Operations Management SofOptics - Lecture 8 Dr. Ursula G. Kraus 1/16 Review • Performance Measures for Queuing Systems • Special Queuing Models 2/16 Agenda • Psychology of Waiting • SofOptics 4/16 Psychology of Waiting Lines The average person spends 5 years waiting in line!! Hello...are you there? This is the Microsoft Help Desk, thank you for holding. © 1995 Corel Corp. 5/16 Psychology of Waiting Lines First Law of Service Service = Perception - Expectation Second Law of Service It’s hard to play “catch-up ball” 6/16 Propositions 1. Unoccupied time feels longer than occupied time 2. Pre-process waits feel longer than in-process waits 3. Anxiety makes the wait seem longer 4. Uncertain waits are longer than known, finite waits 5. Unexplained waits are longer than explained waits 6. Unfair waits are longer than equitable waits 7. The more valuable the service, the longer the customer will wait 8. Solo waits feel longer than group waits 7/16 Example: Disneyland, CA About 13 million visitors per year 8/16 Disneyland – Queue Lengths 9/16 Disneyland – Queuing Queue areas are elaborately decorated, – with various holding areas fostering anticipation, – thus potentially shortening the perceived wait for some people in the queue by giving them something interesting to look at as they wait, or – the perception that they have arrived at the threshold of the attraction. 10/16 Disneyland - FastPass In 1999, in an effort to offset the long waits for the most popular attractions, Disney implemented a new service named Fastpass. At attractions featuring Fastpass, a guest can use their park admission ticket to obtain a Fastpass ticket with a return time later that day printed on it. If the guest returns to the attraction at their return time, they can wait in a shorter line and typically be on the attraction within ten minutes. Source: www.Disney.com 11/16 Disneyland - RideMax Software program, that calculates the best time to ride each ride at Disneyland for the least amount of waiting and walking times. Logistics calls it "the time-dependent traveling salesman problem." Or, as kids would put it: How to visit Space Mountain, Mickey's Country House and Pirates of the Caribbean without wasting hours in lines? Creating a tour for just 23 rides at America's favorite, and most crowded, amusement park involves considering more than 25 *1021 combinations. Source: www.ridemax.com 12/16 Disneyland - RideMax … Time Attraction Expected Wait Ride Time Walking Time to Next Attraction 8:05 AM Astro Orbiter 5 Min 2 Min 0 Min 8:12 AM Get Star Tours FASTPASS 0 Min 1 Min 1 Min 8:14 AM Autopia 6 Min 10 Min 7 Min 8:37 AM Get Indiana Jones FASTPASS 0 Min 1 Min 0 Min 8:38 AM Jungle Cruise 6 Min 8 Min 0 Min 8:52 AM Jungle Cruise 7 Min 8 Min 1 Min 9:08 AM Tarzan's Tree House 1 Min 8 Min 0 Min 9:17 AM Indiana Jones (use FASTPASS) 9 Min 5 Min 0 Min 5 Min 9 Min 0 Min 39 Min 52 Min 9 Min 9:31 AM Free Time 9:40 AM Star Tours (use FASTPASS) TOTALS Source: www.ridemax.com 13/16 Agenda • Psychology of Waiting • SofOptics 14/16 Sof-Optics 15/16 Sof-Optics: Incoming calls Ri Order Queue “buffer” size K R Queue Rb Blocked Calls Server (CSR) Rp Answered Calls Ra Abandoned Calls Source: Managing Business Process Flows (1999) 16/16