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Practical User

Stories

Brett Maytom

Senior Consultant, Readify

VIC.NET - 10 May 2011

Objective

Introduction

Challenges

Writing stories

INVEST

Story lifecycle

What is a story?

A concise written description of a piece of functionality that will be valuable to a user

(or product owner) of the software.

Purpose

Plan work

Prioritise

Track

Build

Test

Report

Who needs it

Product owners

Line Managers

Program managers

Project managers

Resource planners

Architects

Designers

Developers

Testers

Challenges of weak stories

Unclear

Ambiguous

Different interpretations

Epic (too large)

Dependencies

Importance not understood

Team confusion

INVEST

(overview)

Independent

Negotiable

Valuable

Estimable

Small

Testable

Story template

As a <persona>

I would like <some feature>

So that <benefit and value>

Persona

Define your personas

Publish a list of personas

Verify story with persona

Story must be defined by the persona

Think as if you had the role of the persona when working on the story

Persona will accept story as “done”

Feature

Describe the feature needed

Word it for the product owner and persona

Avoid geek speak

One feature per story

If you cant describe it on one card, then it is probably too big

Benefit

Adds additional clarity to feature

Vital for product owners

Why should the product owner spend money to build this feature?

Justify the prioritisation

Acceptance Criteria

Given \ When \ Then

If there are too many, it is possible the story should be split into multiple stories

Risks, Issues, Concerns

Identify need for spikes

Identifies uncertainty

Dependencies

Who is responsible for the story?

Product owner

Business Analyst (Proxy)

Story inputs

Independent

Do not overlap

Are not dependant on order

Delivered in any order

Negotiable

“Promise to communicate”

Not an explicit contract

Created by product owner and team

Captures the essence of work

Morphs as understanding improves

Does not have to be fully complete

Cone of uncertainty

Story Lifecycle

Idea

Understood

Prioritised

Designed

Developed

Valuable

Valuable to product owner

Technical stories framed in a way that adds value to customer perspective

Split vertical

No Frameworks

Think ROI

Estimable

Not exact

Help product owner rank and schedule

Sizing to identify big stories

Spike new and unknown technologies

Team needs to mature over time

Small

Small enough to complete in a single iteration

Kept to 2-3 days for done-done

Don’t go to task detail

Big stories indicate lack of detailed understanding

Testable

Defines what the product owner will agree to be complete

This is “the contract”

Involve testers early

Recommendations

Constantly inspect, adapt and evolve

Clear and explicit

Communicate

Multiple people need to be involved

Constantly work on the stories

Thank you

Brett Maytom brett.maytom@readify.net

http://brett.maytom.net

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