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MULTDSN - FINALS POINTERS TO REVIEW

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Split screen is a technique where two or more video clips are displayed simultaneously on the
screen, typically divided into separate sections. It allows you to show multiple perspectives or
content side by side, enhancing visual storytelling or creating visual comparisons.
Speed ramping is a technique that involves changing the speed of a video clip over time. It
allows you to smoothly transition from slow-motion to real- time or vice versa, adding dramatic
or creative effects to your footage.
Preset templates are pre-designed settings or configurations that can be applied to video clips
or entire projects. They provide a quick and easy way to apply consistent visual styles, color
grading, transitions, effects, and other elements to your videos.
Title editing refers to the process of creating and manipulating text elements in a video. It
involves adding titles, subtitles, captions, or other textual information to enhance the narrative,
provide context, or convey important information within the video.
Keyframing is a technique used to create animation or motion effects within a video. It involves
setting specific keyframes at different points in time to define the position, scale, rotation,
opacity, or other properties of an object or video effect. The software interpolates the values
between keyframes to create smooth transitions or
animated movements.
Screen recording is a feature or tool that allows you to capture the activity on your computer or
mobile device screen, including video playback, software demonstrations, or gameplay. It
enables you to record and save the screen as a video file for later use or sharing.
Screen + Webcam Recording allows you to capture the computer screen and webcam
simultaneously.
Whether you are creating a product demo, game tutorial, or business training video, adding your
face to the video will always help express your ideas better.
Auto beat sync is a feature in video editing software that automatically synchronizes video clips
or transitions to the beats or rhythm of an audio track. It helps create visually appealing edits
that align with the music, making it easier to edit videos to music or achieve a desired pacing
and energy.
Motion tracking is a technique used to follow and analyze the movement of objects or specific
points within a video clip. It allows you to track an object's position, scale, rotation, or other
attributes over time, which can be useful for adding visual effects, text, or other elements that
need to be precisely aligned with the movement in the video.
Instant mode refers to a feature in video editing software that provides a simplified or
automated workflow for quickly creating videos. It often includes pre- configured templates,
automatic editing options, and streamlined processes to help users create videos with minimal
effort or technical knowledge.
Auto reframe is a feature that automatically adjusts the framing or aspect ratio of a video to fit
different screen sizes or orientations. It uses artificial intelligence algorithms to analyze the
content and intelligently repositions or crops the video to ensure that the important elements
remain in view regardless of the viewing platform or device.
Video effects are visual alterations applied to a video clip or a portion of it to enhance or
transform its appearance. These effects can include filters, color grading, special effects,
transitions, overlays, and more. Video effects are used to create a specific mood, style, or visual
impact in a video.
Masking and blending are techniques used to selectively apply video effects to specific areas
of a video clip. Masking involves creating a custom shape or outline to define the region where
the effect should be applied. Blending refers to combining two or more video clips or effects
together, using techniques like transparency, opacity adjustments, or layering to create
seamless transitions or
composite images.
Green screen, also known as chroma keying, is a technique where a solid colored background,
often green or blue, is replaced with another image or video footage. By filming in front of a
green screen and then using video editing software, you can remove the green background and
replace it with a different background, allowing for creative compositing and integrating actors or
objects into various environments
Al Portrait refers to the application of artificial intelligence algorithms to modify or enhance the
appearance of a person's face or portrait in a video. This can include features such as automatic
face beautification, skin smoothing, facial recognition for tracking and applying effects, virtual
makeup application, or even transforming a person's appearance with filters or effects.
Audio ducking is a technique used in audio editing to automatically reduce the volume of one
audio source (typically background music) when another audio source (such as dialogue or
narration) is present. It helps to maintain clarity and prioritize the primary audio by reducing the
competing background sound.
Auto synchronization, also known as audio syncing, is a feature in audio editing software that
automatically aligns multiple audio tracks or clips to ensure they are perfectly in sync. This is
particularly useful when working with separate audio recordings from different sources, making it
easier to match up audio elements and create a cohesive final mix.
Text to Speech is a technology that converts written text into spoken words. In the context of
audio editing, TTS can be used to generate synthetic voice overs or narration based on the
provided text. It allows you to convert written scripts or dialogue into audio without the need for
a human voice actor.
Silence detection is a feature used to identify and mark periods of silence or low audio levels in
an audio track. It is commonly used for tasks such as audio editing, audio segmentation, or
automatic audio processing. Silence detection helps to identify gaps or moments without sound
in the audio, enabling precise editing or the addition of specific audio effects.
Speech to text is a technology that converts spoken words or audio speech into written text. In
audio editing, STT can be used to transcribe recorded audio or dialogue into text, allowing for
easier editing, captioning, or indexing of the spoken content.
An audio visualizer is a graphical representation or animation that responds to audio input. It
visualizes the audio waveform, frequencies, or other audio parameters to create dynamic and
synchronized visual effects. Audio visualizers are often used for music videos, live
performances, or to add visual interest to audio content.
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entire batch of clips, making your desired color for the whole video.
Color match is a video effect that allows you to match the colors of one video clip to another.
This effect is useful when you have multiple clips that were shot under different lighting
conditions or with different cameras, and you want to achieve a consistent look across them. By
applying the color match effect, you can automatically adjust the colors of one clip to match the
color tones of another, creating a more visually cohesive final result.
Color correction is a video effect that involves adjusting and fine-tuning the colors and overall
appearance of a video clip. This effect is used to correct any color imbalances, adjust
brightness, contrast, saturation, and other color parameters to achieve a desired look or to
make the footage more visually appealing. Color correction can also be used creatively to
enhance the mood or atmosphere of a scene.
WHAT IS AN ANIMATION?
Animation is the art of making inanimate objects appear to move.
A method of photographing successive drawings, models, or even puppets, to create an illusion
of movement in a sequence.
A method by which still figures are manipulated to appear as moving images.
To create the appearance of smooth motion from drawn, painted, or computer-generated images,
frame rate, or the number of consecutive images that are displayed each second, is considered.
In the film, a frame rate of 24 frames per second is often
used for smooth motion.
TYPES OF ANIMATION
Traditional Animation
This is one of the oldest forms of animation in film. It's sometimes called cel animation.
2D animation
2D animation, also known as vector-based animation, is all about creating movement in a
2-dimensional space.
3D animation
3D or computer animation refers to the process of creating 3-dimensional moving images in a digital
environment.
Stop motion
It encompasses claymation, pixelation, object-motion, cutout animation, and more. However, instead
of drawings, it adjusts physical objects in each frame.
Motion graphics
Motion graphics are digital graphics that create the illusion of motion usually for ads, title sequences
in films, but ultimately exist to communicate something to the viewer.
Traditional animation, also known as cel animation, is the oldest form of animation.
TRADITIONAL ANIMATION
Animation Cel Layer (Mouths, etc.)
Hold Cel/Layer (Character 2)
Hold Cel Layer (Character 1)
Background Layer
Cel Animation Concepts
an animator will meticulously hand-draw each frame on celluloid transparent paper, which is
then photocopied or retraced onto transparent acetate sheets called cels.
Paint is applied and each cel is photographed one-by-one to produce an animated sequence.
2D animation, also known as vector-based animation, is all about creating movement in a
2-dimensional space.
Vector-based animation uses mathematical values to resize images, so motion is smooth.
They can re-use these creations so the animator doesn't need to keep drawing the same
characters over and over again. You can move around these vectors and animate that way.
3D animation is also known as computer animation and it is currently the most commonly used
form of animation.
The process is often divided into three main stages, namely, modeling, layout and animation,
and rendering
Stop motion encompasses claymation, pixelation, object-motion, cutout animation, and more.
But the basic mechanics are similar to the traditional style like a flipbook. However, instead of
drawings, stop motion adjusts physical objects in each frame.
OTHER TYPES OF STOP MOTION ANIMATION
Claymation is a method of animation in which clay figures are filmed using stop-motion
photography.
Pixilation is a technique used in film whereby the movements of real people are made to
appear like artificial animations.
Cut-out Animation is a form of stop-motion in which the characters or props are cut out from
materials such as paper, cardboard, photographs or fabric.
12 PRINCIPLES OF ANIMATION
In their 1981 book, The Illusion of Life, Disney animators Ollie Johnston and Frank Thomas
introduced the twelve principles of animation.
The pair were part of Disney's "Nine Old Men," the core group of animators who were instrumental in
creating Disney's animation style.
The twelve principles have now become widely recognized as a theoretical bedrock for all animators,
whether they are working on animated entertainment, commercials, or web-based explainers.
The 12 Principles of Animation are fundamental guidelines used by animators to create
realistic and appealing motion in animated characters and scenes. These principles were
developed by Disney animators Ollie Johnston and Frank Thomas during the early days of
animation. Let’s dive into each principle:
1. Squash and Stretch: This principle emphasizes the flexibility and elasticity of objects.
When an object moves or deforms, it should maintain volume and shape. For example, a
bouncing ball stretches as it falls and squashes when it hits the ground.
2. Anticipation: Before a major action, characters should exhibit a subtle movement or
pose to prepare the audience. Anticipation helps make actions more believable and
engaging.
3. Staging: Proper staging ensures that the audience’s attention is focused on the most
important elements within a scene. Clear composition, framing, and camera angles
enhance storytelling.
4. Straight Ahead Action and Pose to Pose: These are two different animation
approaches:
○ Straight Ahead Action: Animators create each frame sequentially, allowing for
spontaneity and fluidity.
○ Pose to Pose: Animators plan key poses first and then fill in the in-between
frames. This method provides better control over timing and performance.
5. Follow Through and Overlapping Action: Objects and characters continue moving
even after the main action stops. Follow-through refers to the trailing movement (e.g., a
character’s hair or clothing). Overlapping action involves different parts of a character
moving at different rates.
6. Slow In and Slow Out: Objects don’t start or stop abruptly. Instead, they ease into and
out of motion. This principle adds realism and weight to animations.
7. Arcs: Most natural movements follow curved paths (arcs). Animators use arcs to create
smoother, more organic motion.
8. Secondary Action: Secondary actions complement the main action and add depth to
characters. For instance, a character talking might also gesture or blink.
9. Timing: The speed and rhythm of an animation affect its impact. Proper timing ensures
that actions feel natural and convey the intended emotion.
10. Exaggeration: Animators often exaggerate movements to make them more entertaining
and expressive. However, the exaggeration should remain within the context of the
character and scene.
11. Solid Drawing: Strong drawing skills are essential for creating believable characters.
Animators must understand form, weight, and perspective.
12. Appeal: Characters should be visually appealing and relatable. Appeal encompasses
design, personality, and charisma.
Remember that these principles aren’t strict rules but rather guidelines to enhance animation
quality. Animators adapt and combine them based on the specific project and artistic vision.
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