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Kutztown University
Golden Bears
No Huddle Mechanics
Why don’t we huddle?
• To run more plays in practice.
More plays = more chances to develop younger players.
• To run more plays in games.
More plays = more chances to score points.
• To control the tempo of the game.
• To control defensive substitutions.
• To force the Defense to choose what they want to do and
show it.
• There is no rule that says you have to huddle.
How do we communicate?
• All of our communication will be signal based. We have the
players come up with a lot of the signals.
• We will use 2 quarterbacks to send in the signals.
a. It could be a live signal and a dummy signal.
b. It could be 1 for the formation/backset/motion/shift
and 1 for the play call.
• We will use a body clock and tags for the play calls.
• The only verbal communication is from the QB to the OL’s.
Personnel
• The personnel will be the first thing to be signaled in.
• Personnel will be the only thing we will communicate
verbally and with a hand signal.
• It will be signaled and echoed by multiple people.
Formations
• The formation is signaled in with one arm. This will
display the receiver set and strength.
• The quarterback sending in the signals will use his right
arm for right formations and his left arm for left
formations.
• The backset is signaled in with the opposite hand.
Motions and Shifts
• Motions and shifts can be built into our calls.
• Motion is signaled by hand gestures given by the
quarterback signaling in the formation.
• We do not use many motions or shifts. The pace is the
deception. We will force defenses to define themselves
by lining up quickly and spreading them out, rather than
moving them around.
Play Call Structure
• Our plays are based off of a 3 digit system.
• The numbers are signaled in using a body clock.
• Variations of or tags to a play will be given a signal. This
will help expand our play calling system.
First Digit – Play Type
Second Digit – Run/Protection
Third Digit – Run/Pattern
1
0-9 = Pattern Concept
Drop Back/Call Side Left
2
Drop Back/Call Side Right
50 (Empty), 60 (6 Man Slide),
70 (6 Man BOB), 80 (7 Man BOB),
or 90 (3 Step)
3
Lock Play Action
04/05 – Inside Zone
Tag = Pattern
4
Boot Play Action
14/15 – Read Zone
Tag = Pattern
5
Full Flow Play Action
20/21 – Iso
Tag = Pattern
6
Sprint Out to the Right
30 – Dead Number
0-9 = Pattern Concept
7
Sprint Out to the Left
8
Run Call
04/05, 08/09, 14/15, 20/21, or 24/25
2nd Digit of the Run Play
9
Freeze Count
40 – Dead Number
0-9 – Dead Number
NASCAR Tempo
•
•
•
•
We will not substitute any personnel.
We will use limited formations and motions or shifts.
We will use a limited number of play calls.
We will use 1 signal to the quarterback and he will
communicate the call to the offense.
Moving Even Faster
• Rifle Plays
• “Combo Meals”
1 signal will give us a sequence of 3 plays.
We will use the same personnel group for all 3 plays.
The formation can and will change from play to play.
We will not use motions or shifts in this sequence.
We will deal with imperfections or bad looks.
Typically the sequence will include 1 run and 2 ball
control pass calls.
Lehigh 2014 Spring Practice
• Spring practice begins Friday, March 21st.
• We practice one day during the week, Friday, and Saturday.
• Practice will start at 4:30 PM during the week and 9:30 AM on
Saturday.
• Call or email me to confirm that we are practicing that day.
717-413-6181 or atf214@lehigh.edu
Other Methods
• Wrist Bands
They will slow down the pace of play.
They limit your in game adjustments.
They limit your calls in the game plan for the week.
They consume time during the week to make sure that
the numbers match the call sheet.
• Signal Boards
They will cost money to make.
You need to have someone that can make and print them
for you.
Kutztown University
Golden Bears
No Huddle Mechanics
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