Computers in Human Behavior 127 (2022) 107052 Contents lists available at ScienceDirect Computers in Human Behavior journal homepage: www.elsevier.com/locate/comphumbeh How to retain customers: Understanding the role of trust in live streaming commerce with a socio-technical perspective Mingli Zhang 1, Yafei Liu 2, Yu Wang 3, *, Lu Zhao 4 School of Economics and Management in Beihang University, Beijing, China A R T I C L E I N F O A B S T R A C T Keywords: Live streaming commerce Trust Continuance intention Social interactivity IT affordance Live streaming commerce has been the mainstream of e-commerce in recent years. Although live streaming research has gained interest, a holistic model explaining why customers are willing to continuously use such a new sale format remains absent. Drawing on socio-technical system theory, we propose a theoretical model to explore the impact of social and technical enablers on trust and how trust affects users’ continuance intention in the live streaming commerce scenario. Empirical results (N = 446) reveal that trust can be enhanced through live interactivity (active control, two-way communication, synchronicity) and technical enablers (visibility, personalization), consequently affects continuance intention. In addition, live streaming genres moderate the impact of different types of trust on continuance intention. Research findings indicate that how trust is formed to generate optimal consequences in live streaming commerce. 1. Introduction With the development of information technology, live streaming, as a new economic format that combines specific activities with videos, has been widely recognized for its unique content presentation and highlevel interaction (Wang, 2019). Live streaming commerce, as an important branch of live streaming, considerably extends traditional ecommerce through its highly social interaction realized by the virtual face-to-face technology (Xu et al., 2020). It displays products to cus­ tomers in the form of real-time video live streaming, effectively nar­ rowing the distance between customers and products (Farman, 2019). During the Double Eleven event in 2020 (an annual e-commerce activity in China), akin to Black Friday in the U.S, more than 300 million people watched TaoBao Live (Wu, 2020), reflecting the popularity of live streaming commerce. Although live streaming commerce has made significant progress in recent years, some critical issues remain unre­ solved, trust being one of them. Traditional e-commerce cannot interact with sellers in real time to obtain dynamic product information, thus increasing transaction risk and hindering trust-building. In contrast, the real-time visual communication provided by live streaming commerce can precisely solve the problems of information opacity in traditional e-commerce. However, according to China Customers Association sur­ vey report, mistrust still exists in live streaming commerce, which is one of the main reasons that customers are reluctant to use live streaming commerce. Thus, as a prerequisite of users’ continuance intention (Tsai & Hung, 2019; Shao et al., 2018; Talwar et al., 2020; Liang et al., 2018), it is still unclear whether the antecedents of trust have changed in this new context and how it affects subsequent behavior in live streaming commerce. According to the socio-technical system theory, the cooperation be­ tween the technical subsystem (technology) and social subsystem (interpersonal) is critical to the optimization of output (Kong et al., 2019). The real-time interactivity, visualization, and personalized ser­ vices fostered by live streaming commerce have become the unique advantages that differentiates live streaming commerce from traditional e-commerce (Hu & Chaudhry, 2020; Xue et al., 2020). From the * Corresponding author. E-mail address: wangyusem@buaa.edu.cn (Y. Wang). 1 His main research interest has been in the area of customer behavior in e-marketing, branding strategies, and customer value. His work has been published in Internet Research, Computers in Human Behavior, International Journal of Information Management, Journal of Business Research, and other journals. 2 Her research interest comprises digital marketing, social interaction and value co-creation.Her work has been published in Tourism Management Perspectives. 3 Her research centers on brand community, business administration, and customer engagement. Her work has been published in International Journal of In­ formation Management, Behaviour & Information Technology, and Computers in Human Behavior, and other journals. 4 His research interest comprises social commerce and entrepreneurial management. His work has been published in Tourism Management Perspectives and Journal of Business research. https://doi.org/10.1016/j.chb.2021.107052 Received 13 June 2021; Received in revised form 4 September 2021; Accepted 8 October 2021 Available online 12 October 2021 0747-5632/© 2021 Elsevier Ltd. All rights reserved. M. Zhang et al. Computers in Human Behavior 127 (2022) 107052 2017), research on live streaming commerce is still at an embryonic stage and researchers have so far paid insufficient attention to this new phenomenon (Park & Lin., 2020). Previous studies on live streaming have mainly focused on game or sport/e-sport (Chen & Lin, 2018; Hu et al., 2017; Li et al., 2020; Lim et al., 2020; Xu et al., 2021; Zhao et al., 2018), exploring streaming technology (Kim and Lee, 2017; Dong & Wang, 2018; Liang et al., 2018; Barba-González et al., 2020), viewers’ motivations (Sjöblom & Hamari, 2016; Lu et al., 2018; Hilvert-Bruce et al., 2018), personality traits (Todd & Melancon, 2017; Xu & Ye, 2020), and viewers’ behaviors like gift-sending (Yu, Zhang, Lin, & Wu, 2020; Wohn et al., 2018; Lee et al., 2005; Li & Guo, 2021). Some recent studies have noticed the shift of traditional e-commerce to the new economic format with live streaming as the medium and shed fresh insight into live streaming commerce. Most existing studies have focused on the following two perspectives: (1) From the perspective of the customer, some scholars have explored customer value (e.g., utili­ tarian value, monetary value, social value, convenience value, symbolic value), motivations (e.g., hedonic motivation, utilitarian motivation), and perceived match-up and celebrity endorsement in live streaming commerce (Wongkitrungrueng and Assarut, 2018; Singh et al., 2021; Park & Lin, 2020; Xu et al., 2020). (2) From the perspective of the platform, other researchers have studied the significant impact of IT features and contextual cues on live streaming commerce (Cai et al., 2019; Sun et al., 2019). Only a few studies have explored user behavior in live streaming commerce from the perspective of relationships. For example, Hu and Chaudhry (2020) focused on the significant impact of relational bonds on customer engagement. Kang et al. (2021) investi­ gated that social tie strength between customers and streamers can be an effective motivating factor for customer engagement behavior. In fact, due to the nature of live streaming commerce is more dy­ namic and interactive than traditional e-commerce, it is particularly important to explore customer behavior in live streaming commerce from the perspective of interpersonal relationships. However, despite its importance, how to use streaming technology to build trust relation­ ships, and how trust in different entities in live streaming commerce affects user behaviors remains unclear. technical subsystem perspective, the live streaming technology’s inter­ face enables customers to get more intuitive and customized information (Sun et al., 2019), thus meeting the need for face-to-face communication between customers and sellers (Sjöblom et al., 2019), which has been proved to be a key to enhancing trust (Jiang et al., 2019). From the social subsystem perspective, interaction, as a critical feature in live streaming commerce, can promote the flow of information and emotion, effec­ tively reducing customers’ perceived risk, thus increasing customers’ trust (Bao et al., 2016). However, existing research lacks a joint exam­ ination of the social and technical enablers, two important features that explain users’ behavior in this new type of e-commerce. Drawing on existing research, this study aims to develop a model investigating the determinant of customers’ trust in live streaming commerce and its effect on customers’ continuance intention. The distinct contribution of this study lies in the joint consideration of social and technical factors, focusing on the effects of social interactivity and technology features of the newer form of e-commerce on trust, which in turn leads to users’ continuance intention. Additionally, we distinguish trust in streamers from trust in products, two types of trust in live streaming commerce, which may have different antecedents and behavioral outcomes. Further, we consider the moderating effect of the various live streaming genres in the influence mechanism of customers’ continuance intention. This research aims to help managers understand how to enhance trust and thus retain them to create more value in live streaming commerce. 2. Literature review and theoretical background 2.1. Literature review on live streaming commerce As the integration of traditional e-commerce and streaming tech­ nology, live streaming commerce provides viewers with richer interac­ tive experiences in the virtual shopping scene, experiencing unprecedented growth, especially during the coronavirus disease 2019 (COVID-19) pandemic period (McKnight et al., 2002). Compared with traditional e-commerce, several unique advantages of live streaming commerce can be seen. First, real-time interaction is a key feature in live streaming commerce. It adds social attributes to e-commerce (a tradi­ tional product-oriented shopping environment) and shifts it into a more customer-centered environment that focuses on customer relationship maintenance (Busalim 2016; Cai et al., 2019; Xu et al., 2020). Real-time interaction plays a key role in users’ experience because it facilitates the flow of information and emotion (Lin et al., 2019), making it possible to build solid and stable interpersonal relationships between sellers and customers (Ou et al., 2014; Wongkitrungrueng & Asarut, 2018). Different from traditional e-commerce in which customers can only accept static information unilaterally and passively, customers are not only the receivers of information in live streaming commerce, but also participate in the design and delivery of services by interacting with streamers or sharing information to other viewers directly (Sun et al., 2019; Li et al., 2021). Second, streaming technology offers an oppor­ tunity to create a more authentic online transaction. The advent and proliferation of new technologies influence existing human behaviors (Tran &Strutton, 2019; Zhang, Wu, & Liu, 2019), providing sellers with a virtual face-to-face communication with customers (Sjöblom, 2019). Such communication approach effectively reduces customers’ perceived risks of products and thus greatly improves the authenticity of online shopping (Hu & Chaudhry, 2020). In addition, due to the existence of automatic replies in traditional e-commerce, sellers can not capture customers’ needs, which makes it difficult for customers to get person­ alized suggestions. The emergence of live streaming commerce makes it easier for customers to get targeted responses. In other words, while the deeper the personalized communication means the higher degree of information transparency (Kang et al., 2021). Albeit more and more practitioners are turning to use live streaming as a new channel to interact with customers and sell products (Chen, 2.2. Literature review on customer trust As a critical factor for the success of online enterprises, e-services, or e-communications (Hansen et al., 2018), trust has been proven to have a significant impact on customer behavioral intentions (Lee & Lee, 2005; Pavlou, 2013; Tajvidi et al., 2018), even in the context of live streaming. It refers to the belief that the other party in the social exchange will act in a moral manner and will not take advantage of opportunistic behavior (Gefen & Straub, 2003). During our literature review, we observe several gaps in existing studies. First, trust has been widely studied and recognized as a driving factor in e-commerce or s-commerce setting (Alalwan et al., 2017), but still relatively little attention has been paid to unveil how trust develops and its role in live streaming commerce. The unpredictable environment due to the lack of face-to-face communication is the main reason why pre­ vious e-commerce/s-commerce studies have explored the mechanism of trust formation (Gefen & Straub, 2003; Jones & Leonard, 2008; Feath­ erman & Wells, 2010; Kim & Park, 2013). Factors such as social support, information quality and social presence (Chen & Shen, 2015; El Amri & Akrout, 2020; Zhao et al., 2020; Khan et al., 2020) have been proved to be able to help sellers gain customers’ trust. Conversely, with the introduction of live streaming, the real-time interaction enables cus­ tomers to visualize real products and sellers, thus avoiding the risks caused by the opacity of transactions in traditional e-commerce. How­ ever, whether the antecedents of trust have changed in this new context and how it affects subsequent behavior is still unknown in live streaming commerce. Second, existing studies tend to view trust as an aggregate construct (e.g., Nath & Mukherjee, 2012; Krishnan et al., 2016; Wan et al., 2016; 2 M. Zhang et al. Computers in Human Behavior 127 (2022) 107052 Jiang et al., 2019). This whole concept is problematic because empirical evidence shows that customer’s behavioral intention depends not only on the expectation of the product but also on their attitudes towards the people who provide service to them (Kim & Park, 2013). Different types of trust have different effects on customer’s behavioral intentions (Zaefarian et al., 2017). In live streaming commerce, the streamer is not the spokesperson of the enterprise or product, while the live streaming process is no longer the self-talk of the seller, which means that trust in live streaming commerce is based on the co-function of streamer and product information, thus further affecting customers’ behavioral intention. However, there are scant studies on how trust in live streaming commerce is transferred between different entities. Current literature still lacks a deeper understanding of whether and how the transferred trust affects customer behavior. Therefore, we distinguish trust at the product level and the interpersonal level, namely, trust in product and trust in streamer. The antecedents to these two kinds of trust are both different and connected, which is exactly what our work is trying to figure out and where the implication lies. Third, previous studies have identified the important influence of trust on customers’ behavioral intentions in live streaming commerce. For example, Chen et al. (2019) demonstrated that building trust in live streaming can positively affect viewers’ reward behavior. However, they ignore the possibility that different genres of live streaming may vary in the process of different types of trust affecting viewers’ behavioral in­ tentions. Specifically, fixed brand streamers usually employed by official flagship stores and third-party streamers who sell multi-brand products, as two different sources of information, may have apparent differences in motivation, attitude, and behavior of viewers of these two genres of live streaming. As Zhu et al. (2015) emphasized, different genres of videos show radically different viewing patterns. Compared with official streamers, customers who watch third-party streamers’ live streaming are more likely attracted by their personal charm and thus may make unplanned purchases without knowing about the products because they trust in the streamer in such a special situation. However, there is no research on the influence of live streaming genres on trust and customer behavior in live streaming commerce. capabilities of a system (Kong et al., 2020), which is reflected in the fact that the live streaming commerce provides users with a highly visual scenario, enabling them get quick feedback (Sun et al., 2019). Live streaming technology facilitates a more transparent trading where streamers can directly respond to viewers, while viewers can actively participate in, and influence live streaming (Hilvert-Bruce et al., 2018), which is critical for the forming trust (due to high uncertainties within online shopping). Compared with traditional e-commerce, the coexistence of social and technical attributes is a key feature of live streaming commerce. As a consequence, from a more integrated perspective, social enablers or technical enablers in isolation are not sufficient to understand the user behavioral in live streaming commerce. As socio-technical systems theory emphasizes, these two subsystems need to work well together to produce optimized outputs (Pasmore et al., 1982; Wan et al., 2016). Yet, researchers mainly focus on the technical infrastructure since it is considered the most salient factor for a successful system (Dong & Wang, 2018; Sjöblom et al., 2019). However, streaming services are about more than just technology (Wang, 2019). Therefore, we adopt the socio-technical systems perspectives as a theoretical lens to further un­ derstand trust and customers’ behavioral intention in live streaming commerce. 2.4. Live interactions as social enabler The concept of interaction was initially viewed as a psychological state (Newhagen et al., 1995), regarded as the key factor for successful communication. It refers to a communication that offers individuals active control and exchange information reciprocally and synchronously (Liu, 2003). As a unique characteristic of live streaming commerce, live interaction can bring immersive feeling and engaging shopping experi­ ence, thus generating more intimate interpersonal relationships (Wohn et al., 2018). Bao et al. (2016) found that better interaction provides a channel for sellers to show their expertise to customers and increases trust in the sellers. A higher degree of social interaction can alleviate customers’ uncertainty and build their trust (Li et al., 2018) by perceiving the seller as authentic. Therefore, social interactions are selected to capture social attributes that emphasize real-time interaction between multiple actors. A two-dimensional construct was initially used to conceptualize interactivity, which is the viewers’ psychological sense of efficacy and the media system’s interactivity (Newhagen et al., 1995). Liu and Shrum (2002) further elaborated that perceived interactivity is determined by active control, two-way communication, and synchronicity. Active control refers to the user’s autonomy and ability to engage in interac­ tion; two-way communication describes the two-way flow of informa­ tion between different entities; synchronicity emphasizes the speed of multi-user interactivity. In live streaming commerce, the interaction between customers and streamers is autonomous, bi-directional and synchronizing. Live streaming provides customers with a live room to get two-way interaction in real-time videos, where they can autono­ mously decide what to browse and how to get information, and they can get promptly feedback from streamers by sending barrage (Wang and Wu, 2019; Hu & Chaudhry, 2020). Hence, high-intensity interaction can be regarded as the biggest difference between lice streaming commerce and traditional e-commerce. Although live streaming commerce’s suc­ cess depends heavily on streamers and customers’ interaction (Kang et al., 2020), we still unclear how this interaction affects customers’ trust. Therefore, we adopt a three-dimensional interaction concept, including active control, two-way communication, and synchronization, to explore the impact of social interaction on building user trust in live streaming commerce. 2.3. Theoretical background: socio-technical systems theory Proposed by Bostrom and Heinen (1977a, 1977b), socio-technical systems theory posits that an information system consists of the tech­ nical and social subsystems. The social subsystem focuses on a more human perspective, while the technical subsystem centers on its tech­ nical competencies (Leonardi, 2013). It is assumed that the two sub­ systems are interrelated and constitute a collective whole. Hence, the system’s overall performance is primarily a function of both rather than their individual properties (Sony & Naik, 2020). As a useful analytical framework, the socio-technical systems approach has been applied to a stream of social media, e-commerce and virtual communities research to verify the crucial role of the combination of digital technology and social activities in leading positive outcomes such as users’ participation, engagement and continued intention (Hu, Zhang, & Luo, 2016; Kapoor et al., 2021; Yu et al., 2016; Zhang, Wu, & Liu, 2019; Zhang et al., 2019b). In fact, as an extension of traditional e-commerce, live streaming commerce is also a socio-technical information system (Lee & Lee, 2005t socio-technical systems theory can be regarded as an effective approach to explain customer behavioral in live streaming commerce. Specif­ ically, social attributes are reflected in the fact that live streaming commerce provides opportunities to communicate and socialize among viewers, streamers, and other co-viewers, facilitating the real-time interpersonal interaction with each other (Hu et al., 2017; Kang et al., 2021). These interactions in cyber contexts may lead to immersive, engaging shopping experiences and a more interpersonal connection (Haimson & Tang, 2017; Wohn et al., 2018) and further, develop trust in various referents. The technical subsystem focuses on the technical 2.5. IT affordance as technical enabler The concept of affordance was first proposed by ecological 3 M. Zhang et al. Computers in Human Behavior 127 (2022) 107052 psychology and then adopted to explain technology’s capacities in specific situations (Argyris & Monu, 2015). It refers to the possibilities for or the ease of taking certain actions (Leonardi, 2011) provided by technology for goal-oriented individuals (Markus & Silver, 2008). Therefore, individuals’ behavior is influenced by their interpretations of information technology (Sundar, 2008, pp. 73–100). For instance, with the same comment function on TaoBao live streaming, one can ask the streamer to show products, give personalized recommendations, or simply stay in the live streaming room without saying anything. While the affordance lens encourages scholars to explore the combined impact of IT’s capability and the actions taken in the specific context (Majchr­ zak et al., 2013), it has been rarely used in exploring user behavior (El and Akrout, 2020). Given the unique context of live streaming commerce, where streaming technology can provide users and streamers with multiple possibilities for action, we try to explore the impact of technology on trust from the affordance lens. In live streaming commerce, streamers can provide viewers with multi-angle product displays according to the viewer’s barrage, so that they can obtain more intuitive and personal­ ized dynamic product information. From this perspective, the classifi­ cation proposed by Sun et al. (2019) is suitable for the live streaming scenario, which includes visibility affordance, meta-voicing affordance, and personalization affordance. Visibility affordance refers to visually present the product to the customer, meta-voicing affordance enables customers to communicate in a two-way interactive channel, and personalization affordance represents the potential to help customers by providing personalized services. Because the concept of two-way communication in live streaming interaction overlaps with meta-voicing, visibility affordance and personalization affordance are chosen to depict the technical factors in live streaming commerce. 3.1. The effect of trust on continuous use intention 3.1.1. The effect of trust in streamers on continuous use intention Trust in streamers refers to the belief that the streamer is trust­ worthy, provides good-quality services, and does not take advantage of the customer (Wongkitrungrueng and Assarut, 2018). This interpersonal trust involves both cognitive and affective components (Komiak & Benbasat, 2004). Sufficient levels of cognitive trust can increase cus­ tomers’ confidence in the professionalism and competence of sellers (Chen et al., 2021) and reduce customers’ suspicion of sellers’ oppor­ tunistic behavior (Hsiao & Chiou, 2012). Streamers act as opinion leaders in the live room. Once users believe that the streamers are ex­ perts in certain fields or trust their personal taste, they will be more willing to keep watching the live streaming and get help from them (Chen & Lin, 2018). For example, many customers watch Li Jiaqi’s live streaming (a streamer who holds the Guinness World Record for “most lipstick applications in 30 s”) because they believe he is very profes­ sional in beauty makeup. Meanwhile, the establishment of the emotional trust is based on consumers’ emotional appraisal (Sun, 2010), which forms a close emotional tie between customers and streamers, brings psychological safety to customers (Schaubroeck et al., 2011), and stimulates them to become active advocates (Sashi, 2012). Specifically, users who subscribe to streamers’ channel to become their fans are more likely to be immersed in live streaming than ordinary viewers. Li Jiaqi in China, for example, has more than 48 million followers, many of whom follow and trust him like a celebrity. Because of trust in him, these fans stayed in the live room waiting for him, actively interacting with him like a friend (e. g., asking him what kind of lipstick would suit them, sharing shopping lists, etc.), sharing and buying the products he recommended. Therefore, we propose that the higher the degree of viewer’s trust in streamers is, the greater their continuance intentions will be. H1a: Trust in streamers positively influences continuance intention. 3. Research model and hypotheses development To analyze the antecedents and outcome of trust in live streaming commerce, a comprehensive theoretical model is constructed (see Fig. 1). This framework represents a progression from social interaction (active control, synchronicity, and two-way communication) and tech­ nical enablers (visibility and personalization) to perceived trust and, thus, to continuous use intention. 3.1.2. The effect of trust in products on continuous use intention Trust in an object means believing that the object can meet expec­ tations (Komiak & Benbasat, 2004). This study adopts Wongkitrun­ grueng and Assarut’s (2018) viewpoint to define trust in products as the belief that a product will meet their expectation and that it will look and function as claimed. This indicates that trust in products may facilitate customers to develop a positive attitude toward the product (Kiseol et al., 2020; Zhao et al., 2019) and then increases product related knowledge (Sang and Sang, 2005), which makes them more willing to Fig. 1. Research model. 4 M. Zhang et al. Computers in Human Behavior 127 (2022) 107052 stay in the live room. When considering clothing purchases, for example, consumers watching the live streaming may value the visual match between her image and the product displayed by the streamer. In such cases, the streamer’s try-on display provides an effective reference for them. As a result, customers are more likely to stay when they hold positively expectations of the actual results. Therefore, we propose that customers are more willing to use live shopping streaming continuously when they hold a high level of trust in the product. H1b: Trust in products positively influences continuance intention. shopping different from traditional e-commerce (Wu & Chang, 2005). Real-time interaction provides customers with quick feedback, enabling customers to obtain rich product information in time, thus effectively alleviating their doubts and enhancing their confidence in the product (Xue et al., 2020). Since the questions posed by viewers and the products displayed by streamers are entirely random, problems like over-beautification in pre-recorded videos can be avoided. This kind of timely interaction enables customers to understand the actual situation of the product and fosters the customer’s trust (Lee, 2005). Therefore, we infer that synchronicity can increase trust in products. H3b: Synchronicity positively influences trust in products. 3.2. The effect of live interactions on trust 3.2.5. The effect of two-way communication on trust Two-way communication indicates that interaction allows a twoway flow of information (Hou et al., 2019). In live shopping, the inter­ action between streamers and customers is undoubtedly two-way. On the one hand, the interaction between customer and streamer is the central aspect of two-way communication. Customers can directly comment in terms of products, services, and related activities. The streamer’s response can increase customers’ product knowledge and present the streamer’s responsibility and sincerity by presenting rich, clear, and specific information (Xiao & Benbasat, 2007). Meanwhile, from the viewer’s perspective, it is impossible to skip the interaction between the streamer and other customers in a live streaming, which is also one of the most important characteristics of live streaming (Hou et al., 2019). This characteristic also means that other customers’ questions provide the viewers with more comprehensive product information. Unlike the one-to-one communication mode, the one-to-many communication mode provides opportunities for viewers to observe more streamers’ attitudes toward others and their familiarity with the product (Hu & Chaudhry, 2020). Additionally, customers can also interact with other viewers who are watching the live streaming to get help from them regarding product related knowledge and shopping experience (Chen & Shen, 2015; Taj­ vidi et al., 2018). It implies that other customers watching the same live streaming provide external clues about shopping decisions (Cheung et al., 2014). Peer customers’ referrals and purchase behaviors as a strong signal about product quality, are important factors affecting trust level (Sharma et al., 2017) (Amblee & Bui, 2011; Simpson et al., 2008; Xu et al., 2017). Therefore, we infer that two-way communication can increase trust in streamers and that in products. H4a: Two-way communication positively influences trust in streamers. H4b: Two-way communication positively influences trust in products. 3.2.1. The effect of active control on trust in streamers Active control, as a core component of the interaction (Gao et al., 2010) refers to the degree of control that users have over the information exchanged (Hou et al., 2019). That is, users can control what they want to see, how they see it, and in what order it is presented (Novak et al., 2000;Mcmillan & Hwang, 2002). In live streaming commerce, cus­ tomers can autonomously decide which products need to be displayed by streamers and how to interact with them. This implies that customers have greater autonomy to make decisions during the whole live streaming process. These increased sense of active control lead cus­ tomers to engage more with sellers, making them feel more involved (Bao et al., 2016; Hu, Zhang, & Luo, 2016). Additionally, the profes­ sionalism of streamers in product explanation and their care for viewers promote a harmonious relationship between them, which is conducive to increasing customers’ trust in streamers (Tsai & Hung, 2019). Therefore, we infer that active control can increase trust in streamers. H2a: Active control positively influences trust in streamers. 3.2.2. The effect of active control on trust in products According to environmental psychology, individuals with high levels of active control tend to have more positive emotions and behaviors (Proshansky et al., 1974). This means that greater autonomy motivates customers to access information actively, thus effectively reducing product uncertainty and increasing trust in products (Zhao et al., 2015). While watching a live streaming, customers can independently decide how to obtain product information (subscription, thumb-up, repost, comment, purchase, etc.). As the information about detail and product content is manipulated, customers feel more in control, which helps increase the customer’s trust in the product (Cui et al., 2010; Lee, 2005). Therefore, we infer that active control can increase trust in products. H2b: Active control positively influences trust in products. 3.2.3. The effect of synchronicity on trust in streamers Synchronicity emphasizes the speed of interaction, which refers to the extent to which users can communicate synchronously (Hou et al., 2019). The faster the response, the more interactivity there is (Lee, 2005). In live shopping, customers can ask questions directly to the streamer without converting the page (Fang et al., 2018). Streamers give quick feedback to show products’ unique selling points in a real-time and multi-directional manner (Hu et al., 2017). The immediacy of response allows customers to experience efficient communication (Chiang & Hsiao, 2015) and thus enjoy the process of interaction (Lee et al., 2015). Meanwhile, real-time interaction also helps form a rela­ tional bond between customer and streamer, thus generating a high level of trust (Wongkitrungrueng and Assarut, 2018). The empathy showed by streamers in the interaction and their concern for customers’ needs and interests improve customer service experience (Ou et al., 2014) and shorten the psychological distance between them (Yoon, Choi, & Sohn, 2010). Therefore, we infer that synchronicity can increase trust in streamers. H3a: Synchronicity positively influences trust in streamers. 3.3. The effect of IT affordance on trust 3.3.1. The effect of personalization affordance on trust in streamers Personalization affordance describes the possibility of providing personalized services to users (Sun et al., 2019). In the early days of online communication, personalization addressed the receiver by their name and offered personalized suggestions based on online data (Tam & Ho, 2006). In live streaming commerce, personalization affordance has been further enriched. Personalization affordance not only allow cus­ tomers promptly get satisfactory replies about products, service or customized suggestions from streamers, but also shorten the distance between customers and streamers (because the process of live streaming is more like chatting between friends), thus creating trust in streamers (Lee, 2005). Highly personalized replies can create a feeling of being taken seriously (Liang et al., 2011). This makes customers believe that the streamer is in their best interests, helps build a sense of belonging, and eliminates alienation between customer and streamer (Edwards et al., 2009; Zhang et al., 2014). Moreover, customized service is conducive to the formation of immersion. This is because the person­ alized information provided by streamers can help customers develop 3.2.4. The effect of synchronicity on trust in products As a crucial component of interactivity, synchronicity makes live 5 M. Zhang et al. Computers in Human Behavior 127 (2022) 107052 telepresence, making them feel like they are talking to a real person (Lim & Ayyagari, 2018; Ou et al., 2014) and thus trusting the streamers more. Therefore, we hypothesize: H5a: Personalization affordance positively influences trust in streamers. experience (Yim & Yoo, 2020), thus increasing customers’ trust in the product. Therefore, we infer that visibility affordance can increase trust in products. H6b: Visibility affordance positively influences trust in the products. 3.4. Trust transfer 3.3.2. The effect of personalization affordance on trust in products The development of information technology makes it possible to meet customers’ specific needs (Wattal et al., 2009). In live shopping, streamers can understand customers’ needs through comments and then provide personalized recommendations (Xiao & Benbasat, 2011). Such personalized recommendation provided by streamers increases the pertinence of products and makes customers realize that the products recommended by streamers could meet their own needs. Meanwhile, tailored reply can help the customer filter the overload information to precisely match his/her personal preferences (Tam & Ho, 2006; Zhang et al., 2014) and increase the customer’s perceived function value (Dong & Wang, 2018). In addition, personalization provides opportunities for customers to learn about products in several ways. In the process of live streaming, customers can obtain product information according to their preferences. They can choose to ask the streamer directly, or check the product detail pages to get relevant information or ask for help from customers who have purchased the product. This kind of information obtained from multiple channels helps customers to form a compre­ hensive understanding of the product (Chen, 2011) and enhances their trust in the product. Therefore, we hypothesize: H5b: Personalization affordance positively influences trust in products. Based on trust transfer theory, trust in one entity can be transferred to a relatively unknown person/entity through their association (Lim et al., 2006; Shi et al., 2013). In the context of live shopping, trust to­ ward products can be generated via interpersonal trust because of their associations for several reasons. First, trust in streamers means to trust in their professional abilities. Streamer’s election ability, interpretation ability, and professional knowledge can reduce customers’ uncertainty about products and increase their trust in products. Second, trust in streamers is also reflected in the belief that streamer is not opportunistic and will not cheat them for benefits (Cui, Mou, Cohen, Liu, & Kurcz, 2020; Lu et al., 2010). In other words, it is believed that the streamer’s description of the product’s function and experience is true. Product information accessed from reliable channels is considered as more useful and provides important clues to product quality (Chen & Shen, 2015). Third, trust in streamers will make customers perceive a sense of identity (Park & Lin, 2020). Customers tend to develop a positive stereotype of a credible streamer, and the positive attitude toward the streamer will be transferred to the endorsed product. Thus, once trust arises, the psy­ chological acceptance between user and service provider will be more significant, and the products and services more preferred (Yuan et al., 2020). Therefore, we infer that trust in streamers can increase trust in products. H7: Trust in streamers positively influences trust in products. 3.3.3. The effect of visibility affordance on trust in streamers Visibility affordance refers to the possibility of visually presenting a product to users, which is an important aspect for customers and streamers to interact with each other through technology in live shop­ ping (Sun et al., 2019). In traditional e-commerce, sellers are invisible or difficult to be seen by customers (Treem & Leonardi, 2013), which hinders the acquisition of important clues for interpersonal communi­ cation and makes it difficult to establish trust relationships (Bai et al., 2015). In live shopping, visual communication enables the customers to observe the true reflection of streamers, thus effectively shortening the perceived distance between customer and streamer (Lv et al., 2018), generating a sense of psychological closeness and providing social connection (O’Riordan et al., 2016). As customers invest more and more energy and time in live streaming, the relationship between them will become closer, and their trust in streamers will be higher and higher. Additionally, visualization enables streamers to convey their charm and emotions through the screen, increasing viewers’ sense of identity and engagement, conducive to forming a trusting relationship. Therefore, we infer that visibility affordance can increase trust in streamers. H6a: Visibility affordance positively influences trust in the streamers. 3.5. The moderating effect of live streaming genre Several recent studies have discovered that different genres of in­ formation sources may trigger quite distinct user behaviors (Zhu et al., 2015; Yang, 2012). In the context of live streaming commerce, fixed brand streamers (i.e., streamers in official flagship stores of a certain brand) and multi-brand streamers (i.e., Li Jiaqi and Wei Ya, etc.) can be regarded as two types of information sources. Compared with streamers who only sell fixed brand products, multi-brand streamers have more cross-brand knowledge and can provide customers with a comparison among different brands’ alternatives. In this sense, for multi-brand streamers, once they win the customers’ trust, customers will be more likely to keep following their live streaming and try the products rec­ ommended by streamers. This is because customers strongly identify with sellers identification with the streamer and believe they have more choice to buy products that meet their own personalized needs in streamer’s live room). Therefore, compared with a fixed brand streamer, customers are more willing to continuously use live streaming with increased trust in a multi-brand streamer. Hence, we propose that: H8a: The effect of trust in streamers on continuance intention is stronger for customers who watch the live streaming of multi-brand streamers. In live streaming commerce, the influence of streamers and products on customers will vary with the different genres of live streaming. Customers who enter the virtual store to watch live streaming often have a specific purpose or interest in a certain brand/product. Compared with the product itself, streamers have less influence on customers’ decisions because they already have certain beliefs about the product. Therefore, the view counts and the huge followings of the official streamers are probably due to the brand/product, so they rely more on the existing brand/product knowledge in customers’ minds to gain customers’ attention. Since trust is generated through repeated positive experiences (Molinillo et al., 2020), which means that trust in a product may be based on prior experience. At this point, targeted highlighting the selling points and deepening customer understanding of the product may be 3.3.4. The effect of visibility affordance on trust in products Visualization is not only an important breakthrough for traditional ecommerce, but also an important way to enhance credibility. Since traditional e-commerce can not provide customers with real-time and dynamic product information, it increases the uncertainty of online shopping and the risk of customers receiving inferior products (Dew et al., 2017). Live streaming commerce enables products to be presented to customers intuitively and thus increases the transparency of inter­ action, enhancing the trust in products (Eggert & Helm, 2003). The description of products’ touch, smell, and function from the streamer can help customers form vivid product imagination, make them closer to the product (Farman, 2019; Yim et al., 2017), and solve their doubts about the authenticity of the product (Chen et al., 2017; Zhou et al., 2018). Such visualization facilitates customers to construct consumption vision and conduct a mental simulation of the product or service 6 M. Zhang et al. Computers in Human Behavior 127 (2022) 107052 more in line with customer needs. In contrast, third-party streamers who sell multiple brand products pay more attention to the emotional connection with customers because they don’t have the spillover effect of the product/brand. For example, many fans of Li Jiaqi will follow him like a star and want to support him no matter what products he rec­ ommends. Hence, we propose that: H8b: The effect of trust in products on continuance intention is stronger for customers who watch the live streaming of fixed brand streamers. Table 1 Demographics information (N = 446). Demographic profile Categories Frequency Percentage gender Male Female Below 18 18–24 25–35 Above 35 Daily Weekly Monthly Yes No 207 239 8 240 162 36 71 222 153 329 117 46.41% 53.59% 1.79% 53.81% 36.32% 8.07% 15.92% 49.78% 34.30% 73.77% 26.23% Age Frequency 4. Method Have you bought any products during the live streaming To validate the conceptual model constructed based on the theoret­ ical understandings, we conducted an online questionnaire survey to collect empirical data. The measurement, data collection process, and final sample analysis details are discussed next. 5.1. Measurement model We initiated our analysis by assessing the validity and reliability of the items used to measure the constructs using SPSS 21. As listed in Table 2, each construct’s composite reliability (CR) ranged from 0.798 to 0.867, exceeding the 0.6 CR threshold value, meaning that all our constructs demonstrate a sufficient level of reliability (Bagozzi, Davis, & Warshaw, 1992; Fornell & Larcker, 1981). In addition, Cronbach’s alpha coefficients of the latent constructs ranged from 0.793 to 0.879, which are above 0.70, as recommended by Nunnally and Bernstein (1994), showing high internal consistency. In this study, we used factor loadings and the average variance extracted (AVE) to assess the convergent validity. All factor loadings for different constructs were significant and well above 0.50. Moreover, AVEs for all the factors ranged from 0.572 to 0.669, exceeding the 0.5 AVE threshold value (Bagozzi, Davis, & Warshaw, 1992), which verified the convergent validity is satisfied (Bagozzi et al., 1991). The AVE was also used to assess the discriminant validity by comparing the AVEs values with their associated pair of correlations. Table 3 lists the square root of the AVE values that can be compared to the correlations. It shows that for each pair of constructs, the square root of the AVE is far greater than the correlation coefficients among latent variables, which provides 4.1. Measures Construct measurement items were adapted based on previous literature, with minor adaptations for the live streaming commerce context. The back-translation is adopted to complete the EnglishChinese and Chinese-English translation, thus ensuring the validity of the content. All items are assessed by six experts employed by e-com­ merce practitioners and universities, examining whether the statements in the questionnaire reflect the constructs being measured (see Appendix A). The scale used to measure active control, two-way communication, and synchronicity are adopted from Hou et al. (2019); The measurement of visibility and personalization are developed based on Sun et al. (2019); Trust in streamers, trust in products are adopted from Apiradee and Nuttapol (2018); Items relating to continuance intention are adapted from Dong et al. (2018). Moreover, we also measured a moderator variable of live streaming commerce genre (e.g., whether the streamer only sells fixed brand products), affecting trust and continuous use intention. 4.2. Data collection and sample Table 2 Results for reliability and convergent validity in CFA. To confirm the appropriateness of the original instrument, we con­ ducted a pilot test. A group of 30 customers who had purchased products on Taobao Live over the past six months were invited. We made minor modifications in readability, length, and clarity based on the pretest results. The questionnaires were distributed through wjx. cn (a professional online survey service platform), and participants were recruited from Taobao Live Streaming (the most prominent e-commerce website) users. We first asked the respondents whether they had any experience using live shopping streaming, including watching, interacting, or shopping in the live streaming room. If they have never used live shopping, the questionnaire will be terminated then. Additionally, we gave a reward to each participant to ensure the quantity and quality of questionnaires. In total, 645 responses were received, and 446 were considered valid for further analysis. Table 1 exhibits the demographic profile of the par­ ticipants. Of all the respondents, 53.59% were female and 46.41% were male. 53.81% respondents were aged between 18 and 24, accounting for the largest proportion among the total valid samples. Additionally, the majority of respondents had bought products during the live streaming (73.77%). Constructs Active control (AC) Two-way communication (TC) Synchronicity (SY) Visibility (VI) Personalization (PE) Trust in streamers (TS) 5. Data analysis and results Trust in products (TP) We performed the two-step approach for data analysis. That is, the validity and reliability of the research model were examined first, fol­ lowed by confirmatory factor analysis (CFA) to evaluate the structural model using Amos23. Continuance intention (CI) 7 Items AC1 AC2 AC3 TC 1 TC 2 TC 3 TC 4 SY 1 SY 2 SY 3 VI 1 VI 2 VI 3 VI 4 PE 1 PE 2 PE 3 PE 4 TS 1 TS 2 TS 3 TS 4 TP 1 TP 2 TP 3 CUI 1 CUI 2 CUI 3 Factor loading Cronbach’s Composite reliability AVE α 0.644 0.751 0.858 0.841 0.813 0.777 0.672 0.808 0.754 0.708 0.837 0.784 0.753 0.741 0.762 0.804 0.688 0.808 0.806 0.778 0.757 0.805 0.675 0.892 0.870 0.749 0.694 0.876 0.793 0.798 0.572 0.867 0.859 0.601 0.801 0.801 0.574 0.860 0.861 0.608 0.850 0.851 0.588 0.879 0.867 0.619 0.865 0.857 0.669 0.828 0.819 0.603 M. Zhang et al. Computers in Human Behavior 127 (2022) 107052 Table 3 Discriminant validity: Correlation matrices and the square root of AVE. Constructs 1. AC 2. TC 3. SY 4. VI 5. PE 6. TS 7. TP 8. CI 1. Active control 2. Two-way Communication 3. Synchronicity 4. Visibility 5. Personalization 6. Trust in streamers 7. Trust in products 8. Continuance Intention 0.756 0.207 − 0.064 0.140 0.192 0.218 0.235 0.155 0.775 0.217 0.161 0.220 0.362 0.419 0.334 0.758 0.126 0.182 0.370 0.437 0.344 0.780 0.171 0.279 0.305 0.364 0.767 0.366 0.265 0.379 0.787 0.631 0.666 0.818 0.622 0.777 Note: Diagonal elements (bold figures) are the square root of Average Variance Extracted (AVE). Below-diagonal elements are the correlations among variables. evidence for reasonable discriminant validity (Fornell & Larcker, 1981; Hair et al., 2006). Correlations between variables measured using the same methods are inflated due to common method bias (CMB) (Spector, 2006). We employed Harman’s single-factor test, one of the most widely used techniques to check the extent of the method variance in the data (Podsakoff et al., 2003). The results showed that the largest factor accounted for 26.925%, well below 50%, indicating no obvious common method bias in our dataset. Next, we performed the confirmatory factor analytic to further test common methods bias. The result demonstrated that all fit statistics of the simple factor model were unacceptable: χ2/df = 10.732, NFI = 0.422, RFI = 0.375, IFI = 0.446, TLI = 0.399, CFI = 0.443, and RMSEA = 0.148. Thus, the common methods bias was not a significant issue in this study. employed multi-group structural equation models. The sample was split into official and third-party groups. We built separate structural models to estimate each of the moderating effects. An unconstrained model (the paths are allowed to be freely estimated) was compared with a con­ strained model (the paths affected by the moderating variable are set to equal). The χ2 difference test showed whether the moderator variables significantly affected the hypothetic path, indicating whether there were differences in subgroups. The results revealed the moderating role of the live streaming genre on the effects of trust in streamers, trust in products on continuance intention. Compared with official streamers, customers’ trust in thirdparty streamers significantly impacted their continuance intention. This indicates that customers who watch live streaming from a thirdparty streamer are more willing to continuously use live streaming than those who watch the official streamer as their trust in streamers increases. Similarly, if a customer is watching live streaming of an official streamer, trust in products has a greater impact on the contin­ uance intention than watching live streaming with a third-party streamer. This means that if customers watch the live streaming of official streamers, they will be more willing to keep watching this live streaming with their trust in the product increasing. In contrast, if they watch the live streaming of third-party streamers, the continuance intention will be lower. 5.2. Structural model As mentioned above, after evaluating the measurement model, the structural model is employed to examine our proposed model. As shown in Table 4, according to Hu and Bentler (1999), the fit indices of our structural model were satisfactorily: χ2/df = 1.559, NFI = 0.919, RFI = 0.909, IFI = 0.969, TLI = 0.965, CFI = 0.969, and RMSEA = 0.035. The results represented in Fig. 2 and Table 5 provided evidence that the model adequately fit to the data. The results of the proposed model indicated that trust in streamers and trust in products were positively affected by active control (β = 0.135, p < 0.05; β = 0.111, p < 0.05), two-way communication (β = 0.246, p < 0.001; β = 0.202, p < 0.001), synchronicity (β = 0.292, p < 0.01; β = 0.247, p < 0.001), and visibility (β = 0.186, p < 0.001; β = 0.131, p < 0.01), supporting our hypotheses H2a-H4a, H2b-H4b, H6a and H6b. However, personalization was posi­ tively associated with trust in streamers (β = 0.260, p < 0.001), but the relationship between personalization and trust in products was found to be statistically insignificant (β = 0.008, p > 0.05). Thus, H5a was sup­ ported, and H5b was not supported (see Table 6). Regarding H7, the results suggested that trust in streamers had positive effects on trust in products (β = 0.422, p < 0.001), providing support for H7. For H1–H1b, trust in streamers and trust in products had a significant influence on continuance intention (β = 0.455, p < 0.001; β = 0.327, p < 0.001). As a result, H1a and H1b were supported. As for the explained variance, the proposed model presented good squared multiple correlations (R2) for the dependent variables (above 0.26, Cohen, 1988): trust in streamers (R2 = 0.27), trust in products (R2 = 0.45), continuance intention (R2 = 0.49). 5.2.2. Mediation effects This study used the bootstrapping method to confirm whether trust in products act as a mediator between trust in streamers and continu­ ance intention. We used 10,000 bootstrap samples with bias-corrected percentile bootstrapping and percentile bootstrapping within 95% confidence interval. Then, to test the significance of the indirect effects, we further calculated the confidence interval of the lower and upper bounds suggested by Preacher and Hayes (2008). As the results show in Appendix B, the results showed that there was a positive complete mediating effect for trust in streamers between personalization and trust in products (0.110, p < 0.001), and positive partial mediating effect for trust in streamers between active control, two-way communication, synchronicity, visibility, and trust in products (0.057, p < 0.01; 0.104, p < 0.001; 0.123, p < 0.001; 0.079, p < 0.01). 6. Discussion and implications This study attempted to address the challenge of building trust for the continued use of live streaming. For this purpose, we developed a model that emphasizes the role of live interactivity and technical en­ ablers in trust formation, verifying how trust can be used to improve continuance intention in the live streaming commerce context. 5.2.1. Moderation effects To explore the moderating effects of the live streaming genre, we Table 4 Model fit statistics. Fit indices χ2 χ2/df NFI RFI IFI TLI CFI RMSEA Model value Overall model fit 523.848 Yes 1.559 Yes 0.919 Yes 0.909 Yes 0.969 Yes 0.965 Yes 0.969 Yes 0.035 Yes 8 M. Zhang et al. Computers in Human Behavior 127 (2022) 107052 Fig. 2. Research model with parameter estimates. trust were found to be positively associated with continuance intention. Additionally, our research showed that trust in streamers can also be shifted to the products he/she recommends, thus influencing the cus­ tomers’ willingness to continuously use live streaming. The existence of interpersonal trust provides an opportunity for the development of product trust. These findings are consistent with prior studies in the conclusions of Zhao et al. (2019), which indicates that trust is one of the strongest drivers of behavioral intentions and can be transferred be­ tween different entities. Second, our findings confirmed that social enablers (i.e., active control, two-way communication, synchronicity) and technical enablers (i.e., visibility, personalization) had a positive effect on customer development of trust in live streaming commerce. These findings are compatible with Kong et al. (2019), who highlights the importance of cohesion between social and technology enablers to improve trust in online settings. Live streaming technology provides opportunities for two-way live interactivity between customers and sellers, promotes the flow of information and emotions, and compensates for the fear of sellers’ opportunism and the uncertainty of product quality caused by the separation of sellers’ and customers’ time or space in traditional e-commerce. Therefore, social interactivity and IT affordance are crucial antecedents of trust in live streaming commerce. Third, empirical findings confirmed that trust in streamers plays the mediating role of between live interaction, IT affordance, and trust in products. These findings indicated that when customers perceive a higher degree of live social interactivity in a virtual face-to-face space, it will enhance customers’ trust in streamers, affecting the products they recommend. Interestingly, personalization only had an impact on trust in streamers but fails to generated a direct impact on trust in products. Its effect on trust in products was fully mediated by the viewer-streamer relationship through the trust transfer process. This may be related to the specific context studied in our research. In the shopping live streaming scenario, streamers provide timely product information and customized feedback to customers, thus effectively narrowing the dis­ tance between each other. It is precisely because the two parties have established a trust relationship that customers will trust the products recommended by streamers for their own personalized needs. Therefore, personalization in this context does not have a direct impact on trust in products. The research findings further verified that the moderating effect of the live streaming genre between trust and continuance intention is Table 5 Path coefficients. Path Standardized Coefficient S.E. C.R. P Conclusion TS < — AC TS < — TC TS < — SY TS < — VI TS < — PE TP < — AC TP < — TC TP < − SY TP < —VI TP < — PE TP < − TS CI < —TS CI < —TP 0.135 0.246 0.292 0.186 0.260 0.111 0.202 0.247 0.131 0.008 0.422 0.455 0.327 0.048 0.082 0.058 0.052 0.044 0.033 0.058 0.043 0.036 0.030 0.045 0.071 0.092 2.578 4.521 5.350 3.626 4.915 2.335 4.003 4.657 2.801 0.161 7.039 7.382 5.416 * *** *** *** *** * *** *** ** NS *** *** *** Supported Supported Supported Supported Supported Supported Supported Supported Supported Not Supported Supported Supported Supported Note: *p < 0.05, **p < 0.01, ***p < 0.001, NS: Non-significant. Table 6 Results of the moderated model. Path Live streaming genre Official (N = 204) Third-party (N = 242) TS→CI 0.304*** 0.689*** TP→CI 0.571*** 0.214** Chi-square difference Hypothesis Support Δχ2 (1) = 4.109, P < 0.05 Δχ2 (1) = 7.686, P < 0.01 H8a Yes H8b Yes Note: **p < 0.01, ***p < 0.001. 6.1. Key findings The empirical study results validated most of our hypotheses, demonstrating the model’s appropriateness in live streaming commerce research. First, the results revealed that customers’ continuance inten­ tion is driven by their perceived trust. However, we did not measure trust as a general concept as in existing researches (Chang et al., 2016; Gao et al., 2015). Instead, we divided trust in live streaming commerce into trust in products and trust in streamers. Specifically, two forms of 9 M. Zhang et al. Computers in Human Behavior 127 (2022) 107052 positive and significant, a new phenomenon that differs from other forms of live streaming. The possible reason is that the third-party streamers who sell cross-brand products may have more contacts with products and provide more diversified information of cross-brand products to viewers than official streamers. Therefore, with the in­ crease of the viewer’s trust in the third-party streamer, they will be more willing to sustain attention to this streamer’s live streaming. Meanwhile, the customers who enter the official stores to watch the live streaming of the official streamers tend to have relatively clear goals and specific products’ expectations. Therefore, the more they trust the products, the more actively they will continue to pay attention. findings. 6.3. Managerial implication This research also provides some actionable guidelines to marketers and practitioners of live streaming commerce. First, social interaction and IT affordance should be valued by streamers and managers to enhance customers’ trust. Specifically, streamers should respond to customers’ questions as soon as possible and make full use of visual methods to display products for customers in all directions delivering detailed product experiences. This can effectively reduce customers’ doubts about the products and encourage them to consider the streamer honest and reliable. Simultaneously, streamers and managers should seriously consider providing customers with advanced control options (e.g., the ability to zoom in or zoom out the page, block the speech box, etc.) to increase the users’ sense of control. Given that personalization has an indirect effect by trusting the streamer, big data should be properly used to provide customers with more accurate personalized information, such as judging customers’ potential doubts by analyzing the time of their stay in different areas of the webpage. Moreover, streamers can also distribute exclusive coupons for regular customers. On the one hand, it can create incentives for new users, and on the other hand, it further increases user engagement and make them feel cared for and warm. Second, trust is the key to customers’ continuance intention. Trust­ —including trust in streamers and trust in products—is an essential antecedent for determining whether customers are willing to subscribe, watch, and place orders. Faced with the explosion of live streaming commerce and the streamers number in blowout growth, it has become a standard for enterprises to promote goods through live streaming. Therefore, streamers and marketers should know how to accommodate this new business model and improve performance in such a competitive environment. Specifically, managers are suggested to provide systematic training to streamer, which should not only improve live broadcast skills in displaying commodities and interacting with customers, but also pay attention to brand vision and professional knowledge related to prod­ ucts. In this way, streamers can be seen as professional and trustworthy in the minds of customers. Additionally, since the trust in streamers will be transferred directly to the products, managers are suggested to evaluate co-streamers. Streamers with good WOM (e.g., fans with high hierarchy account for a large proportion) should be valued by managers. These streamers can provide customers with a good shopping experi­ ence, and the interpersonal trust that has been formed with customers can be induced to further transfer to the product. Third, the live streaming genre can significantly moderate the in­ fluence of trust on continuance intention. This finding provides new knowledge for streamers and marketers to carry out marketing promo­ tional activities through live streaming. For streamers, precise posi­ tioning can effectively optimize marketing strategies to reach target customers. Specifically, for streamers officially employed by enterprises, trust in products can bring more positive feedback. Thus, these streamers should focus more on improving their professional ability and brand knowledge to convey more accurate product design concepts to customers and enable them to have a deeper understanding of products. For third-party streamers, trust in streamers is the key to use continu­ ously. Therefore, they should pay more attention to providing interproducts comparison information and sharing their own product expe­ riences. In this way, the psychological distance between the streamer and the viewer can be narrowed. Viewers can feel that the information delivered by the streamer is for their benefit, rather than any commer­ cial result. Also, the result may serve as a guide for business managers regarding how to choose channels of live streaming to achieve expected business goals. For example, for the promotion of new products, it may be better to cooperate with third-party streamers because of their large popularity, and the established trust relationship between streamers and viewers will increase viewers’ understanding of the product, thus 6.2. Theoretical contribution These findings contribute to the extant literature on live streaming commerce in the following aspects. First, we add the knowledge of live streaming commerce. Compared with the vigorous development in the practice area, live streaming commerce is still in its infancy in the aca­ demic area and remains only partially understood. Previous researches have focuses on examining the customer motivation, perceived value, and psychological mechanism from customers’ perspective (e.g., Cai et al., 2018, pp. 81–88; Hilvert-Bruce et al., 2018; Xu et al., 2020). In live streaming commerce, trust-building is completely different from tradi­ tional e-commerce. Live streaming commerce solves the problem that the sellers and the customers cannot interact in real time and improves the transaction transparency. But even in such an environment, trust remains a key barrier to continued use. In this study, a socio-technical system view is adopted to emphasize the comprehensive consideration of the mutual influence of the social subsystem and technical subsystem. To our best knowledge, the current study is among the first to apply socio-technical system theory to live streaming commerce to explore customers’ continuance intention. We identify the previously unex­ plored mechanisms to explain the influence of different kinds of trust on customers’ continuance intention in live streaming commerce, which enriches the previous research on live streaming. This is also consistent with studies indicating that trust can serve as forceful behavioral guid­ ance. (Fernandes & Oliveira, 2021; Kim & Park, 2013; Leung et al., 2019; Luo et al., 2020; Shareef et al., 2021). Second, we extend the literature on trust in the following aspects. Whereas trust has been studied in the existing studies (e.g., Chong et al., 2018; Shao et al., 2018; Komiak and Benbasat), in this research the unique advantages of live streaming commerce that are various from traditional e-commerce in forming trust are underscored. In addition, although existing studies have found different trust entities (Rungsi­ thong & Meyer, 2020), most previous studies have focused mainly on a certain dimension of trust (Chen et al., 2020; Meilatinova, 2021; Bawack, Wamba, & Kevin Daniel AndréCarillo, 2021). To further refine extant research on the trust concept, we distinguish between trust in products and trust in streamers and find that both types of trust are associated with customers’ continuous use intention. Further, we explore the mediating effect of trust. Specifically, the findings suggest that trust in streamers as a mediating variable which works on influence of social interactivity and technology features on trust in products. Trust in streamers would also transfer to the product they recommend. Third, we also examine the moderating effect of different live streaming genres, which fits the new situation of live streaming com­ merce and extends the scope of extant literature. Fixed brand streamers in official flagship stores and third-party streamers selling multi-brand products, as two different live streaming genres, can moderate the in­ fluence of trust (including trust in streamers and trust in products) on customers’ continuance intention. However, little is known about how different live streaming genres affect trust’s impact on behavioral intention in live streaming commerce. Our finding indicates that cus­ tomers pay more attention to the products in the official live streaming and more focus on the streamers of third-party live streaming, which may inspire researchers to consider different scenarios for further 10 M. Zhang et al. Computers in Human Behavior 127 (2022) 107052 generating their trust in the product. streaming commerce. Our research showed that live interactivity and technical enablers positively affect users’ trust, consequently affecting their continuous use intention. Moreover, we identified the moderating effect of the live streaming genre. This study enriches the socio-technical systems theory and live streaming commerce literature and provides practitioners with feasible strategies for improving customer loyalty. 6.4. Limitations and future research This study also has the following limitations. First, we sampled from a single live streaming commerce platform. Although Taobao is considered the dominant e-commerce platform in China, it is not unique in this respect. Future research can incorporate multiplatform samples to compare the influence mechanism of trust further. Second, our research did not consider trust in brands. Trust in brands is associated with live streaming related to brand-specific genres, which could be considered for future research. Third, this paper used cross-sectional data, but users’ continuous use intention and trust evolve dynamically over time. Thus, an interesting direction would be to track further the dynamic changes of customer trust and related influence mechanisms with panel data. Credit author statement The authors certify that they have participated sufficiently in the work to take public responsibility for the appropriateness of model design, and the collection, analysis, and the interpretation of the data. No conflict of interest exits in the submission of this manuscript. All authors have reviewed the final version of the manuscript that is enclosed and approved it for publication. Credit statements as shown further below.Mingli Zhang: Conceptualization, Resources, Writing – original draft, Writing – review & editing, Visualization, Supervision, Project administration, Funding acquisition, Yafei Liu, 1. Conceptuali­ zation, 2. Methodology, 3. Software, 4. Validation, 5. Formal analysis 6. Data Curation, 7. Writing – Original Draft, 8. Writing – Review & Edit­ ing, Yu Wang, 1. Conceptualization, 2. Investigation, 3. Writing – Original Draft, 4. Writing – Review & Editing, Lu Zhao, 1. Software, 2. Investigation, 3. Data Curation 7. Conclusion The explosive growth of live streaming commerce drives this research to explore how to capture and retain customers. The issue of trust is a potential hinder to users deciding whether to use live streaming business, however, there is still no sufficient theoretical explanations on how to solve this issue. Based on socio-technical systems theory, this paper proposed a comprehensive model that underscores the integration of both technical support and dynamic interaction to contribute trust in live streaming commerce. Additionally, this study attempted to reveal how trust in different entities affects customers’ continuance intention, and further confirmed the moderating effect of different genres of live Acknowledgment This work was supported by Humanities and Social Science Fund of Ministry of Education of the People’s Republic of China under Grant [No.20YJA630091]. Appendix A. Variable definition and measurement items Variable Active Control Hou et al. (2019) Two-Way Communication Hou et al. (2019) AC1 AC2 AC3 TC1 TC2 TC3 TC4 Synchronicity Hou et al. (2019) Visibility Sun et al. (2019) SY1 SY2 SY3 VIS1 VIS2 VIS3 VIS4 Personalization (Sun et al., 2019) PL1 PL2 PL3 PL4 Trust in streamers TS1 (Apiradee & Nuttapol, 2018) TS2 TS3 TS4 Trust in products (Apiradee & Nuttapol, 2018) TP1 Items Definition I felt that I had a lot of control over my experience I could choose freely what I wanted to see My actions decided the kind of experiences I got The shopping streamer was effective in gathering viewers’ feedback The shopping streamer facilitated two-way communication between herself/himself and viewers The shopping streamer made me feel she/he wanted to listen to her/ his viewers The shopping streamer gave viewers the opportunity to talk to her/ him The shopping streamer responded to my questions very quickly I was able to obtain the information I wanted without any delay I felt I was getting instantaneous information Live streaming shopping provides me with detailed pictures and videos of the products Live streaming shopping makes the product attributes visible to me Live streaming shopping makes information about how to use products visible to me Live streaming shopping helps me to visualize products like in the real world Streamers on live streaming shopping can provide me with information on all alternative products I intend to buy Streamers on live streaming shopping can help me establish my product needs Streamers on live streaming shopping can help me identify which product attributes best fit my needs Streamers on live streaming shopping can provide me with personal product customization based on my requirements I believe in the information that the streamer provides through live streaming shopping I can trust the streamer on live streaming shopping I believe that streamer on live streaming shopping is trustworthy I do not think that streamer on live streaming shopping would take advantage of me I think the products I order from live streaming shopping will be as I imagined refers to the degree of control that participants have over the information exchanged the interaction allows two-way flow of information the degree to which participants are able to communicate synchronously The possibility of visibly demonstrating the product to consumers The potential to help customers make purchase decisions by offering personalized services the belief that the seller is trustworthy, provides good-quality services, and does not take advantages of customers the customer’s belief that a product will meet their expectation, and that it will look and function as claimed (continued on next page) 11 Computers in Human Behavior 127 (2022) 107052 M. Zhang et al. (continued ) Variable Items TP2 TP3 Continuance intention (Dong et al., 2008) CI1 CI2 CI3 Definition I believe that I will be able to use products like those demonstrated on live streaming shopping I trust that the products I receive will be the same as those shown on live streaming shopping Would you use live streaming shopping again if you had a choice What is the likelihood that you will choose to use live streaming shopping next time you need make a purchase How likely would you be to use live streaming shopping in the future a customer’s willingness to participate in service production and delivery in the future Appendix B. Standardized direct, indirect, and total effects Point estimate Standardized indirect effects AC→TP 0.057 TC→TP 0.104 SY→TP 0.123 VI →TP 0.079 PE→ TP 0.110 AC→CI 0.116 TC→CI 0.212 SY→CI 0.254 VI →CI 0.153 PE →CI 0.157 TS →CI 0.138 Standardized direct effects AC → TS 0.135 TC → TS 0.246 SY → TS 0.292 VI → TS 0.131 PE → TS 0.260 AC → TP 0.111 TC → TP 0.202 SY → TP 0.247 VI → TP 0.131 PE → TP 0.008 TS → TP 0.422 TS → CI 0.455 TP → CI 0.327 Standardized total effects AC → TS 0.135 TC → TS 0.246 SY → TS 0.292 VI → TS 0.186 PE → TS 0.260 AC → TP 0.167 TC → TP 0.306 SY → TP 0.370 VI → TP 0.210 PE → TP 0.117 TS → TP 0.422 AC → CI 0.116 TC → CI 0.212 SY → CI 0.254 VI → CI 0.153 PE → CI 0.157 TS → CI 0.593 TP → CI 0.327 Product of coefficients Bootstrapping Bias-corrected Percentile 95% CI Percentile 95% CI SE Z Lower Lower Upper 0.026 0.030 0.032 0.027 0.033 0.041 0.041 0.042 0.042 0.040 0.034 2.192 3.467 3.844 2.926 3.333 2.829 5.171 6.048 3.643 3.925 4.059 0.017 0.062 0.077 0.039 0.063 0.046 0.143 0.183 0.086 0.093 0.089 0.101 0.163 0.182 0.130 0.174 0.183 0.278 0.323 0.222 0.223 0.204 0.015 0.057 0.074 0.036 0.059 0.048 0.144 0.183 0.087 0.093 0.081 0.099 0.156 0.177 0.125 0.168 0.184 0.279 0.324 0.223 0.224 0.194 0.061 0.063 0.059 0.057 0.059 0.055 0.060 0.056 0.057 0.054 0.070 0.067 0.072 2.213 3.905 4.949 2.298 4.407 2.018 3.367 4.411 2.298 0.148 6.029 6.791 4.542 0.031 0.141 0.193 0.094 0.167 0.020 0.105 0.153 0.039 − 0.082 0.302 0.343 0.205 0.231 0.350 0.386 0.282 0.357 0.198 0.302 0.337 0.227 0.100 0.531 0.565 0.441 0.036 0.142 0.194 0.092 0.164 0.024 0.104 0.154 0.038 − 0.082 0.302 0.348 0.203 0.235 0.351 0.388 0.281 0.355 0.203 0.301 0.338 0.226 0.100 0.531 0.569 0.440 0.034* 0.000*** 0.000*** 0.001** 0.000*** 0.044* 0.000*** 0.000*** 0.020* 0.883NS 0.000*** 0.000*** 0.000*** 0.061 0.063 0.059 0.057 0.059 0.059 0.058 0.058 0.061 0.056 0.070 0.041 0.041 0.042 0.042 0.040 0.051 0.072 2.213 3.905 4.949 3.263 4.407 2.831 5.276 6.379 3.443 2.089 6.029 2.829 5.171 6.048 3.643 3.925 11.627 4.542 0.031 0.141 0.193 0.094 0.167 0.068 0.209 0.268 0.109 0.024 0.302 0.046 0.143 0.183 0.086 0.093 0.504 0.205 0.231 0.350 0.386 0.282 0.357 0.262 0.400 0.462 0.311 0.209 0.531 0.183 0.278 0.323 0.222 0.223 0.670 0.441 0.036 0.142 0.194 0.092 0.164 0.071 0.209 0.270 0.109 0.026 0.302 0.048 0.144 0.183 0.087 0.093 0.507 0.203 0.235 0.351 0.388 0.281 0.355 0.265 0.400 0.463 0.310 0.210 0.531 0.184 0.279 0.324 0.223 0.224 0.673 0.440 0.034* 0.000*** 0.000*** 0.001** 0.000*** 0.005** 0.000*** 0.000*** 0.001** 0.036* 0.000*** 0.004** 0.000*** 0.000*** 0.000*** 0.000*** 0.000*** 0.000*** Upper Two-tailed significance 0.024** 0.000*** 0.000*** 0.001** 0.000*** 0.004** 0.000*** 0.000*** 0.000*** 0.000*** 0.000*** Note: Standardized estimating of 10,000 bootstrap sample, *p < 0.05, **p < 0.01, ***p < 0.001, NS: Non-significant. 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