.NET Database Technologies: Entity Framework additional notes – part 2 EF1 => EF4 • “The 1.0 release of the Entity Framework was not a resounding success – developers found themselves fighting the framework” • EF4 gives you the choice of how to work • Database-first, model-first, code-first • Supports POCO entities for Persistence Ignorance POCO support • EF1 entity classes inherit from EntityObject • Difficult to separate concerns in application Classes are difficult to unit test For unit testing, want to “fake” persistent storage • Difficult to switch DAL technology Can’t take existing classes and use EF1 Need to redesign classes significantly to bind them to EF • EF4 allows you to use POCOs • Model classes can be completely ignorant of persistence mechanism POCO classes • POCO classes must work in conjunction with EDM • Must mirror entities defines in EDM • However, EDM does not generate the classes Set Code Generation Strategy to none in designer properties • Two ways to create classes Write POCO code by hand Use a T4 Template • Microsoft ADO.NET C# POCO Entity Generator • Download from www.visualstudiogallery.com • Right-click EDM designer surface and select Add Code Generation Item • Creates template for generating POCOs to match EDM T4 • Text Template Transformation Toolkit • Code generation tool built into Visual Studio • Can be used in many different code generation scenarios • Template file has .tt extension • When a project has a .tt file, the template is processed at build time • Generated code file(s) associated with template in Solution Explorer, but can be moved elsewhere if required Managing POCOs • Need to create a custom ObjectContext class • Should have an ObjectSet for each entity type • Needs to know name of EDMX file (passed in as a constructor parameter) to allow it to access mapping and storage information Issues with POCOs – change tracking • Change tracking • Classes derived from EntityObject constantly communicate with ObjectContext • POCOs can’t do this • ObjectContext has to track changes to POCOs: DetectChanges method SaveOptions -> DetectAllChanges forces call to DetectChanges before saving Default behaviour Issues with POCOs – loading related data • EntityObject can load related data with Load method e.g. employee.AddressesReference.Load() Navigation property also has an EntityReference property • POCO does not have EntityReference properties Need to load related data from context e.g. context.LoadProperty<Employee>( employee, e => e.Addresses) • Can also support lazy loading with POCOs through dynamic proxies (see later) Issues with POCOs – two-way relationships • Context forces EntityObject classes to be aware of two- way relationships and keeps relationships in sync • Options for doing this with POCOs: Call DetectChanges method of context Write code in POCO classes so that they manage their own relationships Use dynamic proxies Dynamic proxies • POCO classes can be wrapped by proxy classes which are created dynamically at runtime • Proxy class is derived from POCO class • POCO properties must be marked as virtual • Adds EF-specific behaviour which allows management of change tracking, lazy-loading and relationships in the same way as EntityObject classes • Client code works with POCO classes, but actual objects instantiated are proxies • EF uses reflection to find out about properties of POCOs and Reflection.Emit to dynamically generate IL code for proxy classes POCOs and PI • POCOs do not need to derive from any persistence specific class • Do not use persistence specific collection types Should use ICollection as collection property type • Requirement for properties to be virtual to support some capabilities through proxies This does not violate PI – classes don’t need to know about what the derived classes will do • EF4 POCO support allows PI domain classes to be used Using a repository • Rather than having client code query context directly it is common to use a repository • A repository “Mediates between the domain and data mapping layers using a collection-like interface for accessing domain objects” (Fowler) • Promotes testability Can swap in fake context with affecting client/test code • Can program client to an interface for repository and define actual repository type through dependency injection Allows DAL to be swapped easily • Context implements Unit of Work pattern, but often wrap this in UoW class/interface to allow further isolation of dependencies IoC and Dependency Injection • Inversion of Control (IoC) Objects do not create other objects on which they rely to do their work Instead, they get the objects that they need from an outside source (for example, an xml configuration file) • Dependency Injection (DI) This is done without the object intervention, usually by a container that passes constructor parameters and set properties • Castle Windsor is an example of a .NET DI container • Can manage dependencies for all kinds of service, not just persistence • http://msdn.microsoft.com/en-us/library/aa973811.aspx Creating a repository • Pattern describes solution to problem, but does not strictly define how to write the code • Many variations on the Repository pattern are possible • You can design your own – there are plenty of articles and blog posts with examples to base it on • You can use a template to generate your basic implementation from an EDM ADO.NET Unit Testable Repository Generator • Download from www.visualstudiogallery.com EFRepository • Download from efrepository.codeplex.com Model-First • All examples so far have been re-engineered from the database • Changes to the conceptual model were mapped to the original database • EF4 allows you to start by designing the conceptual model and then use that model to define the database • Model-First Creating the conceptual model • Add new ADO.NET Entity Data Model item to project and select Empty Data Model in wizard • Add new Entities to model using Toolbox or right-click on designer surface • Add properties (scalar or complex) to each entity by right- clicking on entity Set type of property in Properties window Give each entity a key property • Add associations by right-clicking on surface or entities Adding association creates navigation properties • Create inheritance hierarchy by specifying base class for new entities Generate database • Right-click on designer surface and select Generate Database from the Model • Slightly misleading name Database must exist – designer will generate DDL to add to database Designer does not execute the DDL script it creates – have to do that separately • DDL Generation wizard allows you to specify the database, and creates connection string in app.config • Wizard adds SSDL and MSL portions to EDMX file and creates SQL script in project folder DDL generation • Based on a T4 template • Table names come from EntitySet names • Property and association attributes set in designer will be reflected in column attributes, e.g. data types, cascade delete • Inheritance will be implemented with a TPT strategy • Many-to-many relationship implemented with a join table Customising DDL generation • Possible to modify T4 template • Only template installed in VS2010 is SSDL to SQL 10.tt • Or use Entity Designer Database Generation Power Pack Download from www.visualstudiogallery.com Contains additional templates Can force TPH strategy for inheritance Provides capability to migrate existing database after making changes to model Model-First and POCOs • Model-First approach is compatible with POCOs • Once EDMX has been created, you can create POCOs to mirror entities and ObjectContext class to manage them • Alternatively, the entities you create in the designer can be based on knowledge of existing POCO classes Code-First • Avoid altogether working with visual model • Build your model with POCO classes • Moving towards true Domain Driven Design • Microsoft consulted with a Data Programmability Advisory Council which included Fowler, Evans and Nilsson • Currently this feature is a CTP, not included in the release of VS2010 Need to download and install Add reference to Microsoft.Data.Entity.Ctp.dll which is installed in Program Files\Microsoft ADO.NET Entity Framework Feature CTP5\Binaries Add using System.Data.Entity where required What does Code-First do? • You need to create POCOs and a context class which inherits from DbContext • Defines DbSet property to store a set of each entity class • At runtime it reads your class definitions and creates in- memory representation of CSDL, MSL and SSDL • Looks for connection string that has the same name as the context class • Uses convention-based persistence mapping • Convention over configuration • Creates database if it doesn’t already exist (SQL CE and SQL Express) Customising mapping • Override OnModelCreating event of DbContext and use ModelBuilder class to customise mapping Change table names Customise column/property mapping Split a table across multiple types http://weblogs.asp.net/scottgu/archive/2010/07/23/entityframework-4-code-first-custom-database-schemamapping.aspx • Data annotation attributes Specify keys, string lengths, etc http://blogs.msdn.com/b/efdesign/archive/2010/03/30/dataannotations-in-the-entity-framework-and-code-first.aspx EF4 options - summary • Database-First Define model and mappings in EDMX Entities are EntityObjects or POCOs • Model-First Define model in EDMX Entities are EntityObjects or POCOs • Code-First Define model with POCOs Mappings defined by convention or ModelBuilder/annotations Entities are POCOs Profiling EF • Profile at server SQL Server Profiler • Profile at client EF Profiler http://efprof.com/ Not free!