Course name: E-commerce Instructor: Nguyen The Dai Nghia Email: nghiantd@uel.edu.vn Faculty of Information Systems Introduction Upon successful completion of this course, students will be able to: Describe characteristics of e-commerce and list all its basic models Outline IT infrastructure required for e-commerce Explain advantages and disadvantages of different online payment options Discuss common legal, ethical issues in E-Commerce Analyse, design an e-commerce system Apply the knowledge of online security techniques to protect websites Prepare a plan for online maketing Plan to start-up an e-commerce business project Course book: [1] Kenneth C. Laudon, E-commerce 2019: Business. Technology. Society, (Global Edition), Pearson, 2019 Learning Objectives 1.1 Understand why it is important to study e-commerce. 1.2 Define e-commerce, understand how e-commerce differs from e-business 1.3 Identify and describe the unique features of e-commerce technology and discuss their business significance. 1.4 Describe the major types of e-commerce. 1.5 Understand the evolution of e-commerce from its early years to today. 1.6 Describe the major themes underlying the study of ecommerce. 1.7 Identify the major academic disciplines contributing to ecommerce. Copyright © 2020 Pearson Education Ltd. All Rights Reserved E-commerce Chapter 1 Introduction to E-commerce Copyright © 2017 Pearson Education Ltd. The First Thirty Seconds First two decades of e-commerce Just the beginning Rapid growth and change Technologies evolve at exponential rates Disruptive business change New opportunities Why study e-commerce Understand opportunities and risks Analyze e-commerce ideas, models, issues Copyright © 2020 Pearson Education Ltd. All Rights Reserved Everything On Demand: The “Uberization” of E-commerce Class Discussion Have you used Grab or any other on-demand service companies? What is the appeal of these companies for users and providers? Are there any negative consequences to the increased use of on-demand services like Grab and Airbnb? Copyright © 2020 Pearson Education Ltd. All Rights Reserved What is E-commerce E-commerce: The use of the Internet, the Web, and mobile apps and browsers running on mobile devices to transact business. Or, the digitally enabled commercial transactions between and among organizations and individuals Copyright © 2017 Pearson Education Ltd. Slide 4-7 The difference between & E-business Copyright © 2017 Pearson Education Ltd. Slide 4-8 E-Commerce Digitally enabled commercial transactions between and among organizations and individuals E-business: Digital enabling of transactions and processes within a firm, involving information systems under firm’s control Does not include commercial transactions involving an exchange of value across organizational Copyright © 2020 Pearson Education Ltd. All Rights Reserved The difference between E-commerce & Traditional commerce Point of distinction E-commerce Traditional commerce Interaction Indirect interaction between buyer and seller through internet Direct interaction between buyer and seller Suitability For low-value products, intangible, digital products Products needed to convince customers, high-value products Transaction processing Automatically Manually Scope Across the global Restricted to a definite area Accessibility Any time Limited Cost effectiveness Less expensive More expensive Copyright © 2017 Pearson Education Ltd. Slide 4-10 Technological Building Blocks Underlying E-commerce Internet World Wide Web H T M L Deep Web vs “surface” Web Mobile platform Mobile apps Copyright © 2020 Pearson Education Ltd. All Rights Reserved Eight unique features of E-commerce technology Copyright © 2017 Pearson Education Ltd. Slide 4-12 Eight unique features of E-commerce technology Ubiquity Be available just about everywhere, at all times Liberate the market from being restricted to a physical space and makes a marketspace Reduce transaction cost Copyright © 2017 Pearson Education Ltd. Slide 4-13 Eight unique features of E-commerce technology Global reach Permit commercial transactions to cross cultural, regional, and national boundaries Potential market size = world’s internet users (4,6 billion people in March 2020) Copyright © 2017 Pearson Education Ltd. Slide 4-14 Eight unique features of E-commerce technology Universal Standards Technical standards for conducting ecommerce are universal standard –shared by all nations. Lower market entry costs for merchants. Reduce search cost for consumers. Copyright © 2017 Pearson Education Ltd. Slide 4-15 Eight unique features of E-commerce technology Information richness Refer to the complexity and content of a message Trade-off between richness and reach Have the potential to offer more information richness to a much larger audience. Ex: Deliver rich message with video and text to consumers. Copyright © 2017 Pearson Education Ltd. Slide 4-16 Eight unique features of E-commerce technology Information density Increase information density—the total amount and quality of information available to all market participants Price & cost transparency Enable merchants to engage in price discrimination Copyright © 2017 Pearson Education Ltd. Slide 4-17 Eight unique features of E-commerce technology Interactivity Enable two-way communication between merchant and consumer and among consumers Social network and mobile devices help online merchants to engage customers. Copyright © 2017 Pearson Education Ltd. Slide 4-18 Eight unique features of E-commerce technology Personalization/Customization Personalization: Target marketing messages to specific individuals by adjusting the message to a person’s name, interests, and past purchases Customization: Change the delivered product or service based on a user’s preferences or prior behavior. Copyright © 2017 Pearson Education Ltd. Slide 4-19 Eight unique features of E-commerce technology Social technology Allow users to create and share content with a worldwide community. Support social networks Change one-to-many model to many-to-many model of mass communication. Copyright © 2017 Pearson Education Ltd. Slide 4-20 Type of E-commerce Business-to-Business (B2B): Online businesses focus on selling to other businesses 2 primary B2B business models: Net marketplaces and private industrial networks. Copyright © 2017 Pearson Education Ltd. Slide 4-21 Type of E-commerce Business-to-Consumer (B2C): Online businesses attempt to reach individual consumers. Including purchases of retail goods, travel services, and online content. 7 different B2C business models: portals, online retailers, content providers, transaction brokers, market creators, service providers, and community providers. Copyright © 2017 Pearson Education Ltd. Slide 4-22 Type of E-commerce Customer-to-Customer (C2C): Consumers sell to each other with the help of an online market maker (eBay, Airbnb). Customer-to-Business (C2B): Consumers provide services or products that appeal to businesses (Google AdSense, Agricultural product manufacturer) Copyright © 2017 Pearson Education Ltd. Slide 4-23 Type of E-commerce – The new wave Mobile E-commerce (M-commerce): Use of mobile devices to enable online transactions (mobile banking, in-app purchase) Social E-commerce: E-commerce enabled by social networks and online social relationships Local E-commerce: Local merchants use a variety of online marketing techniques to drive local consumers to their stores. Copyright © 2017 Pearson Education Ltd.l Slide 4-24 Figure 1.7 The Growth of B2B E-commerce in the United States Copyright © 2020 Pearson Education Ltd. All Rights Reserved Figure 1.5 The Growth of B2C E-commerce in the United States Copyright © 2020 Pearson Education Ltd. All Rights Reserved Figure 1.8 The Growth of M-commerce in the United States Copyright © 2020 Pearson Education Ltd. All Rights Reserved E-commerce: A Brief History 1995–2000: Invention Sale of simple retail goods Limited bandwidth and media Euphoric visions of Friction-free commerce First-mover advantages Dot-com crash of 2000 Copyright © 2020 Pearson Education Ltd. All Rights Reserved E-commerce: A Brief History 2001–2006: Consolidation Emphasis on business-driven approach Traditional large firms expand presence Start-up financing shrinks More complex products and services sold Growth of search engine advertising Business web presences expand Copyright © 2020 Pearson Education Ltd. All Rights Reserved E-commerce: A Brief History 2007–Present: Reinvention Rapid growth of: Web 2.0, including online social networks Mobile platform Local commerce On-demand service economy Entertainment content develops as source of revenues Transformation of marketing Copyright © 2020 Pearson Education Ltd. All Rights Reserved Figure 1.10 Periods in the Development of E-commerce Copyright © 2020 Pearson Education Ltd. All Rights Reserved Insight on Business: Rocket Internet Class Discussion What are the benefits of investing in a company that Rocket Internet has launched? Is an incubator the best solution for start-ups to find funding? Why or why not? Why is Rocket Internet controversial? Copyright © 2020 Pearson Education Ltd. All Rights Reserved Understanding E-commerce: Organizing Themes Technology: Development and mastery of digital computing and communications technology Business: New technologies present businesses with new ways of organizing production and transacting business Society: Intellectual property, individual privacy, public welfare policy Copyright © 2020 Pearson Education Ltd. All Rights Reserved Academic Disciplines Concerned with Technology Technical Computer science, management science, information systems Behavioral Information systems research, economics, marketing, management, finance/accounting, sociology Copyright © 2020 Pearson Education Ltd. All Rights Reserved