Model Human Processor

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G063 - The Model Human Processor

Learning Objective:

• describe the user interface designers tool known as the

Model Human Processor ',

• describe how the model will be applied to a user interface

Model Human Processor :

• a (theoretical) user interface design tool,

– developed by Card, Moran and Newell in 1983

• based on cognitive processing :

– ‘thinking & remembering’

– if we knew how we remembered things , then we should be able to produce an interface which the user would be able to remember

• “

if it works like you think it should then ….

Exam question :

Describe the user interface design tool known as the ‘Model

Human Processor’.

[4]

Give one example of how the model will be applied to a user interface.

[2]

Model Human Processor :

• attempts to quantify the cognitive process that users go through between perception and action :

– what happens between the user seeing/hearing and doing ?

• attempts to link how a human remembers and how a

(computer) system should operate:

– “ the last time I saw/heard that it meant ..... and I needed to …..

Model Human Processor :

Consists of three interacting systems:

• perceptual processor

– visual/audio storage

– seeing & hearing

• cognitive processor

– working memory

– identify link to mental models & past experience

• motor processor

– carry out actions

See it ….. work out what to do ….. do it!

Model Human Processor :

• theory based on human information processing

• describes the cognitive process that people go through between perception & action

– seeing/hearing  doing

Model Human Processor :

• draws an analogy between the processing and storage of a computer with

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

• see/hear

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

• see/hear

 recognise event

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

• see/hear

 recognise event

 determine response

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

• see/hear

 recognise event

 determine response

 physically respond

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

• see/hear

 recognise event

 determine response

 physically respond

• a visual or audible stimulus is seen (or heard)

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

• see/hear

 recognise event

 determine response

 physically respond

• a visual or audible stimulus is seen (or heard)

– attention drawn to a dialogue box on screen (beep)

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

• see/hear

 recognise event

 determine response

 physically respond

• a visual or audible stimulus is seen (or heard)

– attention drawn to a dialogue box on screen (beep)

• the physical attributes of the stimulus are decoded

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

• see/hear

 recognise event

 determine response

 physically respond

• a visual or audible stimulus is seen (or heard)

– attention drawn to a dialogue box on screen (beep)

• the physical attributes of the stimulus are decoded

– human interprets the response needed

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

• see/hear

 recognise event

 determine response

 physically respond

• a visual or audible stimulus is seen (or heard)

– attention drawn to a dialogue box on screen (beep)

• the physical attributes of the stimulus are decoded

– human interprets the response needed ( what should I do?)

• a motor response is initiated

Model Human Processor :

• draws an analogy between the processing and storage of a computer with the perceptual , cognitive , motor and memory activities of a human

• see/hear

 recognise event

 determine response

 physically respond

• a visual or audible stimulus is seen (or heard)

– attention drawn to a dialogue box on screen (beep)

• the physical attributes of the stimulus are decoded

– human interprets the response needed ( what should I do?)

• a motor response is initiated

– clicks a button with mouse ….

Applying the MHP to a user interface:

• a flashing cursor will indicate where the user is to enter data

• a beep may sound when a mistake is made

• a logical order to the inputs will be employed

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