Uploaded by Pre Hoe

INTRODUCTION-TO-DYNAMICS

advertisement
INTRODUCTION TO DYNAMICS
Engineering mechanics may be defined as the science which considers the effects of forces on rigid
bodies. The subject divides naturally into two parts: statics and dynamics.
In statics, we consider the effects and distribution of forces on rigid bodies which are and remain at rest,
or of having constant velocity.
In dynamics, we consider the motion of rigid bodies caused by the forces acting upon them.
Historically, the principles of dynamics developed when it was possible to make an accurate
measurement of time. Galileo Galilei (1564-1642) was one of the first major contributors to this field.
His work consisted of experiments using pendulums and falling bodies.
The most significant contributions in dynamics, however, were made by Isaac Newton (1642-1727), who
is noted for his formulation of the three fundamental laws of motion and the law of universal
gravitational attraction. Shortly after these laws were postulated, important techniques for their
application were developed by Euler, D'Alembert, Lagrange, and others.
BRANCHES OF DYNAMICS
KINEMATICS is the geometry of motion. The term is used to define the motion of a particle or body
without consideration of the forces causing the motion. Kinematics is essentially a treatment of the
relations between displacement, velocity, and acceleration.
KINETICS is the study of bodies with reference to the force which cause the motion. It is the study of the
relationship between the forces acting on a body, the mass of the body and its motion.
FUNDAMENTAL CONCEPTS IN DYNAMICS
Space
We view space as the environment in which objects move, and we consider it to be a collection of
locations or points. The position of a point in space is indicated by specifying the point’s coordinates
relative to a chosen coordinate system.
Time
We view time as a scalar variable that allows us to specify when an event occurs and to order a
sequence of events. In classical mechanics, the most important assumption regarding time is that time is
absolute. Specifically, we assume that the duration of an event is independent of the motion of the
observer making time measurements and that the same clock can be used by all observers. Einstein’s
theory of relativity rejects this assumption.
Force
The force acting on an object is the interaction between that object and its environment. A more precise
description of this interaction requires that we know something about the interaction in question. For
example, if two objects collide or slide against one another, we say that they interact via contact forces.
Regardless of the type, a force has two essential characteristics: (1) magnitude and (2) direction.
Therefore, we use vectors to mathematically represent forces.
Mass
The mass of an object is a measure of the amount of matter in the object. Along with the concept of
force, the concept of mass has been recognized as a primitive concept, i.e., not explainable via more
elementary ideas.
Inertia
Inertia is commonly understood as a body’s resistance to changing its state of motion in response to the
application of a force system. We use inertia as an umbrella term encompassing both the idea of mass
and that of mass distribution over a region of space. We call inertia properties of an object the object’s
mass and a quantitative description of the mass distribution.
Particle
In particle mechanics, a particle is an object whose mass is concentrated at a point and therefore is also
called a point mass. The inertia properties of a particle consist of only the particle’s mass. A particle is
generally understood to have zero volume.
Rigid Body
A rigid body is the other model of real physical objects that we consider. A rigid body is an object whose
mass is (1) distributed over a region of space and (2) such that the distance between any two points on
it never changes. Since its mass is not concentrated at a point, the rigid body is the simplest model for
the study of motions that include the possibility of rotation, i.e., a change in orientation relative to a
chosen reference object. We model objects as rigid bodies when we want to account for the possibility
of rotation while neglecting the effects of deformation. Finally, the mass distribution of a rigid body does
not change relative to an observer moving with the body.
MOTION
A body is said to be in motion if it changes its position with respect to a reference point and time. The
motion of a particle along a straight-line path is called rectilinear motion. The motion of a particle along
a curved path is called curvilinear motion.
If the moving particle describes equal distances in equal periods of time, however small, the motion is
said to be uniform. If unequal distances are described by the moving point in equal periods of time, the
motion is said to be non-uniform or variable.
TYPES OF RECTILINEAR MOTION
UNIFORM RECTILINEAR MOTION – When an object travels at a constant speed with zero acceleration.
UNIFORMLY ACCELERATED RECTILINEAR MOTION – When an object travels with constant acceleration.
RECTILINEAR MOTION WITH NON-UNIFORM ACCELERATION – When an object travels at an irregular
speed and acceleration.
Download