1 start on the day everything changes When should your story begin? There’s no right answer, but for me, the answer is usually this: start on the day that everything changes. Start with the event that disrupts the character’s ordinary world and threatens to drag her into the extraordinary world of the story. • The Hobbit begins when Bilbo’s sleepy life in Bag End is disrupted by a party of rambunctious dwarfs, and a mischievous wizard who wants Bilbo’s help to steal a dragon’s treasure. • Harry Potter and the Philosopher’s Stone starts when an ordinary boy discovers he’s a wizard. • Star Wars begins when a farm boy on a backwater planet discovers summons to rescue a space princess. In the The Hero with a Thousand Faces, Joseph Campbell describes this moment as the Call to Adventure. 2 In The Hobbit, Harry Potter, and Star Wars, the Call leads to a literal, physical adventure, but your main character doesn’t always have to actually travel for the Call to work. What’s important, however, is that the Call to Adventure should set your story in motion - and show readers the conflicts and stakes your character is about to experience. 3 2 vary your sentence length This is the quickest way to improve how your sentences flow. Let’s start with this example: Ben walked over to the fridge. He pulled open the metal door. Inside, it smelled like old milk. He wrinkled his nose in disgust. He took out some canned tomatoes. Then he ate them with relish. Urgh. It’s a small miracle you didn’t fall asleep. What’s wrong with that passage? Apart from the obviously boring subject matter and lack of meaningful conflict, I’d say the main cause is this: every sentence is the same. Six words. Six words. Six words. On and on and on until your reader falls into a coma. Repetitiveness is the bane of excitement. If you want your story to flow, you need to be changing up your sentence lengths to create a better sense of rhythm. 4 For instance: Ben walked over to the fridge. When he pulled open the door, the stench of old milk washed over him. He gagged. Jessica had never cared too much for cleanliness. He gave a rueful smile. How many pointless arguments had that sparked in this kitchen? He sighed. Then he slid down the wall, slumped onto the tiles, and cried, because they were never going to have another one of those arguments ever again. Okay, I’m cheating a little by adding the character of Jessica. Still, you can hopefully see how alternating the sentence length improves the pacing. 5 3 elevate your story with subtext Subtext is the underlying meaning behind a character’s dialogue or actions. Subtext is unspoken. It’s what happens in the space between the lines. Consider one character greeting another: “Oh wow! Dean, you’ve lost weight!” The text is one character saying that another character has lost weight. But depending on the situation, their previous relationship, or what we know about the characters, the subtext could be vastly different: • Perhaps this exchange happens in front of Dean’s new girlfriend, and his jealous friend is trying to make Dean seem unattractive. • Perhaps the speaker is trying to flatter Dean to get a favour out of him. • Perhaps the speaker is genuinely proud of Dean’s ability to overcome his past, and is using the weight loss as an easy cover for praising this development. 6 Subtext isn’t only present in dialogue. Consider, for instance, a character who is ripping weeds from the garden. Perhaps she grows frustrated with one particularly stubborn root. After several ineffectual tugs, she starts swearing and hurling her tools all over the yard. If we then reveal that she had an important meeting at work earlier that day, the subtext becomes clear: the meeting was a disaster, and she’s taking out her anger on the weeds. Readers don’t want to be spoon-fed. Readers want to work for their meal; they want to fill in the blanks themselves, to feel a rush of insight, cleverness, connection, and understanding. As Andrew Stanton (the co-writer of Toy Story) says: “We would call this the unifying theory of two plus two. Make the audience put things together. Don't give them four; give them two plus two.” 7 4 dialogue is action We’re often told to not judge people by what they say (dialogue), but rather by what they do (action). But dialogue is a type of action. Characters use dialogue to get what they want. Sometimes they do this overtly (“Give me the money.”) and sometimes they do this subtly (“You know, I’m really struggling with rent at the moment…”). As Robert McKee says in Dialogue: The Art of Verbal Action for Page, Stage and Screen: “Beneath every line of character talk, the writer must create a desire, intent, and action.” Once you understand this, your dialogue will reach a new level of quality, realism, and excitement. When writing your dialogue, you should consider: 1. What does my character want out of this situation? 2. What action would they plan to reach that desire? 8 3. What words would they use to carry out that action? For each piece of dialogue, you should be aware of the subtextual action beneath, and label it with a gerund (”-ing”) phrase. Consider this exchange in Across the Broken Stars: “Someone has to stand up to them, or they’ll keep walking over us.” (Rallying) “They walked over you just fine there.” (Dismissing) Alvaro spat blood onto the cobblestones. “You’re a brave one, aren’t you?” (Accusing) Leon scowled. “I’m realistic.” (Defending) *** Lastly, there are three layers that dialogue operates on: 1. The said: ideas that a character decides to openly communicate with others. 2. The unsaid: thoughts a character only chooses to explore within himself. 3. The unsayable: subconscious desires that elude a character’s ability to even express them within himself. Learn how to explore all three layers, and your dialogue will feel richer and more compelling. 9 5 contradiction creates compelling characters We often describe a good character as a ‘three dimensional’ character. A bad one, on the other hand, is a ‘one dimensional’ character. But what does a dimension actually mean? In Story, Robert McKee explores this idea in a way that changed how I thought about character forever: “Dimension means contradiction: either within deep character (guilty-ridden ambition) or between characterization and deep character (a charming thief). Dimensions fascinate; contradictions in nature or behaviour rivet the audience’s concentration.” Let’s consider a painter who’s been working on her masterpiece for several years. Perhaps she: 1. Loves her children but resents how they take time away from her art. 2. Craves money for herself and her family but hates her decision to make this painting for a rich patron who cares nothing about the art. 10 3. Is constantly telling people she just wants to paint all day but finds herself procrastinating whenever she has the chance to actually do some work. 4. Wants to get the painting done as soon as possible but is too much of a perfectionist to say the drawing is ‘done’. That’s a quick example that only took me a few minutes to sketch out. You can already see, though, how this exercise can lead to interesting implications for your story. You probably already have a good idea of who this painter is, don’t you? The key lesson here: when your character has multiple competing desires tearing at her from within, she becomes much more compelling to follow. (This is why so many superheroes have secret identities they must balance against their heroic identity.) Why does this ring true? Well, that’s how we operate in life. We want so many things, and many of them sit directly opposite from each other. Navigating the tension between these is how we grow and develop, and characters are the same. I often do this contraction-listing exercise with my own characters. I always find it remarkably helpful at increasing their depth and complexity, which increases my eagerness to write about them and see where they take me. 11 keep going.