Android Introduction Hello Threads @2010 Mihail L. Sichitiu 1 Goal Create a basic chat application that uses broadcast UDP to send and receive messages on the local network (75%) Improve the chat application (25%) You: Your text @2010 Mihail L. Sichitiu 2 Layout ListView showing both the messages sent as well as received EditText allowing users to enter text to be sent Send button – sends the text You: Your text @2010 Mihail L. Sichitiu 3 Application Structure ServerThread Main Activity Constructor OnCreate( ) Open the Socket If successful – “Server Started” Find the broadcast IP Address Find the IP Address Create the thread Start the thread run( ) Message Handler while (socketStillOpen){ receive packet display Message send reply } OnDestroy( ) close the socket sendPacket( ) OnClickListener( ) send UDP Send Message @2010 Mihail L. Sichitiu 4 Main Activity (HelloThreads) ClassMembers OnCreate( ) EditText msg; // For typing the message Button send; // For sending the message ListView msgList; // For displaying the message list ArrayAdapter <String>receivedMessages; // Holds the list of messages ServerThread myThread; // The server thread handling all networking Handler myHandler...... Similar to the one in HelloThreads case PACKET_CAME: String incomingMessage = (String) msg.obj; receivedMessages.add("You: "+incomingMessage); Get handles (findViewById) to all GUI elements msgList = (ListView)findViewById(R.id.msgList); receivedMessages = new ArrayAdapter<String>(this, R.layout.message); msgList.setAdapter(receivedMessages); Create ServerThread: myThread=new ServerThread(getApplicationContext(),mHandler) Start the Thread: myThread.start(); Register the OnClickListener for the Send Button OnDestroy( ) OnClickListener( ) @2010 Mihail L. Sichitiu 5 ServerThread public class ServerThread extends Thread Class Members public ServerThread(Context currentContext,Handler handler){ Handler mHandler; // Handler for messages in the main thread Context mContext; // Context to the application (for getting ip Addresses) DatagramSocket serverSocket; // Socket used both for sending and receiving boolean socketOK=true; // True as long as we don't get socket errors InetAddress myBcastIPAddress; // my broadcast IP addresses InetAddress myIPAddress; // my IP addresses mContext = currentContext; mHandler = handler; try serverSocket = new DatagramSocket(PORT); serverSocket.setBroadcast(true); ... catch and handle the exception try getMyWiFiBcastAndIPAddress(); ... catch and handle the exception run( ) – similar to HelloThreads, without the reply sendPacket(String msg) – similar to UDP sender in HelloSockets @2010 Mihail L. Sichitiu 6 Getting the IP Address: getMyWiFiBcastAndIPAddress( ); WifiManager mWifi = (WifiManager) (mContext.getSystemService(Context.WIFI_SERVICE)); WifiInfo info = mWifi.getConnectionInfo(); DhcpInfo dhcp = mWifi.getDhcpInfo(); int myIntegerIPAddress = dhcp.ipAddress; int myIntBroadcast = (dhcp.ipAddress & dhcp.netmask) | ~dhcp.netmask; byte[] quads = new byte[4]; for (int k = 0; k < 4; k++) quads[k] = (byte) ((myIntegerIPAddress>> k * 8) & 0xFF); try{ InetAddress myIPAddress = InetAddress.getByAddress(quads); return myIPAddress; }catch(Exception e){ if(D) Log.e(TAG,"Cannot Get My Own IP Address"); return null } @2010 Mihail L. Sichitiu 7 Improvements Your choice of examples – below are only examples Different improvements are worth different amount of points Max points 125% Examples (only examples – go wild!): Add names to the messages Add images Add voice Add preferences Handle Application lifecycle (on restart, on pause, on resume, etc.) Vibrate or notify on receipt of a new message Handle landscape/portrait Localize it Looks (background, icon, button, etc.) Make utility for saving all messages in a file @2010 Mihail L. Sichitiu 8