Uploaded by Michael Angelo S. Paterno

1-informationandcommunicationtechnology

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EMPOWERMENT TECHNOLOGY
CLASSROOM RULES:
❑ Before and after class, prayer leader is
expected to pray a spontaneous prayer.
❑ Students are obliged to join the online
classroomand slack group.
❑ Online quizzes, class resources as well as
announcements are posted in the online
classroom.
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EMPOWERMENT TECHNOLOGY
CLASSROOM RULES:
❑ Deliverables are expected to be submitted in
the submission area with the following
correct file format andtitle on or before
deadline.
❑ Listen attentively andparticipate all through
the discussions and activities during lecture
or laboratory schedules.
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EMPOWERMENT TECHNOLOGY
CLASSROOM RULES:
❑ Electronic gadgets are prohibited during
class hours. A student is expected, however,
to turnoff his mobile phone or to put it on
silent mode as soonas he steps into the
classroom. If the student expects a call
duringthe meeting, he can take the call by
discretely leaving the classroom.
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EMPOWERMENT TECHNOLOGY
CLASSROOM RULES:
❑ Any student may discretely leave the
classroomif andwhenabsolutely necessary.
❑ No unnecessary doings during class or
laboratory hours, anyone caught in said
situationwill be demeritedthroughquizzes or
deliverables grade component.
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EMPOWERMENT TECHNOLOGY
CLASSROOM RULES:
❑ Anyone caught not complyingto
classroom rules or school policies will be
held accordingly to your school
handbooks and policies or to your level
prefect.
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EMPOWERMENT TECHNOLOGY
COURSE OUTLINE:
❑ Introduction to Information and
Communications Technology (ICT)
❑ Online Safety, Security, Ethics and Netiquette
❑ Online Search and Research Skills
❑ Advanced Word Processing Skills
❑ Advanced Presentation Skills
❑ Advanced Spread Sheet Skills
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EMPOWERMENT TECHNOLOGY
COURSE OUTLINE:
❑ Imaging and Design for The Online
Environment
❑ Online Platforms for ICT Content
Development
❑ Collaborative ICT Development
❑ Interactive Multimedia
❑ ICT as a Platformfor Change
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EMPOWERMENT TECHNOLOGY
COURSE OUTLINE:
❑ ICT Project Publication and Statistics
❑ Sustaining an ICT Project For Social Change
❑ Reflecting onThe ICT LearningProcess
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GUESS THE WORD FROM LETTERS:
{W,E,B,N,R,I,S,T,N,T,E}
ANSWER: (8 LETTERS): _
_ _ _ _ _ _
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GUESS THE WORD FROM LETTERS:
{P,E,T,M,A,L,U,C,O,R}
ANSWER: (8 LETTERS): _
_ _ _ _ _ _
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GUESS THE WORD FROM LETTERS:
{W,E,R,P,A,D,A,M,I,T}
ANSWER: (5 LETTERS): _
_ _ _ _
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GUESS THE WORD FROM LETTERS:
{L,O,D,I,K,W,E,A,R,N,T}
ANSWER: (7 LETTERS): _
_ _ _ _
_ _
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I CAN
❑ compare and contrast the nuances of varied
online platforms, sites andcontent to best
achieve specific class objectives or address
situational challenges.
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INFORMATION AND
COMMUNICATION
TECHNOLOGY
EMPOWERMENT
TECHNOLOGIES
Prepared by: Sir Mikee
WHAT IS ICT? – Let’s define one
by one:
❑ Information facts provided or
learnedabout
something or
someone.
❑ Communicati
on -the
imparting or
exchanging of
information or
news.
❑ Technology machinery and
equipment developed
fromthe application
of scientific
knowledge.
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SO WHAT IS ICT?
❑ ICT
(Information
and
Communication
Technology) deals with the use of
different
communication technologies such as
mobile phones, telephone, Internet, etc.
to locate, save, send and
edit
information
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Think about
it..
Howdoes ICT affect
the Philippines in
different aspects of
living (e.g., economic,
social, etc.)?
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1
ICT IN THE
PHILIPPINES
Effects of ICT existence in the
Philippines
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ICT IN THE
PHILIPPINES
Business Process
Outsourcing Centers or
Call center companies.
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ICT IN THE
PHILIPPINES
106.8cellphones per 100
Filipinos (2012).
19.3% Employment share
(2010).
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ICT IN THE
PHILIPPINES
Makati City – Selfie Capital of
the World
258selfie-takers per 100,000
people (Time Magazine, 2014).
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ICT IN THE
PHILIPPINES
CebuCity – 9thplacer, 99
selfie-takers per 100,000
people.
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ICT IN THE
PHILIPPINES
Philippine’s Digital
Statistical Indicator
by Hootsuite
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ICT IN THE
PHILIPPINES
❑
Internet penetration amongst
consumers aged 15to 19was
close to two-thirds (65%) and
nearly half of those in their 20‟s
was online (48%)
❑
52% of Filipinos had a computer
with highspeedInternet
connection at home
❑
74% of 15–19years identified
Internet cafés as their main point
of Internet access.
(2016– Survey)
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ICT IN THE
PHILIPPINES
Most followedFilipino
Celebrity onTwitter is
Vice Ganda (11.5M)
followedby Anne Curtis
(10.7M) and Angel
Locsin(10.5M)
*as of 2018
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ICT IN THE
PHILIPPINES
SEARCHING FOR DA RAYT
Most followedFilipino
FacebookPage is
Marian Rivera (18.35M)
followedby ABS-CBN
(17M) and Angel Locsin
(15.5M)
*as of 2018
HISTORI OF MA LAYF
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ICT IN THE
PHILIPPINES
❑ Ranked74thoutof 77
countries in terms of
4Gspeed
❑ Downloadspeed of
just 8.24Mbps
(CNN Phils, Nov.
2017)
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2
STATE OF ICT
Current and existing state of ICT
worldwide
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THE WORLD WIDE WEB
(WWW)
is an informationspace where
documents andother web
resources are identified by
UniformResource Locators
(URLs), interlinked by hypertext
links, and can be accessed via
the Internet.
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WEB 1.0: (EARLY
90S)
Whenthe World Wide Web was
created by TimBerners-Lee,most
web pages were static. Static
(stationary page) in the sense
that the page is “as is” and
cannot be manipulated by the
user. The content is also the
same for all users.
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WEB 2.0: DYNAMIC WEB
PAGES (1999)
is the evolution of Web 1.0 by
addingdynamic web pages -the
user is able to see a website
differently than others. Examples
of Web 2.0 include social
networkingsites, blogs, wikis,
video sharing sites, hosted
services, and web applications.
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WEB 2.0: DYNAMIC WEB
PAGES (1999)
Web 2.0 allows users to interact with
the page: instead of just reading a page,
the user may be able to comment or
create a user account. Most of the sites
we visit today are Web 2.0.
Web 2.0 also allows users to use web
browsers instead of just using their
operating system. Browsers can now be
used for their user interface, application
software (or web applications), and
evenfor file storage.
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WEB 1.0 && WEB
2.0
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FEATURES OF
WEB 2.0 :
1. Folksonomy -It allows users to
categorize and classify/arrange
informationusingfreely chosen
keywords (e.g., tagging). Popular
social networkingsites such as
Twitter, Instagram, Facebook,etc. use
tags that start withthe poundsign (#).
This is also referred to as hashtag
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FEATURES OF
WEB 2.0 :
2. Rich User Experience. Contentis
dynamic andis responsive to user’s
input. An example would be a website
that shows local content. In the case
of social networkingsites, when
logged on,your accountis used to
modify what yousee in their website.
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FEATURES OF
WEB 2.0 :
3. Long Tail. Services are offered on demand
rather than on a onetime purchase. In certain
cases, time-based pricing is better than filesize-based pricing or vice versa.
Long Tail is synonymous to subscribing to a
data plan that charges you for the amount of
time you spent in the Internet, or a data plan
that charges you for the amount of bandwidth
you used.
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FEATURES OF
WEB 2.0 :
4. User Participation. The owner
of the website is not the only one
whois able to put content.
Others are able to place a
content of their ownby means of
comment, reviews, and
evaluation.
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FEATURES OF
WEB 2.0 :
5. Software as a Service. Users will
subscribe to a software only when
needed rather than purchasing
them. This is a cheaper optionif
youdo notalways need to use a
software.
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FEATURES OF
WEB 2.0 :
5. Mass Participation. It is a
diverse information sharing
throughuniversal web access.
Since most users can use the
Internet, Web 2.0’s content is
based onpeople fromvarious
cultures.
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WEB 3.0: SEMANTIC
WEB
❑ The Semantic Web is a
movement led by the World
Wide Web Consortium (W3C).
❑ The W3C standard encourages
web developers to include
semantic content in their web
pages.
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WEB 3.0: SEMANTIC
WEB
❑ According to the W3C, “The Semantic Web
provides a commonframework that allows
data to be shared and reusedacross
application, enterprise, and community.
❑ The aim of Web 3.0 is to have machines
(or servers) understandthe user’s
preferences to be able to deliver web
content specifically targeting the user.
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PROBLEMS OF
WEB 3.0:
2. Security -The user’s security is
also inquestion since the machine is
savinghis or her preferences.
1. Compatibility -HTML files and current
web browsers could not support Web 3.0.
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PROBLEMS OF
WEB 3.0:
5. Logic -Since machines use
logic, there are certain
limitations for a computer to
be able to predict what the
user is referring to at a given
time.
3. Vastness -The World Wide
Web already contains billions
of web pages.
4. Vagueness -Certain words
are imprecise. The words “old”
and “small” would depend on
the user.
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TRENDS IN ICT
Current and existing trends in ICT
worldwide
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TRENDS IN
ICT
1.Convergence -Technological
convergence is the synergy of
technological advancements to work
ona similar goal or task.
2.Social Media -Social media is a website,
application, or online channels that enable
web users to create, co-create, discuss,
modify,and exchange user generated
content.
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KINDS OF SOCIAL
MEDIA
a. Social Networks. These are sites that allow you to connect with other people
with the same interests or background.
b.BookmarkingSites. These are sites that allow youto store and managelinks to
various websites andresources.
c.Social News. These are sites that allow users to post their ownnews items or
links to other news sources.
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KINDS OF SOCIAL
MEDIA
d. Media Sharing. These are sites that allow you to upload and share media
contentlike images, music, and video.
e. Microblogging. These are sites that focus on short updates from the user.
f.Blogs and Forums. These websites allow users to post their opinionsor
knowledge depending ontopics that they accessed onsaid websites.
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TRENDS IN
ICT
3. Assistive Media -is a nonprofit service
designedto help people whohave visual
and readingimpairments. A database of
audio recordings is used to read to the
user.
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TRENDS IN
ICT
4. Mobile Technologies -The
popularity of smartphones
and tablets has takena
major rise over the years.
This is largely because of
the devices’ capability to do
tasks that were originally
foundin personal
computers.
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KINDS OF OPERATING
SYSTEMS
a. iOS
b. Android
c. Blackberry OS
d. Windows Phone OS
e. Symbian
f. WebOS
g. Windows Mobile
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iOS – iPhone OPERATING
SYSTEM
iOS or iPhoneOperating Systemis a
mobile operatingsystem created and
developedby Apple Inc. exclusively for
its hardware. It is the operating system
that presently powers many of the
company's mobile devices, includingthe
iPhone, iPad, and iPod Touch(Latest
Version: iOS 12.0)
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Android
OS
AndroidOS is a mobile operatingsystem
developedby Google and designed
primarily for touchscreen mobile devices
such as smartphonesand tablets (Latest
Version: Android Pie 9.0)
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Blackberry
OS
Blackberry OS -is a proprietary mobile
operatingsystem developedby
BlackBerry Limited for its BlackBerry line
of smartphonehandhelddevices (Latest
Version: 10.3)
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Windows
Phone OS
Windows PhoneOS -was a family of mobile
operatingsystems developedby Microsoft for
smartphones as the replacement successor to
Windows Mobile and Zune. Windows Phone
features a new user interface derived fromMetro
DesignLanguage.
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Symbian
OS
Symbian-was a mobile operating system and
computingplatform designed for smartphones.
Symbianwas originally developedas a closedsource OS for PDAs in 1998by SymbianLtd.
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WebO
S
WebOS -as OpenWebOS or LG
WebOS,is a multitaskingoperating
system for smart devices such as
Smart TVs and it has beenused as
a mobile operating system
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Windows
Mobile
Windows Mobile -is a family of
mobile operating systems
developed by Microsoft for
smartphones and Pocket PCs
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SYSTEMS,
FUNCTIONS AND
PLATFORMS
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ONLINE
SYSTEMS
-is a system that is connected to
the Internet. An offline system
would be a systemthat is
disconnected fromthe Internet.
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ONLINE
FUNCTIONS
-include email
notifications fromthe
server, the updating of
web blacklists (lists of
undesirable websites),
updating of the list of filesharingprograms, and
remote access to Child.
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ONLINE
PLATFORMS
-an online marketplace
that places one party in
touch with another,
such as buyers and
sellers.
ONLINE PLATFORM
CATEGORIES:
- Social Media
- Search Engines
- Communications Services
- Payment Systems
- Advertising Platforms
- Creative Content Outlets
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ACTIVITY:
INDIVIDUAL
On a whole sheet of paper, write your name including your section, date
and subject today and provide answers from the following statements
below:
❑ Which sector (business, education, energy, health, entertainment,
manufacturing, construction and etc.) do you think had the biggest
impact in terms of effect of ICT in the Philippines? Give a brief
statement explaininghowdid this sector contributedfrom ICT.
❑ Name an application or website that helped you in your life as a
person and also tell howthis application or website helpedyou.
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VALUES
INTEGRATION:
❑ We should adapt to certain technologies in order not to be left behind,
to be able to makeourlife easier and have help our communitygrow.
❑ By adapting to certain technologies, we also need to be vigilant citizen
in the digital age. We need to use this systems to most goodcause.
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