H3 MilSim 25+ yrs of simulation Due to the long history of Harpoon, both paper and computer, it is appropriate to touch on the product’s history and related commercial products. The emphasis of this presentation is on the H3 MilSim product H3 MilSim Harpoon? • H3 MilSim is a professional desktop simulation tool used for analysis, training and education. • “Computer” Harpoon both Harpoon 3 Advanced Naval Warfare (ANW) and Harpoon Commander’s Edition (HCE) are entertainment air/naval simulation games. – ANW – reduced version of H3 MilSim – HCE – light weight version • “Paper” Harpoon is a rules set that simulates modern air/naval combat using tabletop miniatures. © 2010 Advanced Gaming Systems Inc. What is “Paper” Harpoon? • A set of miniatures rules for modern Naval/Air warfare by Bond/Carlson, with data and scenarios supplemented an international group of hard core naval simulation “grognards” since 1981 • Used as the reference for “The Hunt for Red October” and used to storyboard the “Vampires” chapter in “Red Storm Rising”. Also used in some of Larry Bond’s subsequent works. © 2010 Advanced Gaming Systems Inc. “Paper” Harpoon Miniatures rules for use with lead ships, rules, and protractors 1981 1984 1986 Tom Clancy novels that used the boxed games © 2010 Advanced Gaming Systems Inc. 1996 “Computer “ Harpoon (and H3 MilSim) • A set of constructive simulations of surface, subsurface, air and land units using editable, open source data and models that runs on Windows PC’s • Users can create scenarios, platforms, and systems • Single or multiple players • Scenarios feature Orders, Units assigned, Intelligence Reports, and Victory Conditions • Represents 30+ staff years of game engine and initial database work. © 2010 Advanced Gaming Systems Inc. Commercial Computer Harpoon Harpoon Commander’s Edition (HCE) - timeline 1989 1994 2002 2003 Harpoon 3 Advanced Naval Warfare (ANW) - timeline © 2010 Advanced Gaming Systems Inc. 2007 2006 Harpoon Commander’s Edition Features • • • • • • Native Windows application Very short learning curve Single Player Platform and Scenario Editors Selected Geography Fairly pure implementation of Harpoon 3rd Edition Rules • Limited, moving, ground units • Introductory product © 2010 Advanced Gaming Systems Inc. User Interface © 2010 Advanced Gaming Systems Inc. Aircraft Sensors © 2010 Advanced Gaming Systems Inc. Vessel - Sonar © 2010 Advanced Gaming Systems Inc. Harpoon Commander’s Edition Recap • • • • • • • Fun Graphical/Windows based Quick and Easy Individual Small and Inexpensive Editable databases and scenarios Suitable for Naval Science 101, recruiting and product placement © 2010 Advanced Gaming Systems Inc. Harpoon 3 (H3) Advanced Naval Warfare* • Scenario Editor and Database Editors • Hundreds of Scenarios, thousands of Systems and Platforms • Multiplayer on a LAN or on the Internet • Maps cover the entire planet • NTDS style interface for “seriousness” • Boarding actions • Provides for reactionary/programmable scripts for unit actions in scenarios * All of this applies to H3 MilSim © 2010 Advanced Gaming Systems Inc. H3 – Basic Displays © 2010 Advanced Gaming Systems Inc. H3 – Customized Displays © 2010 Advanced Gaming Systems Inc. H3 – Scenario Editing Edit Menu © 2010 Advanced Gaming Systems Inc. H3 – Database Editing © 2010 Advanced Gaming Systems Inc. H3 Pro-> H3 MilSim • 2001->2010 and beyond... © 2010 Advanced Gaming Systems Inc. H3 MilSim • Both Single and Multiplayer have – All Harpoon 3 ANW Features – Full VCR (playback) – HTI Export (scoring, costing, interfaces) – STK Interface(s) – DIS Support – Monte Carlo – GIS Import • Multiplayer adds – Umpire Stations – Visitors © 2010 Advanced Gaming Systems Inc. H3 MilSim - Applications • • • • • • Analyst Training and Education Risk management Concept exploration Technology evaluation Policy analysis Product placement © 2010 Advanced Gaming Systems Inc. H3 MilSim– GIS © 2010 Advanced Gaming Systems Inc. H3 MilSim- VCR © 2010 Advanced Gaming Systems Inc. H3 MilSim- HTI • • • • • Exports ASCII file of all events. Imports into an ODBC compliant DBMS Exports to Satellite Tool Kit (STK) Can export to other formats HTI DBMS can be linked with the Platform DBMS for costing and scoring of scenarios • Scores can be stored with training records • Also used for Monte Carlo analysis © 2010 Advanced Gaming Systems Inc. H3 MilSim – HTI Example STK v4.5 Application © 2010 Advanced Gaming Systems Inc. H3 MilSim – Umpire Mode © 2010 Advanced Gaming Systems Inc. H3 MilSim – Take Away • • • • Access industry standard inputs. Unique simulation database and program design. Interactive environment for training and education. Analytical environment for exploration and evaluation. • Outputs to industry leading products for additional uses. • Detailed outputs to understand results and processes. © 2010 Advanced Gaming Systems Inc. H3Pro - Customers • • • • • • • • • • Northrop Grumman (Maritime Surveillance Division) Australian DOD USN NUWC USN NAVSEA Sir John Woodward RAN, Adm, (RET) A European aircraft manufacturer Canada DND Mexican War College Sweden Thales (Australia) © 2010 Advanced Gaming Systems Inc. H3 MilSim Enhancements Scheduled • • • • • • Improve STK™ interfaces Enhanced UxV models Streaming AIS interface Add additional DIS PDU’s and/or HLA interface Build costing, SCORM, and scoring interfaces Replace H3 models with Harpoon 5th Edition models and provide API’s to combat and search © 2010 Advanced Gaming Systems Inc. Potential Enhancements • • • • • • ShipWright™ - Vessel construction analysis Harpoon Mobile aka SeaPower™ Meaningful search & rescue Improved logistics modeling & reporting Improved brown water operations Enhanced User Interface © 2010 Advanced Gaming Systems Inc. H3 MilSim- Recap Cost effective, efficient and comprehensive – doing more with less than the old style constrained simulations. *** Lightweight, desktop, analysis…a “spreadsheet” for modern air/naval warfare. © 2010 Advanced Gaming Systems Inc. Contact Don R. Gilman, P.E. Advanced Gaming Systems Inc. don.gilman@computerharpoon.com http://www.h3milsim.com 979.229.1053 USA