Uploaded by Kemerovo Vitability

MIL REVIEWER

advertisement
MEDIA INFORMATION LITERACY
REVIWER
Lesson 1&2
INFORMATION - Processed data and/or knowledge
derived from study, experience, instruction, signals, OR
symbols.
MEDIA - Channels or ways we use to transmit or
communicate messages; communication tools.
COMMUNICATION IS A PROCESS - a process that
changes as the communicators’ environments and needs
change.
COMMUNICATION IS SYSTEMATIC - it involves
systems of interrelated and interacting parts.
COMMUNICATION IS SYMBOLIC - symbols, verbal
(with words) or nonverbal (without words), are the basis
of language.
TWO TYPES OF COMMUNICATION
TECHNOLOGY - Application of scientific knowledge
to the practical aims of human life or to change and
manipulate the human environment.
INFORMATION - What do we communicate?
MEDIA - How do we communicate?
TECHNOLOGY - What can we use to communicate
better?
LITERACY - The ability to identify, understand,
interpret, create, communicate, and compute using
printed and written materials associated with varying
contexts.
VERBAL COMMUNICATION
-
Written
Oral
NON-VERBAL COMMUNICATION
-
Signs
Symbols
Colors
Gestures
Body Language
Facial expressions
BASIC PROCESS OF COMMUNICATION
INFORMATION LITERACY - the ability to
recognize when information is needed and to locate,
evaluate, effectively use, and communicate information
in its various formats.
MEDIA LITERACY - Ability to access, analyze,
evaluate, and communicate information in a variety of
forms, including print and non-print messages; ability to
synthesize and produce mediated messages.
TECHNOLOGY LITERACY - Skills to responsibly
use appropriate technology to access, synthesize,
evaluate, communicate, and create information to solve
problems and improve learning in all subject areas.
MEDIA AND INFORMATION LITERACY Combination of knowledge, attitudes, skills, and
practices required to access, analyze, evaluate, use,
produce, and communicate information and knowledge
in creative, legal and ethical ways that respect human
rights.
COMMUNICATION - Communication refers to the
act or process of using words, sounds, signs, or
behaviors to express or exchange information or to
express your ideas, thoughts, feelings, etc., to someone
else.
SHANNON-WEAVER’S
COMMUNICATION
MODEL
(1948) - Known as the mother of all communication
models, the Shannon –Weaver model (1949) depicts
communication as a linear or one-way process consisting
of the five elements: a source (producer of message); a
transmitter (encoder of message into signals; and a
destination. This model has been
originally intended to show how radio and telephone
technologies function.
OSGOOD- SCHRAMM MODEL OF
COMMUNICATION
(1954) - The Schramm model of communication (1954),
which seeks to explain how meaning is transferred
between individuals, corporations, and others, is the
most commonly taught and widely used theory of
communication. Schramm modified Shannon Weaver
model by adding field of experience, defined as “life
experiences, attitudes, values, and beliefs that each
communicator brings to an interaction and that shape
how messages are sent and received.” (McCornack,
2010, p.10, as cited in “Osgood Schramm model, “2015)
ARISTOTLE MODEL OF COMMUNICATION While exploring the human nature scientifically,
Aristotle developed a linear model of communication for
oral communication known as Aristotle’s Model of
Communication. This is considered as the first model of
communication and was proposed before 300 B.C.
Aristotle Model is mainly focused on speaker and
speech. The Aristotle’s communication model is a
speaker centered model as the speaker has the most
important role in it and is the only one active. It is the
speaker’s role to deliver a speech to the audience. The
role of the audience is passive, influenced by the speech.
This makes the communication process one way, from
speaker to receiver.
ELEMENTS OF COMMUNICATION
BERLO’S SMCR MODEL OF COMMUNICATION
(1960) - In 1960, David Berlo postulated Berlo’s SenderMessage-Channel-Receiver
(SMCR)
model
of
communication from Shannon Weaver’s Model of
Communication (1949). He described several factors
affecting the individual components in the
communication making the communication more
efficient.
SPEAKER - the source of information or message.
MESSAGE - any information or anything the
speaker/sender wants to communicate by using a
medium.
MEDIUM - is the form in which the speaker/sender
conveys the message.
CHANNEL - is the method or means of sending or
expressing the messages
ENCODING - the process of converting the messages
into words, actions or other forms that the speaker
understands.
LISTENER/RECEIVER - the recipient or the one who
gets the message.
FEEDBACK - is the receiver’s reaction or response
CONTEXT - is the situation or environment where
communication takes place.
BARRIER - the factors that affect the flow of
communication.
DECODING - the process of interpreting the encoded
message of the speaker by the receiver.
Lesson 3
MEDIA LITERACY - INFORMATION LITERACY
both can relay data to different people in
different places
INFORMATION LITERACY - ability to know when
an information is needed.
INFORMATION LITERACY - TECHNOLOGY
LITERACY
-
Both are part of the process of reproducing
data information.
TECHNOLOGY LITERACY - ability to use
technology in the digital environment.
TECHNOLOGY LITERACY - MEDIA LITERACY
•
MISINFORMATION - It refers to unintentional
spreading of erroneous information wherein some
netizens often used “nobody’s perfect” as an excuse.
With these literacies, you become responsible and
more careful:
-
in consuming and producing media content;
in collecting and sharing information; and
-
In utilizing digital tools while participating in a
digital environment.
MEDIA and Its Roles in Society
a. Entertaining and providing an outlet for the
imagination,
MEDIA LITERACY - ability to use media accordingly
to its function.
-
DISINFORMATION - It refers to disseminating
deliberately false information, especially when supplied
by a government or its agent to a foreign power or on the
media to influence the policies of those who receive it.
Both are able to interpret media.
MEDIA LITERACY INFORMATION
-
b. Educating and informing,
c. Serving as a public forum for the discussion of
important issues, and
d. Acting as a watchdog for government, business,
and other institutions
Traditional Media to New Media
PRE-INDUSTRIAL AGE (Before 1700s)
- People discovered fire, developed paper from
plants, and forged weapons and tools with stone,
bronze, copper, and iron.
Cave paintings
Papyrus in Egypt
Clay Tablets
Acta Duirna in Rome
Dibao in China
Codex in the Mayan Region
Printing press using wood blocks
LITERACY
TECHNOLOGY LITERACY - They are all used to
analyze, evaluate, i and use technological tools to create
and disseminate information to various media platforms.
FAKENEWS - Sources that intentionally fabricate
information, disseminate deceptive content, or grossly
distort actual news reports.
INDUSTRIAL AGE (1700s-1930s)
- People used the power of steam, developed machine
tools, established iron production, and the manufacturing
of various products.
-
Printing press for Mass production
Newspaper Production
The London Gazette
Telegraph
Motion Picture
Sound Films
Punch Cards
Lesson 4
- With the growing trend in the use of technology,
cases of unethical use are also surging. With this
concern, ethical use of media and information
should be given great emphasis through
inculcating digital citizenship.
Digital citizenship - is the continuously developing
norms of appropriate, responsible, and empowered
technology use.
ELECTRONIC AGE (1930s-1980S)
The elements (9 elements of digital citizenship)
have also been organized under the principles of
respect, educate and protect.
- The invention of the transistor ushered in the
electronic age. People harnessed the power of transistors.
Respect Yourself/Respect Others
-
Transistor Radio
Commercial Television
Large Electronic Computers
Electronic Delay Storage Automatic Calculator
UNIVersal Automatic Computer I
Personal Computers
Hewlett-Packard 9100A
Apple I
Overhead Projectors
LCD Projectors
-
Digital access is about the equitable distribution
of technology and online resources.
-
Digital Etiquette refers to electronic standards
of conduct or procedures and has to do with the
process of thinking about others when using
digital devices.
-
Digital Law refers to the electronic
responsibility for actions and deeds and has to do
with the creation of rules and policy that address
issues related to the online world.
INFORMATION AGE (mid 1900s-2000s)
Educate Yourself/Connect with Others
- The internet paved the way for faster communication
and the creation of the social network.
-
Digital Literacy is the process of understanding
technology and its use.
-
Digital Communication is the electronic
exchange of information. All users need to
define how they will share their thoughts so that
others understand the message.
-
Digital Commerce is the electronic buying and
selling of goods and focuses on the tools and
safeguards in place to assist those buying,
selling, banking, or using money in any way in
the digital space.
-
Web browsers
Search Engines
Blogging Sites
Social Networks
Micro blogging Sites
Photo and Video Sharing Websites
Instant Messaging and Video Conferencing
Portable Computers
Mobile Phones
Wearable Technology
Cloud and Big Data
Protect Yourself/Protect Others
-
Digital Rights and Responsibility is about
helping students understand that when they are
provided opportunities, such as access to the
internet and the use of online products, they need
to be diligent in helping others as
well, such as informing adults of potential problems.
-
Digital Security and Privacy are the electronic
precautions to guarantee safety. Viruses, worms, and
other bots can be passed along from one system to
another just like an illness.
-
Digital Health and Wellness refer to the physical
and psychological well-being in a digital world.
Technology provides many opportunities and
enjoyment, but knowing how to segment use with
the needs of ourselves and others is key to a healthy,
balanced life.
Merriam-Webster dictionary defines netiquette as a set
of rules about the proper and polite way to communicate
with others when using the internet.
-
Make yourself look good online
-
10 RULES OF NETIQUTTE
Golden Rule: Do unto others as
others do unto you. Just to remind
words are read by real people,
respectful communication. Before
or "submit," ask yourself,
you would have
you, your written
all deserving of
you press "send"
"Would I be okay with this if someone else had
written it?"
Adhere to the same standards of behavior online that
you follow in real life
-
You should do your best to act within society's laws
and ethical manners whenever you inhabit
"cyberspace. "
-
"Netiquette varies from domain to domain. " (Shea,
1994) Depending on where you are in the virtual
world, the same written communication can be
acceptable in one area, whereas it might be
considered inappropriate in another. What you text a
friend may not be appropriate in an email to a
classmate or colleague.
INTERNET A global network of computers that allows
computer users around the world to share information for
various purposes” Shelly and Campbell, 2012
Respect other people's time and bandwidth
The Internet offers its users many benefits; one
is the ease with which information can be shared
or accessed; in fact, this "information sharing"
capability is one of the reasons the Internet was
founded.
Help keep flame wars under control
-
Please don't feed the flames; extinguish them by
guiding the discussion more proactively.
Respect other people's privacy
-
Know where you are in cyberspace
-
Always check for spelling and grammar errors.
Know what you're talking about and state it. Be
pleasant and polite.
Share expert knowledge
Remember the human
-
Electronic communication takes time: time to
read and time in which to respond. Most people
today lead busy lives as you do and don't have
time to read or respond to frivolous emails or
discussion posts. As a virtual world
communicator, you must ensure that the time
spent reading your words is well spent. Make
your written communication meaningful and to
the point, without extraneous text or superfluous
graphics or attachments that may take forever to
download.
Depending on what you read in the virtual world
be it an online class discussion forum, Facebook
page, or email, you may be exposed to private or
personal information that must be handled
carefully.
Don't abuse your power
-
Knowing more than others do or having more
ability than others may have does not give you
the right to take advantage of anyone. Think of
Rule 1: Remember the human.
Be forgiving of other people's
mistakes
-
If you must respond to a mistake, please do so in
a private email rather than a public forum.
TYPES OF MEDIA
SOURCES OF INFORMATION
PRINT MEDIA consisting of paper and ink, reproduced in a
printing process that is traditionally mechanical.
PRIMARY an original, uninterpreted, or first-hand
material created by the person (s) involved in an
activity or an event
VISUAL MEDIA Pictures, photos, images,
and graphics used to channel communication using
the sense of sight.
GRAPHIC DESIGN Refers to the process
of visual communication that organizes and presents
information creatively for a particular purpose.
TEXT MEDIA a simple and flexible format for conveying
ideas, whether handwritten or printed
TYPOGRAPHY Refers to the art and technique of
arranging the visual component of the written word; features
textual designs with optical illusions to improve readability
and help convey meaning.
BROADCAST MEDIA such as radio and television that
reach target audiences using airwaves as the transmission
medium
AUDIO MEDIA Use audio or voice
recording as a medium in the delivery of information
to appeal to the auditory sense.
MULTIMEDIA Concerned with computercontrolled integration of different media types where
every information can be stored, communicated, and
handled digitally.
NEW MEDIA content organized and distributed on digital
platforms.
MEDIA CONVERGENCE
The merging of different equipment and
tools for producing and distributing news through
digitalization and computer networking
Allows media to be produced and distributed
on multiple devices (Technological convergence)
Synergy of communication, content, and
computing in the digital world.
artifacts,
diaries
and
autobiographies, printed and handwritten
letters, manuscripts, music, official and
original documents, emails, journals,
periodicals, artwork, architecture, patents,
audio and video recordings
SECONDARY information obtained through the
analysis, interpretation, and evaluation of primary
source materials
newspaper
articles,
literature
reviews,
textbooks,
biographies,
encyclopedia,
dictionary,
directories,
yearbook
TERTIARY involves information that collects,
organizes, and summarizes primary and secondary
source materials
INDIGENOUS KNOWLEDGE A
form of media “conceptualized, produced,
and circulated by indigenous people as
vehicles for communication” (Wilson et.al
2015) - Folktales, Folk songs, Folk dance
LIBRARY Describes as a place and
a “means of access to information ideas, and
works of imagination” (IFLA, 2003)
Kinds of Library Services
User Services Function in linking
people to the information they are looking
for
Technology Services Function in
gathering, cataloging, and preparing library
materials
Computer Services Function in
maintaining
databases,
software
programming, web design, and computer
maintenance in the library
Administrative Services Function
in managing the library services, conveying
contracts, supervising library employees,
and preparing budgets for operation
Classification of Libraries
-
school library
academic library
public library
special library
Download