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PIAA
BASKETBALL
CONCERNS AND
ENFORCEMENT 11-12
ILLEGAL EQUIPMENT
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A player may not participate with any illegal
equipment.
The player shall be removed from the game
as soon as the illegal equipment is
discovered.
The proper procedure would be to remove
the player when the ball becomes dead if the
improper equipment was not noticed when
the player first entered the game.
ILLEGAL EQUIP. CONT’D
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The player must be replaced by a substitute and
may only enter the contest when the item is removed
and at the next opportunity to substitute. (At least
one tick of the clock)
There is no penalty other than removal from the
contest and banishment until said item is removed.
If that player cannot or will not remove the item, that
player shall not participate in that or any other
contest that day or evening.
ILLEGAL UNIFORM
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The head coach shall not permit a team
member to participate while wearing an
illegal uniform.
Penalize when discovered.
Only one technical foul is charged directly to
the coach regardless of the number of
offenders.
Coach loses coaching box privileges.
WRONG BASKET
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Players as well as officials are responsible to
know which basket they will be shooting at to
begin the game or to start the second half.
It should be easy to determine since teams
shoot at the basket farthest from their bench
during the first half and closest to their
respective benches during the second half.
Hopefully, the situation mentioned above
does not happen.
WRONG BASKET CONT’D
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That is poor game management by the game
officials.
If that happens and it is discovered after the first
basket, count it for the team that scored and direct
teams to the proper basket.
If several goals are scored in each basket before it is
discovered that both teams are going in the wrong
direction, (A-12 and B-10), each team keeps its own
score and the players are directed to the proper
basket for the rest of the half.
FRONT COURT- BACK COURT
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The division line plane has no bearing as to whether
a player or the ball is in the front or back court.
If a player jumps from the back court and crosses the
division plane in the air, that player is still in the back
court until he/she touches the floor in the front court.
Conversely, a player jumping from the front court,
crosses the division line plane in the air is still in the
front court until he/she touches the floor in the back
court.
FRONT/BACK CONT’D
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The same would apply to the ball. If the ball
is passed from the back court and crosses
the division line plane, the ball is still in the
back court until it touches a person or the
floor in the front court.
Conversely, if the ball crosses the division
line plane from the front court, it is still in the
front court until it touches someone or the
floor in the back court.
FRONT/BACK CONT’D
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Dribbling the ball and holding the ball are interpreted
differently when deciding whether a ball is in the
front or back court.
When dribbling the ball from back to front court, both
feet and the ball have to be in the front court to
establish front court status.
While holding the ball, if one foot is in the back court
and one foot is in the front court (straddling the line),
that player is in the back court even if the ball is
being held on the front court side of the division
plane.
FRONT/BACK CONT’D
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That player who is holding the ball while straddling
the division line may pick up the foot which is in the
front court several times and move it into the back
court and no violation has occurred.
His/her pivot is in the back court and that is the
status of the ball.
However, the official should still be counting ten
seconds to advance the ball from back to front court.
FRONT/BACK CONT’D
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Conversely, if that player picks up the foot
which is in the back court and then places it
back down in the back court, he/she has
committed a back court violation.
Once the pivot foot is in the front court while
holding the ball, the ball has front court
status.
PALMING THE BALL
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Please remember that this is one area we must
continue to work on.
It needs our focus and attention.
Do not allow the dribbler to place his/her hand
underneath the ball and carry it when going behind
the back or doing a hesitation (rocking) step to get
past the defender.
Many times the ball comes to rest in the hand, which
ends the dribble.
PALMING CONT’D
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The player has not only palmed the ball but has also
double dribbled.
It is a big advantage to the offensive player if you
allow those moves as he/she can easily get by the
defensive player and go to the basket uncontested.
The reason players dribble the ball incorrectly (palm
underneath the ball and turn it over) is because the
coaches do not correct them and officials do not call
it when it happens.
PALMING CONT’D
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As long as players are allowed to dribble in
that manner, they will continue to do it.
Coaches and officials are doing a disservice
to the game.
It is bad enough when a player who is not
closely guarded, does it as he/she is
dribbling up the court, but it is a huge
advantage when a player uses that illegal
maneuver to get past a defender.
BENCH THROW-IN
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If the ball goes out-of-bounds in front of
either bench, a non-shooting foul occurs near
either bench, or a time-out is called and the
ball is located in front of either bench, we will
administer the throw-in at the nearest spot.
It is no longer necessary to move the throwin to avoid the bench area.
Be close to the thrower and be cognizant of
any unsporting behavior.
DESIGNATED THROW-IN
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The thrower may take a step to either side of the
throw-in area as long as one foot remains in that
area as he/she is throwing the ball onto the court.
The thrower may move back as far as room permits
as long as he/she remains in the designated area.
The thrower may jump up and down several times as
long as he/she releases the ball onto the court within
five seconds.
The thrower cannot throw a bounce pass onto the
court which touches the floor out-of-bounds first
before reaching a teammate in-bounds.
DESIGNATED CONT’D
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The thrower cannot throw a lateral pass to a
teammate who is reaching through the plane and
catches the ball before it crosses the plane even
though the teammate is standing in-bounds.
The thrower cannot throw the ball directly into the
basket or cause it to lodge between the backboard
and the ring.
These are all throw-in violations and the other team
is awarded the ball.
DISCONCERTION DURING FREE
THROWS
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Disconcertion only applies to an uncontested try.
You cannot have disconcertion on a field goal try
because the defensive player is yelling shot and
repeating it when the offensive player attempts to
score a goal.
If the defensive player is yelling obscenities or
derogatory remarks to the shooter, you may have an
unsportsmanlike technical foul but you cannot have
disconcertion.
DISCONCERTION CONT’D
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Most states have indicated a growing concern with
the free thrower being disconcerted by a defensive
player.
Disconcertion may occur through hand and arm
movements.
Verbal outbursts during the attempt.
Disconcertion is a violation and should result in a
substitute free throw.
If persistent or deemed unsporting, the team/player
may be penalized with a technical foul.
20-SECOND INTERVAL
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A coach has a maximum of 20 seconds to
replace a disqualified or injured player once
the official instructs the timer to start the 20second clock.
This is not a time-out situation and is not to
be treated as such.
The interval is for the sole purpose of
substituting for the player who is removed
from the game.
20-SECOND INTERVAL CONT’D
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Other substitutions can be made at this time
until the ball is put into play. (Replace the
disqualified player first)
The 5-second horn is only a warning to the
coach that he/she must substitute for that
particular player within the next 15 seconds.
Unlike time-outs and intermission, a player
may still enter the game after the warning
horn has sounded.
RESUMING PLAY
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A specific procedure is used to prevent delay in
resuming play following a time-out or the
intermission between the first and second quarter or
between the third and fourth quarter.
The timer will sound the warning signal and the final
signal.
The administering official will then sound the whistle
to indicate that play will resume, give the proper
directional signal and place the ball at the disposal of
the team which is to make the throw-in.
RESUMING PLAY CONT’D
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Placing the ball at the disposal of the free thrower is
only permitted following a charged time-out or at the
end of the intermission between the first and second
quarters and the intermission between the third and
fourth quarter if you are starting them with a foul.
Following the half time intermission, it is a technical
foul for delay of game if either team is not ready to
play. (One minute has elapsed before team enters
the court).
COACHING BOX
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The box will be fourteen feet in length.
The fourteen feet must be in front of the
team’s bench.
Lines indicating the coaching box must be
clearly delineated.
The box should never encroach the scorer’s
table.
COACHING BOX CONT’D
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In most gyms, the box will be measured from the end
line toward the division line 28 feet, then 14 feet
back toward the end line.
In some gyms where this is not possible, it may have
to be modified.
Only the head coach is allowed to be standing within
these parameters. His/her seat must also be located
in the coaching box area.
He/she must stay within the confines of the box.
He/she must also be giving information/instructions
to his/her team.
COACHING BOX CONT’D
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Do not allow the coach to help you officiate the
game.
Do not allow the coach to incite the crowd by using
gestures or being overly demonstrative.
Communicate with the coaches to a point and then,
if necessary, assess a technical.
If a coach is assessed a technical, either direct or
indirect, he/she loses the coaching box privilege and
must sit for the rest of the game.
INDIRECT TO COACH
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Player dunks the ball before the game starts,
during warm-ups.
Player is disqualified after notification to the
coach and he/she receives a technical.
Technical is assessed to a player on the
bench for unsportsmanlike conduct.
INDIRECT TO COACH CONT’D
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Technical is assessed to an assistant coach,
trainer or statistician who is part of the team
bench.
Team players on the bench are assessed a
technical for continuing to stand.
Bench player(s) come onto the floor during
an argument, conflict or altercation.
DIRECT TO COACH
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Any unsportsmanlike act by the head coach.
Failure to substitute within 20 seconds for a disqualified player
or a player asked to leave the game.
Player participating after being disqualified.
Entering the court without the officials’ permission.
Outside of the parameters of the coaching box.
Bumping an official, even accidentally, while he/she is
performing his/her officiating duties.
Participants wearing an illegal jersey, illegal pants/skirt or an
illegal number.
Refusing to attend the pre-game. (Flagrant)
DISQUALIFICATIONS
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A player attempting to fight, throws a punch that
misses, or hits an opponent. That is a flagrant foul,
personal or technical, and that person is ejected to
the bench and disqualified for the entire day and the
very next game for the entire day.
Player(s) coming off the bench onto the floor and do
not participate in the altercation are charged with
flagrant technical fouls and ejected to the bench and
disqualified the entire day and the very next game
for the entire day. (Coach sits)
DISQUALIFICATION CONT’D
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Player dunks the ball during pre-game warm-ups
and during the game intentionally slaps the
backboard during a try by the opponent. The second
technical is always considered flagrant and the
player is ejected to the bench and disqualified the
entire day and the very next game for the entire day.
Player who verbally abuses an official and is
charged with a flagrant technical foul is ejected to
the bench and disqualified the entire day and the
very next game for the entire day.
DISQUALIFICATION CONT’D
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Coach is charged with a technical for using
unbecoming gestures to the official and later during
the game fails to substitute during the 20-second
interval for a player who was injured or disqualified.
Coach must leave the vicinity of the gym for the
entire day and must not be in the gym the very next
game for the entire day. (If you consider the first
abuse flagrant, the coach is disqualified immediately
and he/she must leave the gym).
DISQUALIFICATION CONT’D
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There is an altercation on the floor between A1 and B1. A6 and
B6 leave the bench and enter the floor. A6 joins the fight but B6
does not. All four players are charged with flagrant fouls
(personal and technical) and ejected to the bench. All are
disqualified for the entire day and the next game for the entire
day. (One indirect to each coach; both must sit – P.O.I.)
Taunting and baiting are occurring on the floor between
opponents. A6, A7, B6, B7 and B8 leave the bench and enter
the floor. All five players are charged with flagrant technicals,
ejected to the bench and disqualified from participating the rest
of the day and the next contest for the entire day. (A will shoot
one technical 2-free throws and both coaches must sit)
THREE PERSON MECHANICS
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Official who calls the foul always goes table side.
Table side official replaces the calling official.
Third official maintains his/her position.
If the calling official is the table side official (trail or center), all
officials maintain their positions.
The official who calls the foul will always be the trail on shooting
fouls.
We do not make the long switch and do not switch when the
ball is going to the opposite court and it is a non-shooting foul.
(Bump and Run)
The trail shall mirror the lead’s stop and start-clock (chop)
signals for frontcourt end line throw-ins.
TWO PERSON MECHANICS
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When free throws are to be attempted, the calling official will
become trail and will be positioned table side. The lead official
will be positioned opposite the table. (This is not an option)
All other fouls, we do switch including the long switch.
The trail shall mirror the lead’s stop and start-clock (chop)
signals for frontcourt end line throw-ins.
During time-outs, the administering official will be at the site
where the ball will be put into play. The non-administering
official will be on the division line on the circle farthest from the
table for a 60 second time-out and on the division line on the
circle nearest to the table for a 30 second time-out.
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