Uploaded by anas kordi

video games types

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1. Sandbox
In these games, players often have less
concrete goals and narrative pathways
to pursue. Instead of beating the boss
and saving the princess, you may face a
variety of tasks you can accomplish in a
number of different ways. This draws
players into more immersive
experiences, encouraging
experimentation with what may be
unfamiliar mechanics.
• Minecraft
• Grand Theft Auto
• The Sims
2. Real-time
strategy (RTS)
In the archetypal RTS title, Dune
II human and AI players control
different factions and compete
against each other simultaneously
in “real time” hence the term “realtime strategy,” as opposed to turnbased strategy. These games
typically include resource and map
management, and they often
feature a top-down view.
• Warcraft
• Age of Empires
• Command & Conquer
3. Shooter (FPS and TPS)
are a subgenre of action video games where the
focus is almost entirely on the defeat of the
character's enemies using the weapons given to the
player. Usually these weapons are firearms or some
other long-range weapons, and can be used in
combination with other tools such as grenades for
indirect offense, armor for additional defense, or
accessories such as telescopic sights to modify the
behavior of the weapons. A common resource found
in many shooter games is ammunition, armor or
health, or upgrades which augment the player
character's weapons.
• Halo (FPS)
• Gears of War (TPS)
• DOOM (FPS)
4. Multiplayer online
battle arena
An increasingly popular subgenre with connections to a variety of other
styles, multiplayer online battle arena games share many features with
real-time strategy games. There’s a top-down perspective that emphasizes
map and resource management, plus real-time competition between
players.
The major difference between MOBAs and RTS games is the player’s
character and role. In a MOBA, you may have a faction alignment and
many of the RTS basics in play, but you typically only control a single
character. That’s a significant contrast with most RTS games, where you
build communities and command multiple units.
MOBA games also prioritize multiplayer and team play. While some wellknown titles feature AI-controlled elements, you usually play with and
compete against other human players to meet a set of victory conditions.
The niche is dominated by Dota 2 and League of Legends, both of which
have developed substantial audiences in eSports.
•
Dota 2
•
League of Legends
•
Smite
5. Role-playing games
(RPG, ARPG...etc)
The basic premise of the role-playing game is
simple and ubiquitous in numerous games: you
create or take control of a character that you can
then level up through experience points. RPGs
are a cornerstone of gaming, but no single game
can represent the genre because it’s grown and
blossomed into numerous sub-genres. With that
in mind, here are the most popular sub-genres
with a short explanation for each.
• Skyrim
• The Witcher 3 (ARPG)
• Fallout 4
6. Simulation and sports
These genres have evolved a lot over the years and you may actually see
them in the same light. But it’s only with advances in graphics technology
that they’ve begun to offer unique immersive experiences. The latest
iterations provide impressive levels of detail and showcase just how much
is possible with games.
Sports games have expanded in variety, offering full-fledged partnerships
with major sporting organizations, from race tracks to the field or
court. NBA 2K and Madden NFL are two well-known examples that feature
detailed recreations of professional basketball and football, while Forza is
a simulation-style car racing game.
The simulation genre encompasses many sandbox titles, world-building
games, and virtual reality games. The typical focus is on creating an
immersive and realistic game world with epic scenarios, while smaller
experiences may center on a particular area or experience.
•
Forza Motorsport
•
FIFA
•
NBA2K
• The proliferation of new games and styles
means the list of video game genres is
constantly growing, primarily because
developers are constantly pushing the
boundaries of gameplay.
Conclusion
• There are many types of games and every
one of them require deferent type of
skills, some of them need fast reaction
and the other need thinking and planning,
the goal of my project is to help users to
improve these skills.
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