Simulation

Design 1a Review 1a

Simulate 1a

Design 1b Review 1b

Simulate 1b

Design 1c Review 1c

Simulate 1c

Manufacturing

Straight to Production

Everything done in-house without losing productivity. Often no prototypes required!

Customer Success Story: Liquid Robotics

Challenge

Computational simulation needed to increase number of design options

Reduce number of physical prototypes

Simulations had to be run at night or outsourced

Solution

NVIDIA Maximus with Quadro 6000 and Tesla C2075 running SolidWorks, ANSYS, Matlab

Impact

Work continues on same systems while simulations are running

4x increase in mechanical design options available for review

Higher quality final design reached before physical prototype

Entry to CAE on GPU Price-Performance Max Performance

Single CPU

32 GB RAM*

One NVIDIA® Quadro®

2000 GPU

One NVIDIA® Tesla®

C2075 GPU

Dual CPUs

32 – 48 GB RAM*

One NVIDIA® Quadro®

4000 GPU

One NVIDIA® Tesla®

C2075 GPU

* Memory requirements dictated by problem size to minimize disk I/O.

Dual CPUs

48 GB RAM (or more)*

One NVIDIA® Quadro®

6000 GPU

One NVIDIA® Tesla®

C2075 GPU

Benefits Summary

GPU Horsepower

10X

Efficient Multi-Tasking

 Design AND Simulate

 Design AND Render

 Seamless Experience

CPU Horsepower

Higher Performance

 Up to 4x faster simulation

 Up to 9x faster rendering

 100% interactive design performance while rendering or simulating

ISV Certified

 Tesla & Quadro board certifications

 Global OEM system certifications

 All leading CAD & CAE ISVs

How to Get Started

Talk to your workstation provider today about a trial

NVIDIA MAXIMUS powered workstation

Visit www.nvidia.com/maximus for more info

Email us at maximus@nvidia.com

Backup Benchmark Slides

Rendering Performance: NVIDIA iRay

Powered by NVIDIA Maximus Technology

CATIA V6 LiveRendering

Autodesk 3ds Max ActiveShade

Bunkspeed Shot & Move

Enabled by NVIDIA iRay

Accelerated by Maximus

Physically Correct Rendering

Easy to use!

Rendering Performance: NVIDIA iRay

Powered by NVIDIA Maximus Technology

CATIA V6 LiveRendering

Autodesk 3ds Max ActiveShade

Bunkspeed Shot & Move

Enabled by NVIDIA iRay

Accelerated by Maximus

Physically Correct Rendering

Easy to use!

Superior Performance

Quadro FX 4600 3.5x

NVIDIA ® Quadro ® 5000 GPU

Quadro FX 4800

3.3x

Quadro FX 3800

Quadro 4000

Quadro FX 3700

Quadro FX 1700

Quadro 2000

Quadro FX 1800

3.2x

0,00 0,50 1,00 1,50 2,00 2,50 3,00 3,50 4,00 4,50

Results obtained by running industry accepted standard graphics benchmark tests (SPECViewperf ® 11) for SolidWorks, comparing Quadro 4000 or 2000 to Quadro FX

1700. The comparison is based on standard industry workstations representative of when each particular graphics product was launched. n: Resolution of 1900 x 1200,

Windows Win 7, 64 Bit, System 1P XEON 3.3GHz, 6GB Memory. n-2: Resolution of 1900 x 1200, WinXP x64, 1x 3GHz Core2 Quad (QX9650) 4GB.

ANSYS and SIMULIA/Abaqus

More than Twice the Design Candidates. Up to 4.2x Faster.

5

4

3

2

1

0

Up to 4.2x Faster with NVIDIA GPU

2 CPU Cores 8 CPU Cores 8 CPU Cores +

Tesla C2075

Benchmark: V13sp-5 Model- Turbine Geometry

2.1M DOF, Static Nonlinear, Direct Sparse

CPU: 2 x Westmere Xeon 5670 at 2.93 GHz

4

3

Up to 3.5x Faster with NVIDIA Tesla GPU

2

1

0

2 CPU Cores 4 CPU Cores 4 CPU Cores +

Tesla C2075

Benchmark: s4b Model- Engine Geometry, 5M DOF

Static nonlinear, Direct Sparse

CPU: Westmere Xeon 5680 at 3.33 GHz

NVIDIA MAXIMUS: No Loss in SolidWorks

Performance…

120%

0% Loss

100%

80%

100%

SolidWorks

Benchmark

Traditional Workstation

25% - 53% Loss

60%

Maximus Workstation

47%

40%

20%

0%

SolidWorks SolidWorks with ANSYS

… AND With Faster ANSYS Performance…

ANSYS Time Alone

400

500

600

700

800

0

100

200

300

1.5x Faster

348

529

24% Loss

ANSYS Time with SolidWorks

365

692

1.9x Faster

ANSYS Benchmark

(Time to Completion)

Traditional Workstation using 12 CPU Cores

Maximus Workstation using 6 CPU Cores + GPU

Benchmark: V13sp5 Model- Turbine Geometry,

2.1M DOF, Static nonlinear, Direct Sparse

… AND For Less Money!

Total Solution Cost

120%

100%

80%

60%

40%

20%

0%

Traditional Workstation running

ANSYS on 12 CPU Cores

Maximus Workstation running

ANSYS on 6 CPU Cores + GPU

Traditional Workstation running

ANSYS on 12 CPU Cores

Maximus Workstation running

ANSYS on 6 CPU Cores + GPU

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