三维动画设计应用 Maya 河南理工大学 计算机学院 徐文鹏 wpxu08@gmail.com 开始-图像平面 • • • • • View>Image Plane>Import Image 调整位置:选择摄像机,通道栏>Input输入 Image Plane属性>Looking through camera 图像平面加入层以方便隐藏 选择摄像机,在层名上右击,菜单中选Add Selected Object • 注意:在导入前不要移动、平移或缩放任意视图! • 如何不丢失参考图像? 2 跟踪轮廓-NURBS CV • CVs (control vertices) control how the curve is “pulled” from a straight line between edit points • Maya draws CVs differently to let you tell the difference between the start and the end of a curve • The first CV is drawn as a box • The second CV is drawn as a small “U”, to show the increasing U dimension from the start point • All other CVs are drawn as small dots 3 跟踪轮廓-操作注意 • • • • 三点重合产生斧子曲线锐角 如何确保三点重合? Open/Close Curve命令 关闭图像平面:可以通过层控制参考图像的可见性 4 创建刀刃-Edit point编辑点 • Edit points mark the connection point between two spans • Maya draws edit points as small Xs • edit points are not usually used for editing curves • CVs control the shape of a NURBS curve, and edit points are just indicators of how many spans a curve has • It is possible to move edit points to change the shape of a curve, but you should avoid doing this except for minor adjustments 5 创建刀刃-Span分段 • Longer and more complex curves require more than a single span curve • As you draw what appears to be a single long curve, the application is actually adding several curve spans together • If you want more control in a curve, you can insert an edit point to increase the number of spans in the curve and give you more CVs to work with- Insert Knot • You can also delete edit points to decrease the number of spans in a curve (and probably change the shape of the curve)- Del 6 创建刀刃-Loft • Loft action to create a surface between a series of cross-section or “profile” curves • The profile curves can be normal 3D curves, surface isoparms or edges, trim edges, or curves-on-surface • Pick the profile curves in order • Select Surfaces > Loft 7 创建手柄- Revolve • Draw a curve representing the cross-section (or “profile”) of the surface you want to create • Select the curve and choose Surfaces > Revolve >□ • Choose the initial axis around which to sweep the surface • Show Manipulator tool to manipulate the surface 8