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Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
CHAPTER ONE
Exploring
21st Century Learning
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Exploring
n
e
21st Century Learning
Goal
Learn about the uses of technology and media to ensure appropriate student
learning in the 21st century.
Framework for 21st Century Learning
Technology & Media
Teacher & Student Use
Today’s Literacies
The Classroom Continuum
The Changing Role of Media Centers
Copyright Concerns
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-2
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Framework for 21st Century
Learning
n
e
n
PK-12 Education must keep pace to prepare students for
future life
n
Technology and Media must be used for
n Creativity and Innovation
n Communication
Foundational to 21st Century
knowledge and skills is the
n Reseach
preparation of students to
n Problem solving
meaningfully and purposefully use
n
Learning Themes
n Global awareness
n Entrepreneurship
n Life-long learning
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
technology and media for creativity
and innovation, communication,
research, and problemsolving.
1-3
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Technology
n
e
n
Instructional Technology- the integration of teacher and
student use and knowledge of tools and techniques to improve
student learning.
n
Technologies do not automatically make teachers more
capable.
n
Benefits for teachers
n
Store and access information
Meet diverse needs of students
n
Education is expanded beyond the walls of the classroom
n
n
Disabled learners
Talented and gifted learners
Low tech (magnifying glass)
Assistive technologies
Medium tech (mini-book light)
High tech (computers)
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-4
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Technology
n
e
Technology Gap
n 1 computer for every 4 students
n
n
n
In 2009 79% American adults used the Internet
n
94% of adults with college degree
n
70% high school graduates
Income:
n
High income à high internet use
n
Low income à low internet use
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-5
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Media
n
e
Media
6 Basic Types of Media
• The plural of medium,
media are means of
communication
• Derived from the Latin
medium (“between”)
• The term refers to
anything that carries
information between
a source and a
receiver
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
• Text
• Audio
• Visuals
• Video
• Manipulatives
• People
1-6
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Media
• carries information between a source and a receiver
• aims to facilitate communication and learning
n
e
Types: Text / Audio / Visuals / Video / Manipulatives (objects) / People
Media Formats
Instructional Materials
§Whiteboards
§PowerPoint Slides
§DVDs
§CDs
§Multimedia
§Specific Text
§Specific Presentation
§DVD Title
§CD Title
§Specific Software
Things to consider when selecting media formats
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-7
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
n
When selecting media formats:
n
The instructional situation and setting (e.g., large or small group, or
self instruction)
n
Learner variables (e.g., reader or nonreader)
The nature of the objective (e.g., cognitive, affective, motor skill, or
interpersonal)
n
n
The presentational capabilities of each media (e.g., still visuals,
video, printed words, or spoken words)
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+ What is instructional material?
n
Instructional materials are the specific items used within a
lesson that influence student learning (p.5)
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Teacher Use
of Technology and Media
n
e
n
TEACHER CENTERED INSTRUCTION- technology and
media support the presentation of instruction
n
Should enhance and promote learning
n
Effectiveness depends on planning and selection
n
For example:
* The teacher can show a video on daily routine
* The teacher can show a set of pictures to teach a tense (past
perfect tese)
* The teacher may also use a pocket chart to show how the
meaning of a sentence changes when word cards are rearranged.
This book uses the ASSURE model to assist you in selecting and using
instructional strategies, media, technolog, and materials (p. 6)
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-10
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
Teacher Use
of Technology and Media
n
What is a DIGITAL TEACHER?
n
Teachers use digital tools to...
n
O
n
e
Expand and enhance teacher capabilities
n Provide interactive instruction
n
Use Personal Response Systems
Use Mobile Assessment Tools
n
Participate in a global community of practice
n
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-11
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Teacher Use
of Technology and Media
n
e
NETS(National Educational Technology Standards) for
Teachers
• Facilitate and Inspire Student Learning and
Creativity
• Design and Develop Digital-Age Learning
Experiences and Assessments
• Model Digital-Age Work and Learning
• Promote and Model Digital Citizenship and
Responsibility
• Engage in Professional Growth and Leadership
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-12
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
The ASSURE Model
à instructional design model that has the goal of producing more
effective teaching and learning
n Analyze Learners
n State Stadards and Objectives
n Select Strategies, Technology, Media, and Materials
n Utilize Technology, Media, and Materials
n Require Learner Participation
n Evaluate and Revise
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Student Use
of Technology and Media
n
e
n
STUDENT CENTERED INSTRUCTION- the primary users are
the students
n
What is the role of technology and media?
n
n
n
What is a DIGITAL STUDENT?
n
Technology is a seamless component of learning
Interactive tools
n
Interact with others
n
n
To teach part of or the entire instructional task
Help the teacher be a manager of learning
NETS for Students
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-14
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Student Use
of Technology and Media
n
e
NETS for Students
•Creativity and Innovation
•Communication and Collaboration
•Research and Information Fluency
•Critical Thinking, Problem Solving, and
Decision Making
•Digital Citizenship
•Technology Operations and Concepts
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-15
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Today’s Literacies
n
e
GENERAL LITERACY
1.
TEXT LITERACY
2.
COMPUTER LITERACY
3.
DISTANCE LEARNING LITERACY
4.
CYBERLEARNING LITERACY
5.
VISUAL LITERACY
6.
AUDIO LITERACY
7.
VIDEO LITERACY
8.
MEDIA LITERACY
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-16
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
The Classroom Continuum
n
e
Traditional to Digital
PHASE 1
PHASE 2
PHASE 3
PHASE 4
• Dabbling
• Old things,
old ways
• Old things,
new ways
• New
things,
new ways
How do classrooms achieve Phase 4?
LEARNING CAN BE:
Face-to-face, Distance, or Blended
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-17
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+ The Changing Role
of Media Centers
n
Traditional library reading
n
Information technology assets
n
n
O
n
e
Internet-connected computers
PK–12 online resources
n
digital books
reference materials
n
educational software
n
n
Classroom support materials: media center provide teachers
with variety of classroom support materials
n
Expanding role of the Library Media Specialist
accessing digital sources
understanding basic computer technology
to help student using equipment in the center
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-18
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Copyright Concerns
n
e
THE COPYRIGHT LAW
n
Legal rights to an original work
n
n
The Internet
n
n
n
Protects the financial interests of the creators, producers, and
distributors of original works of information and art
Ease of illegal copying
All material is copyrighted (unless stated otherwise)
Teachers are the role models
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-19
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Copyright Concerns
n
e
THE COPYRIGHT LAW
n
Educators and the Copyright Law
n Hefty Fines & Jail time
n
FAIR USE
n Copyright exceptions for teachers and students
n
Purpose and character of the use (nonprofit educational use)
n
Nature of the copyrighted work (using a magazine in class)
Amount and substantiality of the portion used in relation to the copyrighted
work as a whole (only 1 chapter or 10% of a book)
Effect of the use on the potential market for or value of the copyrighted work
(negatively affecting potential sales)
n
n
n
Seek permission
n
Changing formats
n Students with disabilities
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-20
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
+
O
Demonstrating
Professional Knowledge
n
e
n
How would you describe the status of the technology gap in today’s PK–12
schools?
n
What are the differences between technology and media?
n
What are the six basic categories of media and the key features of each?
n
What are the primary features of the eight types of literacy needed by today’s
students?
n
How would you describe the three types of instruction (face to face, distance,
and blended) as they relate to the classroom continuum?
n
What are the key concerns regarding copyright law for educational uses?
Smaldino, Lowther, and Russell
Instructional Technology and Media for Learning, 10e
ISBN 0132099853
1-21
Copyright © 2012 by Pearson Education, Inc.
All rights reserved.
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