GDD (Game Design Document) XUP Studios 29 Aug 2023 Zainab Bint E Ali GDD Game Design Document: 3D Combat Game by XUP Studios Project Title: KAYI (Mobile Combat Warriors) Developed by: XUP Studios Genre: 3D Combat Game Platform: Mobile Phones Reference: Mortal Kombat Date: Aug 2023 PAGE 2 GDD Contents GDD (Game Design Document) ................................................................................................ 1 XUP Studios .............................................................................................................................. 1 29 Aug 2023 ............................................................................................................................... 1 Zainab Bint E Ali ...................................................................................................................... 1 Game Design Document: 3D Combat Game by XUP Studios .............................................. 2 Project Title: Mobile Combat Warriors ................................................................................. 2 Developed by: XUP Studios ................................................................................................... 2 Genre: 3D Combat Game ........................................................................................................ 2 Platform: Mobile Phones ......................................................................................................... 2 Reference: Mortal Kombat ...................................................................................................... 2 Date: Aug 2023 ......................................................................................................................... 2 1. Introduction ....................................................................................................................... 4 2.1. Loading/Launching Screen ..................................................................................... 4 2.2. Game Mode Selection................................................................................................ 4 2.3. Main Scene (Combat Arena) .................................................................................... 4 2.4. Inventory Scene (Character Customization).......................................................... 4 2.5. Exit Screen................................................................................................................... 5 3. Characters........................................................................................................................... 5 3.1 Player Character: ............................................................................................................ 5 3.2 Bot Opponent:................................................................................................................. 5 4. Visuals and Audio ............................................................................................................ 5 5. Controls .............................................................................................................................. 7 6. Target Audience ................................................................................................................ 7 7. Conclusion ......................................................................................................................... 7 PAGE 3 1. Introduction GDD "Mobile Combat Warriors" is an engaging 3D combat game developed by XUP Studios for mobile phones. The game draws inspiration from the iconic Mortal Kombat series, offering players an intense combat experience with subcontinental character themes. Players can choose their character, engage in epic battles, and customize their avatars. 2. Gameplay Overview The game is divided into five main scenes, these scenes will be present in a sequential order each serving a unique purpose: 2.1. Loading/Launching Screen Upon starting the game, players are greeted with an immersive loading/launching screen that showcases the game's title and artwork. This screen builds anticipation and sets the tone for the upcoming battles. The main menu will also be present on this screen it is designed to be user-friendly, visually appealing, and functional. It serves as the hub from which players can access different sections of the game 2.2. Game Mode Selection In this scene, players can choose between two game modes: Time-based and Knockdownbased. The Time-based mode challenges players to defeat their opponents within a set time limit, while the Knockdown-based mode requires players to knock down their opponents a certain number of times to win. This choice adds variety and replay ability to the game. 2.3. Main Scene (Combat Arenas) The heart of the game, the Main Scene, is where the thrilling combat sequences unfold. Players control their characters, engaging in fast-paced battles against AI opponents or other players. The scene features dynamic environments and interactive elements that can be used strategically during combat. Combat mechanics include movement on the horizontal axis, Attack, Jump, Defense, and Special Attack actions. 2.4. Inventory Scene (Character Customization) In the Inventory scene, players can personalize their characters to their liking. They can choose from a range of costumes, accessories, and weapons, adding a layer of personalization and allowing players to create unique avatars. PAGE 4 GDD 2.5. Exit Screen At the end of a battle or game session, players are presented with the Exit Screen. This screen displays the match results, including the winner, and provides options to restart, return to the main menu, or exit the game. Will 3. Characters The game features two main characters, each with distinct abilities and characteristics: 3.1. 3.1 Player Character: - The player character is controlled by the player and serves as the avatar onscreen. For the player movement (left/right) he/she can swipe the screen. Controlled using on-screen buttons Attack, Jump, Defense, and Special Attack. Highly customizable with a variety of costumes, accessories, and weapons. Special attacks are unique to each character, adding strategic depth to combat. 3.2. 3.2 Bot Opponent: - The AI-controlled bot opponent mirrors the player character's mechanics. Engages in combat based on the player's actions and position. Attacks the player character only when within range, maintaining a balance between offense and defense. AI behavior includes tracking the player's movement and adapting to different combat scenarios. 4. Gameplay Mechanics: The Main Scene serves as the central battleground where players engage in intense combat. Here's a breakdown of how the gameplay unfolds within this scene: 4.1. Character Controls and Movement: Players control their characters using on-screen buttons, allowing them to move horizontally, jump, and defend. The movement on the horizontal axis enables players to position themselves strategically within the arena, creating opportunities for attacks and evasive maneuvers. 4.2. Combat Actions: Attack: The Attack button triggers a basic attack. Characters execute punches, kicks, and strikes in response to this action. Jump: The Jump button allows characters to leap into the air, avoiding attacks or setting up aerial attacks. PAGE 5 GDD Defense: The Defense button activates a blocking stance, reducing incoming damage from the opponent's attacks. Special Attack: The Special Attack button triggers a powerful and unique move for each character. Special attacks deal significant damage and often have visual flair, enhancing the overall combat experience. 4.3. Health Bar and Combat Dynamics: Each character is represented by an avatar displayed on the screen, showcasing their appearance. Above the avatar, a health bar indicates the current health status of the character. As the character takes damage from attacks, their health bar decreases. When the health bar of a player's character reaches zero, that player loses the match. Players need to strike a balance between offense and defense, as well as utilize their special attacks strategically, to deplete the opponent's health bar while preserving their own. 4.4. Visual Feedback: Attacks are accompanied by dynamic animations, sound effects, and visual effects to enhance the impact of combat. Successful hits generate visual feedback such as sparks, hit animations, and impact sounds, immersing players in the action. 4.5. Dynamic Environments: The Combat Arena features dynamic and interactive environments. Players can use elements within the arena to their advantage, such as walls to bounce off or objects to perform combo moves. The interactivity of the environment adds an extra layer of strategy, allowing players to adapt their tactics based on their surroundings. 4.6. Win and Lose Conditions: The match concludes when either the player's or the opponent's health bar reaches zero. If the player's character loses all their health, a defeat animation plays, and the Exit Screen appears to show the match result. Conversely, when the opponent's character loses all their health, a victory animation plays, and the Exit Screen shows the player's victory 5. Visuals and Audio - The game boasts high-quality 3D graphics with attention to character detail and environment design. Environments are diverse and interactive, adding an immersive element to battles. Sound effects, combat animations, and character voices enhance the gameplay experience. PAGE 6 6. Controls - GDD On-screen buttons for movement, Attack, Jump, Defense, and Special Attack provide intuitive controls. Swipe gestures may also be implemented for certain actions, enhancing the user experience. 7. Target Audience The game targets mobile gamers who enjoy action-packed combat games with customizable characters. The subcontinental character themes add a unique appeal to players familiar with the culture. 8. Conclusion "Mobile Combat Warriors" aims to provide an exciting and visually captivating combat experience on mobile phones. With its diverse scenes, customizable characters, and engaging gameplay, the game promises to keep players immersed in intense battles. This document outlines the core aspects of the game's design. As development progresses, XUP Studios will work to refine and implement these features to create a captivating and memorable gaming experience. PAGE 7