Principles of Adult Learning By Dr Rakesh Kumar Framework: 1. Introduction 2. History 3. Andragogy 4. Andragogy vs Pedagogy 5. Theories of Adult Learning 6. Principles of Adult Learning 7. Techniques of Adult Learning 8. References Introduction • Increasing pace of change in society and advancing technology requires adult workers to have more training and education • Most of educators are not aware of how to teach adults • Adult learning has its own characteristics, methods, and approaches • A teacher of adults requires some basic principles and concepts that can be used to facilitate adult learning with all different setting and audiences History of Adult Learning: 1833- German grammar teacher Alexander Kapp termed ‘Andragogy’ to describe Plato’s educational theory 1921 - German, Social Scientist, Eugen Rosenstock claimed that “adult education required special teachers, special methods, and a special philosophy.” 1968 – • Malcolm Knowles - principle expert on andragogy • Used ‘Andragogy’ in an article in Adult Leadership. 1970- Term ‘Life-long learning’ was coined – to describe the phenomenon of adult learning. 1985-2000: Brookfield (1986), Mezirow (1991), Lawler (1991) and Merriam (1999) addressed the concept and discussed how it can be used to facilitate adult learning. What is Andragogy? Andragogy derived from the Greek word “aner” meaning “man” “agogus” meaning “leading” Definition Art and science of helping adults learn. Pedagogy is defined as the art and science of teaching children Andragogy Vs Pedagogy COMPARISON Self - concept Role of the learner PEDAGOGY Dependent personality To be built on more than used Readiness to learn Varies with level of maturation Orientation to learning Subject-centered Motivation External rewards & punishments Planning, diagnosis of Primarily by teacher needs, Setting goals & evaluation Learning activities Transmittal techniques, Assigned readings ANDRAGOGY Increasingly self-directed learning Rich resource of experience Develops from life tasks and problems Task- or problem-centered Internal incentives, curiosity By participative decisionmaking Inquiry projects, independent study, experiential techniques Theories of Adult Learning 1. Self-directed learning New Theories 2. Reflection practice Learning to learn 3. Experiential learning Cross Cultural Adult Learning 4. Self efficacy Practical Theorizing 5. Constructivism Distance Learning Self directed learning • • Learning tasks are largely within the learners' control Adults are empowered to accept personal responsibility for their own learning, personal autonomy, and individual choice • Five step model of self directed learning: 1. diagnosing learning needs 2. formulating learning needs 3. identifying human material resources for learning 4. choosing and implementing appropriate learning strategies 5. evaluating learning outcomes Reflective practice • Described by Donald Schön • Unexpected events or surprises trigger two kinds of reflection 1. Immediate Reflectionability to learn and develop continually by creatively applying current and past experiences and reasoning to unfamiliar events while they are occurring 2. Late Reflection – a process of thinking back and analyzing past situation with unexpected event • Helps continually reshape approaches and develop wisdom • Vehicles for reflective practice: debriefing with peers or learners, seeking feedback from learners on a regular basis, and keeping a journal Experiential Learning New Learning Concrete Experience Active Experimentation Reflective Observation Abstract Conceptualisation Self efficacy 1. Adult’s action depend on their own judgment of their ability to deal with different situations 2. Actions include what they choose to do, how much effort they invest in activities, how long they persist in the face of adversity, and whether they approach the tasks anxiously or assuredly. 3. These judgments, called “self efficacy,” arise from four main information sources: 1. Performance attainments 2. observations of other people 3. Verbal persuasion 4. Physiological state Constructivism 1. Teacher – a facilitator of learning 2. Learning based on prior knowledge 3. Active participation of students in their learning through problem solving and group interaction 4. Sufficient time must be provided for indepth examination of new experiences Knowle’s principles of adult learning Need to Know Self-Concept Role of Experience Readiness to Learn Orientation to Learning Motivation to Learn Pike's Laws of Adult Learning Robert W. Pike (1989)- author of the book ‘Creative Training Techniques’ Law 1: Adults are babies with big bodies Law 2: People do not argue with their own data Law 3: Learning is directly proportional to the amount of fun you are having Law 4: Learning has not taken place until behavior has changed Adult Learning Techniques Case study Team-based learning Problem-solving exercises Reflective discourse Simulations Role play Brainstorming Concept Map Problem Based learning Portfolio Learning Icebreaker Group Discussion Think, Pair, Share Polling the class Plus/Delta Compare & contrast Find primary data, original sources Questioning techniques Icebreaker • A method of "introduction" to achieve a relaxed, friendly atmosphere • It breaks down the formality of meetings Group Discussion •A method employed to explore all avenues of a particular subject Advantages: 1. 2. 3. 4. Everyone has the opportunity to participate in the discussion Everyone considers that he is contributing to the goal of progress Chairman in each group gains experience in leading a discussion Spokesman in each group gains experience in summarizing and presentation the group's discussions Brainstorming • A method, useful in large or small meetings, to stimulate the creative ability of the members • It can break established patterns of thinking • Criticism are not allowed in between Advantage: • Achieve the maximum number of ideas for a problem in the shortest possible time • It improves creative powers • It improves communication between people Case Study • A case study is a written description of a situation that contains a number of problems • It provides participants with a basis for studying a situation, analyzing its important aspects, and reaching various conclusions Advantages: • It improves ability to perceive the interrelations between the factors mentioned • It help participants to distinguish relevant material from the superfluous • Enable to see matters from the other's point of view as well Team based learning • This method creates team building and provides an ideal learning and review experience. Advantages: • Enables to understand the issue and convey it in a creative and entertaining way • A live presentation of a topic makes participants retain aspects in their minds for longer time Think, Pair, Share Pose a question or problem and ask students to discuss with another person, often with a goal or criteria provided by the teacher Polling the class Ask a question and observe distribution of collective responses – show of hands, number/color cards, electronic devices etc Problem-solving exercises Provide a problem that stimulates exploration in a specific context Plus/Delta List what is to be continued or what is understood (+) and what needs to be changed or reviewed further (Δ) Find primary data, original sources – Ask student to read the original work rather than a summation or distillation of it Concept maps • Graphic representation of ideas, actions and situations with words, often within geometric shapes with arrows between them Questioning techniques • What if …. – Change the situation and ask the students what if this or that were the case, how would that affect your understanding and thinking? • Compare and contrast – ask students to describe two different situations that connect to some common link or idea Reflective discourse • The dialogue, exploration and discussion among group members during which understanding is shared, questioned and clarified. Simulations • Using artificial models and objects to practice and learn something Role play • Members of a group assume the role of another person in a particular defined situation or setting and act Problem Based Learning • A focused experiential learning • It engages students as stakeholders • It organizes curriculum around this holistic problem • Teacher act as facilitator Steps in PBL Impact of PBL on Learners 1. Increases Motivation 2. Makes Learning Relevant to the Real World 3. PBL offers students an obvious answer to their questions 4. Promotes Higher Order Thinking- critical and creative thinking 5. Students gather information significant to the problem and assess its credibility and validity. 6. Encourages Learning How to Learn Portfolio-based learning • A portfolio is a collection of evidence that represents achievement and learning within a course or programme of study • Portfolio-based learning tends to draw heavily on experiential learning theory • It require: – Gathering and presentation of evidence – An element of critical reflection or commentary – It contains direct evidence of work and learning From theory to practice References • Brookfield, Stephen (1995). Adult learning: an overview [Electronic version]. Retrieved May 16, 2009. http://www3.nl.edu/academics/cas/ace/facultypapers/StephenBrookfield _AdultLearning.cfm • Fidishun, Dolores (n.d). Andragogy and technology: integrating adult learning theory as we teach with technology [Electronic version]. Retrieved May 16, 200. http://www.mtsu.edu/~itconf/proceed00/fidishun.htm. • Knowles, Malcolm. (1973). The adult learner: a neglected species. 2nd edition, Houston, TX: Gulf Publishing. • Lawler, Patricia A. 1991. The Keys to Adult Learning: Theory and Practical Strategies. Philadelphia: Research for Better Schools. • Knowles, Malcolm S., Elwood F. Holton III, and Richard A. Swanson. 1998. The Adult Learner. Houston: Gulf Publishing.