UX/UI Design 2022 A Complete Beginners to Pro Step by Step Guide to UX/UI Design and Mastering the Fundamentals of Web Design with Latest Tips & Techniques Albert Chipman Copyright © 2021 Albert Chipman All rights reserved. It is not legal to reproduce, duplicate, or transmit any part of this document by either electronic means or in printed format. Recording of this publication is strictly prohibited Disclaimer The information in this book is based on personal experience and anecdotal evidence. Although the author has made every attempt to achieve an accuracy of the information gathered in this book, they make no representation or warranties concerning the accuracy or completeness of the contents of this book. Your circumstances may not be suited to some illustrations in this book. The author disclaims any liability arising directly or indirectly from the use of this book. Readers are encouraged to seek Medical. Accounting, legal, or professional help when required. This guide is for informational purposes only, and the author does not accept any responsibilities for any liabilities resulting from the use of this information. While every attempt has been made to verify the information provided here, the author cannot assume any responsibility for errors, inaccuracies or omission. Contents INTRODUCTION CHAPTER ONE What are UX and UI? What exactly is user interface (UI)? An overview of the user interface's history What is user experience (UX)? Similarities and Differences between UX and UI The job of the user experience designer The UI designer's job description What is the difference between user interface (UI) and user experience (UX)? User Research for UX Design What is user experience research? Research Methodologies Methods of UX research What does a user experience researcher do? Required skills and tools CHAPTER TWO User Persona for UX Design User Flow in UX Design In UX, what is the user flow? What do I need to make a user experience flow? UX Design Prototypes Prototyping for Amazing Reasons How do you create a user experience prototype? Why is it important to test designs when they are still in the prototype stage? Wireframes in UX Design What are the benefits of wireframes? When should you use wireframes? What is the best way to make wireframes? CHAPTER THREE Basic visual design principles in UI Design How can you accomplish that aim while still creating attractive and functional interfaces Definition of Design thinking Design Thinking Phases The Science of Creativity in the Brain Advantages of intuition What Is the Importance of Intuitive Design? What are the advantages and disadvantages of intuitive design? What Are the Benefits of Using User-Friendly Software? What Characterizes User-Friendly Software? CHAPTER FOUR Common tools for UI Designs Using Balsamiq Wireframes CHAPTER FIVE How to create Wireframes with Axure How to Use Axure RP to Create Wireframes Tips to achieve a good user interface and experience CHAPTER SIX Understanding what Typography is Understanding typefaces, fonts, and font selection Obey the laws of typography A glossary of typographic terms CHAPTER SEVEN What is the best way to test contrast in UI design? What is design alignment? What is the significance of alignment in design? What is Hierarchy? Visual Hierarchy's Building Blocks How to Create an Effective Visual Hierarchy CHAPTER EIGHT UI and its relation with readability Advice on Improving Readability and Legibility CHAPTER NINE Places to get UI/UX inspiration The Top 10 Online UI Design Inspiration Sources What is a font pairing? Basics of Font Pairing Adding Meta information in UI/UX design SEO and UI Design Responsive Website Design SEO and UX Design CHAPTER TEN What is Microcopy? What Is Microcopy and How Does It Work? Why Is Good Microcopy Important? Do's and Don'ts in Microcopy How to make sitemaps What is a sitemap? CHAPTER ELEVEN What is the purpose of a sitemap? CONCLUSION INTRODUCTION User Interface and User Experience (UI & UX) are two terms that have made a mark in the designing world. Both UX/UI designers are making tons of money from their skills on a daily, weekly, monthly, and yearly basis. Both designers require to be user friendly when embarking on a new project and they can only scale through if they learn the basics and work on their skills. User Interface has to do with screens, keyboards and so on while UX designers are charged with the responsibility of ensuring that the organization is run without any issue. The duo has numerous similarities, no wonder why both skills are in high demand around the world. With the help of this guide, you can begin your UI/UX design journey and learn all the fundamentals associated with the term. CHAPTER ONE What are UX and UI? What exactly is user interface (UI)? Despite being a more established and wellknown field, the question "What is user interface design?" is difficult to answer due to the wide range of misinterpretations. User interface (UI) refers to any aspect of a digital product or service that a user interacts with. Everything from screens and touch screens to keyboards, sounds, and even lights falls under this category. However, learning more about UI's history and how it has progressed into benchmarks and a profession helps understand its evolution. An overview of the user interface's history If you intended to use a computer in the 1970s, you had to utilize the command-line interface. Commercially, graphical interfaces were not yet available. Users had to connect with a computer using a programming language, which required seemingly endless code lines to execute a basic job. Computer scientists at Xerox PARC created the first graphical user interface (GUI) in the 1980s. Thanks to this pioneering invention, users may now communicate with their computers by visually inputting instructions through icons, buttons, menus, and checkboxes. The personal computer revolution began due to this technological shift, which allowed anyone to use a computer without needing to know how to code. The Macintosh personal computer, which had a point-and-click mouse, was produced by Apple Computer in 1984. This type of interface was first used on a commercially successful home computer with the Macintosh. Because of the widespread availability and use of personal—and office—computers, interfaces had to be designed with users in mind. Users would not buy if they couldn't engage with their machines. As a consequence, the user interface designer was created. The UI designer's job has changed as systems, preferences, expectations, and accessibility have required more and more from devices, as it does with any expanding technology. UI designers now work on various platforms, including smartphones, augmented and virtual reality, and even "invisible" or screenless interfaces (also known as zero UI) such as speech, gesture, and light. Working on websites, mobile applications, wearable technologies, and smart home gadgets, to mention a few, is practically unlimited for today's UI designer. As long as computers are a part of everyday life, interfaces must be designed to allow users of diverse ages, backgrounds, and technical skills to successfully utilize them. What is user experience (UX)? As a consequence of the advancements in UI, the user experience, or UX, has developed. Users' experiences, whether favorable, bad, or neutral, affected how they felt about those encounters once there was anything for them to engage with. That's a wide term that might include every encounter a person has with a product or service, not simply digital interactions. Some UX practitioners prefer to refer to the discipline as customer experience, while others go even farther and just call it experience design. Norman's initial concept of UX, whatever it's called, is at the heart of any thinking experience design—all-encompassing it's and constantly focused on the human person it's engaging with. This 'usability honeycomb' has formed the cornerstone for UX experts' best practices, guiding their actions across multiple stages with the user, such as: How would they find out about your company's product? The activities people perform when they engage with the UI in order. Their thoughts and emotions as they attempt to complete their mission The overall impressions they form as a result of the encounter UX designers are in charge of making sure the company serves up a service that satisfies the customer's needs and allows them to achieve their desired outcome seamlessly. UX designers collaborate with UI designers, UX researchers, marketers, and product teams to better understand their users through research and experimentation. They keep iterating and refining their ideas based on what they've learned relies on both quantitative and qualitative user research to enhance user experiences. Similarities and Differences between UX and UI What is the relationship between UI and UX design? Although the terms UX and UI have similar connotations, they are fundamentally separate design professions. The visual aspects of design and the overall sense it transmits are more important in UI design. However, even the most beautifully designed UI will result in a poor user experience if the UX is poor. The job of the user experience designer Many businesses have recently learned that excellent design may provide them with a competitive edge, and they are ready to spend large resources in producing a positive user experience. Consequently, the position of user experience designer has developed, and it is in great demand. In basic words, UX design is developing things with the user in mind. UX designers are in charge of understanding the target audience's demands and ensuring that the company's products fit those needs. UX design is a multidisciplinary discipline in which UX designers may work on various product development projects, including product research, ideation, prototyping, and testing. The following are typical tasks of a UX designer: Getting to know your customers: UX design aims to understand the target audience, their wants, and needs, so it usually begins with extensive research. Empathy is an important skill for UX designers to have. It assists UX designers in comprehending and uncovering the hidden needs and emotions of the people they are designing. Coming up with a design strategy: Understanding the purpose of a product and mapping a logical journey is part of the design strategy. Examining the interaction design: UX designers study how people interact with products, including their interaction habits, personal preferences, and UI shortcuts. All of the information is put to good use to come up with better design solutions. Creating prototypes and wireframes: To pitch their ideas to the design team, UX designers frequently use UX software to create wireframes or prototypes. UX designers are involved in the execution of a product at all times: They communicate with all team members to ensure that the product design is on track. The UI designer's job description The role of user interface designers is more focused on the visual representation of data. To create interfaces that have a good look and feel, UI designers should have graphic design, visual design, and branding design skills. The user flow and wireframes for independent screens/pages generated by UX designers are usually turned into something aesthetically pleasing by UI designers (dressing up the skeleton). Becoming a good designer entails several things, including: • Pay attention to the smallest details: The tiniest details are very important if you want to become a good UI designer and they should never be overlooked. • Problem-solving abilities: You always tackle a particular issue in design, no matter what you do. Designers should be prepared to devote sufficient effort to develop a suitable solution. However, there are a few factors that UI designers should be aware of: Examine the competition: They must study and undertake competitive analyzes of goods and visual design choices. The use of a responsive design: Ascertain that the UI design works well on all screen sizes and resolutions. Communication: UI designers usually collaborate closely with UX designers and engineering teams. Technical feasibility necessitates communication skills, and it doesn't matter if the team can make the skills possible. What is the difference between user interface (UI) and user experience (UX)? UI is made up of all the pieces that allow someone to engage with a product or service at its most basic level. The user experience, on the other hand, is what the person using the product or service gets out of the whole thing. Take, for example, Google. Its notoriously bare-bones design exemplifies how a great experience doesn't need frills. By concentrating on the user, Google understands that they are only looking for one thing when visiting the site: information. They also want it now. The fact that the word "google" has become a verb demonstrates how well the company fulfills that experience—and expectation. Few other search engines survive today because they can access almost anything a person has ever wanted to know in the blink of an eye. Consider what would happen if every time you searched on Google, it took 15 seconds to obtain a result—you'd no longer be able to get a solution to your inquiry right away. Even if the interface remained the same, your Google experience would be vastly different. You've probably heard the terms UX designer, UI designer, interaction designer, visual designer, and so on. What are the similarities and differences between the roles, and why are they frequently combined? When discussing the processes involved in producing a product, the terms user experience (UX) design and user interface (UI) design are sometimes used interchangeably. Interaction design, information architecture, graphic design, content planning and production, user research, and psychology are just a handful of the disciplines that make up the more significant UX sector. UX focuses on designing for the user's requirements and comprehending the activities required in utilizing a product/service to achieve a goal. UI is more concerned with an interface's usefulness, measured by its ease of use, efficiency, and pleasure of usage. A requirements document is a common way for designers to convey their choices to stakeholders. There are also fascinating alternative ways, such as a task analysis grid, which seeks to portray the whole scope of the project and the characteristics of the first and subsequent releases in a single graphic description on the same page. Focusing on UX in the early phases of a project might in alleviating some of the product's friction. UX research approaches focus on cognitive psychology and user observation in behavior laboratories to identify a user's requirements, preferences, motivations, and behavior. Whether developing a web or mobile application, UX research is often conducted before creating the look and feel of the program to ensure that the most helpful features and application processes appear in the final product. User experience designers will synthesize their findings into a range of artifacts utilized by other designers throughout the process, including user personas, wireframes depicting application flow, and early-stage, low-fidelity prototypes that will be evaluated by users. A UI designer concentrates on the intricacies of the layout and how to organize the interface after gaining knowledge of the user's demands and how to build a product to answer the user's concerns. The UI designer would collaborate with the UX designer to improve the application's flow, iterate on prototyped ideas to generate more production-ready mock-ups and layouts, and, in some instances, design the colors and fonts as a visual designer. In actuality, the positions are often blurred, and a single designer may wear many hats. The UX, UI, and visual responsibilities are merged at Applico, and the expectation of concentrating on the user's engagement with the product goes throughout product planning and delivery. Small businesses may even hire general "product designers" who are involved in every step of the process or search for the elusive "design unicorn" – a designer who possesses not only the clarity of user research processes but the ability to deliver highquality wireframes and mock-ups but also the visual refinement needed to deliver logo/brand work and the coding skills needed to write production-ready HTML/CSS. Of course, designers who are well-versed in all design elements are rare, and even when they are, there is only so much time to devote to just one individual. Companies with design demands have grown increasingly amenable to the T-shaped skill model, which supports the development of broad talents in various domains while focusing on specific expertise. This helps your team's current designers by balancing their effort and bringing a diverse set of expertise to the table. User Research for UX Design To create products that meet user needs (while also delighting them), you must first understand who your user is and what their needs are. User experience (UX) research can help with this. UX researchers conduct in-depth research on target users to acquire data that will aid in the product design process. What is user experience research? Starting to think about your users is one of many steps in designing a new product or improving to the user experience of an existing one. What are their names? What country are they from? What are they looking for? What is their motivation for wanting it? How can your product assist them in achieving their goals? It's your responsibility as a UX researcher to find answers to these queries. Instead of guessing based on your own subjective experience, you'll devise a research approach that will enable you to respond to these questions using statistics. In a sense, you become a spokesperson for your consumers, giving them a say in the product creation process. Research Methodologies You typically deal with two forms of research as a UX researcher: qualitative and quantitative. Here is what they mean: Quantitative study is concerned with figures and statistics: In terms of usability, this may include determining how long it takes the average user to accomplish a job, the proportion of users who finish the task successfully, and the number of problems or bugs they encounter along the route. They become more valuable when you have something to compare these data to, such as a prior design or a competitor's product. Qualitative research looks at nonnumerical information such as why people struggled to complete a task or how they felt while using a product. Qualitative research provides the "why" to quantitative research's "what." The contrast between behavioral and attitudinal research is another distinction established between kinds of study. Behavioral research approaches look at how people behave. On a page, where do people click? What route do they follow via an app in terms of navigation? Attitudinal research examines how a user feels and reacts to an event. Methods of UX research Determining which research approach is suited for addressing which questions will be one component of your responsibilities as a UX designer. The UX research toolbox provides several tools to assist you in gathering data from your users. Card sorting: Participants in the study put issues into categories that make the most sense to them and give these groupings names. Designers may use this knowledge to develop more intuitive and userfriendly applications and websites. Usability testing involves having participants execute a product task while watching: This allows you to assess how effective users are at completing tasks and how fast they do them, what obstacles they experience, and how pleased they are with the process. A/B testing: This compares two product versions to find which one the target market likes. A live product may be accomplished by presenting two separate versions of a website to different visitors or sending two different copies of a mailing to various recipient lists. User interviews: Face-to-face interviews are a fast and simple approach to learn what a user wants from a future product or get qualitative data on an existing product. Focus groups are used when these interviews are done with many people simultaneously. Surveys and questionnaires: A survey or questionnaire may be designed to return both qualitative and quantitative data. You may monitor a product's improvement throughout its development and lifespan by utilizing the same questions and performing several surveys. Diary studies: In these studies, target users maintain a journal of their daily activities for a certain (typically long) period. This provides you insight into real-life actions and experiences. You may find out when a user regularly interacts with your product throughout the day or how often they use it over a day, week, or month. Contextual observation: Rather than interviewing users in a lab, you'll watch them in their real environment—perhaps at home or at work—while asking questions to learn more about how and why they do what they do. First click testing: This sort of user testing looks at what a target user clicks on first while attempting to accomplish a task on a website or app interface. (NB: A first click test may be performed on a live site, a prototype, or a wireframe). What does a user experience researcher do? Now that we know what user experience research is let's look at what you may accomplish in your day-to-day position as a UX researcher, as well as the skills and tools you'll need. Responsibilities and tasks A typical day on the job as a UX researcher will be different depending on the project you're working on and the firm you work for. These are some of the responsibilities you may have on the job: Working with designers and stakeholders to better understand research requirements. Defining research objectives and choosing acceptable data gathering techniques Creating research project budgets and timeframes Participant recruitment for research projects Carrying out design research projects and assessing the results Converting your results into readily digestible information Making presentations to designers, developers, and other stakeholders about your results Required skills and tools Successful UX researchers acquire a set of abilities that enable them to get valuable information about existing and potential consumers. These are just a handful of the talents you can start honing right now if you're thinking about a career in UX research. Communication skills: Working with a design team and talking with study participants to answer research questions is a big component of the job. Empathy: Gaining a better understanding of a user's expectations, frustrations, objectives, and reasoning process might assist you in developing solutions to real-world problems. Design thinking: Empathize, define, ideate, prototype, and test are all stages of the design thinking process that allow us to understand more about our target consumers. Problem-solving: Considering what questions you seek to answer with your research might help you choose the right approach. Curiosity: Curiosity may motivate you to ask probing questions and uncover valuable insights. Collaboration: As a UX researcher, you'll often collaborate with developers, designers, product managers, and other stakeholders to produce the best product possible. CHAPTER TWO User Persona for UX Design To create products that meet user needs (while also delighting them), you must first understand who your user is and what their needs are. User experience (UX) research can help with this. UX researchers conduct in-depth research on target users in order to acquire data that will aid in the product design process. User Flow in UX Design Each product you make is designed to meet the wants or address the challenges of a certain customer. However, even if your app has a lengthy and tedious sign-up procedure, unclear navigation, or otherwise delivers a poor user experience, your customers will likely abandon the app and choose your competitor's offer. In UX, what is the user flow? It's not a good idea to start designing information architecture for your future product without first developing a plan. Designers should concentrate on consumers' demands to produce the best algorithm for doing activities for a specific user, which implies they should know how to construct the best algorithm for performing tasks for a certain user. The more pleasurable it is for the customer to engage with your website or application, the simpler it is to go along their route while completing a job. As a result, you're more likely to provide a positive user experience. UX flow is a flowchart that depicts a user's route when using your product, from the beginning to the end. Because there are so many distinct goals for someone who uses your service/app, you may have many User Flows in a single project. Some are more complicated (become a member of your product), while others are focused on a single action. User flows are used in UX design: The potential to enhance the user experience is the key benefit of user flow diagrams for UX design. However, that is not the only advantage we can mention: It's a simple and quick approach to visualize the procedure. Without using any specific UX user flow tools, you can rapidly demonstrate all of the tasks using user flows (you can build the diagram in any design application that you use like Figma, Sketch, Adobe XD). Because it resembles blocks and arrows, this kind of design delivery is easily understood by everyone (stakeholders, customers, and team members). Furthermore, you may create user processes before designing the product's user interface to make it more intelligent and logical. Allows you to get a better understanding of your target market: The user's entire contact with the product is based on completing a certain task (find some info, book a room, and so on). Because we build the user experience process flow from the user's perspective, you may concentrate on user tasks while considering their genuine objectives and experiences. User flows in UX design remind us that we're solving real-world issues for actual people. Assists in the removal of flaws: The majority of issues that arise during the development of a website/app are related to users who cannot complete their tasks. A wellthought-out UX flow aids in identifying and eliminating bottlenecks, pain spots, and phases that may lead customers to get confused and frustrated as they attempt to complete the activity. Another point worth mentioning is that flow diagrams may also be used to identify issue areas in an existing design. Building a UX flow for an existing product helps us evaluate what works effectively and needs to be improved. This allows you to consider other possibilities for consumers to complete their work more quickly and easily. Improved communication: It's challenging to explain your thoughts in a manner that everyone can grasp. When designing a design solution, UX flows enable you to show the scope of work, obstacles, tasks, and objectives that your team members will face. UX flows come in a variety of shapes and sizes: UX flows come in a variety of shapes and sizes. Some are basic and resemble labels, while others are built on wireframes with text. Let's take a closer look at some user flow UX examples. Flowchart A flowchart is a diagram that depicts the sequence in which a user interacts with a product to complete a process. They might be a representation of the whole event or just a portion of it. Flowcharts are simple to create because they follow a set of principles. Work Flow The user's activities while completing a task are represented by task flow. Typically, task flows show just one route with no alternatives. When you anticipate that all customers will perform the same actions, you employ task flows in UX design. Wire Flow To define a wire flow, we must first grasp a wireframe concept. A wireframe is a page layout that depicts the design components on each page and how they are related. On the other hand, a Wire flow is a hybrid of wireframe and a user flow. We see the depiction of screens clients engage with on their approach to complete the objective instead of blocks with information. Wire flows are very handy for creating mobile applications (because of the small screen size). Screen Flow High-fidelity screens, which are page layouts of the final program, are included in screen flows. They are very detailed and accurately depict the size and appearance of a future product. Clients and team members may get a sense of the size and complexity of a website/app. What do I need to make a user experience flow? The essential phases in the process of building UX flows are outlined below. Conduct market research on customers: Conduct research to determine your target audience, their goals, and what actions they must take to attain their objectives. This information will aid in your UX process's smooth and logical flow. Name your user flow and give it a title: The goal of the user should be explained in the title (for example, "resetting the password"). Minimize the number of stages as much as feasible: The better the user experience, the easier the procedure. If the user route is too lengthy, consider breaking it up into smaller jobs. Plan out each step: Depending on the sort of UX flow you pick, it might be a block with a few words or a wireframe. Include a description: You may put brief explanations underneath each block to help the user understand what they should do at each stage. Assess and improve: Check to see whether your user flow meets the demands of your clients and assists them in completing the job in the lowest time feasible. Consider any places where the user would be unsure or perplexed about how to perform the activity. Remember that there is no limit to how much you can improve. UX Design Prototypes What is the definition of prototyping? The finest user experiences aren't created by accident. UX designers and researchers employ an iterative method, which involves testing different sections and versions of the product and making adjustments along the way until you have a meaningful and usable product that people like. The UX process should ideally begin with drawings, followed by wireframes, prototypes, and finally the finished product. Between each step, you should perform testing and obtain user feedback, repeating and adjusting as appropriate. So, here's what that UX approach looks like: Sketches: Get your ideas down on paper and work with your team (and, ideally, future consumers) to define product and user needs. Wireframes: Develop a skeleton of how an interface would appear without adding actual information or design features; test with users for high-level feedback if possible. Prototypes: Combine interactive and higher-fidelity (i.e. more realistic) wireframes with some graphic design; ideally, test with users to evaluate user flows. Final product: Construct a completely designed and working product; test with users to make any necessary changes. Prototypes are typically used to refer to models of actual objects or machinery. These prototypes are low-cost replicas of a design that engineers use to see how the real item works. While many UX initiatives are digital, digital prototypes are essentially the same as physical prototypes in that they are low-cost mockups for testing ideas. Prototyping is an iterative process in which design teams turn abstract concepts into concrete forms, ranging from paper to digital. To capture design ideas and test them on people, teams create prototypes of varied degrees of detail. You may modify and confirm your ideas using prototypes so that your company can release the proper items. Prototyping for Amazing Reasons The fourth step of both design thinking and design sprints is prototyping. It's an important aspect of user experience (UX) design that generally occurs after ideation, when you and your team have come up with and chosen solutions to users' problems. Prototyping is the process of creating a basic trial model of your proposed product so that you can see how well it fits what people desire based on their input. Prototyping should be considered early on, if possible using paper prototyping, so that user input may be used to steer development. Prototyping has the following advantages: 1. Establish a strong foundation on which to build changes, by providing all stakeholders with a clear image of the possible advantages, risks, and costs connected with where a prototype may go. 2. Can adapt changes early, avoiding commitment to a particular, erroneously ideal version, becoming caught on local UX maxima, and subsequently incurring high expenses owing to oversights. 3. Display the prototype to your users so that they may provide feedback on which elements/variants function best and if a redesign is necessary. 4. Have a mechanism for experimenting with related portions of the users' demands and problems —thus, you may get insight into less-obvious aspects of the customers' reality 5. Give all interested stakeholders a feeling of ownership, creating emotional engagement in the product's eventual success. 6. Reduce time-to-market by reducing the amount of faults that must be corrected prior to product release. How do you create a user experience prototype? You've conducted user interviews, drawn a few different concepts to suit user needs, and perhaps even converted those drawings into wireframes, just like a good UXer. It's time to get a UX prototype into the hands of your team and users while you go all-in on a final design. There are a lot of ways to make prototypes, but here are the more common ones: 1. Prototypes on paper Paper prototypes are sometimes all you need. Although they are low-fidelity, they may nonetheless provide useful feedback on user flows. Sketch or print out pictures of screens on different sheets of paper to produce a paper prototype, then switch out sheets as the user makes a selection on the paper interface. Dropdowns and modal windows look amazing on index cards. There's no need for any software or coding - All you have is a stack of (extremely well-organized) sheets of paper. When testing resembles arts and crafts, participants frequently like it. Be inventive! It gets the conversation started, and you can get a general idea of what works (and what doesn't) in the interface before you start implementing anything. 2. Prototyping interfaces tools for user If you would like to test an onscreen experience, click-through prototypes are a good option. Click-through prototypes are time-consuming to create, but they provide a more accurate depiction of the product than a paper counterpart. On a computer or a mobile device, users may engage with the prototype organically. It's entirely up to you how detailed you want your design to be. InVison, UXPin, ProtoPie, Proto.io, and JustInMind are some of the prototyping tools accessible. You may use these tools to build or import page mockups. You link pages and components by defining clickable places such as menus and buttons, as well as what occurs when they are clicked - a new page? A alternative state for the button? Is that a modal window? After then, a user may explore the UI while maintaining the appearance of usefulness. Why is it important to test designs when they are still in the prototype stage? It all boils down to one clear concept: prototypes help you avoid risk. Prototypes allow you to rapidly test a product's experience. Early on, it's critical to nail out the user flow, although testing final content and graphic design aspects may wait. The goal of prototyping is to ensure that time and money are spent on the RIGHT product. Making design modifications is very simple and quick when testing a prototype. Rather than completing all of your UX testing when a product is almost complete, it will save you time, money, and aggravation in the long run. Or, even worse, not doing any UX testing at all. To get the most from your prototype testing, remind participants that the prototype is more like a blueprint than a final product. Encourage them to look beyond any rough edges or missing or incomplete details. UX testing should be done often throughout the design process, from concepts to the finished product. However, testing at the prototype stage is just as vital as testing a finished website or app. Only a few users' feedback can tell you if you're on the correct road or whether your concepts and user flows need to be tweaked. All of this must be accomplished before it is too late. Wireframes in UX Design Wireframing is a method of building Wireframes to design an online service at the structural level. In basic terms, a wireframe is a two-dimensional depiction of a page's interface that focuses on content space allocation and priority, as well as existing features and planned actions. Also, it's a page or screen layout that shows what components will be present on that page or screen; think of it as a skeleton foundation for a website. You may have noticed no color, style, or graphics in the above picture. Because the major emphasis is on understanding functions, positioning of essential parts, and how the user will interact with them, they are devoid of any colors or visual aspects. What are the benefits of wireframes? Wireframing is beneficial simply because it saves time. Because wireframes are utilized early in the design process, it is much simpler to make adjustments or incorporate input during the wireframing stage than making changes in a final prototype with many visual components. We can use wireframes to sketch out the functioning of the pages, detect errors early, and save time for modifications later. Usability is prioritized in wireframes. Designers often assess a design's usability at various stages of development, from wireframes through prototypes to the final delivery. Just as you wouldn't build a house without a blueprint, a wireframe is like a blueprint in the design process that should not be skipped. When we get caught up in the design process, it's easy to lose sight of the end user's usability and usefulness. Only the structure required for the optimal user experience will be our emphasis. Wireframing is where you should start if efficiency is a goal of yours, which it most certainly is. Wireframes come in a variety of shapes and sizes: There are two main types of wireframes: Lo-Fi Wireframes or Low-Fidelity Wireframes High-fidelity Hi-Fi wireframes are a type of wireframe. Low-Fidelity Wireframes are typically static, crude paper drawings that feature the most basic text and aesthetics (not interactive). On the other hand, high-fidelity wireframes are very comprehensive and include information that their low-fidelity counterparts lack. In comparison to HighFidelity, which takes significantly longer, Lofi is fast and simple to produce. When should you use wireframes? Wireframes are useful after the discovery phase when you've gathered enough information about the user's goals and motivations. You must also comprehend the structure of your website, which can be accomplished by creating a sitemap. On the other hand, low-fidelity wireframes can help you explore other possible or different functionalities options during the discovery process. For wireframes, there is no hard and fast rule or set sequence. What is the best way to make wireframes? Do I need to spend a lot of money on wireframe software or tools? No! Pen and paper wireframes, believe me, are highly effective in most circumstances. They're as fast as digital wireframes and just as effective. Rough drawings might help you express ideas and grasp the flow/structure. You may produce digital wireframes and rough drawings and paper wireframes if you're attempting to select which form of wireframing tool to utilize. Several wireframing tools and applications are available that make wireframing rapid and straightforward. The following are some of the tools available on the market: Balsamiq Invison MarvelApp Axure CHAPTER THREE Basic visual design principles in UI Design The goal of user interface (UI) design is to create user-interactive interfaces. Designers use the method to create device interfaces with a nice appearance and style. UI designers strive to create user interfaces that are simple and enjoyable to use. How can you accomplish that aim while still creating attractive and functional interfaces According to digital marketing consultancy businesses, user experience (UX) is a critical component of every marketing campaign. These organizations are well-versed in exploiting the potential of digital strategy services and can develop and challenge your ideas. The first step is to put users in the driver's seat: They could claim they prefer a manual gearbox, just as they do in the automobile business, yet automated vehicles sell more. It's straightforward. It's typically best to stick to the fundamental interface design concepts. Don't make things difficult for yourself: Have you ever noticed a similar theme running across all of history's biggest musical hits? They all have one thing in common: they are simple. But there's more to it than you would believe. The same four chords (C–G–Am–F) are used in almost every timeless masterpiece. It's the same as writing a worldwide hit for UI design. Contrary to popular belief, complexity does not imply quality. Users have a strong preference for simplicity: They are most at ease when they can utilize your product or explore your website with ease. The user interface should be straightforward, attractive, and simple to comprehend: A good user interface gives people a sense of where they are, where they've been, and what actions they should take next. This may be accomplished by using conspicuous visual signals (such as highlights) that assist users in anticipating the outcome of whatever action they perform. Maintain Consistency: A decent user interface design must be consistent. Usability and learnability are the most important aspects of consistency. To put it another way, if users can "transfer" their knowledge and abilities from one side of a UI to the other, you've created a consistent UI. Consistent navigation assists consumers in quickly and effectively locating required information and shortening the learning curve while learning new product/website capabilities. (NB: Friction is reduced via consistent design. On the other hand, inconsistency may lead to user confusion and a negative user experience). Consistency in appearance Use the same colors, fonts, and icons across the product/website unless it's a conscious design decision. You must not modify your aesthetic style for no apparent reason. Every landing page, for example, should have the same subscribe button (CTA). Consistency in Function Throughout the interface, every piece should act and function similarly. Users don't want or anticipate any surprises in interface behavior in the middle of navigation. They're labeled as broken when things don't operate the way they're supposed to. Have a Recognizable User Interface Aside from simplicity, the ordinary user enjoys familiarity. After all, why alter something that is working? Without the aid of an instruction manual, a consistent UI design is simple to comprehend. When your consumers connect with your product/website, the ideal practice appeals to their prior experiences. This is accomplished by using well-known themes, design components, and phrasing. It's usually a good idea to one-up your competition by replicating their finest practices and improving where they fall short. Remember that your app/website is brand fresh, thus consumers will appreciate seeing familiar aspects. While creativity is usually a virtue, overcompensation may quickly turn a smooth voyage into a treacherous slope. Finally, you should never alter the flow of items like: CTAs (calls to action) (CTAs) Clickable Icons Menu of options The payment procedure Color codes that are often used (Graphic design 101: green for a positive outcome, red for errors, etc.) Make use of a strong visual hierarchy Visual hierarchy is the essential concept of UI design. Your interface will be crowded and untidy without it. What does it mean to have a visual hierarchy? The screen is the grouping of things in order of their importance or volume. Some aspects have a greater visual impact and are more easily seen by consumers. The visual components on the screen must be presented in a clear viewing sequence. Place a strong visual emphasis on main data The most important information should be highlighted and placed in the focal areas in the center. It's a well-known truth that consumers don't always read the information completely. They scan it instead. The use of larger, bold fonts and bright colors should capture the visitor's attention at first look. Secondary information should always be treated as such. It supports main information and, as a result, should aesthetically complement it. The title of this blog, for example, needs much more attention than the material you're reading at the same time. As a result, the headline receives the greatest attention since it contains the most important information. Subheaders supplement it, but body content is considered tertiary information and is left alone. The following are the four essential aspects of visual hierarchy: Size Color Contrast Empty space Streamline Actions/Steps: The most important activities on a page should be evident, and actions should be completed in as few steps as feasible. The 3click rule should be followed while minimizing user effort. You may be wondering what the 3-click rule is. In a nutshell, if visitors can't discover what they're searching for in three clicks or less, they'll become frustrated and abandon your site/app. Users want to put forth the least amount of work feasible. Many UI design components help to lessen the cognitive strain on the user. The normal user consumes information in bits and pieces; it's best to break it down into chunks and remove anything that slows down the user's trip. Cut through the clutter that extraneous information might produce when it clashes with the important parts you wish to highlight. Streamline the user interface such that all the information on the screen seems to be meaningful and relevant. Each screen should have a single major focus and/or function. Keep the main activity in the front and everything else in the background, or give them milder visual hints. Enhance Productivity Ascertain that the ordinary user can finish their primary job in the most expedient manner possible while never losing sight of their progress. Task analysis is the most effective approach to do this. Put yourself in the shoes of the users. Try to mimic the user's processes, comprehend his objectives, and streamline the procedure as much as possible. Calculate how much work is necessary to perform the assignment. How many clicks, forms, and screens does it take a user to get to the desired result? The User Should Be the Center of Attention User-centered design aims to create goods and websites that appeal to your target audience. As a result, designers should do indepth user research to determine demographics, requirements, desires, and activity patterns. To fully cater to your consumers, you must first identify and comprehend who they are. You must know what people want and what they believe they want. The best method is to speak with them personally. Since we all know it's a stretch, you can always employ A/B testing, polls, or any other approach that gathers direct user feedback. People have distinct expectations when it comes to the programs and websites they use. It's a strike one if you design your product in a manner that goes against consumer expectations. It makes no difference whether you think you've made a legitimate improvement. The unspoken rule is that you must adhere to the platform norms. Don't attempt to innovate patterns or design standards, and don't try to modify standard terminology. (NB: Always keep in mind that people come first, and design comes second). User Reaction When a user takes any action, the UI should react appropriately. The reaction time should be minimal. Never make your user wait since this generates dissatisfaction and contributes to a high bounce rate. If a lengthier delay is essential, utilize the progress bar to let your users know how long it will take. If they must fill out a lengthy, multi-page form, keep them updated on their progress and how many stages remain. Effective user input instills in users a sense of control over the process. A distinct beginning, middle, and end should be present in all actions. Providing timely and appropriate feedback is one of the simplest ways to express this to the consumer. You have the option of using both visual and audible feedback. Although aural feedback is inconvenient and makes consumers uneasy, it effectively alerts them to possible issues. However, it's a good idea to give them the option to turn off the audio. You may take this strategy further by applying customization to a larger region and introducing more human-friendly alternatives. It's a riskier approach, but you can let customers adjust the color of certain graphic design components to suit their preferences. Error-Proofing Engineer Because mistakes are an inherent aspect of the user experience, you'll need to understand how to deal with them and turn them into benefits. Your user will be enraged by error messages that lack context and/or a remedy. A well-crafted error message may transform aggravation into conversion by pointing in the proper direction. Make it flexible and adaptable Create a user interface that works and looks beautiful on various platforms and devices. A responsive UI design is essential for longterm viability for a product's or website. Giving your consumers a flexible system implies giving them more control over what they're doing, which improves overall user experience. Definition of Design thinking Design thinking is a method for addressing problems creatively. Human-centered design thinking is at the heart of design thinking. It pushes businesses to concentrate on the people they are producing, resulting in improved goods, services, and internal procedures. While developing a solution for a business requirement, the first thing you should ask yourself is, "What is the human need underlying it?" When you use design thinking, you're combining what's desired from a human standpoint with what's technologically and economically practical. It also enables people who aren't designers to utilize creative techniques to solve a wide variety of problems. Taking action and asking the correct questions are the first steps in the process. It's all about adopting basic attitude modifications and approaching things differently. Design Thinking Phases The stages of design thinking are taught as linear processes; however, the process is not necessarily linear in reality. Some of these processes may occur many times, with you jumping back and forth between them. You may go from a blank slate to a fresh, unique solution by moving through the stages of design thinking. Formulate a Motivating Query— Determine a compelling question that motivates others to seek innovative answers. Gather Inspiration—Discover what people actually need to spark fresh ideas. Generate Ideas—Push beyond apparent answers in search of gamechanging concepts. Make Ideas Visible—Create basic prototypes to discover how to improve your ideas. Test to Learn—Ideas may be finetuned by collecting feedback and moving ahead with experiments. Tell the Tale—Create a human story that will motivate people to take action. When done correctly, design thinking will assist you in understanding the mindsets and needs of the people you're creating for, surfacing opportunities based on these needs, and leading you to innovative new solutions, beginning with quick, low-fidelity experiments that provide learning gradually increase. Advantages of creativity The process of producing something new that has never been seen before is known as creativity. This isn't only about marvels of art or architecture. However, this notion has a considerably larger scope. A UX designer's job necessitates the greatest degree of creative processing, and they intentionally train their creative thinking. They can't wait for ideas to come to them at breakfast or in the shower because they need them every day to keep on track. A customer cannot be charged for "creative thinking" by a UX designer. Consider the following example of creative thinking: Let's say two shoe salesman travel to an island to offer their wares. After a salesperson arrived on the island, he became so enraged that everyone went barefoot. He was depressed, and there was no shoe to help him. He couldn't possibly sell shoes. On this island, it is not customary to wear shoes. Send a telegraph back right away, call back right away, and don't ship the shoes; there is no market on this island, no one wears shoes, and this is the first salesperson. The second salesperson arrived, and he was overjoyed to the point of passing out. It's fantastic. The shoe market on this island is much too large. Shoes aren't worn by everyone. It's great even if just one person wears a pair of shoes. How many pairs of shoes are you planning on selling? Send a telegraph straight away, and have the shoes air-shipped. Please air-ship the shoes as soon as possible. The same issue, conventional and innovative thinking, distinct perspectives, and different results. There are five levels of creativity and they include the following: We've previously covered the concept of creativity, so let's talk about the amount of originality in UX design. 1. Duplicating There are often conflicts amongst creatives at the first level. Some people feel that copy has no bearing on creativity. Supposedly, to produce one-of-a-kind items based on the existing impossibility. It will be a duplicate of the original from a distance. There are some good concepts in this technique, but they aren't straightforward. Design Copy is the lowest degree of originality, and it is ideal for use in teaching. It is more suited to designers than for-profit businesses. Borrowing successful ideas may be competitors, but only if they are used to produce something new. When utilized for training or comprehension of the procedure, the copy is not awful. It's not worth it to use the work's outcome for commercial reasons. (NB: Saving time and resources will have a detrimental impact—the target audience, as well as its rivals). 2. Modification and copying The next step in the creative process is copying and modifying. There was a phone with a single function, but it seemed to be a smartphone with entertainment material. You can make calls with it, but it also has a lot of other functions. This method provides the bare minimum of protection against negative consequences. We take a pre-made concept and tweak it to make it our own, resulting in a one-of-a-kind product. The crumpet, a cross between a doughnut and a croissant, became popular a few years ago. The new product combines the greatest features of two "parents" while remaining distinctive. The product of the second phase of creativity, which is ready for commercial usage but is better suited to situational trials. When understanding the response of the target audience is required for innovative UX. 3. Reproduction, modification, and enhancement The intricacy rises even higher at the third level. Only the "skeleton" of the original concept remains, while the UX designer builds "muscle" and shapes the "body." Each solution must be considered in terms of manufacturing and utility. Many of the digital items we use every day were developed at this level. Companies looked at their rivals' actions, looked for defects, and came up with improved suggestions. 4. Establishing a trend It's tough to start a trend in UX design. The concept should be so brilliant that it inspires other members of the digital world to participate. The most difficult task is establishing a long-term trend that will continue to be relevant for many years. As an example, consider the design of brutalism. He has no defined bounds, yet distinguishing characteristics set him apart from the hundreds of other types. The trend's developer must negotiate the internet world and keep a careful eye on the community's behavior. The community suggested some ideas - one designer tried something new, others praised his approach, and he grew in popularity over time. The Science of Creativity in the Brain One of the most challenging aspects of human consciousness to investigate is the brain's creative activity. It's often assumed that logical reasoning comes from the left hemisphere, whereas vivid imagery comes from the right. When a UX designer attempts to build anything new, they must consider the following factors: Attention network for executives: When you're attempting to figure out how to build a form in an application, for example, you're in charge of molding the work. Web of imagination It activates soon once the assignment is assigned and provides a number of options. The significance of the web. An unconscious "controller" assesses the value of the Imagination Network's thoughts and chooses which ones to communicate to your awareness. Advantages of intuition Intuition is a new design philosophy that takes into account how your visitors deem your site in order to make the most of the information you provide. The information that we provide on our websites is critical. Assume you laid out your pages in an unorganized, disorderly, or disorganized fashion. Your visitors will lose interest and become frustrated if they seem unable to find an answer for in this case. It's the method by which people engage with your website, according to experts in the field. Experts define intuitive design as the placement of elements in the most natural way for users to locate them. When you interact with a website, you don't have to type in words to find what you're looking for. Recognizing where and when to place certain elements on your page so that users can find what they're looking for more easily is intuitive website design. According to some experts, users are more likely to remember sites with the most intuitive designs. They accomplish this by consorting the site with the most natural element. When you go to the movies, for example, you probably don't think about the architecture of the building. You enjoy the movie while looking at the faces on the screen. A user's experience with an app is very equivalent to this. Understanding human psychology, according to many designers, is the key to designing an excellent intuitive app. Web designers, according to experts, need to know what their target audience wants to accomplish on the site. This will enable the designer to create an app that is especially targeted at that audience. For instance, you wouldn't want to create a dating website or a social network if your target demographic is bad. Experts think that what individuals do on the Internet is influenced by their psyche. Some individuals utilize mental models, or they use phrases that cause mental models to be triggered. What Is the Importance of Intuitive Design? Here is the importance: You'll acquire and keep users with intuitive design. According to studies, initial impressions are established in a couple of seconds and tend to remain unaltered. A person that comes to your site and immediately leaves is of little service to you. The initial few seconds matter a lot. Users are more likely to fulfill their objectives if a website is simple to use and entertaining. If you can match their expectations, users will begin to create a habit of use – and repeat visits are far more lucrative. Users are more likely to remain on your website if it has a clean and attractive design. A more engaging experience is ensured through intuitive design. Users are more likely to fulfill their objectives if a website is simple to use and entertaining. If you can match their expectations, users will begin to create a habit of use – and repeat visits are far more lucrative. What are the advantages and disadvantages of intuitive design? In most cases, intuitive design works. Yes, it works, and if it doesn't, we iterate and come up with a new intuitive design. This is a never-ending loop that will not terminate at any point in the future. However, intuitive design is an experiment, and faulty experiments may result in losses. A design that is backed by research and data is a better approach to end the created element since the designer will be aware of the choice and its implications. Every business is not fortunate enough just to invest in the resources and personnel needed to do research or acquire data, so they end up creating designs based on intuition and conversations and referring to them as stakeholder reviews and senior input, which makes the design subjective. As designers, we should restrict our creativity and drive ourselves to do specific low-cost, high-impact workouts such, Acquire the ability to test a concept. Learn how to make wireframes that are simple to test. Talk to individuals about your product in informal settings and take notes on what they think. Request that others outside of your office test the product you're developing. Keep a keen eye on everything. What Are the Benefits of Using UserFriendly Software? If software is intuitive, we should be able to get started using it straight away when we first open it. Such programs and software tools should be simple to comprehend, utilize, and update, so that we like using them rather than becoming annoyed after a time. If the program accomplishes what we want it to do without much difficulty on our side, we'll have greater faith in it. All of this comes with the added advantage of increased job productivity. Furthermore, we will be less bothered by occasional failures and problems than we would be by a product that annoys us from the outset. What Characterizes User-Friendly Software? Here are the factors that contribute to intuitive software in order to identify it: Installation Procedural Ease This is how a program makes its first impression on you. It should be simple to set up and maintain, as well as to update in the future. It's usually not a good sign if the installation process is annoying or extremely complicated. Simple to comprehend The software should conform to your expectations and conventions regarding how an application works and responds to your actions. Can you tell what all the icons mean when you first open the software? Is it acting in a predictable manner? If that isn't the case, you can expect to spend the first few hours trying to figure out how to get the tool to do what you want it to do. The Growth of the User Interface The earliest software that had been built was the antithesis of intuitive, requiring command lines to communicate. It could scarcely be utilized if you didn't know at least the fundamentals of coding yourself. Computers only had their success, when visual user interfaces enabled the common person to utilize them. It was that time that Apple built a GUI, including icons and several windows to operate with. That's why the Macintosh was the most popular PC at the time, thanks to its never before seen accessibility for customers without professional technical knowledge. You could say that software has undergone an evolutionary process that has weeded out user-unfriendly features. Users will leave programs that are inconvenient to use sooner or later since you can't operate productively with them. In the Future, How Will Intuitive Design Affect Productivity? Voice-driven interfaces seem to be the next big thing in interface design right now, and the major development firms have been working on them for a while. Imagine being able to communicate with your computer in the same way Michael Knight did with KITT — how wonderful would that be? The ability to manage your automobile with your voice will undoubtedly enhance traffic safety, and technologies for controlling various features of your car with your voice currently exist and are being developed. There are other technologies, such as Amazon Echo, that allow you to operate your smart home in a similar way. When the technology is ready to be employed in the workplace, it could save a huge amount of time by removing the need to type on a keyboard, for example. CHAPTER FOUR Common tools for UI Designs Getting to know industry tools is a big part of the learning curve when you're just starting out as a UI designer. Various tools and platforms will be required along the process to meet your objectives, whether it's communicating effectively with your team or producing animations. Before we go into the UI toolkit, let's look at what UI designers do. UI design is all about user interaction with an interface: how do they go from one screen to the next? What kinds of visual cues do they get? The UI designer is in charge of all of this: they take the blueprint from the UX designer and transform it into something visible and engaging. In terms of day-to-day labor, this includes everything from button design to color and font selection to prototyping and usability testing. You'll need to be acquainted with the tools of the trade if you're going into UI design. You'll figure out which ones work best for you over time, but to get you started, we've compiled a list of some of the most popular in the business. Here they are: InVision InVision is a popular web-based prototype tool among UX and UI designers. You may easily transform static design files into highfidelity, interactive prototypes by uploading them. It's also fantastic for collaboration since clients, and other team members may comment directly on your designs, and you can use Boards to discuss your ideas with the rest of the team. They're continually introducing new features, like this Craft Prototype for smooth SketchInVision integration, and it's completely free to join up. This is one of the industry's most well-known tools; thus it's highly worth utilizing. Zeplin It's critical for you to be able to convey your concepts to the development team as a UI designer, and Zeplin was created to help you do just that. All you have to do is submit your drawings, and Zeplin will develop specifications and recommendations for you. It lowers the time and effort required to transform your ideas by providing platformspecific code snippets for frontend developers. You can also combine Zeplin with Slack channels for smoother collaboration and provide notes for developers straight into the platform. Balsamic vinegar Balsamiq is a well-liked tool in the design business for speedy wireframing. It bills itself as the ideal "in-between" solution for designers, product managers, and developers and is available as a desktop or cloud software. The User Interface library is maybe one of the most useful aspects for UI designers—you can pick from various UI components and just drag and drop them into the wireframe. Before giving your prototype to the developers, you may print it out or do usability testing online. Sketch Sketch is the digital design software that any UI pro needs. Because this is a vector-based tool, you can simply scale anything you design without losing its crispness. Sketch is more than just a drawing program; it can also be used for wireframing and prototyping. You pay once for the app and can use it for as long as you want, but you must renew your license every year to receive updates. Figma Figma is the world's first in-browser interface design tool. Figma is a one-stop-shop for designing, prototyping, and gathering feedback, with powerful editing tools and a slew of useful features. The limitations function, which adjusts your designs as the screen size changes, is very useful for UI designers. Thanks to the components functionality, it's also very simple to reuse elements throughout your projects. Flinto Flinto is a Mac-only interactive prototyping tool that includes almost everything you'll need to bring your ideas to life. Create microinteractions and screen transitions, add video layers by dragging video or GIF files directly into your designs, add UI sound effects, and customize scrolling—the list goes on and on. You may also import files from Sketch and, lastly, use the free iOS viewer to see how your designs appear. XD (Adobe) Adobe XD is a vector-based tool for creating and developing web, mobile, and even voice user experiences. If you're already acquainted with the Adobe Creative Cloud suite, Adobe XD will feel right at home—a very adaptable tool that allows you to design, prototype, share, collaborate, and create a full design system. XD is available as a desktop application for Windows 10 and macOS and a mobile app for Android and iOS. Using Balsamiq Wireframes How to Create Desktop Wireframes in Balsamiq If you want to use the Balsamiq desktop, you must first download the application onto your computer. On the official Balsamiq website, you can find a link to that application. After you've downloaded Balsamiq for desktop, you can easily design each of your Balsamiq mockups for desktop using a simple pattern. It entails creating a Balsamiq desktop account and then deciding on your role and purpose in creating those designs. Then, as the initial screen of your first design project, you may pick the screen for which you are building an interface. More screens may be added to the same project at any time. You may have complete design flexibility with the aid of Balsamiq for desktop. (NB: It allows you to add various widgets to the desktop screen you're working on). Everything from the fonts and colors to the sizes of the widgets you're using may be changed. A key component is to ensure that the user experience is consistent across the interface. (NB: For instance, make that the sizes of the OK and CANCEL buttons are the same). Any panel that gives the user a variety of alternatives should keep the button sizes consistent. Similarly, the color palette should be consistent, and everything should be correctly aligned before completing the design. All of this is possible with the aid of Balsamiq wireframes. The key to establishing flawless UX design that satisfies consumers demand to create feasible low-fidelity prototypes. You must show specific programs with screens that exude neatness, coolness, and calmness. Note: In others, you must select something that makes you happy and excited. CHAPTER FIVE How to create Wireframes with Axure Axure wireframing is a concept in which you use the Axure software to create the best wireframe possible for your project. The nicest thing about Axure wireframing is that it is very secure and does not damage your data in any way. It is recognized as one of the most effective tools available. The motto "grow with the project" has piqued the interest of both engineers and UI & UX designers. The tool not only allows you to build wireframes but also allows you to construct ready-to-use prototypes. (NB: This software has elevated wireframing to a new level). How to Use Axure RP to Create Wireframes The method of creating wireframes in Axure is much too simple. Before we go any further, it's important to understand why this tool is utilized for wireframing. In this regard, the procedure outlined below is self-explanatory. 1. Get the Axure Wireframe Tool from the Axure website Install the software after downloading it. To go to the main interface, open it: 2. Create a New Project To continue, click on the new file to open the second screen: (NB: A library pane is used to ensure that the majority of the controls are utilized to build the wireframe). 3. Begin creating your Axure wireframe The design area is where the program's true strength lies. (NB: It may be used to design the user interface and user experience). To make the pane horizontal, drag the horizontal control. The inspector pane determines what should be done with a prototype in a certain state: Using Grids and Guides to align or regulate position. To access a grid's properties, rightclick or double-click it. Access the guidelines relevant to the project from the context menu. Pros It is widely regarded as the industry's fastest wireframe tool. It allows business owners, UI professionals, designers, developers, and design agencies to access UI design. Cons Because it can only be used to create low-fidelity wireframes, it's not suitable for major projects. The wireframe creation possibilities are very limited, and the application cannot be utilized to its full potential. Tips to achieve a good user interface and experience Here are the tips and tricks to achieve a god user interface and experience: 1. Simply keep up to standards While it's great to think outside the box in certain situations, it's better to stick to the rules in others. After all, they're there to fit consumers' expectations and wants in the case of user experience – UX design. As a result, you must keep up with the latest trends and adapt as best you can. That is critical for success in any field, but particularly in one that closely follows users' requirements - the lifeblood of your company. 2. Identify and comprehend your target market (users) It's critical to put your audience first, no matter what you're doing or designing. The most spectacular digital goods are those that meet and exceed the expectations and aspirations of your users/customers. User research is a method used in UX design that assists us in creating a successful, highquality user experience. So, what exactly does a user researcher do? UX research for a new product is a process that lasts throughout the design phase and provides designers with a thorough understanding of the product's target audience. Interviews for qualitative research and A/B testing for quantitative research are two examples of approaches that may be applied. In any case, we consider both cold numerical data and real-world answers from target customers. That way, we can better understand user behavior, expectations, and pain areas and do our best to provide them with the greatest possible UX. 3. Make it simple to find and utilize We must first make the product as practical as feasible before developing the aesthetic appeal (UI). After all, would you spend your time painting and polishing your car before ensuring that it runs properly? Would you want to spend time with someone stunningly gorgeous but has a demeanor that leaves a lot to be desired? Obviously not. Aesthetics are important, but they come later. The most important aspect of a successful user experience is to make it as accessible as possible to everyone. Some individuals, for example, have visual or cognitive limitations. You want to make sure customers don't lose out on your digital goods as a result. 4. An information architecture that is well-organized Without mentioning information architecture, we wouldn't discuss excellent user experience. It's an important part of a UX designer's work since it may make or break a user's experience with a digital product. The organization of material on a website or app is referred to as information architecture. It should be as straightforward as possible. Users are more likely to get dissatisfied and abandon the site/app without returning if the navigation is difficult, unclear, and long. So, in addition to having it accessible and simple to use, maintain your product nicely organized. This will allow for faster information receiving and processing, as well as more satisfied users. 5. Ongoing user testing User testing is an essential component of a positive user experience. All of your efforts in user research and the design process will be for nothing if you treat the project as a "one-and-done" activity and never look back after it is completed. While various types of testing can (and should) be done at almost any stage of the process, we're focusing on consistent evaluation after the design has been implemented. You may wonder why user testing is so crucial. It enables for early identification and eradication of possible problems, as well as the development of improvements. As a result, you keep users at the forefront of your mind at all times, contributing to your digital success. 6. Consistency in user interface In every design-related field, consistency is essential. The primary goal of UI/UX design is to meet the user's demands. The major goal is to make the user's trip through the interface as straightforward as possible. A consistent design, both aesthetically and functionally, helps users get more comfortable with the interface more quickly and easily, resulting in a more smooth interaction and good experience. 7. Effective color and typography While UX is concerned with the user's experience, UI is concerned with the visual appeal. This implies that a good UI designer spends a lot of time and effort meticulously crafting each and every part of the interface. Colors and typography are two of the most important aspects of an interface. Typography in UI design relates to the whole visual look of text on an interface, including font size, width & style, line length, and so on. Because so much information on the internet is in text format, it's easy to understand why typography is important. The way you utilize color and design typography all works together to give your digital product a certain message and feel. The idea is to make it rational and easy to understand while also ensuring that it matches your brand. On every interface, you should use no more than two distinct typefaces and no more than three different colors, according to best practices (main color, i.e. usually the brand color; complementary color; potential third color). 8. Maintain a simplistic approach that is easy to apply When it comes to user interface design, less is more. Again, it's OK to think outside the box and be inventive, but don't go overboard. A minimalistic approach to UI design has a number of user-friendly advantages, including: Simplicity and clarity Easier processing of information in the brain More user-friendly design It's a lot easier to navigate. Besides, the problem with crowded user interfaces isn't only the confusion and annoyance they might generate. It's also a question of implementation; the more complicated the interface design, the more difficult it will be for developers to implement successfully. This costs you time, money, and resources in the long run. 9. Make it adaptable It may seem redundant to state this, but customers will view your digital product on a range of various devices. Make sure each one's interface is as pleasing to look at and use as the others. This is another area where consistency reigns supreme. Users will value a consistent experience across channels and platforms, which will boost their happiness as well as your authority and reputation. CHAPTER SIX Understanding what Typography is Typography may evoke a sensation, remind you of a certain brand, or create a mood. Consider the layout of your favorite magazine when it comes to editorial typography. Consider how various typefaces are utilized in different applications on your phone. When typography is awful, though, it may be distracting and even illegible. Consider the last time you were perplexed by sloppy typography in an app, misled by ambiguous signs, or tried to comprehend an incomprehensible booklet or packed goods. When you think about it, typography is the foundation of all communication, whether it's logos, commercial content, magazine and newspaper headlines, or book chapter headers. Understanding typefaces, fonts, and font selection The appropriate typeface can quickly transmit your message. However, a bad choice might radically alter the intended message. The sheer number of fonts available might be overwhelming for most designers. Have you ever browsed through DaFont's hundreds of options? Rather than picking a different typeface every time, the best designers know how to analyze fonts and zero in on the best option for each project. You've undoubtedly wondered what the difference between "typeface" and "font" is if you're new to design. A typeface is a planned collection of letters that together make up a full set of type, while a font is a digital file that users may use to write or create with on their computer. Some digital businesses use the terms interchangeably, and products like Microsoft Word enable users to choose a font and customize its size and weight, thereby blending the two meanings. However, typefaces are created by typographers or type designers, while fonts are variants within typeface families. A typeface is full of typefaces, much as an album is full of music or images, according to more conventional design or training. The terminology issues are sometimes generational, and more recent entities, like programming languages, use the word "font" instead of "typeface." In many professional settings, using font to refer to design typeface is now acceptable, but it's crucial to remember that print designers still use typeface. Since HTML utilizes "font face" to indicate a family, followed by properties such as size and color to be even more particular, web designers have started to use the term font as a replacement for typeface. CSS also uses the terms "font family" and "size" and "weight" as synonyms for typeface and size and weight as properties. Super light, standard, medium, semibold, bold, extra bold, and ultra black are the different weight levels. Most designers, whether working in print or on the web, are aware of which fonts are more prevalent and which have a little more edge. They understand which options indicate the same old, same old, and which indicate that a print article or website will stand out, deviate from the standard, and approach the mind in a novel manner. The major reason for selecting a font is for aesthetic reasons— sometimes the type is simple to read, and other times it is chosen for more of a design purpose. Furthermore, selecting an incorrect typeface might have serious consequences. If you choose a wide font with a low x-height, for example, you may need to use a higher point size. On a single page of type, this may not seem like a significant concern, but consider a 300-page book. The improper font may turn it into a 500-page book, putting a strain on funds and the final product. Digital type has resulted in a font boom, and excellent professional typography design necessitates a set of standards that prioritize the reader above creative flourishes. Gothic style lettering, for example, may appeal to gothic lovers, but it is unlikely to appeal to others who are unfamiliar with the style. Despite the abundance of alternatives, some people believe that sticking to what has always worked is the best option. Massimo Vignelli stated in his book "The Vignelli Canon" that a designer should only employ a small number of classic fonts in order to avoid contributing to the visual pollution he saw was occurring in the design industry. Bodoni, Futura, Times, and Helvetica, as well as Garamond and Century Expanded, were the sole fonts employed by Vignelli. But, at the end of the day, it doesn't matter whether you have 200 typefaces or six (as Vignelli says!), what matters is how you grasp and construct each specific brief and graphic design job. Obey the laws of typography It's critical to master typographic rules in order to grasp the fundamentals, since they will guide you as you enhance your design. Every designer should be aware of the following five essential principles of typographic design or any other sort of graphic design: 1. A sense of balance that implies a logical framework. 2. Organization and direction are defined by a hierarchical structure. 3. Use contrast to draw attention to key features. 4. Consistency and familiarity are achieved by repetition. 5. Alignment to create an organized and crisp picture Layout, white space, and color are also important parts of typographic fundamentals. It's crucial to pay attention to the shapes formed by the words and letters. Encourage your mind to go beyond what a word "says" and instead focus on how it "looks." White space is a print and online design technique for making text seem less cluttered and more appealing to the eye. It's critical to strike a comfortable equilibrium between the text and visuals and the blank background's empty space, often known as white space. Color psychology is still being researched, but designers are aware that a combination of the visible spectrum's basic colors (red, yellow, green, blue, and purple), as well as mixes of these colors and "achromatic colors" (white, gray, and black) all have different effects when combined with text. When it comes to typography in print, a large majority of the time, black text on a white background is used. According to studies, this is the simplest presentation to read. White letters on a black backdrop, on the other hand, are popular, particularly in dramatic presentations, but they may be difficult to read in many circumstances, especially for persons with any form of visual impairment. (NB: Both white on black and black on white work nicely with larger graphics like interstate billboards and theater screens). Road signs are another example of real-world images that combine color and type to convey fast and effectively while also representing fundamental typographic conventions. Road signs exist in a variety of sizes, forms, and colors, but they're always meticulously crafted to achieve a certain outcome. Yellow with black lettering, for example, is a caution sign, whereas orange with black letters is a more severe warning sign. The bright backgrounds of these posts, especially for yellow-green school crossing signs, may be seen from a long distance. Signs using symbols, such as a one-way sign with an arrow pointing in the direction of traffic, are typically more effective than words in communicating with drivers. Visual representations are instantaneously understood, while text takes take a few seconds to comprehend. These signs seem to be simple at first glance, yet they all follow the guidelines stated above. Engineers have done much research on typographic design and what works best in terms of boosting driver safety. In this message, the size of the letters is quite important. When federal highway authorities standardized the signs, they took into consideration the limits of human eyesight. The same is true for signs intended for handicapped persons who use wheelchairs, since particular laws require that signs for disabled people be simple to see and placed at eye level. There is a lot more latitude in web design, and color and font combinations of all kinds have been tried. When designing for the web, contrast is the most important factor to consider. To guarantee readability, choose your color palette, select a decent color contrast analyzer, examine the body test contrast to make sure you can read it when it goes live, and make sure buttons and links show up properly. Having a style guide to refer to, just like in print, is usually beneficial. To master typography, you must first study the rules before deciding whether or not to transgress them for creative reasons. Even if you're new to graphic design and have never considered the print world or typography, knowing the fundamentals will provide you with a foundation for determining whether to go beyond standard design constraints and when to stick to standard typography. The importance of testing in the whole design process cannot be overstated. The appearance of typography at the desired print or digital size may make or break a design. So, whether you're studying typographic design for your company, to become a professional designer, or just to grasp the science behind it, you need to realize that various typefaces express or correlate with different emotions. Consider some of the most well-known logos you've seen throughout your life. Many of them have two things in common: simplicity and relevancy. For the logo to be memorable and effective, the typeface must match the company's image. The most successful typeface design meets the expectations of the audience. Curvy bright letters may be used at a fun amusement park, whilst a serious financial institution would most likely employ more classic font. All the typographic elements covered here contribute to the emotions and sentiments associated with certain fonts. When it comes to typesetting, it's important to remember the fundamentals of typography. Beyond the fundamentals, typesetting is an essential part of understanding typography in graphic design and something that all good graphic designers should be able to do. It's the skill of making a large volume of content appealing and accessible to the target audience. 'Good typography should go undetected,' as the adage goes—in other words, your audience should be able to enjoy reading your material without being distracted by type that lacks rhythm, continuity, and a basic sense of readability. Many considerations must be made when typesetting content, including line length, size, leading, and font for headings, subheadings, and body material, as well as footnotes and buttons. Typesetting selections may also include the spacing between characters, commonly known as tracking, the height of letters, and other minor characteristics. Baseline, which aligns the bottoms of letters in a straight line, x-height, which is the imaginary line running between the tops of lower case characters, and cap height, which aligns the tops of capital letters, are all important features to master at first. The proportions of letters and ornamental components in respect to each other are defined by these three lines. While type characteristics aid in the placement of letters on a grid, type categorization is primarily concerned with the style and form of the characters and how they are used in display or headline fonts by the designer. The distinction between serif and sans serif is a wonderful illustration of this. A serif is a little embellishment to a letter, such as a minor bend at the stroke's end. Consider the capital letter "I" as an example. A serif, as opposed to a simple vertical line, is a thin perpendicular line that appears at both the tops and bottoms of letters. "Sans serif," which means the serifs have been removed, giving the letters a more plain appearance, is a more modern look. The grid system, whether visible or invisible, is used to line up letters so that they are generally consistent with each other in all types of typography design. Because the results can be mixed or uneven without an axis or reference line, keeping the type based on a grid gives it a more stable look. There are several factors that influence how letters appear on a page for each line of text. Both margins and letter spacing have an impact on this appearance. In a typical newspaper or magazine article, justified margins indicate that the text is ordered in such a way that it looks even on all sides of the page, resulting in a square-shaped block of text. These even margins are often used in business reports, which many people identify as having a high-end professional look. Except for desktop or other bigger screen apps, one of the most important typographic principles for text line length is to keep it between 40 and 55 characters. The eye does not read individual words one at a time, contrary to popular belief, but rather scans the line, stopping briefly to examine groups of three or four words. A line that is too lengthy can fatigue the eye and make it difficult to detect the start of the next line. Lines that are overly short, on the other hand, cause sentence structure to be disrupted. It also necessitates the eye changing lines too often. Designers can't go beyond this limit because of responsive web design, which makes things simple to read. When text spans the whole screen, it may seem to be too thorough. When there are less than 40 characters per line, it seems weak and narrow, giving the impression of "fluff content" when the intention was to convey an instructive blog or article. A glossary of typographic terms A thorough collection of core typographic terminology may be found here. Alignment: The process of aligning letters to a reference point, such as a margin. Aperture: A white area at the end of a counter that is open. Apex: The point at which two strokes are joined together at the top. Arm: When one end of a horizontal stroke is not tied to a stem Ascender: A lowercase letter's stem that extends above the x-height. Slanted backwards: Italics leaning backwards Ball Terminal: a letter extension in the form of a ball. Baseline: The imaginary line that a text line sits on. Bold: A hefty weight of a font that is often employed for emphasis. Bowl: The fundamental body shape of capital letters such as C, G, and O, and lowercase letters such as b, c, e, o, and p. Bracket: In certain typefaces, a curving link between the stem and serif. Serifs aren't all bracketed serifs. Calligraphy: The art of using a specialized tool to write letters (e.g., broad nib pen, brush pen, etc.) Capital letter height is measured from the baseline to the top of the capital letter. It's built around letters with flat tops and bottoms, like a H or an E. B, C, D, G, O, Q, and S are capital letters with curves that extend slightly above and below the cap height to seem optically comparable in size to other letters. When text is aligned to the center of a text frame, with the rag on the left and right sides, it is called center aligned. When a body copy is aligned inside a text frame, the result is a rag on both sides. A letter, number, punctuation mark, or symbol is a character. Character Set: The whole set of characters for a certain font-weight. Counter: the white space encompassed by a letterform, whether wholly enclosed, as in 'd' or 'o,' or partly enclosed, as in 'c' or a two-story 'a.' Crossbar: A stroke across a stem (such as the horizontal line of the letter 'T,' 'H,' 'E,' and so on.) Descender: A lowercase letter's stem extends below the baseline, like the g, j, p, q, and y. Ear: The stroke linked to the lowercase g's bowl. For the lowercase r, several typographers use the same name. Ellipsis is a character made up of three dots. Extended: A character such as an accent mark that has an extended breadth. Grid: an arrangement of vertical and horizontal lines for alignment that might be imagined or real. Due to their hefty weight and/or intricate character, display fonts are usually employed for headlines and subheads. Font Color: A color specification used in online design. Font Height: a typeface's height. It is commonly measured in points from one baseline to the next (8, 10, 12, etc.). Typeface Thickness: the thickness of the font (light, regular, medium, bolt. Hook: a curving arch (like the letter 'f') Hand-lettering: making custom letters for a specific purpose or client from scratch. Italics are forward-slanting characters. Joint: the stroke joins the stem. Justified: when text in a text frame is aligned to the left and right margins, with no rag on either side Kerning: the distance between each pair of characters. Leading: the horizontal gap measured from baseline to baseline between two lines of text. It's also known as 'line height' in certain circumstances. Left-aligned text: the text is aligned with the margin on the left. Leg: downward stroke with a short stroke Ligature is the joining of two or more letters to form a single character. Link: the stroke that connects the bowl with the lowercase g's loop. Lowercase: lowercase characters are the alphabet's non-capital letters. They make up the majority of printed text, with uppercase and capital letters being employed largely to begin sentences or to identify proper names. Lowercase comes from the days of metal type when the more often used characters were maintained in the lower case and the less frequently used capital letters were kept in the upper case, which was more difficult to access. Monospaced: a font in which each character has the same width. Orphan: a single word appearing at the top of a page. Point size: the point size of a font is the distance between the top of the highest ascender and the bottom of the lowest descender. This was originally the height of the metal block on which each letter was cast. Rag: the vertical edge of a typical block that is uneven. It might be on the left, right, or both sides. Readability: the ease with which a text may be read. When text is aligned to the right margin with the rag on the left side of the text frame, it is said to be right-aligned. Sans Serif: strokes on characters aren't extended. Serif: A stroke made across the arm, stem, or tail of a letter at a straight angle or obliquely. Some characters have it on their vertical and horizontal strokes. Serifs may also be classified as slabs, hairline, or other types of serifs. Shoulder: a curving stroke with a stem Stem: A letterform's vertical stroke. Both lowercase and uppercase letters are available. Stress: a variation in stroke width across a diagonal or vertical letter. Stroke: any letter's linear characteristic Swash: a decorative stroke is added. System Typeface: A computer operating system's primary font. Terminal: a terminal stroke is one that does not end in a serif. It has the option of being straight or curved. Tracking: the distance between each letter in a line of text. Letterspacing is another name for it. Character Type Classification: Characters are classified according to their style. Character Type Properties: Character properties that enable characters to fit on a grid. Typeface design is the process of developing a whole set of characters in a certain style. (NB: This might contain capital and lowercase letters, mathematical symbols, punctuation, and digits, among other things). Type size: the distance between the highest ascender's top and the lowest descender's bottom. It's commonly expressed as several points. Typesetting: The process of arranging vast volumes of text (e.g., a book, a magazine, etc.) in a readable and legible manner. Uppercase: Uppercase characters are the alphabet's capital letters. Uppercase letters are often employed as the initial letter of proper names and at the beginning of phrases. The word uppercase comes from the days of metal type, when the less often used capital letters were preserved in the upper case, while the more frequently used characters were maintained in the lower case, which was closer to hand. Vertex: The intersection of two strokes at the bottom. Widow: A single word at the end of a paragraph or column on its own line. X-Height: In any given typeface, the height of lowercase letters. The height of the letter 'x' is used to calculate the measurement. Curved lowercase letters (such as a, c, e, o, s, u, and others) often extend slightly below and beyond the xheight to seem optically comparable in size to other letters. CHAPTER SEVEN What is the best way to test contrast in UI design? Contrast testing may be done in a variety of methods. Desaturating your artboards and running them via a static heatmap creation tool is a popular procedure. Because it can imitate how human eyes respond to variances in contrast, such a tool may analyze your designs and point out the apparent hierarchy of your artboard's information architecture. Another technique to assess contrast in your designs is to put them through a fast user testing session with the sole goal of pointing out the most significant element on the page, section, window, or whatever. A user flow scenario, in which you see participants engaging with your desaturated UI, is another form of this experiment. You may do a preliminary accessibility evaluation using the WCAG2.0 criteria, and there are several browser extensions and plugins for major design tools that can assist you in incorporating those tests into your workflows. Accessibility testing should not be an afterthought; make it an intrinsic part of your everyday routine, and your audience will be extremely pleased. One thing to keep in mind is that they are only recommendations, and they may or may not work with branding, color schemes, or other aspects of your design, but they are there to assist you in the correct path. If your design looks nice while it's greyed out, it'll probably look excellent when the colors are restored. That's why I think it's a good idea to generate desiderated wireframes and test them before applying visual styles. Why are we doing this in the first place? Contrast is a fundamental condition that utilize to make judgments about how interact with the environment, and extension, with digital user interfaces. we we by It's particularly crucial for those who have temporary or chronic visual problems since they don't see colors the same way other people do. Your audience will struggle to do fundamental activities if there isn't enough contrast, which will lead to blunders, irritation, and even animosity of the product they tried to utilize. What is design alignment? The alignment principle asserts that several objects are aligned when their left or right edges, or center-lines, line up on a shared spot in design. Google Docs and Microsoft Office Suite's text align tools are two of the most popular examples of alignment as a feature. The left alignment aligns the text's edges to the document's left side, whereas the center and right alignments align the text to the document's center and right sides, respectively. Take a look at a table with rows and columns. To be linked, we connect the sentences or items in the same row or column. This is how alignment is utilized in UX design to make info easier to scan. Alignment Styles Edge alignment and center alignment are the two forms of alignment. The placing of design components on the edges of any composition is known as edge alignment. Edge alignments may be divided into four categories: 1. Left-aligned elements: place items to the left of the y-axis. 2. Right-aligned elements: align elements to the right of the y-axis. 3. Top aligned: adhere items to the xtop. axis's 4. Bottom aligned: adhere components to the x-bottom. axis's The positioning of design components along the composition's imaginary centre axis is known as center alignment. Center alignments may be divided into two categories: 1. Horizontally center-aligned elements: align items along the ycenter. axis's 2. Vertically center-aligned elements: align items along the x-axis. What is the significance of alignment in design? 1. Alignment improves the appearance of our items. The importance of aesthetics in making initial impressions cannot be overstated. Alignment aids in the creation of more aesthetically appealing designs for consumers. 2. Alignment encourages correct product structure, which makes it easier for consumers to traverse our product. Users appreciate wellorganized items. It assists them in locating the information they need. 3. Alignment gives the product a feeling of cohesion. Experimenting with various sorts of alignment may lead to an intriguing result in which the design can be unified or varied. 4. Alignment directs the user's attention to the design. Without the need for external aids, alignment allows the user to better comprehend the links between distinct pieces. What is Hierarchy? The notion of visual hierarchy is the arrangement of things to emphasize their relative significance. Designers organize visual qualities, such as menu symbols, so that consumers may quickly comprehend information. Designers affect users' perceptions and steer them to desired behaviors by putting up materials logically and strategically. The delivery of the experience is controlled by the visual hierarchy. If you're having trouble figuring out where to look on a website, it's probably because the layout lacks a clear visual hierarchy. Visual Hierarchy's Building Blocks Hierarchy is a visual design theory that designers use to manipulate these features to convey the significance of each page/contents: Size - Users are more likely to notice bigger components. Color - Vibrant colors tend to draw more attention than subdued shades. Contrast — Colors that are dramatically contrasted are more eye-catching. Alignment — Out-of-alignment pieces stand out more than those that are aligned. Repetition - Using the same style over and over again might imply that the information is linked. Proximity - Elements that are close together seem to be connected. Whitespace - Leaving more space around things pulls the attention in. Texture and Style - Textures that are richer stand out more than those that are bland. An efficient visual hierarchy in user interface (UI) design helps educate, impress, and convince people who have expectations – particularly regarding the look of an interface. To succeed, a website, app, or similar product must layout its pages or screens to reduce consumers' confusion, demonstrate maximum empathy, and provide them with something enjoyable to look at. How to Create an Effective Visual Hierarchy A good visual hierarchy guides visitors to the functionality of a page/screen and provides them with the appropriate visual signals. To discover more about your users, you'll need to do user research, but here are some broad facts: Users respond incredibly quickly (in milliseconds) when confronted with an interface, forming gut reactions about whether to remain or depart. Users' eyes follow culturally influenced reading paths that are predictable. An F- and a Z-pattern are used by left-to-right readers in Western countries. As a result, you may create a hierarchy to: Reinforce these natural patterns by leading users along a well-planned route to their ultimate destination; or Disrupt these patterns to draw attention to a focus point for users. Users prefer recognition over memory, which is why it's critical that they be able to scan instead of having to read and memorize things. You can imagine how to present users the most crucial items when they strive to attain objectives in their own situations if you consider these. Then, as users go from job to task, you can chose and scale pieces to make the most crucial information prominent—and noticeable. These things are very important: Gestalt principles – These are designed to appeal to the human eye. Use them to help users organize visual elements, notice what's important on each page, and build brand trust. Consistency - Users need familiar iconography, menu structure, colors, and so forth. Center stage UI design pattern — Use this UI design style to display consumers crucial information straight away. Whitespace - Use it to settle consumers' eyes and lead them to vital foreground components in crisp, clean minimalist designs. Typography – For desktopaccessible displays, use the best font, color, and contrast to provide three levels of text, two (skipping the middle one) for mobile: Specifics of mobile UX design — Users on smaller displays must be able to detect components quickly and navigate more effortlessly. Typography and style – While elaborate lettering and special effects (like embossed, washed-out text) may be more acceptable in particular businesses, even minor distractions diminish usability. 1st grade – Use a header to draw readers' attention to the most important information on the page/screen, similar to a newspaper headline. The first two words of a header should give visitors a good idea of what the section underneath it is about. Secondary — Use sub-headers, for example, to assist visitors in scanning and navigating material. Tertiary – The main body, which is smaller but still readable. CHAPTER EIGHT UI and its relation with readability Regardless of how interesting your story might be, your readers will not be aware of it if it is not readable and clear. That is why we will discuss User Interface and its relation with readability. Before we get started, we need to know what readability and legibility is all about. First of all, readability can easily be defined from its name. It is simply the ease of written content. It also means how simple sentences and words are, and how best to structure words in a sentence. The legibility of content is concerned with how people view it and differentiate between different pieces. So, from this vantage point, you're concerned with how people see material on a page or screen, as well as how they discern and recognize its pieces (for example, characters, words, sentences, numbers, etc). As a result, we may define legibility as the visual display of material that makes it digestible and allows consumers to rapidly grasp what is on the page or screen. Readability and Legibility are influenced by a variety of factors: There are a variety of elements that influence how legible and readable text is. Let's have a look at the ones that are specifically related to the design process. Background In digital interfaces, the backdrop color has a significant impact on the ability to read and discern both interactive features and information, just as it does in printed books and newspapers. For example, black text on a white or bright backdrop seems to be bigger than white type on a dark background, similar to how actual things are seen on various backgrounds. The improper color scheme may lead to poor readability, which leads to a bad user experience: users are unable to skim the data, and even if the material is relevant but unreadable, users experience an incomprehensible tension while dealing with the text, and they may miss important information. If the designer understands the idiosyncrasies of copy perception on various backgrounds and works carefully on font selection, any color scheme may be readable. In addition, the type of the material shown in the interface has a role: Text-based interfaces with reading as the primary activity tend to utilize more light-colored backgrounds, while imagebased interfaces often employ black backgrounds to magnify picture performance and give them a more realistic appearance. Typography In simple words, typography is the outer layer of a text's content. The typefaces you choose have a direct impact on how fast and effortlessly people see and parse the material. Font size, width, color, and text organization are all important considerations. Furthermore, fonts, like images, can add mood to a written message through their visual style. In design, typography is the art of blending the aesthetics of text with the ability to read it fast - and it's not as simple as you may assume. There are various important aspects to consider when it comes to making material understandable, including: White space (negative space) in a design composition is the space between items. Text alignment (placing and justifying) Tracking: space adjustment for a set of type letters that make up a word or text block Kerning: changing the distance between two type characters Leading: The distance between text baselines. Line length: The number of characters used in a block of text for one line. Visual Hierarchy Visual hierarchy is a method of content organizing that emphasizes the importance of different levels of material. It is based on Gestalt theory, which is concerned with the psychology of visual perception of components and demonstrates how humans seek to unify them. It arranges UI elements in such a way that the brain can recognize items based on their physical distinctions, such as size, color, contrast, style, and so on. It's no secret that when people visit a website, they don't immediately begin reading all the information; instead, they skim it. When we look at an item on a blog, for example, we'll notice the title first, then subheadings, and then copy blocks. Does this imply that the data in the copy blocks is of little importance? No, not at all, but instead of attempting to read the whole content, users will be able to scan the title and subheadings to see whether the post is relevant and interesting to them. And if the headlines and subheadings are well-written and enlighten the user about the article's structure and contents, this will be the aspect that persuades them to continue on. Users, on the other hand, will be terrified if they see the large and lengthy sheet of text since they will not know how long it will take them to read the content or if it is worth their time and effort. As a result, it's critical to convey text material in a steady manner. We're talking about the typographic hierarchy here, which encompasses things like headings, subheaders, body material, call-to-action elements, and captions, among other things. All items must be split into distinct levels in order to create an efficient visual hierarchy. The initial level of education: It contains the largest type, as in headlines. Its goal is to provide essential information or bring attention to the most important advantage. The secondary level of education: Subheaders and captions, for example, are examples of scannable features that enable readers swiftly browse through the information. The tertiary education level: This one is for the body content as well as any other information. Despite the fact that the font is tiny, it should be readable. Negative space The region of the pattern that is left vacant is known as negative space (or white space). It might occur not just around but also between and inside the things you arrange in the layout. Negative space gives all the things on the page or screen some breathing room. It was previously highlighted as one of the criteria of good typography, but establishing the relationship between text and non-text elements is equally significant in general user interface layout. For example, in the case of an image caption, the quantity of negative space will assist you identify whether the words and picture are tied to one message. Writing The text content of an interface is based on four essential aspects, as we already explained in our post on UX writing: Straightforward (people understand what you're talking about, and the fundamental message isn't muddled or convoluted) Succinct (the piece of text is meaningful, laconic, and concentrated on the goal, no empty talk is included) Beneficial Dependable (the copy within the interface of one digital product keeps the same style, tone, voice, and terminology). The best thing you can do with written material for app users, website visitors, and blog readers is to create a human-like communication environment. Make your interface, landing page, or email converse with the interlocutor in the manner of a helpful and kind person, with a clear style and voice of communication, rather than attempting to wow and scare them. Advice on Improving Readability and Legibility 1. Keep the interface copy brief and consistent. Choose the primary phrases and names of operations and use them in all messages and alerts. For example, if you've chosen the term "delete" to represent a certain action, use it every time this action is to be performed, and don't use "remove" for other screens if the action is the same. Instead of "Make a payment," ask consumers to "Pay" - it's simpler to scan, quicker to read, and you can make one word seem larger than a sentence for button microcopy. Synonyms and intricate phrases are useful for making language more colorful and vibrant in articles and books, but they may detract from the user experience by forcing consumers to link synonymic concepts rather than utilizing the product to solve their issues. 2. Make material more personalized Allowing users to adjust the background color and pick a larger or smaller text size is one method to customize the user interface and make it more tailored to their tastes. Such feature has a significant influence on making text more readable, since consumers know best what is most comfortable for them. 3. Split screen is a good option for various sorts of material. Split screens were particularly popular for interfaces with a dark or bright backdrop. It includes still another way to appropriate readability: designers make material more legible by using boxes or gaps with a bright backdrop for main data blocks. This adds aesthetic contrast to the screen or page. 4. Compress one notion into a single paragraph. When working on the material from the standpoint of scannability, make sure the text fragments aren't too lengthy. Short paragraphs are easy to read and may be ignored if the content is not relevant to the reader. So, when you give one notion in one paragraph and then begin another for a different topic, follow the guideline. 5. Make use of numbers People instinctively link numbers with information, statistics, measurements, and distance - all of which may be valuable to them. As a result, by utilizing numbers instead of text numerals, you may alter the text's readability and scannability. 6. Don't forget to make a list. Applying lists with numbers or bullets is another fantastic way to make the content more readable and scannable. They aid with the straightforward organization of data. They also draw the user's attention to the information, ensuring that it is not lost in the body of the text. 7. Make a visual note of the important information in the text. The use of bold, italics, and color to emphasize words or phrases in the text is old fashioned, yet it still works. This manner, you may draw emphasis to the paragraph's special information. Furthermore, the text's clickable elements (links to other sites) must be visibly identified. Although we are used to seeing them highlighted, accentuating them with color or a larger font is much more effective. 8. Examine the contrast The capacity to discern text pieces and read them rapidly is directly influenced by contrast. Too little contrast generates unintelligible patches in the text, while too much contrast causes eye strain and makes reading physically difficult. So, first and foremost, know color theory, which will assist you in selecting a palette with appropriate contrast, and second, test the interface on several screens to ensure that the contrast works effectively under various scenarios. 9. Use common sense while experimenting with typefaces. When it comes to typefaces, designers often want to choose something unique and ornate. Make no mistake: readability should not be sacrificed for the sake of aesthetics. Still, it doesn't imply you should ignore the eyecatching fonts: the typographic hierarchy makes it easier to make excellent use of them. (NB: Sans-serif typefaces are typically easier to read, but serif fonts have a more elegant appearance). Due to the large size of the text material, using a complex or experimental font for a brief tagline in bold letters will not affect the ability to read it fast. However, if you utilize it for extended chunks of material, the effect on readability may result in a bad user experience. Also, keep in mind the color scheme: a dark backdrop absorbs some of the light from the other pieces, therefore there should be adequate free space between them, but a bright background would not. 10. Allow enough space for the words. As we discussed earlier on negative space in user interfaces, if there isn't enough space between items, they become difficult to read and need extra work. Although many users will be unable to express the issue, it may be a significant cause of eye and brain tension. This difficulty is solved and the procedure becomes more natural by using a sufficient quantity of negative space, particularly micro space. As a result, negative space has a direct impact on the efficiency of typography on the page or on the screen. Pauses in music serve the same purpose as noises. It works the same way in reading: properly positioned empty spaces make the text simpler to read. 11. Separate blocks the content Subheadings or classic separators utilizing horizontal or vertical lines are two obvious methods to split content chunks. You can simply separate distinct pieces and grasp their connections in one layout this manner. The previously described negative space may likewise be used as a separator. Another option is to use pictures. Although it may look counterintuitive at first, visuals assist in making material understandable and comprehensible. When used in articles, for example, they serve as stylish and informative separators that simultaneously show and separate the text content. With an image, viewers may take a break from reading, and even a lengthy post may not seem as intimidating as it would without them. Illustrations, photographs, and 3D images attract users' attention and are decoded more faster than text. As a result, the visuals may serve as directional indicators, directing users to textbased messages or calls to action. It's also a good idea to have text function in harmony with important visuals on the page or screen, since this will intensify the impression of the two. 12. Make use of the title case's power. Although there have been heated debates over adopting sentence case instead of title case to make the text seem more casual, it is still a natural characteristic of the language for English users to distinguish the levels of text hierarchy. Consider the following capitalization suggestions: Label field labels, actions, menu items, and page titles using Title Style Caps. For lengthier material, such as page or field descriptions and tooltips, use sentence style caps. Use ALL-CAPS sparingly, and only when absolutely necessary Whatever decision you make, the most essential thing is to stick to it. If you opt to utilize title case for all buttons, be sure to stick to it throughout all displays. CHAPTER NINE Places to get UI/UX inspiration When it comes to producing unique ideas, thoughts, and fresh layouts, creatives depend on inspiration. However, sometimes the finest ideas take a long time to arrive when you need them right now. Every UI designer needs UI inspiration from time to time. This is particularly crucial for all UI/UX designers, since they deal not only with the image but also with the atmosphere that the user experiences when using a product. In addition, resources keep you up to date on the newest design trends. We can readily access a range of design materials and UI design inspiration from the Internet, thanks to the fast expansion of the Internet. There are plenty of websites on the Internet that may help UI designers get ideas. To become a sought-after professional, you must first comprehend the advantages of each of these resources, then locate and develop your observation skills. The Top 10 Online UI Design Inspiration Sources There is no lack of websites for UI/UX designers these days; the only problem is finding the time to browse through them all and discover anything interesting. Collecting resources, finding UI inspiration, recognizing outstanding ideas, and increasing design ability are all critical activities for a UI/UX designer! Check out the top 10 must-have design websites for designers and discover which ones you use the most. 1. Behance This website functions as a social networking site. It is aimed towards those who like being creative. Many ideas may be found here, not just for Internet initiatives but also for corporate style in general. Not just for UI/UX designers, but also for stylists, architects, photographers, and everyone else interested in design in a range of sectors, UI design inspiration is accessible. Furthermore, their blog is chock-full of important information. 2. Dribbble Dribbble, like Behance, is a social networking site for creative professions. You may share project screenshots and provide comments to others. to the audience members Users may share their own UI/UX design experiences with one another on this site. There are a lot of high-quality works here, each of which might encourage the user to start their own project. 3. AWWWARDS The AWWWARDS website was created to honor the greatest UI designers, developers, and companies from across the globe. It emphasizes the top UI/UX designers and focuses primarily on attractive user interfaces. In addition, merit prizes are given to writers of works. The news and blog are updated on a regular basis, and any designer will benefit from following this website. 4. The Cutting Edge of UX Design The UX Design Edge website is a location where UI/UX designers may sign up for courses and individual consultations on UI/UX design, as well as locate valuable material and read all the latest news in the world of digital development. Even if you aren't interested in studying, the site's blog is continuously updated and may be a good location to get news and UI design ideas, so it's worth a look. 5. Pttrns Pttrns is a group of mobile applications. On their websites, the authors of Pttrns have put together a great collection of design templates and the finest UI examples. UI/UX designers may quickly locate any required items by selecting one of the two major blocks on the control panel, which correspond to the device and other categories, respectively. 6. 99designs Here's where you can get some UI design ideas. Discover on 99designs has brought together thousands of skilled designers from across the globe, as well as more inspired designs, making it an excellent platform for both beginners and experienced designers and developers. There's also a handy search option that makes it easier to discover precisely what you need to put your design concept into action. 7. Land-book Another site where you may get a lot of UI design ideas and inspiration for your new website. Learn more about the components and creative blocks used in contemporary design by visiting this website. 8. Uplabs Uplabs is a community dedicated to recommending resources to UI/UX designers. It brings together a significant number of front-end design works, as well as a huge number of real-time Android and iOS UI resources. In addition, Uplabs has a strong marketing department. Resources may be downloaded for free or for a fee. 9. Pinterest Pinterest has been dubbed the "Picture Twitter." Users may save and follow the images they like on Pinterest, while other users can follow and forward the images they like. This platform has a lot of material, covering design, home renovation, and recipes, among other things. It's a website with a collection of photos. What is a font pairing? When it comes to adding text to pictures and designs, selecting typefaces may be a daunting task. Font selection sets the tone for a design's overall appearance and feel, and when you're confronted with such a large list of typefaces to choose from, it's easy to become overwhelmed. How can you make an informed choice if you have no prior experience with font selection? Basics of Font Pairing Before we discuss which fonts combine well together, it's important to understand the four types of typefaces: serifs, sans serifs, ornamental, and script. The purpose of font pairing is to choose typefaces (typically no more than a few) that generate complimentary contrast. When it comes to interpersonal relationships, opposites attract, and the same is true when it comes to font matching; contrasting styles may work well together. Don't be scared to mix and match various font types and typographical emphasis since design is all about letting your ideas show. Here's all you need to know about the four distinct font styles: Serif Fonts Serifs employ thick and thin strokes to produce a powerful and bold design that is best suited for books and newspaper print. The little strokes linked to each letter are referred to as'serif.' Serifs look great next to their polar opposite, sans serifs, in design. As we previously said, there are no hard and fast rules when it comes to font combination, but you can't go wrong with a serif and a sans serif. Sans Serif Fonts The term 'sans serif' denotes that there are no serifs on the letters. Sans serif fonts are perfect for websites, blogs, and other flat designs because they use semi-rounded details instead of serifs. Sans serifs have a welcoming and warm vibe to them, while also conveying a sense of solidity and seriousness. Fonts with ornaments Decorative typefaces feature more creative detail than serifs and sans serifs, making them suited for a wide range of goods and branding. Decorative typefaces may be seen in logos, packaging, posters, and other places. It's usually the focus of a text-based design, with serifs and sans serifs serving as supporting text. Script Fonts Script fonts provide the most personal touch of any typeface, since they resemble handlettering. They're ideal for wedding invitations, greeting cards, and headlines that aren't too long. The strokes are more flowing than those used in ornamental fonts, and they contrast nicely with serifs and sans serifs used as supporting text. Adding Meta information in UI/UX design When defining which websites should be at the top of search results, Google now considers real human behavior. As a result, user experience and user interface design have become far more important in terms of SEO rankings. Here's an in-depth look at how UX and UI design affect SEO to help you figure out which areas of UX and UI design to focus on for your online platforms. You can help to improve the overall rankings and attract more visitors to your website if you know how to use the right UX/UI design elements. SEO and UI Design Simply put, the more appealing and engaging the user interface of your website is, the more visitors it will attract. However, it's pointless to have a visually appealing platform if the nuts and bolts that support it aren't working properly to provide the best SEO. You should definitely consider hiring professionals at a UX/UI design agency if you want to create the best user interface design possible and have access to professional web design, branding, digital strategy, and development. However, whether you hire experts or go it alone, there are three ways that the user interface affects SEO rankings. Simple Navigation A well-designed user interface that anticipates your visitors' demands is at the heart of effective UI design, allowing users to locate what they want effortlessly and fast. When your website's structure and navigation are properly optimized, site links may appear in search engine results such as Google's. Code that is free of errors It's critical that your website has clean code so that search engines can simply scan it. Your website's score on sites like Google will be extremely poor if your code is difficult to understand. Moreover, if you do not employ clean code, your website's speed will suffer, making it less attractive to users and resulting in a bad SEO score. Responsive Website Design Did you know that your mobile website is now considered the primary website by Google? It's crucial to know since it means you'll have to look after your mobile-friendly site even more than before. If your website isn't mobile-friendly, it will have a significant impact on its SEO performance. Headings When it comes to how UI design impacts SEO, headings are often disregarded. Search engines, on the other hand, will be unable to completely comprehend the goal of your website if you do not employ appropriate headers. As a result, your website will not rank as well as it would with well-thoughtout headlines. When headers are utilized correctly, search engine indexers can better comprehend what your website is about. While it is important to utilize the appropriate headers, it is equally critical to avoid using too many headings. It's possible to increase your SEO rankings by striking the appropriate balance. SEO and UX Design The essence of good UX design is to create a website that is pleasing to the eye and easy to browse. Although UX design is not as closely tied to SEO as UI design, it may still help your site rank better. Metrics are used by search engines to determine the quality of your website. Those measurements then have an impact on your ranking. UX design is intimately linked to a number of parameters. Here are three UX features that might help you improve your SEO. Meta Tags When you use meta tags and make sure the meta title and meta description are tailored to tempt people to click, search engines will value your content higher and move you up the SEO results. Bounce Rate The bounce rate can be reduced by ensuring that visitors to your website spend as much time as possible on it. As a result, your SEO performance will be enhanced. By creating valuable content that specifically addresses the needs of your visitors, you can ensure that they spend as much time as possible on your website. Links from Other Websites When people link to your pages, it adds value to your website. Backlinks may help you rank higher in search engines, so you should try to get as many as possible. Structure of a URL The structure of URLs is an important aspect of an efficient user experience strategy for attaining high SEO results. When you implement efficient URL architectures, you aid in orienting viewers to your site's general hierarchy. At the same time, the URL aids in communicating the content of each specific web page. Users will have no feeling of the hierarchical architecture of your website and no insight into the contents of the web page if you utilize poor URL structures. Pay attention to the keywords you include in your URL since search engines like Google index web pages based on the terms in the URL. Concentrate on creating clear and concise URLs that are easy to comprehend for both search engine crawlers and website users. CHAPTER TEN What is Microcopy? On your website, clear and concise copy can be extremely effective. You're probably doing something wrong if you have to write an entire novel to persuade your site's visitors to take action. In many cases, just a few words should be enough to get people to convert. You can easily direct users to take the steps you want with microcopy. You can even help reduce the stress in some cases by assisting them in navigating your website and locating the information they require. What Is Microcopy and How Does It Work? Microcopy is a type of text that entices readers to act or directs them in the right direction. The goal is to achieve your goal with the fewest number of words possible (usually due to space constraints). Long-form text includes things like email campaigns and landing pages. They may be hundreds of words long, all meticulously written to persuade people to convert. Microcopy is a much more delicate technique. Here are a few examples: CTAs (Calls to Action) (CTAs) Text in form fields Messages on the user experience (UX) Text loading NB: CTAs are the easiest kind of online microcopy to understand. This might be anything as simple as a "Sign Up" CTA button. Why Is Good Microcopy Important? Conversions are at the heart of the majority of current websites. You want visitors to take specific actions, such as subscribe to mailing lists, make purchases, or simply click on specific links. The number of conversions you obtain is influenced by a variety of variables, including traffic and the design of your website. Words, on the other hand, are our most effective weapons for generating conversions since they are the major way we connect with the web. Do's and Don'ts in Microcopy Microcopy's first guideline is to keep things brief. That implies no more than one or two phrases. Let's move on to some other important concerns now that it's out of the way. 1. Think about where you're going to put your copy. The context determines where short copy should be used. When it comes to buttons, for example, you're limited to only a few words. Error messages and form-field descriptions are in the same boat. Not only are you dealing with a restricted amount of space, but you may also presume that visitors are already familiar with how these pieces function. You may, for example, offer a brief explanation clarifying what information belongs within an email field to improve usability. You won't need a complete paragraph to get your idea across since most of your users will be acquainted with contact forms. One of the greatest methods to select where to utilize brief bursts of content is to do just that. 2. Do not use several copies There are two types of error messages: those that provide sufficient information for you to take action and those that make you want to chuck your computer out the window. The difference is in the quantity of data they supply. The idea is to find a happy medium between presenting just enough information and avoiding clutter. Consider the case when a field on a contact form returns this error when a user enters a value it doesn't recognize. 3. Do not forget to write to your audience Microcopy's objective is to persuade users to do specified activities. There are several instances of this on the internet. How to make sitemaps Whenever you want your website to rank, you should use as many SEO techniques as feasible. Creating a sitemap is a method that will undoubtedly aid in the enhancement of your SEO approach. Use the All in One SEO Plugin to generate your sitemap quickly and easily if you're a WordPress user. It will construct your sitemap and much more for your WordPress site automatically. What is a sitemap? A sitemap, often known as an XML sitemap, is a list of all the pages on a website. The term "extensible markup language" refers to a method of displaying data on a website. Because sitemaps are considered a technical component of SEO, I've worked with a lot of website owners who are scared by the notion. In truth, creating a sitemap does not need being a computer expert or having a technical experience. It's not that tough, as you'll soon discover. CHAPTER ELEVEN What is the purpose of a sitemap? Google and other search engines are dedicated to provide the best relevant results for each given search query. They employ site crawlers to scan, arrange, and index content on the Internet in order to accomplish this successfully. Search engine crawlers can read the material on your site and index the pages more easily using XML sitemaps. As a consequence, you'll have a better chance of improving your website's SEO rating. Your sitemap will inform search engines where a page on your website is located, when it was last updated, how often it is updated, and how important the page is in relation to other pages on your site. Google crawlers can assume your site contains duplicate material if you don't have a sitemap, which would affect your SEO rating. Simply follow these five simple steps to establish a sitemap if you want your website to be indexed quickly by search engines. Step 1: Examine the layout of your pages. The first step is to examine the current material on your website and determine how it is organized. It all begins with the home page. Then you must consider where your homepage hyperlinks. Based on your website's menu selections, you've probably already found this out. However, not all pages are made equal when it comes to SEO. When you're doing this, bear in mind the depth of your website. Recognize that pages located farther from your site's homepage will be more difficult to rank for. According to experts in Search Engine Journal, you should strive for a shallow depth sitemap, which means it takes just three clicks to access to any page on your website. That's a lot better in terms of SEO. As a result, you'll need to organize your pages into a hierarchy depending on their relevance and how you want them to be indexed. Create a logical structure for your material by dividing it into tiers. Step 2: Make your URLs unique. It's time to code those URLs now that you've defined the relevance of each page and matched that importance in your site structure. This can be accomplished by using XML elements to format each URL. This will be a snap for you if you have any HTML code knowledge. As I previously said, "ML" stands for markup language, which is the same as HTML. Even if you've never done anything like this before, it's not difficult to figure out. Begin by downloading a text editor that allows you to build an XML file. Then, for each URL, add the appropriate code. Location Last modified The frequency has shifted The page's priority Take your time and make sure you understand everything. When it comes to inserting this code, the text editor makes your life lot simpler, but it still demands you to be smart. Step 3: Check the code for errors. Human mistake is always a possibility when coding by hand. However, any code errors in your sitemap will prevent it from working correctly. Fortunately, there are tools available to assist you in validating your code and ensuring proper syntax. There is software accessible on the internet to assist you with this. You may discover something by doing a fast Google search for sitemap validation. Step 4: Place your sitemap and robots.txt files in the root directory. Locate your website's root folder and upload the sitemap file there. By doing so, the page will be added to your site as well. This isn't an issue in the least. In reality, this can be found on a variety of websites. Simply enter in a website's URL and add "/sitemap/" to the end to see what results. Step 5: Send your sitemap in. It's time to submit your sitemap to search engines now that it's been built and included to your site files. You'll need to use Google Search Console to do this. This may already be in place for some of you. If you haven't already, you can get started right now. Navigate to Crawl > Sitemaps from the search panel dashboard. Then, in the upper right corner of the screen, select Add/Test Sitemap. This is an opportunity for you to doublecheck your sitemap for any problems before proceeding. Obviously, you'll want to correct any errors you find. Once your sitemap is error-free, click Submit and you're done. (NB: Everything else will be handled by Google from here. Crawlers will now have an easier time indexing your site, which will improve your SEO ranking). Importance of Grid Every designer has their own solution, but the primary principle behind those grid lines is to keep your layout nice, clean, organized, and structured so that your design tasks take less time and effort. Whether you work on the web or in print, you should understand why a grid system is vital for your designs and how it may help you reach your objectives. Helps you organize your material: One of the most essential topics where employing a grid may assist you maintain your design aligned, organized, nice, and clean is content organization. The grid system's principal job description is to maintain the design aligned and ordered. Using the grid lines, you may create a framework for yourself that will aid in the completion of your future design project. With the use of pictures, typography, graphics, and other elements, develop your preliminary ideas utilizing the grid lines. Helps to Balance the Design: One of the most fundamental design principles is balance, and the grid system's attractiveness aids in keeping the design constant and even. It may be used in both symmetrical and asymmetrical layouts. It's a lot simpler to see which section of your design is dominating the other. Grids can help you get things done faster: In a world where we're constantly looking for ways to make things easier and faster, grids may drastically speed up and enhance your design layouts. Instead of arbitrarily positioning your items and wasting extra time, use the grid lines as a guide to place, position, and scale them. Consider the grid to be the basis of your layout; it's one of the first things you'll set down before building your tale on top of it. It makes things simpler for the team: At work, we aren't the sole owners of a project as a whole. We believe in working as a team, thus we collaborate on projects. Due to time restrictions, we must distribute our job between our coworkers for a period of time. Grids are really important in this case. And that is the only way to alleviate our tension, irritation, and misunderstandings. As previously said, grid aids in the construction of a structured layout, such as where the components should be located; in this case, a solid grid system aids the other designers in continuing with the design without difficulty. Because the grid lines already answer these concerns, there will be less back and forth among the designers regarding topics like "how wide should the column be?" and "how much room is required for a picture to be placed?" Helps with Multi-Page Layouts: Grids are a multi-page layout's saving grace. Establishing a robust grid aids in the movement of information from page to page while preserving consistency in the layout. No Cluttered Layouts: Grid is a fantastic tool for removing clutter and ambiguous layouts from your design. This is accomplished by the usage of margins. The simplest concept of a margin is the space surrounding a design. The more congested the design seems, the looser the margins become, and the design becomes neater, cleaner, and more open to the eyes. Gutters, like margins, serve the same purpose. One of the most important reasons for a designer to adopt these grids is that they aid in the creation of a beautiful design layout. In a design project, the rule of thirds is the most widely employed. This is a word we've heard a lot in the photographic world. This is a simple junction of horizontal and vertical lines with meeting points defined to aid in focusing on certain items inside the frame, and it's also used in design. Using the Grid to Create an EyeCatching Effect: We certainly like to look at layouts that are nice, tidy, and appealing to the eye. Sticking to your design with the use of a grid will guarantee a clean and nicely aligned design, but sometimes breaking the grid can give that clean design a distinctive and eyecatching appearance. You may also highlight select components by breaking the grid. Change of Layout (Diagonal): If you wish to take an alternative approach to your design, instead of using a horizontal or vertical grid system, you may use an angular grid system. You may choose a different yet elegant diagonal angle to give it a fresh and outstanding appearance. Grids may be utilized in a variety of ways: While grids are most often employed in magazine and editorial layouts, they are not the only areas in which grid theory is used. They may be used in any kind of design media. Grids are also significant in logo design since they help to make each element constant, crisp, and clean, which helps to create an iconic design. Grids are often utilized in illustration-based projects to create relaxing and eye-catching layouts. Grid may be quite useful to any designer, providing stunning and beautiful layouts as well as a unique style, regardless of media. Whether you like grids or not, the grid system is unquestionably helpful in every designer's life for the reasons stated above. The grid system dates from the thirteenth century. Grids may be used for a variety of things, like aligning your designs and creating beautiful diagonal typographic layouts. They are more than a line; they structure, lead, and assist you in achieving the right style and feel for your projects. CONCLUSION UI/UX design is what is expected to trend in the coming years and currently; numerous individuals, companies and organizations are constantly seeking for the experience and skills of UI and UX designers. Their jobs are pretty much easy especially if you have learnt and equipped yourself with the required understanding of what their different jobs entails. This user guide covers everything you need to know concerning UI/UX design and you can kick-start your journey by reading and practicing what is contained in this guide. This guide covers what UI/UX is all about, its similarities and differences, UX design prototypes, wireframes in UX design, all about design thinking, achieving a good user interface and experience, tools for UI designs and so much more. Additionally, this guide includes explanatory terms and detailed information to ensure you fully understand the process of becoming a good UI/UX designer.