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CyberJudas Manual DOS EN

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“If only there were evil people
somewhere insidiously committing evil deeds and it were
necessary only to separate
them from the rest of us and
destroy them. But the line
dividing good and evil cuts
through the heart of every
human being. And who is willing to destroy a piece of his
own heart?”
Alexander Solzhenitsyn
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CYBERJUDAS PRODUCTION CREDITS/TEAM TRUE ASSIGNMENTS
CONCEPT AND DESIGN
Robin Antonick
Charlie Athanas
Glenn Doren
Brad Stock
SUBJECT EXPERT
Brad Stock
EXECUTIVE PRODUCER
Robin Antonick
PRODUCER
Roddy McGinnis (Merit Studios)
STUDIO DIRECTOR
Charlie Athanas
LEAD SOFTWARE ENGINEER
Glenn Doren
ART DIRECTION
Charlie Athanas
OPERATIONS MANAGER
Julienne Penn
PRODUCTION ASSISTANT
Julienne Penn
3D GRAPHICS
Charlie Athanas
Ken McAll
CHARACTER DESIGN AND DIALOG
Steve Pickering
Charlie Athanas
MUSIC AND SOUND SUPERVISOR
Charlie Athanas
MUSIC AND SOUND DESIGN
Michael Bodeen
and Rob Milburn
AUDIO ENGINEER
David Naunton
SOUND EDITORS
Susan Anderson
Barry Funderburg
Stacy Hempel
ADDITIONAL PROGRAMMIMNG
Al Baker and Associates
MANUAL
Roddy McGinnis (Merit Studios)
Charlie Athanas
Steve Zimmerman (Merit Studios)
BOX COVER ART AND PACKAGE DESIGN
Sharon O’Neill
VOICE ACTORS
Ray Wild as Wallace MacCormack
Isabel Sill as Lauren Foster
Karen Tarjan as Tamara Zoren
Christopher Bauer
as Sidney Phelps
Deya Friedman as Diane Ramirez
Steve Herson as Donald Bissel
Lauren Campedelli
as Wilson Altwell
Steve Anderson as Bradford Gillis
Reginald Hayes
as Miles McCauffey
Jeffrey Hutchinson
as Peter Warner
Peggy Dunne as System Voice
Julia Neary as The Tracer
Rob Milburn as The Panel
BETA TESTERS
Mahendra Sampath and Simon Flynn
(Empire), Jeff Shea, Sullivan Hester,
Charles Lewis, Seth Thomson, Kevin
“I hate computer games” Perry,
Hadden Hoppert, Jim Carter, Jerry
Wolf, Brian Messiah, Mickey Shaw,
Marlo Casabar and Donna Seneshen.
Contains licensed program materials of
Metagraphics Corporation
Copyright © 1986-1989 Metagraphics Software
Corporation, Scotts Valley, CA 95066
Sound Operating System (Audio technology):
Human Machine Interfaces, Inc.
This product utilizes the CIA World Factbook.
This product utilizes Mountain High Maps™ and
Mountain High Map Frontiers™ by Digital
Wisdom, Inc. Tapphannock, VA 22560
©1996 D.C. True, Ltd., CyberJudas is a registered
trademark of D.C. True, Ltd., All Rights
Reserved. All other trade names or trademarks
are the property of their respective owners.
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EUROPEAN PRODUCTION TEAM
Andy Mullins, Mahendra Sampath, Simon Flynn, Darren Thompson,
Tristram DeFries, Eddy Lambert.
SPECIAL THANKS
Chris Antonick, Julia Antonick, Ryan Antonick, Barry Brenesal (For
those lovely reviews), CGR, Freeborn & Peters, Val Goldring, Alison
Halstead, Steve Honeywell, Dimitry Marchenko, Peter Maximov, Martin
Nowakowski (Wavefront Software), Kevin Perry (For those lovely articles), Doug Rice, TIC, and Wavefront Software.
Cy and Lauha Doren (For providing the programming staff and latenight office space), Alexandra, Mac and OJ Soriano (Yes, we’re finally
there), Greg, Karen, Allison, Hannah and Kyle Doren (Long live Webur), David Doren (For showing Glenn the way of the Murphy’s
Method), Julie and Bart Lindgren (Club leaders), and of course Farley,
Lamarr, TV, Lucy, Lucky & Ruffles
Our families and friends (you know who you are, for putting up with
our grueling schedule and supporting us).
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TABLE OF CONTENTS
I. INTRODUCTION ..............................................................................................1
Modes of Game Play ................................................................................2
The Presidential Simulator..................................................................2
The Cabinet Wars ..................................................................................2
The CyberJudas Gambit ......................................................................3
Selecting A Mode of Game Play ............................................................4
II. NAVIGATING THE CYBERJUDAS INTERFACE ................................................5
Entrance Icons ..........................................................................................5
Main Text Box ............................................................................................6
Jump Point Icons ......................................................................................6
The Virtual Host........................................................................................7
Advisor Call Buttons ................................................................................7
Exit Screen Button and Clock..................................................................7
Changing Game Speed ............................................................................8
Controlling Message Boxes ....................................................................8
Locating a Country ..................................................................................9
III. THE CYBERJUDAS GAMBIT: STEP-BY-STEP INSTRUCTIONS ....................10
IV. PRESIDENTIAL SIMULATOR STRATEGY GUIDE ..........................................28
V. THE CYBERJUDAS REFERENCE GUIDE ........................................................35
The Map Sector..........................................................................................35
Global View................................................................................................35
Screen Layout ......................................................................................36
Foreign Aid/Action Command System ..........................................38
Map Filters............................................................................................42
Regional View............................................................................................45
Country Overview ....................................................................................46
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TABLE OF CONTENTS
Your Advisors ................................................................................................48
Getting Advice from your Advisors ......................................................52
Getting Advice before Initiating Actions ..............................................52
Advisor Interrupts ....................................................................................53
Initiating Advisor Probes ........................................................................53
Getting to Know Your Advisors ............................................................54
The Event Horizon Vortex ............................................................................58
Vortex Screen Layout................................................................................59
Vortex Event Details ................................................................................60
CIA World Factbook ......................................................................................65
Budget View ....................................................................................................66
The War Room ................................................................................................67
War Room Filters ......................................................................................67
Starting a War ............................................................................................68
At War ........................................................................................................69
System Menu ..................................................................................................70
Game Summary Menu ..................................................................................72
VI. GLOSSARY ..................................................................................................74
ShadowNetwork Glossary ......................................................................74
Glossary of Ideologies ..............................................................................77
VII. BIBLIOGRAPHY ........................................................................................79
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INTRODUCTION
Deep within cyberspace, you look into the heart of the world as Shadow
President of the United States. The true, unseen power who controls the
might and will of the Americans. Buried under hot concrete laced with
carbon steel, your heavily guarded body of flesh and blood is jacked in.
A VR NeoRan biodome, hidden beneath the streets of Washington, D.C.,
fully immerses you into the data flow of the ShadowNetwork.
At the base of a towering Event Vortex, six portals connect you to an
array of global information, command centers and your Cabinet. From
here you move money, weapons and influence through the corridors of
cyberspace, influencing the course of the world and the fate of nations.
To aid you in these matters is your Cabinet of Advisors, a collection of
some of the world’s brightest minds. The ShadowNetwork connects to
their private virtual offices, each site as unique as its influential inhabitant. It is here you will find your greatest threat.
One of your trusted advisors is a traitor, a Judas.
A CyberJudas. At times powerful and always
hidden, this CyberJudas will manipulate the virtual world to his/her own advantage, wreaking
havoc as the devastating effects ripple across the
globe.
Deep within cyberspace, you are the President
and the prey.
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INTRODUCTION
MODES OF GAME PLAY
There are three modes of game play that are available to the player:
• The Presidential Simulator
• The Cabinet Wars
• The CyberJudas Gambit
THE PRESIDENTIAL SIMULATOR
The Presidential Simulator enables the player to run the United States
as Shadow President with supreme command over the nation’s power,
influence and resources. The Simulator also provides access to a cabinet
of six presidential advisors and a wealth of on-line information in the
form of data maps, The CIA World Factbook, The Country Overview
icons, the Event Horizon Vortex, the U.S. Budget Sector, and the
War Room.
How to “Win”: The primary objectives of the Presidential Simulator
are to establish your own set of goals and to try and achieve them on
a global scale. Along the way there are some indicators you must
keep in mind to maintain your stay in office.
You must get reelected. This requires a healthy popularity rating and
a decent Leadership Effectiveness Rating (LER). Your LER reflects
your ability to succeed in your actions and get things done.
You must avoid impeachment, coups, and assassination. These are
affected by your Ambition and Ethical Ratings. Ambition is the
indicator of how hungry you are for power. The greedier you get,
the more fearful both your allies and enemies become. Their need for
self-preservation could get the better of you. Ethic is a reflection of
how the world views the motives behind the actions you take. A
President that roams the world assassinating the opposition stands
to be treated the same way.
THE CABINET WARS
The Cabinet Wars game offers the player all of the powerful resources
available in the Presidential Simulator, with an added element of complexity: Your six presidential advisors are extremely proactive, with
each member vying for your attention in an effort to further his or her
personal political agenda.
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INTRODUCTION
How to “Win”: The objectives for the Cabinet Wars game are the
same as those for the Presidential Simulator, however, you must
carefully manage all of the information and advice that you receive
from your politically ambitious advisors in order to keep your
presidential agenda on-track, while avoiding scandal, assassination,
or impeachment.
THE CYBERJUDAS GAMBIT
The CyberJudas Gambit offers the player the ultimate challenge of running the U.S. while fending off and defeating the CyberJudas, a member
of the President’s trusted cabinet of advisors who is a traitor.
How to “Win”: The objectives for the CyberJudas Gambit include
those of the Presidential Simulator and the Cabinet Wars, with the
added challenge of having to survive three phases of CyberJudas
activity and still retain your office. You “win” the CyberJudas
Gambit if you are able to convict the CyberJudas traitor who is
active during the third phase of activity.
• Note: Your Presidency begins on January 1, 1993. This is for two
reasons. The base global data from the Central Intelligence
Agency is built into the core of the CyberJudas program and is
accurate to January 1, 1993. This also allows you the luxury of
historic foresight of world events for the beginning of your run
as President. Take advantage of your knowledge of past events,
but remember - the instant you begin implementing decisions,
the world you create is uniquely yours.
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INTRODUCTION
SELECTING A MODE OF GAME PLAY
• Note: Please read the CyberJudas Technical Reference Guide
contained in this package for detailed installation and loading
instructions.
After you load CyberJudas you may view the introductory sequence or,
if you prefer, you may press any key to bypass the introduction. After
the introduction, the ShadowNetwork Login screen is displayed. Simply
type your name (or the name you wish to use while you are serving as
Shadow President) and press ENTER.
After you have logged in, the Game Selection screen appears. To select
a mode of game play or another option from this screen, click on the
button next to the desired option.
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NAVIGATING THE CYBERJUDAS INTERFACE
MAIN TEXT BOX
JUMP
POINT
ICONS
EXIT
SCREEN
ICON
FILTER TOGGLE
DISPLAY MOST
RECENT FILTER
DATE/TIME CLOCK
ADVISOR CALL BUTTONS
The topics discussed in this section include components of the
CyberJudas interface which are common to all three modes of game
play.
ENTRANCE ICONS
The Entrance Icons enable you to navigate the various resources in
CyberJudas in a linear fashion. These resources
include: The Map Sector, The CIA World Factbook,
The Budget View, The System Menu, The War Room,
The Advisor Rooms, and The Event Vortex.
To choose the entrance icon currently on the
screen, move the mouse cursor over the icon and
the mouse cursor will change to:
. Then, click the left mouse
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NAVIGATING THE CYBERJUDAS INTERFACE
button to choose. To cycle forward or backward through the entrance
icons, move the cursor to the left-hand or the right-hand portions of the
screen and click the left mouse button.
MAIN TEXT BOX
At the top of the every screen is the Main Text Box. As you move your
mouse cursor over a button or icon, the label or explanation for the button or icon is displayed in the Main Text Box. The Main Text Box is also
used to display the name of the currently selected country and to display important messages or instructions.
JUMP POINT ICONS
MAP SECTOR
CIA WORLD FACTBOOK
ADVISORS
WAR ROOM
BUDGET SECTOR
SYSTEM MENU
The Jump Point Icons enable you to navigate the game interface quickly.
All of the Jump Point Icons are labeled in the Main Text Box. To choose,
simply click on any Jump Point Icon.
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NAVIGATING THE CYBERJUDAS INTERFACE
THE VIRTUAL HOST
Move your mouse cursor to the lower left-hand corner of the screen at
any time to access The Virtual Host, a collection of vital data regarding
your presidency, including such statistics as your Popularity, LER, U.S.
Total Influence, and U.S. Quality of Life.
• Note: Your starting LER at the beginning of each new game is a
random value.
ADVISOR CALL BUTTONS
Click on an Advisor Call Button at any time to get advice from your
Cabinet of Advisors. In the Cabinet Wars and CyberJudas Gambit
modes of game play, the flashing red indicator on an Advisor’s Call
Button (accompanied by a voice prompt from the Advisor) indicates
that the Advisor is calling upon you for consultation on a time-critical
issue. (Please see Your Advisors on page 48 for detailed information.)
EXIT SCREEN BUTTON AND CLOCK
Click on the rotating Exit Button to return to the screen
where you were previously.
The Clock indicates how far you have advanced into your presidency
and how fast time is moving in the ShadowNetwork. At various points
in the decision-making process, the clock will automatically pause to
allow you time to carry out some of your presidential duties.
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NAVIGATING THE CYBERJUDAS INTERFACE
CHANGING GAME SPEED
Type C at any time during the game to access the clock menu. This
menu provides you with the following options:
Type 0 - Stops the Clock (Excellent for looking around the world
and for loading up a series of actions to be executed.)
Type 1 - 1 hour per second
Type 2 - 2 hours per second
CONTROLLING MESSAGE BOXES
To turn off a Message Box when you have finished examining it, click
once with the left mouse button.
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NAVIGATING THE CYBERJUDAS INTERFACE
LOCATING A COUNTRY
The Country Locator enables you to use the keyboard to find and select
a country.
Use the
?
/
key on your keyboard to activate:
Type the first letter of the country’s name
Use the
page
The up
The
and
Arrow keys to move through the countries.
key moves the list backward ten countries.
page
key moves the list forward ten countries.
down
When the desired country is found, press
To cancel, press the
esc
enter
.
key.
• Note: If you cannot see the country highlighted in bright red
on the world map, it is probably because the country is too
small to see at that map view. Select the Regional View and
the country will appear at that level.
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PLAYING THE CYBERJUDAS GAMBIT
• Note: This section presents a step-by-step “quick start” guide
to playing the CyberJudas Gambit. Please consult the
CyberJudas Reference Guide section in this manual for more
detailed information about the topics discussed in this section.
STEP ONE: GETTING STARTED
Launch the CyberJudas Gambit from the main menu by clicking on the
Start New CyberJudas Gambit button. When the spinning globe icon
appears, click on the icon to access the CyberJudas Gambit introduction.
(You can press any key to bypass this introduction.) Following the
introduction, the Map Sector screen will appear.
STEP TWO: WELCOME TO YOUR OFFICE!
It’s your first day on the job as Shadow President, so it might be a
good idea to familiarize yourself with the wealth of information and
resources that are available to you.
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PLAYING THE CYBERJUDAS GAMBIT
If you’ve read the preceding section, you are at least familiar with the
basics of the CyberJudas interface. Now it’s time to issue a few presidential orders - but what to do first? A good place to start will be to
consult your Cabinet of Advisors. There are three ways to interact with
your advisors: You can respond to an advisor’s call to meet with you,
you can enter an advisor’s office voluntarily, or you can ask an advisor
for advice before you initiate an action from the Foreign Aid/Action
menu.
• Note: As you carry out your presidential agenda, you must
keep in mind that it is absolutely essential to keep your
Popularity and LER ratings as high as possible in order to
successfully convict the CyberJudas. The section in this
manual entitled, Presidential Simulator Strategy Guide
provides additional information about setting your
presidential agenda.
As you enter the Map Sector screen at the start of the game, some of
your advisors will begin calling you to advise you about various Hot
Spots around the world. If left unattended, some of these Hot Spots
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PLAYING THE CYBERJUDAS GAMBIT
could mean trouble for your presidency. If you wish to consult with an
advisor when he or she calls, simply click on that advisor’s flashing
button. A dialog box will appear which will inform you about the
nature of the advisor’s call and its priority level. If you click on DO IT,
you will enter the advisor’s office, the advisor will appear and the Hot
Spot country is selected automatically. Click on the Hot Spot button on
the advisor’s menu to receive more details about the advisor’s area of
concern. (From the Hot Spot dialog box, you may click on ADVICE for
additional information.) Next, click on the Recommended Action and
Do Recommended Action buttons to initiate your advisor’s recommended action. While you are in an advisor’s office in response to a
call, you should also click on the Current Advisor Status button and
take a look at the advisor’s Current Power rating and his or her
Cabinet Ranking. This information will become useful to you later on
in the game.
If some of your advisors do not call you at the beginning of the
CyberJudas Gambit, you should enter these advisors’ offices voluntarily
and take a look at their current Hot Spots. Click on any one of the advisor buttons at the bottom of the Map Sector screen to enter an advisor’s
office. After you enter an advisor’s office, click on his or her chair for
your first face-to-face meeting. Click on the Hot Spots button on the
advisor’s menu and then click on DO IT to select the advisor’s Hot Spot
country. Click on the Recommended Action and Do Recommended
Action buttons to initiate your advisor’s recommended action. (Also,
be sure to click on the Current Advisor Status button and take a look at
the advisor’s Current Power rating and his or her Cabinet Ranking.)
A third method of interacting with your advisors is to consult them
before initiating an action from the Foreign Aid/Action menu. Click on
the country which will be the target location for a presidential action.
Move the cursor to the far left-hand side of the screen to access the
Foreign Aid/Action menu and click on the preferred action category
button. From the Action Command menu, click on the action of your
choice and click on the ADVICE button to consult your advisors before
initiating this action. After you have received advice from an advisor,
click on the exit button in the advisor room to return to the Action
Menu where you may select DO IT to initiate the action or CANCEL to
cancel the action.
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PLAYING THE CYBERJUDAS GAMBIT
STEP THREE: APPEARING BEFORE THE PANEL
After you issue a few
executive orders as
Shadow President,
you will be summoned to appear
before the panel of
leaders who have put
you in power. You
will exit cyberspace
and ascend to the real
world. The Panel will
assign you the daunting task of hunting
down the member of
your Cabinet who is the CyberJudas and, upon receiving your final
instructions, you will return to cyberspace.
STEP FOUR: HUNTING FOR THE CYBERJUDAS’ FIRST TARGET
After you return to the Map Sector screen, the CyberJudas
will immediately issue a taunt and the CyberJudas Alarm
will begin to fill up. When the Alarm has filled, this will indicate that
the CyberJudas has struck an innocent victim - and you, as President of
the United States, will get the blame!
Almost immediately, you will receive a “where” clue from your Tracer,
your investigative sleuth on the ShadowNetwork. These initial clues
will help you determine where the CyberJudas will strike next. Each
clue will contain two parts:
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PLAYING THE CYBERJUDAS GAMBIT
• ShadowNetwork Filter Data: Clues which are displayed on the
Possible CyberJudas Targets Filter map and can be confirmed in
either the CIA World Factbook or the Country Overview for a
particular country.
• Sampled Data Fragments: Clues which can only be confirmed by
consulting the CIA World Factbook.
• Note: All ShadowNetwork Filter Data clues are saved automatically in the Tracer Investigation Folder which may be accessed by
clicking on the folder icon located on the right-hand side of the
map sector screen. After clicking on the folder icon, choose the
Review ShadowNetwork Surveillance option to view a current
list of all the statistical clues collected by the Tracer.
STEP FIVE: VIEWING POTENTIAL CYBERJUDAS TARGET COUNTRIES
After issuing your first clue, the Tracer will tell you to “Look at the
Filters.” You may access the Filters by clicking on the small square
button labeled Filter Toggle at the bottom of the map screen.
Once in the Filters, click on the large button (labeled Possible
CyberJudas Targets) in the bottom left-hand portion of the screen.
This will highlight the potential CJ target countries.
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PLAYING THE CYBERJUDAS GAMBIT
If you wish to leave this display up while you are working in the Map
Sector screen, follow these steps:
• While still viewing the Possible CyberJudas Targets, click
on the small button labeled Display Advisor Call Buttons. This
will return you to the Map Sector Screen.
• Click on the small square button labeled Display Most Recent
Filter. You may now click on any of the Possible CyberJudas
Target countries and investigate clues from the Tracer using
the Country Overview or the CIA World Factbook.
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PLAYING THE CYBERJUDAS GAMBIT
STEP SIX: USING THE COUNTRY OVERVIEW
After you have selected a potential target country, you can investigate
clues by accessing the Country Overview for that country. Click on the
icon on the right-hand side of the screen labeled Country Overview.
The Country Overview shows a graphic representation of the country
divided into four quadrants, each quadrant providing a quick overview
of the country’s vital statistics.
• Note: If you wish to investigate additional countries while in
the Country Overview, use the
country locator.
16
?
/
key to access the
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PLAYING THE CYBERJUDAS GAMBIT
STEP SEVEN: USING THE CIA WORLD FACTBOOK
Use the jump point menu to access the CIA World Factbook. Use
the scroll bar on the right-hand side of the screen and scan through
the data.
• Note: If you wish to investigate additional countries while in
the Factbook, use the
?
/
key to access the country locator.
STEP EIGHT: HUNTING FOR MORE CLUES
The Tracer will continue to provide “where” clues as the CyberJudas
Timer begins to fill up. The Possible CyberJudas Targets map will show
fewer and fewer countries as each clue appears. Continue to use the
Country Overview and CIA World Factbook until you have identified
the CyberJudas’ next target.
• Note: It is important to find the CyberJudas Target Country
as soon as possible. CyberJudas events are much easier to
stop when detected early.
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PLAYING THE CYBERJUDAS GAMBIT
STEP NINE: LOCATING THE CYBERJUDAS EVENT ON THE VORTEX
MOVE EVENTS
BACKWARD IN TIME
MOVE EVENTS
FORWARD IN TIME
DISPLAY EVENT
DETAILS
MOVE TO PREVIOUS/NEXT EVENT
When you have identified the CyberJudas’ intended target, select that
country from the World Map or the Possible CyberJudas Countries
Filter Map and click on the Event Vortex icon located in the middle of
the Jump Points cluster in the upper right-hand corner of the screen.
From the Event Vortex screen, find the CyberJudas event on the
timeline, using the round buttons at the top of the screen to move
forward and backward through time. Move the event icon that you
wish to examine to the red circle in the center of the screen and click
on that icon.
• Hint: Initially, you are looking for events that are represented
by the magnifying glass icon, indicating an intelligence
related event.
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PLAYING THE CYBERJUDAS GAMBIT
In some cases, there may be multiple events which have occurred on a
particular date. Use the left and right arrows located in the middle of
the screen in order to move forward or backward through the events.
If you have located an unauthorized event, the CyberJudas will provide
you with an acknowledgment after you have clicked on the event icon.
Step Ten: Thwarting the CyberJudas Event
After you click on a
CyberJudas event in
Event Vortex timeline, the Event
Details dialog box
will appear. Click on
the View Historical
File button to view a
description of the
event.
Click on the Crisis
Action Options button to access
a list of actions
which may stop the
CyberJudas event.
Click on one of the
options and you will
receive an acknowledgment as to whether this action was successful.
• Note: Use the Crisis Action Options judiciously. Multiple
unsuccessful Crisis Action measures can potentially result
in multiple popularity hits.
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PLAYING THE CYBERJUDAS GAMBIT
STEP ELEVEN: LAUNCHING AN INVESTIGATION
The Activate
Investigation Mode
option will show you
which two advisors
knew about the event. It
will also enable you to
launch an investigation
to uncover the third
advisor who had knowledge of the event. To
launch the investigation,
click on the button next
to the Advisor
Unknown slot. A question mark should appear next to Advisor
Unknown, indicating that this will be the subject of the investigation.
Next, click on the Continue Investigation option and then click on
CANCEL to exit the Investigation Mode dialog box.
Click on the CANCEL button to exit the Event Details, and use the
jump point icons to return to the World Map Sector to carry out your
presidential duties and to receive “who” clues from your Tracer.
STEP TWELVE: RECEIVING “WHO” CLUES
After you have launched an investigation to determine the third advisor
who knew about the CyberJudas event, you will begin receiving “who”
clues from your Tracer. As you receive these clues, go to the advisor
rooms and search for background information for each advisor.
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STEP THIRTEEN: USING THE ADVISOR ROOMS INTRUSION PROGRAM
To investigate an advisor room, click on any advisor’s button. Once in
the advisor room, click anywhere on the screen except for the advisor’s
chair. (The cursor will look like this:
). You will have just 30
seconds to conduct a single probe. Search the room until you receive an
“Encrypted Data” message and the cursor changes to:
.
Click on the object in order to access a file folder containing vital information about the advisor’s background.
• Warning: If you are caught during an advisor room probe,
news of a breach of security will reach the media, resulting in
a presidential scandal and a loss of popularity percentage
points. Also, keep in mind that you are limited to one advisor
room probe per day for each advisor.
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STEP FOURTEEN: BREACHING AN ADVISOR’S PASSWORD SECURITY
After two or three
probes in an advisor’s room, you
may have learned
sufficient information to breach the
advisor’s password security and
access his or her
personal on-line
dossier. Enter the
advisor room,
move to the image
of the advisor’s computer and click on it.
The cursor will change to:
, and you will see a computer screen.
Click on this screen and five passwords will appear. The correct password is a key word found in the dossiers associated with the various
objects in the advisor’s room. If you select the correct password, the
advisor’s information will appear on the screen. If you select the incorrect password, a “breach of security firewall” scandal will be leaked to
the media and you will lose presidential popularity points.
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STEP FIFTEEN: ENTERING THE NAME OF THE THIRD SUSPECT
When you believe you have identified the third advisor who knew
about the CyberJudas event, go to the Tracer Investigation Clue Folder
on the Map Sector screen and click on the Activate Investigation Mode
button. Click on the Enter Suspect name button, and then click on the
button below the name and image of the advisor suspect. Next, click on
the CANCEL button and then click on the Stop Investigation box to
close this investigation. Click on the CANCEL button to exit the Tracer
Investigation folder.
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STEP SIXTEEN: WHEN THE CYBERJUDAS TIMER FILLS UP
If the Crisis Action option that you had chosen was
unsuccessful in stopping the CyberJudas, the
CyberJudas alarm will continue to fill until it is time for
the CyberJudas to strike.
STEP SEVENTEEN: INVESTIGATING MULTIPLE CYBERJUDAS EVENTS
After the first CyberJudas event occurs, you may be given a brief
reprieve before the CyberJudas strikes next. However, keep in mind that
you must continue to carry out your presidential duties in between
CyberJudas events in order to stay in office. Eventually, the CyberJudas
will initiate additional events, and you must follow the steps outlined
above in an attempt to thwart those events and to determine which
advisor is implicated in all of the events.
Once you have an advisor suspect in mind, you should prepare to begin
the accusation process. But before you accuse the suspect, you should
ensure that you have sufficient power and evidence for a successful
conviction. The requisites for successfully convicting the CyberJudas
may include:
• Identifying and investigating the accused advisor as having
known about multiple CyberJudas events.
• Completing successful probes into the advisor’s room.
• Breaching the advisor’s password security and reading his or her
on-line dossier.
• Achieving higher Popularity and Current Power ratings than the
CyberJudas suspect.
• CyberJudas events (cases) do not always occur in sequential
order. Be sure to use the double arrow button to scroll through
all the cases displayed in the Possible CyberJudas Targets
Filter Maps.
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• Note: Before you accuse an advisor, you have the option of
viewing the investigation evidence collected thus far. To view
this evidence, go to the suspect’s room, access his or her
advisor menu , click on the Top Secret option, click on the
View Evidence button, and then click on Summary of
Accusation Case.
STEP EIGHTEEN: HOW TO WEAKEN THE CYBERJUDAS
Suppose you have built a solid case in order to convict the suspected
CyberJudas but you find that the suspect has too much power for you
to win a conviction - what next? There are several steps you can take
reduce the CyberJudas’ power:
• Lower the CyberJudas’ cabinet ranking by
1) Calling on the other advisors, asking for their opinions, and
following their recommended actions.
2) Answering calls from the other advisors and following their
Hot Spot advice.
• Launch a media scandal from the Top Secret menu.
• Complete more successful probes into the CyberJudas’ room.
• Take actions recommended by the CyberJudas advisor actions that are likely to fail.
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STEP NINETEEN: ACCUSING THE CYBERJUDAS
When you are ready to accuse the CyberJudas, go
to the suspect’s room, access his or her advisor
menu, click on the Top Secret button, and then
click on the Public Accusation button. You will be
given one last chance to CANCEL this action.
STEP TWENTY: LEVELS OF PLAY FOR THE CYBERJUDAS GAMBIT
There are three CyberJudas Phases and up to three CyberJudas traitors
per game.
Phase I is relatively easy, allowing the player to learn how to navigate the CyberJudas interface and experience some success. Phases II
and III become progressively more difficult, however, as the clues and
actions become more subtle.
The player may encounter one, two, or three CyberJudases in a
game, depending upon his ability to convict the CyberJudas traitor in
each phase. If the player is successful at convicting the CyberJudas in
each phase, for example, he/she will encounter three different
CyberJudases in a game and must only guard against one type of
CyberJudas activity in each phase. Conversely, if the traitor is not
convicted in Phase I, he/she will move to a new type of activity in one
region of the world, as well as carry out the same kinds of activities that
were initiated in the previous phase in another region of the world.
Thus, the player must deal with two types of CyberJudas activities at
once in two different regions of the world. If the player is unable to convict the traitor in Phases I and II (and still has the power to stay in
office), he/she must face a CyberJudas traitor who is simultaneously
initiating three types of activities in three different regions of the world!
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• Note: After you “win” each phase, the Panel will assign a Level
Code to your Login Name, enabling you to jump directly to the
next Phase in subsequent CyberJudas Gambit games. When
you enter your usual Login Name in future game sessions, a
Level Code menu will appear automatically after you click on
the CyberJudas Gambit option at the Game Selection screen.
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PRESIDENTIAL SIMULATOR STRATEGY GUIDE
There are several ways to measure your effectiveness as Shadow
President of the United States. The most significant of these measures,
however, are your Popularity Rating and your Leadership Effectiveness
Rating (LER). If your Popularity and LER drop to dangerously low levels, you run the risk of not being reelected, of being impeached, or of
being assassinated. In order to maintain the highest possible Popularity
and LER ratings, the Shadow President must devise and carry out a
consistent agenda - a list of things you would like to see changed or
fixed. For example, this agenda might be built on one of the following
items:
• Strengthening U.S. Influence
• Conquering Territory
• Maintaining Global Peace
• Feeding the Hungry of the World
• Controlling the Proliferation of Nuclear Weapons
• Improving the Quality of Life Worldwide
Any presidential agenda will require time and the ability to stay in
power to see it through. You must be reelected and be an effective
leader, with the capability to get things done, to remain the Shadow
President.
Remember - the whole world is watching!
The following sections outline some actions which may be suitable for
your presidential agenda. Also included are some practical “how to”
tips for implementing these actions, using the wide variety of tools
available to you in CyberJudas.
• Hint: The world is a volatile place. Be sure to save and save
often as you play CyberJudas. Please see the System Menu
section on page 70 for more information.
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• Hint: In order to effectively implement your presidential
agenda, you must first know who your friends are. Locate the
Political Filters group and access the Team Alliances filter to
display the world’s alliances. Keep in mind that you must
proceed with caution when attempting actions in countries that
are not aligned with the U.S. (In such cases, it is a good idea to
use the ADVICE button located on the Action menus.)
RELIEVING HUNGER AND ECONOMIC DEVASTATION
Finding Problem Areas
To find problem areas, you should check:
• The Economic Hot Spots section of the White House Chief of
Staff’s Staff Report
• The Social Elements and Economics Filter button group in the
Global/Regional map views
After you have identified some potential target countries:
• Select a country.
• View the country at the Country Overview level. Check the
country’s Front Quadrant (Micro Economics).
• Access the country’s People/Economy sections in the CIA
World Factbook.
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• Look at the Humanitarian/Economic Foreign Aid selection boxes
to see how much aid is currently being given to the country and
by whom.
• View your Economic Advisor’s Staff Report.
Taking Action
To do something about the problems you’ve located:
• Dispense Humanitarian and Economic Foreign Aid in Selected
Countries.
• Use the SOC (Social) Action button to initiate actions like
Encourage Social Reform, Promote Human Rights, and Strengthen
Economic Ties.
• Use the ECO (Economic) Action button to initiate actions such as
Encourage Investment and Give Most-Favored-Nation Status.
• Hint: If you wish to investigate several countries on a
particular Filter map, jump back to the Map Sector and click
on the Display Most Recent Filters button. This will display
the most recently used Filter map on the Map Sector screen,
thus enabling you to “browse” target countries on the map
using the Foreign Aid/Action menu, the Regional Map view,
the Country Overview.
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REDUCING MILITARY CONFLICTS
Finding Problem Areas
To find problem areas, you should check:
• The Military Hot Spots section of the White House Chief of Staff’s
Staff Report.
• The Military/Nuclear Filter button group in the Global/Regional
map views
After you have identified some potential target countries:
• Select a country.
• View the U.S. World Team Alliance (WTA) Military Conflicts
section of the White House Chief of Staff’s Staff Report.
• View the World Threat section of the National Security Advisor’s
Staff Report.
• View the Conflict and Troop Location section of the Secretary of
Defense’s Staff Report.
• View the List of Pending Covert Actions section of the CIA
Director’s Staff Report.
Taking Action
To do something about the problems you’ve located:
• Dispense Humanitarian and Economic Foreign Aid in Selected
Countries.
• Remove Political, Military, and Nuclear Foreign Aid in Selected
Countries.
• Use the SOC (Social) Action button to initiate actions such as
Encourage Social Reform and Promote Human Rights.
• Use the ECO (Economic) Action button to initiate actions such as
Restrict Trade and Block Trade.
• Use the CIA (Political) Action button to initiate actions such as
Commit Espionage and Supply Arms to Rebels.
• Use the MIL (Military) Action button to initiate actions such as
Negotiate Peace Settlement and Discourage Military Spending.
• Enter the War Room to deal with military problems “head-on.”
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• Hint: Your Advisors’ Staff Reports contain valuable information.
Read these reports from both the “world view perspective”
(with the Map Sector in Global View mode) and the “regional
view perspective” (with the Map Sector in Regional View mode).
OVERTHROWING GOVERNMENTS THROUGH COVERT OPERATIONS
Finding Problem Areas
To find problem areas, you should check:
• The Political (CIA) Hot Spots section of the White House Chief of
Staff’s Staff Report.
• The Political and the Military/Nuclear Filter button groups in the
Global/Regional map views.
After you have identified some potential target countries:
• Select a country.
• View the List of World Threat, Regional Threat and U.S. and World
Team Alliances sections of the National Security Advisor’s Staff
Report.
• View Staff Reports by your CIA Director, your Secretary of State
(for Strategic Values), and your Secretary of Defense.
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Taking Action
To do something in the areas you’ve isolated (and hope the media
doesn’t find out):
• Use the CIA (Political) Action button to initiate Supply Arms to
Rebels, Commit Espionage, Sabotage Economic Assets, Coup
d’etat, and (for the not so faint of heart) Assassinate Leader of the
Selected Country. All of these have interesting repercussions.
• Hint: It is often a good practice to dispense Economic or
Humanitarian Foreign Aid before attempting to initiate certain
actions in a country, especially if you are “reaching out a
helping hand” to a non-aligned country.
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WORLD DOMINATION BY FORCE
Finding Problem Areas
To find problem areas, you should check:
• The Political and the Military/Nuclear Filter button groups in the
Global/Regional map views.
After you have identified some potential target countries:
• Select a country.
• View the List of World Threat, Regional Threat and U.S. and World
Team Alliances sections of the National Security Advisor’s Staff
Report.
• Consult your Secretary of Defense to help you size up the
competition.
Taking Action
To execute your plan of action:
• Build up your popularity and your LER by getting things done.
• Go after the weak and seduce the strong.
• Use your Military Actions and the War Room with gusto.
• If you must, use that Nuclear Action button and hold on for
the ride.
• Hint: You can quickly initiate multiple actions in a country or
region by first stopping the game clock. Press C to access the
Clock Menu and then press the Zero Key to stop the game clock.
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THE MAP SECTOR
GLOBAL VIEW
MAIN TEXT BOX
JUMP
POINT
ICONS
EXIT
SCREEN
ICON
FILTER TOGGLE
DATE/TIME CLOCK
DISPLAY MOST
RECENT FILTER
ADVISOR CALL BUTTONS
The Map Sector screen in Global View is your “window on the world”
which enables you to monitor global events, gather information, and
take action in an effort to further your presidential agenda.
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Screen Layout
Map Window
The crosshair cursor in the Map Window allows you to highlight
and select any country. The selected country will be filled bright red
on the map and its name will appear in the Main Text Box. Once the
country is selected, you will have access to information about that
country and its relationship with the United States and the rest of
the world. It also centers your Foreign Aid and Action capabilities
on the country highlighted and selected.
Note: If you cannot see a country highlighted in bright red on the
Global View map, it is probably because the country is too small
to see at that map view. In such cases, you should click on the
Regional View icon for a close up map view.
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Foreign Aid/Action Command Box
The Foreign Aid/Action Command Box on the left-hand
side of the screen enables you to distribute foreign aid or
take actions in the currently selected country. Move your
cursor to the left edge of a map window to access the
command box. The buttons will appear, with the Foreign
Aid buttons down the left side of the column and the Action
Buttons on the right of the column. (Please see the Foreign
Aid/Action Command System on page 38 for detailed
information.)
Filters Toggle Button
Click on the Filters Toggle Button to access a collection of data maps
which provide valuable geo-political information. Upon clicking the
Filters Toggle Button, a series of red buttons will replace the
Advisors Call Buttons, allowing access to a variety Filter map views.
(Please see Map Filters on page 42 for detailed information.)
Regional View and Country Overview Icons
The Regional View and Country Overview icons on the
right-hand side of the map sector screen enable you to
“zoom in” on a selected region or country. (For more
information, please see the Regional View on page 45 and
the Country Overview on page 46.)
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Foreign Aid/Action Command System
Moving the crosshair to the far left of the Map Window opens the
Foreign Aid/Action Command System menu, enabling you to interact
with the selected country. The Foreign Aid rocker buttons run down the
left of the panel and the Action buttons run down the right.
FOREIGN AID DATA BOX
The Foreign Aid rocker buttons allow you to both distribute and take
away money in your dealings with the selected country. A dialog box
relative to the chosen aid category provides detailed information
on the selected country’s current benefactors and monetary needs.
This money is sent using the SEND AID button at the bottom of the
Command System, and errors prior to transmittal may be corrected
with the RESTORE button.
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The Action buttons each contain a subset of various actions related to
their selected category. These range from the most peaceful to the most
harmful extreme in your interactions with the selected country.
SOC (Social) Actions:
• Encourage Social Reform
• Promote Human Rights Reform
• Dispatch Diplomatic Envoy
• Initiate Cultural Exchange
• Improve Diplomatic Presence
• Strengthen Economic Ties
• Issue Statement of Condemnation
ECO (Economic) Actions:
• Encourage Investment
• Give Most-Favored-Nation Status
• Regulate Trade
• Restrict Trade
• Block Trade
CIA (Political) Actions:
• Supply Arms to Rebels
• Commit Espionage
(Includes a rocker button to adjust spending level)
• Sabotage Economic Assets
• Coup d’etat
• Assassinate Leader
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MIL (Military) Actions:
• Negotiate Peace Settlement
• Discourage Military Spending
• Encourage Military Spending
• Perform Surgical Strike
NUC (Nuclear) Actions:
• Discourage Nuclear Spending
• Encourage Nuclear Spending
• Execute Nuclear Strike
(Includes a rocker button to adjust the amount
of missiles to be fired)
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ACTION SELECTION SCREEN
After you have selected an Action Category menu, select an action
with the red button to the left of the action description. A definition
will appear below and you may click on the ADVICE button to get an
opinion on your choice from your Cabinet. Click on DO IT to initiate
the command and use CANCEL to stop it and return to the map view.
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Map Filters
Click on the Filters Toggle Button at the Map Sector screen to access the
Filter View. A series of red buttons will replace the Advisor buttons,
allowing access to 29 Filter maps. Through color legends on the map,
the Filters provide a quick overview of country relationships and how
countries compare to each other related to a specific topic.
Move your cursor over the top row of buttons to view the names of
each Filter category in the Main Text Box. To click on one of the 5 filter
categories, click on the button in the top row which corresponds to your
category preference.
After you select a Filter category, click on one of the buttons in the second row to select a particular map within the currently active category.
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The following is a full listing of the Filter categories and the maps
included in each:
SOCIAL ELEMENTS
QUALITY OF LIFE
POLICE STATE
SOCIAL/HUMAN
AID HUNGER
LITERACY RATE
POPULATION
GROWTH RATE
POPULATION
ECONOMICS
GNP ($ BILLIONS)
PER CAPITA INCOME
GNP GROWTH RATE
CONQUERED
TERRITORIES
TRADING PARTNERS
POLITICAL
WORLD POWERS
TEAM ALLIANCES
LEADING IDEOLOGIES
LER
ETHICAL BEHAVIOR
AMBITION LEVELS
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M I L I TA RY / N U C L E A R
PEACE/WAR
LEVELS
STRATEGIC VALUE
MILITARY SPENDING ($US)
TROOP
DEPLOYMENT
NUCLEAR SPENDING ($US)
NUCLEAR WEAPONS
ANXIETIES
SOCIAL THREATS
ECONOMIC THREATS
POLITICAL THREATS
SOCIAL OUTCRY
NUCLEAR THREATS
MILITARY THREATS
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REGIONAL VIEW
After you have selected a country from the Map Window, move the
cursor to the Regional View icon and click on it to view a closeup map
of the selected country and its neighbors.
• Note: Whenever you select a Regional View, the information
presented in your Advisors’ Staff Reports is tailored to that
particular region.
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COUNTRY OVERVIEW
The Country Overview provides a quick graphic overview of the
following data for the selected country:
• Macro Economics (the rear quadrant)
• Micro Economics (the front quadrant)
• World Political Influence (the left quadrant)
• Military/Industrial Complex (the right quadrant)
Each quadrant grows or declines as the country does. It is possible for
a country to look like a vast desert wasteland or, through many
variations, to become a teeming metropolis.
Click on each of the quadrants to view the actual data.
Selected Country
The United States
The small buttons in the upper left-hand
corner enable you to compare overviews
of both the selected country and the United States.
To exit the Country Overview and return to the Global View of the Map
sector, click on the Globe icon.
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Viewing an Action Report in the Country Overview
After Event
Before Event
The Country Overview screen is also the place to view Action
Reports prepared by your White House Chief of Staff. When the
report is first displayed, you are shown before and after views,
as a result of the presidential action. In the “after” view, any
changes which may have occurred in any of the four quadrants
are highlighted in red. Click on each of the quadrants to view
actual data.
If you wish to examine the before and after views again, use the
two large “before and after” buttons that appear in the upper
left-hand corner of the screen.
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YOUR ADVISORS
GETTING ADVICE FROM YOUR ADVISORS
In all three modes of game play, you can click on the Advisor Call
Buttons at any time to access your advisors. Your advisors can provide
recommended actions which will help you increase your popularity
and LER ratings. They also warn you about various Hot Spots around
the world which could mean trouble for your presidency if left unattended. Finally, your advisors are always available for consultation
before you initiate any presidential actions from the Foreign Aid/Action
Command System.
• Note: When you call on your advisors, keep in mind that their
Staff Reports will provide information about a Selected Country
relative to the map view you have chosen:
• Global View is a world perspective
• Regional View examines a country’s relationship to its neighbors
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Main Advisor Menu
After you click on an advisor’s call button, you will enter that advisor’s
office.
Presidential Simulator: The advisor and the main advisor menu will
automatically appear.
Cabinet Wars and CyberJudas Gambit: Move the mouse cursor to the
advisor’s chair and when the cursor changes to:
, click the left
mouse button. The advisor and the main advisor menu will appear.
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Hot Spots
The Hot Spots button lists the advisor’s number one concern for that
day, along with a watch list of other countries which might become
troublesome in the near future.
Staff Report
The Staff Report button enables you to view the advisor’s Staff
Report regarding the currently selected country, as well as other
useful general information. The focus of the Staff Report is
controlled by the Map Sector view that you had selected prior to
entering the advisor’s room (Global View, Regional View, or
Country Overview).
Recommended Action
The Recommended Action button lists the advisor’s recommendation for the current Hot Spot.
Do Recommended Action
The Do Recommended Action button initiates an executive action
order for the advisor’s recommended action. Click on DO IT to
issue the order or click on CANCEL.
Current Advisor Status (Cabinet Wars and CyberJudas Gambit only)
The Advisor’s Current Profile button lists the advisor’s popularity,
leadership, ethic, and ambition ratings, along with his or her current
power rating and cabinet ranking. The Profile also includes a bar
chart which displays these statistics as compared to those of
the President.
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Top Secret (Cabinet Wars and CyberJudas Gambit only)
The Top Secret button displays the Top Secret menu.
The Top Secret Menu (Cabinet Wars and CyberJudas Gambit Only)
View Evidence (CyberJudas Gambit only)
The View Evidence button lists all of the CyberJudas evidence
collected in the investigation of the selected advisor.
Leak Scandal to Media
The Leak Scandal to Media button enables you to launch a
disinformation campaign against the selected advisor.
Public Accusation (CyberJudas Gambit only)
The Public Accusation button enables you to begin the accusation
process for convicting the suspected CyberJudas traitor.
Covert Discipline
The Covert Discipline button initiates an assassination order for the
termination of the selected advisor.
Back On-line
The Back On-line button returns you to the main advisor menu.
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GETTING ADVICE BEFORE INITIATING ACTIONS
Before you initiate an action from the Foreign Aid/Action Command
System, you have the option of first consulting your advisors. Click on
an action from the Action menu. Before clicking on DO IT, click on the
ADVICE button. The program will take you to the advisor’s office
where you may access the advisor’s Confidential Opinion and a Staff
Situation Analysis for the action that is under consideration. Click on
the Exit Button in the lower right-hand corner of the screen to return to
the Action menu.
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ADVISOR INTERRUPTS (Cabinet Wars and CyberJudas Gambit)
When the red indicator on an Advisor’s Call Button flashes and a voice
source ID is displayed in the Main Text Box, this indicates that one of
your advisors has an important issue for you to consider. After you
click on the advisor’s Call Button a dialog box will appear, indicating
the urgency of the matter to be considered and providing you with the
option of considering the matter or ignoring the advisor’s call. If you
click on DO IT (to consult the advisor), you will enter the advisor’s
office and the advisor will appear automatically. Click on Hot Spots to
learn more about the issue at hand. You may then click on
Recommended Action to view the advisor’s recommendation for presidential action. Click on the Exit icon in the advisor’s room when you
have finished consulting with the advisor.
INITIATING ADVISOR PROBES (CyberJudas Gambit Only)
In the CyberJudas Gambit it will become necessary to covertly search
your advisors’ offices for clues which will lead you to the identity of the
CyberJudas traitor. To initiate a probe into an advisor room, move the
cursor to any location on the screen other than the advisor’s chair.
When the cursor appears as:
, click the left mouse button. Upon
entering the advisor’s room, you will have thirty seconds to conduct
the probe.
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GETTING TO KNOW YOUR ADVISORS
The WHC has a set of Hot Spot listings which indicate current world
trouble areas that might need your attention. In addition, the WHC
keeps you abreast of your popularity rating and warns you when your
rating is dangerously low.
White House Chief of Staff (WHC)
Reporting Duties: (All map views)
•
•
•
•
•
•
HOT SPOTS listing for the world
U.S. Allies in conflict
Your Popularity status
U.S. Allies with an internal crisis
Index to other Advisors’ topics
Current Natural Disasters
A general index of the White House Chief of Staff’s
reporting duties is located at the beginning of the Staff Report.
National Security Advisor (NSA)
Reporting Duties: (All map views)
• Selected Country’s sentiment toward U.S.
• Selected Country’s Political Alignment
• World list of countries which pose a threat to the U.S.
and the type of threat
• Regional list of countries which pose a threat to the
U.S. and the type of threat
• Selected Country’s vital statistics
• Selected Country’s influence ratings
• World’s great military powers
• World winning coalition
• U.S. and other World Team Alliance listings
(Regional map view - additional data)
• List of countries in Selected Country’s region and
their ideologies
• Winning and non-winning region coalitions
(Country map view - additional data)
• Total Influence listing with top, bottom, and Selected
Country’s placement on the list
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A general index of the National Security Advisor’s
reporting duties is located at the beginning of the Staff Report.
Secretary of State (SofS)
Reporting Duties: (All map views)
• Selected Country’s anxiety concerns
• Selected Country’s desired Foreign Aid and SofS
recommendation for their Foreign Aid allotment
• U.S. Allies with greatest Foreign Aid needs
(World/Regional map views - additional data)
• Selected Country’s Strategic Value (Country
Overview additional data)
• Selected Country’s Regional listing for Strategic
values
• Selected Country’s “Hunger” categories: Social Aid;
Economic Aid; Intelligence Aid; Military Aid; and
Nuclear Aid. Plus, Regional listing
• Selected Country’s CIM (Country Interaction Mood)
and World Team Alliance membership
• Selected Country’s Anxiety levels: Social; Economic;
Intelligence; Military; Nuclear
• Selected Country’s listing of Countries in its Region
A general index of the Secretary of State’s reporting duties
is located at the beginning of the Staff Report.
Secretary of Defense (SofD)
Reporting Duties: (All map views)
• Selected Country’s military force is analyzed and
compared to U.S. armed forces
• Selected Country’s ranking and power in their Region
• Top Ten list of world Military Powers
• Listings by Selected Country, its Region, and the World
for: Military Influence; Military Spending; Nuclear
Influence; Nuclear Spending
• The above categories listed by the 17 Regions
• List of countries in the world in battle
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• Location of Stationed Troops: Troop Owner; Troop
Location; Number of Troops Deployed; Desired Troop
Buildup; Number of Dead
A general index of the Defense Secretary’s reporting duties
is located at the beginning of the Staff Report.
Director, Central Intelligence Agency (CIA)
Reporting Duties: (All map views)
• Selected Country’s Ambition Level, with a definition of
the Ambition category and the Director’s opinion on
whether the U.S. should be concerned with Selected
Country as a security threat
• Listing of suspected pending Covert Actions
• Listings by the Selected Country, its Region, and the
World for: Social Anxiety; Economic Anxiety; Political
Anxiety; Military Anxiety; Nuclear Anxiety
• The above categories listed by the 17 Regions
(Country map view - additional data)
• Listings of the Selected Country and Region’s
Average, Highest, and Lowest Levels for: Total
Influence (TI); Foreign Aid received; GNP; GNP
Growth Rate; Intelligence Spending; Investment
Spending; Military Spending; Selected Country’s
World Team Alliance (WTA) affiliation
A general index of the CIA Director’s reporting duties is
located at the beginning of the Staff Report.
Economic Advisor (EA)
Reporting Duties: (All map views)
• Selected Country’s Quality of Life and whether it has
risen or fallen in the last year
• U.S. Quality of Life and whether it has risen or fallen
in the last year
• Listings by the Selected Country, its Region, and the
World for: Per Capita Income, Gross National Product
(GNP), GNP Growth Rate
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• The above categories listed by the 17 Regions
• Listings by the Selected Country, its Region, and the
World for: Quality of Life; Ethical Level; Police State
• The above categories listed by the 17 Regions
(Country Overview - additional data)
• Listings for: Investment Spending; Military Spending;
Net Peace; Net Peace Rating
• Listing of the Top Ten Quality of Life Countries
A general index of the Economic Advisor’s reporting
duties is located at the beginning of the Staff Report.
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THE EVENT HORIZON VORTEX
MOVE EVENTS
FORWARD/BACKWARD
IN TIME
DISPLAY EVENTS DAILY
DISPLAY EVENTS WEEKLY
COUNTRY LOCATOR
DISPLAY EVENTS MONTHLY
DISPLAY EVENT
DETAILS
MOVE TO PREVIOUS/NEXT EVENT
The Event Horizon Vortex is used to view past, present and future
events which occur in the currently selected country. In the Presidential
Simulator and Cabinet Wars, the Vortex can be used to view a country’s
past events in order to make decisions about that country’s future. In
the CyberJudas Gambit mode of game play, the Vortex is used to identify future CyberJudas events in an effort to thwart the traitor’s actions.
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VORTEX SCREEN LAYOUT
The user may click the Country Locator button or use the
Key to select a country.
?
/
The icons which are located on the vertical line in the
middle of the screen represent events which have occurred
or will occur in the selected country. The event icons correspond to those used in the Foreign Aid/Action Command
System. The event categories include: Social, Economic,
Political, Military, and Nuclear events.
The round buttons at the top of the screen are used to
move forward and backward through time. The row of
buttons to the right control the time intervals with which
you will move through time: daily, weekly, or monthly.
To examine a particular event on the timeline, move the event icon to
the red circle in the center of the screen and click on the icon. In some
cases, there may be multiple events that have occurred on a particular
date. Use the left and right arrows located in the middle of the screen in
order to move forward or backward through the events.
• Note: In some cases, you may encounter events which have
been verified by U.S. operatives as “false trails.” These events
should be disregarded.
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Vortex Event Details
After you click on an event icon, the Event Details dialog box will
appear. The Event Details dialog box offers the following options:
View Historical File
Click on View Historical File for information about the details that lead
to the event.
Crisis Action Options
Click on the Crisis Action Options button to attempt to stop the future
event before it ever happens, or to initiate damage control measures to
lessen the negative impact of the event.
Crisis Action Options for Events Initiated by the U.S.
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In cases where the event is initiated by the U.S., your Crisis Action
Options are as follows:
Stop/Cancel Action
This option immediately issues a “Presidential Stop Order” that
terminates the action.
• Note: In the CyberJudas Gambit, CyberJudas events are much
easier to stop when detected early.
Deny Presidential Authorization
This option issues a denial of the President’s personal
authorization of the action, in hopes it may mitigate political
and popularity damage.
Classify/Restrict Press Access
This option will issue a directive to the President’s administrative staff, instructing them to restrict related information access
in an attempt to delay or prevent the press from obtaining
knowledge of this event. This action could backfire if the
media becomes aware of an internal effort to cover up or
suppress documents.
Warn Target Country
This option will issue a directive to CIA operatives, instructing
them to warn the target country through secret back channels
of the highest security available. The target country may
use this counterintelligence data to take defensive measures
of its own.
Pull Out U.S. Operatives
This option will result in the recall of U.S. operatives and other
intelligence gathering assets in the area. No guarantees exist
that special forces will be reached in time to cancel the action.
Withdrawal will damage U.S. effectiveness in intelligence
gathering and covert ops.
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Crisis Action Options for Events Initiated by Non-U.S. Countries
In cases where the event is initiated by non-U.S. countries, your
Crisis Action Options are as follows:
Leak Event Information to Press
This option will result in a senior U.S. official leaking limited
details of the event to key press sources, thus compromising the
outcome of the action. By taking this action, the President runs
the risk of damaging his popularity and LER.
Back Channel Warn Target Country
This option will issue a directive to CIA operatives, instructing
them to warn the Target Country through secret back channels
of the highest security available. The Target Country may use
this counterintelligence data to take defensive measures of
its own.
U.S. Protest
This option will result in the U.S. issuing a protest in an effort
to force the country taking the action to cancel the operation.
U.S. prestige will be on the line and will be judged.
File U.S. Protest with United Nations
This option will result in the U.S. attempting to mobilize the
United Nations in a joint protest statement against the acting
country. This action could potentially backfire and damage the
presidency should the U.N. refuse.
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Threaten U.S. Economic Blockade
This option will issue a directive to top-level U.S. officials to
issue the threat of an economic blockade against the acting
country. This type of threat may take the form of a trial
balloon, which, if unsuccessful, can negatively impact
presidential ratings.
Issue U.S. Military Threat
This option will issue a directive to top-level U.S. officials to
issue the threat of military action against the acting country. It
will be a statement with potentially serious repercussions with
possible widespread impact on presidential ratings.
Issue U.S. Nuclear Threat
This option will issue a directive to top-level U.S. officials to
issue the threat of nuclear action against the acting country in
an attempt to force cancellation of the selected event. Nuclear
assault constitutes an action so provocative and devastating that
should the threat be perceived as serious and become known,
the threat alone will dramatically impact the presidency.
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ACTIVATE INVESTIGATION MODE (CyberJudas Gambit Only)
Click on the Investigation Mode button to “tag” the event as being a
CyberJudas event and to launch an investigation to determine which
advisors knew about the event. The Investigation Mode dialog box also
contains a submenu of options for identifying the cabinet advisor suspects who knew about the CyberJudas event.
To launch an investigation, click on the button next to the Advisor
Unknown slot. A question mark should appear next to Advisor
Unknown, indicating that this will be the subject of the investigation.
Next, click on the Continue Investigation option and then click on
CANCEL to exit the Investigation Mode dialog box.
• Note: You can also access the Activate Investigation Mode
dialog box from the Investigation Folder icon in the Map
Sector screen.
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CIA WORLD FACTBOOK
The CIA World Factbook is one of the most powerful features of the
ShadowNetwork. After selecting a country in any of the map views,
click on the CIA Jump Point icon to access detailed CIA hard data on
that country.
The top window contains data which is constantly changing, based on
events which take place during the course of the game. The bottom text
window contains reference information from CIA files, accurate to
January 1, 1993. It is divided into the following categories:
- Geography
- People
- Government
- Economy
- Defense Forces
Click on the top or bottom of the scroll bar to move through the information presented in the bottom text window.
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BUDGET VIEW
With the Budget View you can adjust both the taxes you bring in and
the money you spend. The TAX PER DOLLAR rocker buttons on the
left alter the amount of tax that comes from each U.S dollar. The pie
chart, TOTAL INCOME, graphically presents how much, in billions of
dollars, each type of tax contributes to the whole U.S. income tax package.
Under SPENDING and TOTAL SPENDING, you can modify and see,
respectively, where you would like to spend the U.S. tax dollars you
have budgeted. This only goes into effect once a year.
On the right side of the screen, you will find an immediate evaluation of
your decisions. Is this budget balanced or are you creating a deficit to
meet your needs? And will your decisions have a positive effect on the
growth of the Gross National Product and your popularity?
After you have made your adjustments to the U.S. budget, use the Jump
Point Icons or the Exit Button to exit the Budget Sector. You will then
receive a confirmation regarding your budget changes, and you will be
notified that these changes will take place at the end of the current year.
• Note: If your new budget has a positive effect on your projected popularity, you will begin receiving gradual popularity
increases at the first of each month during the current year.
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WAR ROOM
The War Room is used for deploying U.S. troops or for starting an allout war.
WAR ROOM FILTERS
The War Room Filters may be displayed at either the Global or Regional
Levels. The default setting is the Global View. Use the Regional View
icon to “zoom in” on the data in a particular region.
The left Filter button is used to display data regarding Peace/War
Levels around the world. Click the left mouse button a second time to
view the currently selected country. Click again to exit the Peace Filter
and return to the topographical map.
The right Filter button is used to display data regarding Troop
Deployment for countries which have troops deployed outside their
borders. Click the left mouse button a second time to view the currently selected country. Click again to exit the Troop Deployment Filter and
return to the topographical map.
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• Note: The Peace Filter descriptors refer to the level of tension
in a given country. These descriptors do not necessarily involve
actual military battles, even at the highest level (Total War).
STARTING A WAR
To start a war you must move U.S. troops to a country which shares a
common border with the country you wish to attack. (Hint: You must
be sure to select a country that is willing to receive the troops. If necessary, use the Alliances filter in the main Filters screen to determine
which countries are aligned with the United States.) After you have
deployed the desired level of troops, you may then attack the enemy.
Adjust U.S. Troop Level
Use the crosshair cursor to select the country which will receive U.S.
troops. From the Move Troops menu, click on Adjust U.S. Troop Level.
Use the rocker switch to enter the desired troop level and click on DO
IT to confirm. Use the DATA button to periodically monitor Troop
Deployment in the selected country. If you are deploying a significant
level of troops in a given country, you will want to exit the War Room
and go about your business as Shadow President until all of your troops
have been deployed. You can return to the War Room periodically and
monitor troop deployment by clicking on the DATA button. Keep in
mind that it takes weeks to deploy a significant level of troops in a
selected country.
Attack Selected Country
Use the crosshair cursor to select the country you wish to attack. From
the Move Troops menu, click on the Attack Selected Country button.
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AT WAR
After you have confirmed that you wish to start a war, the At War menu
will appear, along with a DO IT button for accessing the next day’s battle reports. Once a war is started, the clock is started in the War Room
and you will receive reports from your White House Chief of Staff,
Tracer Clues, etc.
Click on the DATA button to receive a report of current Troop Levels for
the Attacker and the Defender, including the total number of dead.
From the At War menu, you can Adjust U.S. Troop Level, Demand
Opponent’s Surrender, or Surrender to Opponent. At the conclusion of
a war, the Install New Government in Country option may be used to
set up a new government in the defeated country.
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SYSTEM MENU
From the System Menu you can choose to Save or Load a World (a game
that you have created), customize the simulation, or exit the game.
LOAD MOST RECENT AUTO SAVE
This option loads the most recently Auto Saved game. Games are Auto
Saved on the first day of each game play month, starting with February
1, 1993.
• Note: If you have not yet reached February 1, 1993 while
playing the game, you will see the following message upon
selecting this option: A game has not yet been Auto Saved.
LOAD A SAVED WORLD
Select Load a Saved World and click on the DO IT button. The Load
Menu will show you all of the games you have previously saved and
named (up to nine). Select the one you wish to load and click on the
DO IT button. The program will indicate if the load was successful.
When it does, click on the Exit icon to return to the System Menu for
more options, or start the game by using the Jump Point Icons to exit
the System Menu.
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SAVE THIS WORLD
You can name and save up to nine worlds you have created by selecting
the Save a World option and then clicking on the DO IT button. Select a
line, click on DO IT and type in the name you want. When done, press
ENTER. The program will indicate if the save was successful. When it
does, click on the Exit icon to return to the System Menu for more
options, or return to the game you have just saved by using the Jump
Point Icons to exit the System Menu.
SIMULATION OPTIONS
This menu allows you to customize the simulator with a variety of
options. For example, you may choose to turn the Elections off, so you
can play the game without the pressure of having to be reelected. Other
customization features include turning on or off the Game Clock, Game
Sounds and Music.
EXIT CYBERJUDAS
This option allows you to exit to the Game Summary Menu where you
may choose an option or exit the game altogether.
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GAME SUMMARY MENU
You are always returned to the Game Summary Menu, whether you are
impeached, assassinated, or if you choose to exit the game voluntarily.
From this menu you may review a summary from your last game, load
or restore saved games, start a new game, or exit CyberJudas altogether.
SUMMARY OF YOUR PRESIDENTIAL PROFILE
Click on this option to access a presidential profile from the game you
have just exited.
AUTO SAVE (Restore to Last Month in Office)
This option loads the most recently Auto Saved game. Games are
Auto Saved on the first day of each game play month, starting with
February 1, 1993.
• Note: If you have not yet reached February 1, 1993 while
playing the game, you will see the following message upon
selecting this option: A game has not yet been Auto Saved.
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LOAD A NEW WORLD
Click on this option to start a new game in any of the three modes of
game play: the CyberJudas Gambit, the Cabinet Wars, or the
Presidential Simulator.
LOAD A SAVED WORLD
Click on this option to load a previously saved game.
EXIT CYBERJUDAS
Click on this option to exit CyberJudas altogether.
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G L O S S A R Y
SHADOWNETWORK GLOSSARY
Ambition Level: Desire to increase power
(listed below from least aggressive to most)
1) Reserved
2) Active
3) Assertive
4) Forceful
5) Aggressive
6) Ruthless
Anxiety Level/Threat Anxieties: Concern of the Selected Country’s
citizens about possible dire events in the following categories:
1) Economy (their country’s economic growth rate)
2) Foreign Spies (fear of covert foreign interference in their country)
3) Government (level of dissatisfaction with their government)
4) Military (fear of foreign military aggression)
5) Nuclear (fear of foreign nuclear threat or attack)
6) World Standing (fear of falling behind other countries)
Coalitions: Alliance of nations for increased power and security
Country Interaction Mood (CIM): A country’s current sentiment
toward another country as expressed by the categories below:
1) Harmony of Interest
2) Friendship
3) Cooperation
4) Indifference
5) Competition
6) Rivalry
7) Enmity (hostile attitude between enemies)
Espionage Spending: Money spent to gather intelligence data in another country, otherwise known as the annual “CIA budget” in the U.S.
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G L O S S A R Y
Ethical Level: A system of moral values or standards
1) Selfless
2) Honest
3) Cooperative
4) Wary
5) Corrupt
6) Treacherous
Foreign Aid/”Desired Amount”: Amount of money Selected Country
seeks to achieve parity with their Regional or World neighbors
Great Military Power: A country with more than a 5% share of total
world military power
Great Power: A country with more than a 5% share of total world military and economic power
Leadership Effectiveness Rating (LER): A measure of a leader’s ability
to get things done
Major Power: A country with more than a 3% but less than 5% share of
total world military and economic power
Net Peace: Level of tension in Selected Country. Does not necessarily
involve actual military battles, even at the highest level (Total War)
1) Righteous
2) Just Peace
3) Uneasy Peace
4) Low Conflict
5) Limited War
6) Total War
Police State: Amount of civil liberties and human rights
1) Free Society
2) Mostly Free
3) Restricted
4) Closed
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Quality of Life: A high Quality of Life rating indicates that the vast
majority of a country’s citizens are fed, clothed, and sheltered, and are
living well. Also, these citizens are being granted ample political and
civil rights and are fairly free from fear. A low Quality of Life indicates a
relatively low standard of living. Such citizens usually are suffering
some sort of political or civil repression or have a great fear of impending doom.
Social Outcry: The higher the social outcry percentage, the more vulnerable their government becomes to domestic public unrest, ranging
from small dissident group meetings to assassination attempts.
Strategic Value: The strategic geographic value of a country based on
its oil reserves, strategic minerals, and water ways.
Total Influence (TI): A weighted average of a country’s military power
and economic power. As the world moves away from war, economic
power is weighted more heavily. As the world moves toward war,
military power becomes an increasingly important component of Total
Influence.
World Peace Levels: The sum of every country’s Net Peace level (see
Net Peace)
1) Global Peace
4) Cold War
2) Stable Peace
5) Hot War
3) Cold Peace
6) Pure Anarchy
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GLOSSARY OF IDEOLOGIES
Strictly speaking, not all of the ideologies defined in this section are true
ideologies. Some, such as capitalism and communism are ideologies,
and others, such as centralism, are representative of a “world view” - a
general attitude towards politics and society. Still others, such as
Democratic Islam, are essentially a religious view coupled with a political philosophy. All of the “ideologies” in CyberJudas indicate the way a
government treats its people and other ideologies. For example, communists and capitalists treat each other as potential enemies. The developing capitalists and advanced capitalists generally see each other as
potential friends. Ideologies play a large role in the game, helping to
determine countries’ attitudes towards each other, as well as their ethic
and ambition. A short description of each ideology follows:
Democratic Capitalism (Example: United States) - These countries
guarantee many human rights for their citizens. The economy is largely
(but not totally) controlled by individuals, not the government.
Developing Capitalism (Example: Columbia) - The strains of rapid
social change undermine the ability of the government to stabilize these
countries. Often, the military is the best organized institution, leading to
strains between the military officers and civilian authorities.
Communism (Example: China) - The government attempts to control
the economy and society completely, prohibiting free speech, freedom of
religion, private ownership of land and industry, etc. Behind a pretense
of democracy, the government maintains its complete control, guaranteeing a higher quality of life to those who run the government.
Socialism (Example: Sweden) - A socialist nation is a modern democracy. The government controls much of the economy and provides large
amounts of health care and other services to its citizens.
Nationalism (Example: India) - Most of these countries are former
colonies of European powers and are interested in establishing or
reasserting a national identity. Many of them have remained “nonaligned” during conflict between the United States and the Soviet
Union.
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Centralism (Example: Iraq) - The government’s primary concern is the
power and safety of the leader. Sometimes such leaders contribute to
the well-being of their people, but even if they do so, this is usually
because the leader wishes to increase his own power.
Democratic Islam (Example: Egypt) - The Islamic faith, one of the
world’s dominant religions, originated in Arabia and spread to many
parts of the world. Today, many Islamic countries have adopted
Western democratic methods but have not become Westernized. The
general views of the government and populace are largely influenced
by Islam.
Fundamental Islam (Example: Iran) - Other Islamic countries have
rejected Western democracy and are returning to a form of government
which looks directly to Islam for its laws and methods.
Centralized Islam (Example: Saudi Arabia) - A rigid, centralized government (especially a monarchy) dominates some Islamic countries. In
such countries, the government is greatly concerned with preserving the
wealth and power of the ruling family, although people’s lives are often
improved as well.
Zionism (Example: Israel) - The Zionist movement sought to establish a
homeland for the Jewish people. This was done in 1948 in the area formerly known as Palestine, a British protectorate in the Middle East.
Only Israel can be Zionist.
Imperialism (Example: South Africa) - Imperialism is an ancient phenomenon, but was most recently rampant in the 19th century. European
countries sought to conquer territories over seas and extract the
resources found there. Many Europeans moved to these colonies in
search of land or wealth, dominating the native population.
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B I B L I O G R A P H Y
Arendt, Hannah. On Violence. San Diego, CA: Harcourt,
Brace, Jovanovich, 1970.
Baker, James A., III. “A New Europe, A New Atlanticism:
Architecture for a New Era,” Vital Speeches of the Day.
January 1990: 195-199.
Bush, George. “The Possibility of a New World Order:
Unlocking the Promise of Freedom,” Vital Speeches of
the Day. May 15, 1991: 451-452.
Carr, Edward Hallett. The Twenty Yearsí Crisis, 1919-1939:
An Introduction to the Study of International Relations.
New York: Harper and Row, 1964.
Clausewitz, Carl von. On War. M. Howard and P. Paret,
eds. and trans., Princeton: Princeton University.
Press, 1984.
Craig, Gordon A. and George, Alexander L. Force and
Statecraft: Diplomatic Problems of Our Times. New York:
Oxford University Press, 1983.
Howard, Michael. The Causes of War, 2nd ed., enlarged.
Boston: Harvard University Press, 1984.
Kant, Immanuel. Kantís Political Writings. Hans Reiss,
ed., New York: Cambridge University Press, 1977.
——. “Morality and Foreign Politics.” Foreign
Affairs, Winter 1985/86.
Liddell Hart, Basil H. Strategy. 2nd ed., revised, New
York: Signet, 1967.
Stoessinger, John G. Why Nations Go to War. 4th ed.,
New York: St. Martinís, 1985.
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MERIT STUDIOS PROGRAM AND LICENSE AGREEMENT AND LIMITED WARRANTY
CAREFULLY READ ALL THE TERMS AND CONDITIONS OF THIS AGREEMENT PRIOR TO USING
THE PROGRAM RECORDED ON THE DISKETTES OR CD’S. OPERATING THIS PROGRAM INDICATES YOUR ACCEPTANCE OF THESE TERMS AND CONDITIONS.
COPYRIGHT: THESE PROGRAMS AND THE RELATED DOCUMENTATION ARE COPYRIGHTED.
YOU MAY NOT USE, COPY, MODIFY, OR TRANSFER THE PROGRAMS OR DOCUMENTATION,
OR ANY COPY THEREOF EXCEPT AS EXPRESSLY PROVIDED IN THIS AGREEMENT.
LICENSE: You have the non-exclusive right to use any enclosed program only on a single computer.
You may load the program into your computer’s temporary memory (RAM). You may physically
transfer the program from one computer to another provided that the program is used on only one
computer at a time. You may modify or translate the program providing such modification or translation is for your own use and that no more than one such modified or translated copy exists at any one
time. You may not electronically transfer or access the program from another computer over a network.
You may not distribute copies of the program or accompanying documentation to others. You may not
decompile, disassemble, or reverse engineer the program. You may not attempt to unlock or bypass
any copy protection utilized with the program. Title to the programs and all other rights and uses not
specifically granted in this license are reserved by MERIT STUDIOS.
BACK-UP AND TRANSFER You may make one (1) copy of the program solely for back-up purposes.
You must reproduce and include the copyright notice on the back-up copy. You may transfer and
license the product to another party only if the other party agrees to the terms and conditions of this
Agreement and completes and returns a registration card to MERIT STUDIOS. If you transfer the program you must at the same time transfer the documentation and back-up copy or transfer the documentation and destroy the back-up copy.
TERMS:
This license is effective until terminated. You may terminate it by destroying the program and documentation and all copies thereof. This license will also terminate if you fail to comply with any term or
condition of this Agreement. You agree upon such termination to destroy all copies of the program and
documentation.
PROGRAM DISCLAIMERS: The programs are provided “AS IS” without Warranty of any kind, either
expressed or implied, including, but not limited to, the implied warranties of merchantability and
fitness for a particular purpose. The entire risk as to the results and performance of any program is
assumed by you.
Should the program prove defective, you (and not MERIT STUDIOS or its dealers) assume the entire
cost of all necessary servicing, repair or correction. Further, MERIT STUDIOS does not warrant, guarantee or make any representations regarding the use of, or the results of the use of, the program in
terms of suitability, accuracy, reliability, currentness, or otherwise; and you rely on the program
and results solely at your own risk.
MEDIA LIMITED WARRANTY:
MERIT STUDIOS warrants to the original licensee that the media on which the program is recorded
shall be free from defects in material and workmanship only for a period of ninety (90) days from the
date of original purchase. If a defect covered by this warranty occurs during this 90-day warranty period, and it is returned to MERIT STUDIOS no later than five (5) days after the end of such 90 day period, MERIT STUDIOS shall either replace or repair the product. At the end of the expiration MERIT
STUDIOS will replace or repair your purchase for $5.
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The above warranty is exclusive and in lieu of all other conditions and warranties, express or implied,
including, but not limited to implied conditions or warranties of merchantability or fitness for a particular purpose and those arising by statute or otherwise in law or from a course of dealing or trade. To
the extent such statutes or laws prohibit the exclusion of such implied warranties they shall be limited
to a period of 90 days from the date of your original purchase. No conditions or warranties, either
expressed or implied will apply after this period.
LIMITATION OF LIABILITY: MERIT Studios’ liability is limited solely to the repair or replacement of
the defective product, in its sole discretion, and shall not in any event include damages for loss of use
or loss of anticipated profits or benefits or other incidental or consequential costs, expenses or damages, including without limitation, any data or information which may be lost or rendered inaccurate,
even if MERIT STUDIOS has been advised of the possibility of such damages.
Some states do not allow an exclusion of implied warranty or limitation of incidental or consequential
damages, so the above limitations or exclusions may not apply to you. This warranty gives you specific
legal rights, and you may also have other rights which vary from state to state.
MISCELLANEOUS: This agreement represents the entire understanding regarding the programs and
related documentation, and supersedes any prior purchase order, communications or representations.
This agreement may only be modified by a written amendment signed by an officer of MERIT STUDIOS. If any provision of the agreement shall be deemed unlawful, void, or for any reason, unenforceable it shall be deemed severable from, and shall in no way affect the validity and enforceability of the
remaining provisions of the agreement.
This license agreement shall be governed by the laws of the United States of America, State of Texas.
If this product is being acquired for or on behalf of the United States of America, its agencies and/or
instrumentalities, it is provided with RESTRICTED RIGHTS, and all use, duplication, or disclosure
with respect to the included software and documentation is subject to the restrictions set forth in The
Rights in Technical Data and Computer Software clause at 252.227-7013 of the DOD FAR and the
Rights in Data-General clause at 52.227-14 of the FAR.
Unless otherwise indicated, the manufacturer/integrator is Merit Studios, 13707 Gamma Road, Dallas,
TX 75244.
The program License Agreement shall inure to the benefit of Merit Studios, its parent, and all affiliated
companies thereof.
Merit Studios and the Merit logos are trademarks of Merit Software, Inc.
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Page 1
CyberJudas™ Version 1.0
Technical Reference Guide
ATTENTION WINDOWS 95 USERS
Please read installation instructions below.
MS-DOS users please skip ahead to the
MS-DOS Installation section on page 3.
WINDOWS 95 SYSTEMS: CYBERJUDAS INSTALLATION INSTRUCTIONS
CyberJudas is not a Windows 95 game, however, you may install
and run CyberJudas on a Windows 95 system by shutting down
Windows and rebooting your system in MS-DOS mode.
Here are the steps to follow for installing CyberJudas:
1. Click on the Start button and from the menu choose Shut Down.
2. Select the third choice which is Restart computer in MS-DOS mode.
3. When you reach MS-DOS mode, you will see the C:\WINDOWS\>
prompt.
4. Type cd\ [ENTER] to get to a C:\> prompt
5. Place the CyberJudas CD-ROM disc into your CD-ROM drive and log
onto that drive. For example, if you placed the disc in drive D:
you would type:
d: [ENTER]
install [ENTER]
6. Follow the on-screen directions for completing the CD-ROM
installation.
NOTE: Please see the Additional Installation Instructions section on pages
3-5 for important information regarding sound card installation.
Systems with Windows 95 Pre-installed
If your computer system came with Windows 95 already installed, you
may need to check to ensure that your computer manufacturer has set
up your CD-ROM drive to run in MS-DOS mode. If this information
isn’t disclosed in your computer system’s instruction manual, please
follow these instructions:
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1. While in MS-DOS mode, log onto your CD-ROM drive.
Example : d: [ENTER]
2. You should see a D:\> prompt or the letter which represents your
CD-ROM designation.
3. If you get an Invalid Drive Specification message, you will
need to contact your computer manufacturer for instructions on how
to load the appropriate CD-ROM drivers for MS-DOS mode.
4. If you do get a CD-ROM prompt, type dir [ENTER] to ensure that
the CD-ROM drive is working properly. If you receive a directory
listing on the screen, your CD-ROM drive is working properly. If you
do not receive a directory listing, please contact your computer
manufacturer for instructions on how to load the appropriate
CD-ROM drivers for MS-DOS mode.
WINDOWS 95 SYSTEMS: CYBERJUDAS LOADING INSTRUCTIONS
1. Start your system in MS-DOS mode as outlined in steps 1-4 under the
Widows 95 Systems: CyberJudas Installation Instructions section above.
2. Type the following:
cd\cj [ENTER]
cj [ENTER]
VERY IMPORTANT:
CyberJudas Must Be Run from a “Clean” Configuration
CyberJudas must be run from a “clean” configuration. Most
importantly, EMM386 and SMARTdrive should be disabled
before running CyberJudas. Also, you should disable network
drivers or any other nonessential drivers which may conflict
with CyberJudas. Please refer to Running From a “Clean”
Configuration on page 5.
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MS-DOS SYSTEMS: CYBERJUDAS INSTALLATION INSTRUCTIONS
To install CyberJudas onto an MS-DOS system, place the CD-ROM disc
into your CD-ROM drive and log onto that drive. For example, if you
placed the disc in drive D: you would type:
d: [ENTER]
install [ENTER]
Then, follow the on-screen directions for completing the CD-ROM
installation.
NOTE: Please see the Additional Installation Instructions below for important information regarding sound card installation.
MS-DOS SYSTEMS: CYBERJUDAS LOADING INSTRUCTIONS
1. Log onto the hard drive partition which contains the CyberJudas
c:\>CJ\ subdirectory.
Example: c: [ENTER]
2. Type the following:
cd\cj [ENTER]
cj [ENTER]
VERY IMPORTANT:
CyberJudas Must Be Run from a “Clean” Configuration
CyberJudas must be run from a “clean” configuration. Most
importantly, EMM386 and SMARTdrive should be disabled
before running CyberJudas. Also, you should disable network
drivers or any other nonessential drivers which may conflict with
CyberJudas.
Please refer to Running From a “Clean” Configuration on page 5.
ADDITIONAL INSTALLATION INSTRUCTIONS
Installation Levels
The default CD-ROM installation for CyberJudas is the Recommended
install which uses about 25 Megabytes of hard drive space. This level of
install is highly recommended for most users, especially users with
slower processors and/or double speed CD-ROM drives.
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The Minimum install option uses about 20 Megabytes of hard drive
space. (The only difference between the Recommended and Minimum
install levels is that the CyberJudas introduction files are not copied to
the hard drive in the Minimum install). To select the Minimum install
level, use the ENTER key to select the Install Size option at the main
menu, select Minimum (20 Megabytes), and then select Return to previous
menu.
Sound Configuration
After the hard disk installation is completed, you should select the Setup
sound option from the Main Menu. Next, choose Auto detect sound card
and settings from the Setup sound menu to set up your music and sound
configuration automatically. After the program has detected your
sound card and determined the optimum configuration, the parameters
for your sound card are displayed at the top of the screen. At this point,
you should select Sound test to ensure that the Install program has
selected the appropriate sound configuration for your system. If the
Sound test works properly, you should return to the Main Menu and
select the Exit and save changes option. The next time you play
CyberJudas, the program will default to these sound configuration settings. If the Sound test does not play a digitized voice sample, it may be
necessary to manually select a sound card. (See section below).
Some users may choose to configure their card and settings manually.
To do so, first select Manually select sound card & settings from the Setup
sound menu. Select the name of your sound card from the list provided
and then press ENTER. (Use the More sound cards option to scroll
though the entire list.) The program will attempt to automatically
detect your sound card’s settings. If you receive the message, A sound
device has been SUCCESSFULLY detected, you should select
Sound test to ensure that the Install program has detected the appropriate sound configuration. If the Sound test works properly, you should
return to the Main Menu and select the Exit and save changes option. The
next time you play CyberJudas, the program will default to these sound
configuration settings.
If you select the name of a sound card from the list and you receive the
message, An error occurred during autodetection. Try
different settings., you should select a different card from the
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list. If you should encounter difficulties with other sound card names
from the list, you should choose General Port 8-bit. If the setting detection fails, you must manually select your card’s IO (Base Address), IRQ
and DMA channel settings. Next, you should select Sound test to ensure
that you have selected the appropriate sound configuration. If the
Sound test works properly, you should return to the Main Menu and
select the Exit and save changes option. The next time you play
CyberJudas, the program will default to these sound configuration settings.
NOTES:
• If you do not save your sound configuration (Exit and save changes),
the game will not work properly.
• If you wish to modify your sound configuration after the initial
installation, simply run INSTALL.EXE from the CyberJudas
subdirectory on your hard drive.
• If you are not sure which IRQ, Base Address and DMA channel
settings are right for your sound card, please run the test program
that came with your sound card.
RUNNING FROM A “CLEAN” CONFIGURATION
There are two ways to set up your system to boot up under a clean
configuration:
Option 1: Temporarily disable EMM386, SMARTdrive, etc.
You can temporarily disable EMM386 and SMARTdrive in your
AUTOEXEC.BAT and CONFIG.SYS files. Use any text editor to edit
your AUTOEXEC.BAT and CONFIG.SYS files. Type REM prior to the
lines that load EMM386 and SMARTdrive, save your AUTOEXEC.BAT
and CONFIG.SYS files, reboot your computer, and load the game.
Example:
REM LH C:\DOS\SMARTDRV.EXE 256 0 /X
REM DEVICE=C:\DOS\EMM386.EXE NOEMS
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Option 2: Create a “clean” boot disk. (Please see the instructions in the
section which follows.)
HOW TO CREATE A “CLEAN” BOOT DISK
If you do not wish to alter the AUTOEXEC.BAT and CONFIG.SYS files
on your hard drive in order to create a “clean” environment for running
CyberJudas, you may use the MAKEBOOT.BAT (MS-DOS installation
only) or the MAKEWIN.BAT (Windows 95 installation only) utility on
the CyberJudas CD-ROM to create a floppy boot disk.
MAKEBOOT.BAT is located in the MAKEBOOT subdirectory on the
CyberJudas CD-ROM disc. MAKEWIN.BAT is located in the
MAKEWIN subdirectory on the CyberJudas CD-ROM disc. To create
a boot disk, simply put a blank formatted or unformatted floppy disk
in drive A. Make sure you are in the MAKEBOOT or MAKEWIN subdirectory on your CD-ROM drive (e.g., cd\makeboot or cd\makewin)
and type: makeboot or makewin. MAKEBOOT.BAT and
MAKEWIN.BAT will format the floppy disk in drive A and will copy
the necessary system information for making the disk self-bootable.
When this step is completed, the message, Format another? Y/N
will appear. Be sure to answer N for No. At this point, MAKEBOOT
or MAKEWIN will copy the appropriate AUTOEXEC.BAT and
CONFIG.SYS files.
To use your newly created boot disk, reboot your computer with the
boot disk in drive A. After your system has restarted, log onto your
hard drive and load CyberJudas.
NOTES:
• MAKEBOOT and MAKEWIN assume that your mouse driver is
located in a hard drive directory called MOUSE. If your mouse
driver is in another directory, you should edit the AUTOEXEC.BAT
file on your hard drive to include the name of the directory which
contains your mouse driver.
• MAKEBOOT and MAKEWIN will attempt to automatically find
your CD-ROM drivers from the setup files on your hard drive and
modify the setup files on your boot disk to call those drivers. If
MAKEBOOT or MAKEWIN is unable to accomplish this task, you
may receive an error message such as Invalid Drive
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Specification when loading CyberJudas. If this occurs, you will
need to edit the AUTOEXEC.BAT and CONFIG.SYS files on your
boot disk to include your CD-ROM driver. (Hint: Copy the lines
which call your CD-ROM driver from the startup files on your
hard drive. Use the exact same lines in the startup files on your
boot disk.)
TROUBLESHOOTING
1. Problem: The music and/or sound does not play or plays improperly.
Solution: Run INSTALL.EXE from the CJ directory on your hard
drive. Check the sound settings to ensure that your settings match
your audio card.
2. Problem: The game locks up during game play.
Solution: Ensure that EMM386 is disabled.
3. Problem: Digital audio (voices and sound effects) or music “cuts out”
during game play.
Solution: Ensure that SMARTdrive is disabled.
4. Problem: The graphics and text in the opening screens are distorted.
The game “hangs” at the Game Selection screen.
Solution: Check to see that your computer system has a 640x480x256
VESA driver loaded. If not, you may run a standard VESA graphics
driver called UNIVESA that is is located in the UNIVESA
subdirectory on the CyberJudas CD-ROM. Simply run
UNIVESA.EXE each time before loading CyberJudas.
CUSTOMER SERVICE
If you are experiencing difficulties with CyberJudas and you are a
registered user, you may call our technical support department for
assistance at (214) 385-2957. A technician will be available to help you
between the hours of 10:00am and 5:00pm Central Time, Monday
through Friday.
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We welcome your questions, comments, or other feedback regarding
CyberJudas or any of our other products. You may write to us at:
Merit Studios
13707 Gamma Road
Dallas, Texas 75244
ON-LINE SUPPORT VIA COMPUSERVE
For on-line support of CyberJudas via CompuServe, call 800-848-8199
and ask for Representative 321 to get your FREE introductory membership and $15 usage credit. If you are already a member of CompuServe,
type the command GO GAMAPUB at any ! prompt to get Merit
Studios’ support section, or contact our technical support department at
ID# 76711,247.
What is CompuServe?
CompuServe is the world’s largest international network of personal
computer users (1.2 million+ members worldwide) and has over 1,400
products and services to choose from. You can talk directly to software
publishers, download free software, and get the latest news and sports
of interest with a personal clipping service. Check out the weather forecast with Accu-Weather maps. Plan, schedule and book your own
flights; do your own research with an on-line encyclopedia; and look at
the latest up-to-the-minute stock reports. Utilize international electronic
mail capabilities, software support and much, much more.
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
TECHNISCHE REFERENZ IBM PC & KOMPATIBLE CD-ROM
2
SUPPLÉMENT TECHNIQUE CD-ROM PC IBM ET COMPATIBLES
9
SUPPLEMENTO TECNICO IBM PC & COMPATIBILI CD-ROM
15
SUPLEMENTO TÉCNICO IBM PC & COMPATIBLES CD-ROM
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CyberJudas Version 1.0
TECHNISCHES REFERENZHANDBUCH
ACHTUNG WINDOWS 95™-BENUTZER
Bitte lesen Sie die nachfolgenden Hinweise zur Installation.
MS-DOS-Benutzer bitte mit dem Abschnitt ‘MS-DOS-Installation’ auf Seite 3 fortfahren.
WINDOWS 95™-INSTALLATION
Obwohl CyberJudas kein Windows 95™-Spiel ist, haben Sie zwei Möglichkeiten,
CyberJudas auch unter Windows 95™ auszuführen:
MÖGLICHKEIT 1:
Starten Sie das Programm über die MS-DOS-Eingabeaufforderung in Windows 95™.
MÖGLICHKEIT 2:
Schließen Sie Windows 95™, booten Sie Ihr System erneut im MS-DOS-Modus, und
starten Sie das Programm.
ANMERKUNG
Wir empfehlen dringend, nach Möglichkeit 2 vorzugehen, da Sie damit eine optimale
Spielleistung erzielen.
MÖGLICHKEIT 1: INSTALLATION ÜBER DIE MS-DOSEINGABEAUFFORDERUNG IN WINDOWS 95™
1. Starten Sie Ihr System mit Windows 95™, und legen Sie die CyberJudas-CD-ROM in
das CD-Laufwerk ein.
2. Gehen Sie in das Menü ‘Programme’, und wählen Sie die
MS-DOS-Eingabeaufforderung.
3. Am MS-DOS-Prompt erscheint daraufhin die Eingabeaufforderung
C:\WINDOWS\>.
4. Geben Sie cd\ [EINGABE] ein, um zur Eingabeaufforderung C:\> zu gelangen.
5. Wählen Sie Ihr CD-ROM-Laufwerk, und starten Sie das CyberJudasInstallationsprogramm. Ist Ihr CD-ROM-Laufwerk beispielsweise
Laufwerk D:, geben Sie folgendes ein:
d: [EINGABE]
install [EINGABE]
6. Folgen Sie den Anweisungen auf dem Bildschirm, um die Installation von der
CD-ROM durchzuführen.
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7. Um CyberJudas zu starten, versichern Sie sich bitte, daß Sie sich im
CyberJudas-Unterverzeichnis befinden. Dazu...
(cd\cj [EINGABE]) und dann folgendes eingeben:
cj [EINGABE]
ANMERKUNG:
Ausführliche Informationen zur Installation finden Sie im Abschnitt ‘Zusätzliche
Hinweise zur Installation’ auf Seite 4.
MÖGLICHKEIT 2: INSTALLATION IM MS-DOS-MODUS NACH BEENDEN
VON WINDOWS 95™
1. Klicken Sie auf die Schaltfläche ‘Start’, und wählen Sie aus dem daraufhin
erscheinenden Menü ‘Beenden’.
2. Wählen Sie die dritte Option ‘Computer im MS-DOS-Modus starten’.
3. Sobald Sie sich im MS-DOS-Modus befinden, erscheint die Eingabeaufforderung
C:\WINDOWS\>.
4. Geben Sie cd\ [EINGABE] ein, um zur Eingabeaufforderung C:\> zu gelangen.
5. Legen Sie die CyberJudas-CD-ROM in Ihr CD-ROM-Laufwerk ein, und wählen
Sie das betreffende Laufwerk an. Haben Sie die CD beispielsweise in
Laufwerk D: eingelegt, geben Sie bitte folgendes ein:
d: [EINGABE]
install [EINGABE]
6. Folgen Sie den Anweisungen auf dem Bildschirm, um die Installation
von der CD-ROM durchzuführen.
7. Um CyberJudas zu starten, versichern Sie sich bitte, daß Sie sich im
CyberJudas-Unterverzeichnis befinden. Dazu...
(cd\cj [EINGABE]) und dann folgendes eingeben:
cj [EINGABE]
ANMERKUNG:
Ausführliche Informationen zur Installation finden Sie im Abschnitt ‘Zusätzliche
Hinweise zur Installation’ auf Seite 4.
MS-DOS INSTALLATION
Um CyberJudas auf einem MS-DOS-System zu installieren, legen Sie die CD in Ihr
CD-ROM-Laufwerk ein und wählen das betreffende Laufwerk an. Haben Sie die CD
beispielsweise in das Laufwerk D: eingelegt, geben Sie bitte folgendes ein:
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d: [EINGABE]
install [EINGABE]
Folgen Sie dann den Anweisungen auf dem Bildschirm, um die Installation von der CDROM durchzuführen. Möchten Sie CyberJudas nach der Installation starten, wählen Sie
die Partition des Laufwerks an, in dem sich das CyberJudas-Unterverzeichnis befindet
(zum Beispiel C:), und geben folgendes ein:
cd\cj [EINGABE]
cj [EINGABE]
ANMERKUNG:
Ausführliche Informationen zur Installation finden Sie im Abschnitt ‘Zusätzliche
Hinweise zur Installation’ auf Seite 4.
ZUSÄTZLICHE HINWEISE ZUR INSTALLATION
INSTALLATIONSUMFANG
Standardgemäß wird für die Installation des Spiels von der CD-ROM die ‘Empfohlene
Installation’ durchgeführt. Die empfohlene Installation nimmt ungefähr 25 MB Ihrer
Festplatte in Anspruch. Für die meisten Benutzer - insbesondere Benutzer von
langsameren Prozessoren und/oder Double Speed-CD-ROM-Laufwerken ist diese Option sehr zu empfehlen..
Die Installationsoption ‘Minimum’ belegt ungefähr 20 MB Ihrer Festplatte. (Der einzige
Unterschied zwischen der empfohlenen und der Minimalinstallation besteht darin, daß
die Einführungsdateien des Spiels bei der Option ‘Minimum’ nicht auf die Festplatte
kopiert werden) Wenn Sie die Minimalinstallation vornehmen möchten, wählen Sie im
Hauptmenü mit Hilfe der EINGABE-Taste zunächst die Option ‘Installationsumfang’,
dann ‘Minimum’ (20 MB) und schließlich ‘Zurück zum Vorherigen Menü’. Falls
daraufhin Probleme mit der Leistung des Spiels auftreten, wird empfohlen, wie oben
beschrieben die Standardinstallation (25 MB) durchzuführen.
SOUND-KONFIGURATION
ACHTUNG:
Wenn Ihr Computersystem mit einer SCSI-Festplatte ausgestattet ist, empfiehlt es sich
nicht, die automatische Erkennung zu aktivieren, da es dabei möglicherweise zu
einem Datenverlust kommen kann. Statt dessen sollten Sie Ihre Soundkarte
und die Einstellungen manuell auswählen.
Haben Sie eine 8-Bit-Soundkarte und führen das Installationsprogramm vom MS-DOSPrompt in Windows 95™ aus, versuchen Sie bitte nicht, Ihre Karte automatisch erkennen
zu lassen. Wählen Sie Ihre Soundkarte und die Einstellungen statt dessen manuell aus.
AUTOMATISCHE ERKENNUNG IHRER SOUNDKARTE UND EINSTELLUNGEN
Nachdem Sie die Installation auf der Festplatte vorgenommen haben, sollten Sie aus dem
Hauptmenü zunächst die Option ‘Setup Sound’ und aus dem Sound-Setup-Menü dann
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‘Soundkarte und Einstellungen automatisch erkennen’ wählen, um Ihre Musik- und
Sound-Konfiguration automatisch einzurichten. Sobald das Programm Ihre Soundkarte
erkannt und die optimale Konfiguration festgelegt hat, werden oben im Bildschirm die
Parameter für Ihre Soundkarte angezeigt. Hier sollten Sie nun ‘Soundtest’ wählen, um
sicherzugehen, daß das Installationsprogramm die passende Sound-Konfiguration für
Ihr System gewählt hat. Läuft der Soundtest ordnungsgemäß ab, kehren Sie zum
Hauptmenü zurück und wählen die Option ‘Schließen und Änderungen speichern’.
Wenn Sie das nächste Mal CyberJudas spielen, kehrt das Programm automatisch zu
diesen Konfigurationseinstellungen zurück. Sollte der Soundtest kein digitalisiertes
Audiosample spielen, müssen Sie die Soundkarte möglicherweise manuell auswählen.
(Siehe Abschnitt unten).
MANUELLE AUSWAHL IHRER SOUNDKARTE UND EINSTELLUNGEN
In einigen Fällen müssen Sie Ihre Soundkarte und Einstellungen möglicherweise
manuell auszuwählen. Wählen Sie dazu aus dem Sound-Setup-Menü zunächst die
Option ‘Soundkarte und Einstellungen manuell wählen’. Markieren Sie auf der
daraufhin aufgeführten Liste den Namen Ihrer Soundkarte, und drücken Sie die
EINGABETASTE. (Wählen Sie die Option ‘Weitere Soundkarten’, um durch die
gesamte Liste zu gehen.) Haben Sie Ihre Soundkarte gewählt, sollten Sie als
nächstes die Einstellungen Ihrer Karte (E/A, IRQ und DMA) und dann zweimal ‘Zurück
zum Hauptmenü’ wählen. Sie können Ihre Karte und Einstellungen daraufhin entweder
automatisch erkennen lassen oder diesen Abschnitt des Setup-Programms ohne
automatische Erkennung verlassen. In beiden Fällen sollten Sie jedoch den Soundtest
durchführen, um zu überprüfen, ob Ihre gewählten Soundkarteneinstellungen richtig
sind. Spielt der Soundtest ein digitalisiertes Audiosample, sollten Sie zum Hauptmenü
zurückkehren und die Option ‘Schließen und Änderungen speichern’ wählen. Wenn
Sie das nächste Mal CyberJudas spielen, kehrt das Programm automatisch zu diesen
Konfigurationseinstellungen zurück. Hören Sie beim Soundtest kein digitalisiertes
Audiosample, sollten Sie eine andere Soundkarte auswählen oder andere
Einstellungen ausprobieren.
ANMERKUNGEN: Wenn Sie Ihre Sound-Konfiguration nicht speichern (Schließen und
Änderungen speichern), funktioniert das Spiel nicht ordnungsgemäß.
Möchten Sie Ihre Sound-Konfiguration nach der ersten Installation ändern, starten Sie
aus dem CyberJudas-Festplattenunterverzeichnis aus einfach INSTALL.EXE.
Sind Sie sich nicht sicher, welche E/A-, IRQ- and DMA-Einstellungen für Ihre
Soundkarte zutreffend sind, führen Sie bitte das im Lieferumfang Ihrer Soundkarte
enthaltene Testprogramm durch.
Wenn Sie Windows 95™ besitzen und nicht genau wissen, wie die Einstellungen für Ihre
Soundkarte lauten, gehen Sie bitte wie folgt vor:
Klicken Sie auf - Arbeitsplatz
Systemsteuerung
System
Geräte-Manager
Eigenschaften
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Das Fenster sollte nun die E/A-, IRQ- und DMA-Werte für alle Ihre Geräte anzeigen.
Merken Sie sich einfach, welche Einstellungen sich auf Ihre Soundkarte beziehen.
START MIT EINER “SAUBEREN” KONFIGURATION
Wenn es bei der Ausführung von CyberJudas häufig zu Abstürzen kommt, sollten
Sie versuchen, das Spiel mit einer “sauberen” Konfiguration zu starten.
Es gibt zwei Möglichkeiten, Ihr System so einzurichten, daß es mit einer
sauberen Konfiguration bootet:
MÖGLICHKEIT 1: SIE DEAKTIVIEREN VORÜBERGEHEND DEN EXPANSIONSSPEICHERMANAGER EMM386, QEMM, SMARTDRIVE, NETZWERKTREIBER ETC.
Sie können EMM386, QEMM, SMARTDrive etc. vorübergehend in Ihren
AUTOEXEC.BAT- und CONFIG.SYS-Dateien deaktivieren. Verwenden Sie dazu einen
beliebigen Texteditor, um die AUTOEXEC.BAT- und CONFIG.SYS-Dateien zu
editieren. Geben Sie am Anfang der Zeilen, die EMM386, QEMM und SMART
Drive laden, dazu REM ein, und speichern Sie Ihre AUTOEXEC.BAT- und
CONFIG.SYS-Dateien. Starten Sie Ihren Computer neu, und laden Sie das Spiel.
Beispiel:
REM DEVICE=C:\DOS\EMM386.EXE RAM AUTO
REM DEVICE=C:\Q8\QEMM386.SYS NOEMS
REM LH C:\DOS\SMARTDRV.EXE 256 C /X
MÖGLICHKEIT 2: SIE ERSTELLEN EINE “SAUBERE” BOOT-DISKETTE.
Wenn Sie die AUTOEXEC.BAT- und CONFIG.SYS-Dateien auf Ihrer Festplatte nicht
ändern möchten, um eine “saubere” Umgebung für den Start von CyberJudas zu
schaffen, können Sie mittels MAKEBOOT.BAT auf der CyberJudas-CD-ROM eine
“Boot-Diskette” erstellen.
MAKEBOOT.BAT finden sie auf der CyberJudas-CD-ROM im Unterverzeichnis
MAKEBOOT. Um eine Boot-Diskette zu erstellen, legen Sie einfach eine leere
formatierte oder unformatierte Diskette in das Laufwerk A ein. Versichern Sie
sich, daß Sie sich im Unterverzeichnis MAKEBOOT Ihres
CD-ROM-Laufwerks befinden d: [EINGABE]
cd\makeboot [EINGABE]
Geben Sie dann die folgende Zeile ein, und folgen Sie den Anweisungen
auf dem Bildschirm:
makeboot.bat
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MAKEBOOT versucht daraufhin, automatisch die CD-ROM-Treiber, Maustreiber und
Soundkartentreiber der Setup-Dateien auf Ihrer Festplatte zu finden. Anschließend
ändert MAKEBOOT die Setup-Dateien auf Ihrer Boot-Diskette, so daß diese Treiber
aufgerufen werden. Wenn Sie Ihre neu erstellte Boot-Diskette verwenden möchten,
legen Sie sie in das Laufwerk A ein und starten Ihren Computer. Sobald Ihr System
wieder gestartet ist, wählen Sie Ihr Festplattenlaufwerk an und laden CyberJudas.
PROBLEMBEHEBUNG
PROBLEM: Musik und/oder Audio spielt nicht oder nicht ordnungsgemäß.
LÖSUNG: Starten Sie vom CJ-Unterverzeichnis Ihrer Festplatte aus INSTALL.EXE. Prüfen
Sie die Sound-Einstellungen, um sicherzugehen, daß Ihre Einstellungen mit Ihrer
Audiokarte kompatibel sind. Siehe auch ‘Sound-Konfiguration’ auf Seite 4
PROBLEM: Das Spiel hängt sich während der Einführung auf oder stürzt im Spielverlauf
häufig nach DOS ab.
LÖSUNG:: Starten Sie das Programm mit einer “sauberen” Boot-Konfiguration. Lesen Sie
hierzu bitte den Abschnitt ‘Start mit einer “sauberen” Konfiguration’ auf Seite 6.
PROBLEM: Es erscheint die Fehlermeldung ‘Ungültige Laufwerkbezeichnung’, wenn Sie
versuchen, vom MS-DOS-Modus aus Zugang zu Ihrem CD-ROM-Laufwerk zu erhalten.
LÖSUNG:: Wenn bei Lieferung auf Ihrem Computer Windows 95™ bereits installiert war,
müssen Sie sicherstellen, daß der Hersteller Ihres Computers Ihr CD-ROM-Laufwerk auf
den Betrieb im MS-DOS-Modus eingerichtet hat. Ist diese Information im Handbuch Ihres
Computersystems nicht enthalten, gehen Sie bitte wie folgt vor:
●
Wählen Sie im MS-DOS-Modus Ihr CD-ROM-Laufwerk an.
Beispiel : d: [EINGABE]
Sie sollten auf dem Bildschirm nun die Eingabeaufforderung D:\> bzw. den
Buchstaben Ihres CD-ROM-Laufwerks sehen.
●
●
Erhalten Sie die Fehlermeldung ‘Ungültige Laufwerkbezeichnung’, müssen Sie sich
an den Hersteller Ihres Computers wenden und nachfragen, wie die passenden CDROM-Treiber für den MS-DOS-Modus geladen werden können..
●
Erhalten Sie eine CD-ROM-Eingabeaufforderung, geben Sie dir [ENTER] ein, um
sicherzugehen, daß das CD-ROM-Laufwerk ordnungsgemäß funktioniert. Erscheint auf
dem Bildschirm daraufhin eine Liste der Verzeichnisse, arbeitet Ihr CD-ROM-Laufwerk
ordnungsgemäß. Erscheint keine Liste, setzen Sie sich bitte mit dem Hersteller Ihres
Computers in Verbindung, und fragen Sie nach, wie die passenden CD-ROM-Treiber für
den MS-DOS-Modus installiert werden können. Alternativ dazu können Sie versuchen,
CyberJudas vom MS-DOS-Prompt in Windows 95™ aus zu starten.
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PROBLEM: Das Installationsprogramm stürzt nach DOS ab, wenn Sie versuchen, eine 8-BitSoundkarte automatisch erkennen zu lassen. Sie versuchen in diesem Fall, CyberJudas mit
der MS-DOS-Eingabeaufforderung in Windows 95™ zu installieren.
LÖSUNG:: Versuchen Sie bitte nicht, eine 8-Bit Soundkarte über den MS-DOS-Prompt in
Windows‘ automatisch erkennen zu lassen. Wählen Sie statt dessen die Option
‘Soundkarte und Einstellungen manuell auswählen’. Nachdem Sie aus der Liste der
Karten Ihre 8-Bit-Soundkarte und die richtigen Einstellungen (E/A, IRQ und DMA)
gewählt haben, klicken Sie bitte die Option ‘Ausgewählte Karte benutzen, keine Fragen’
an. Führen Sie dann den Soundtest durch, um sicherzugehen, daß Sie die richtigen
Einstellungen gewählt haben. Stimmen die Einstellungen, vergessen Sie bitte nicht,
die Option ‘Schließen und Änderungen speichern’ zu wählen, bevor Sie das
Installationsprogramm verlassen..
PROBLEM: Grafiken und Text der Startbildschirme sind verzerrt. Das Spiel bleibt im
Spielauswahlbildschirm “hängen”.
LÖSUNG:: Prüfen Sie, ob Ihr Computer einen 640x480x256 VESA-Treiber geladen hat. Falls
nicht, können Sie einen Standard-VESA-Grafiktreiber namens UNIVESA.EXE laden, der
sich auf der CyberJudas-CD-ROM im Unterverzeichnis UNIVESA befindet. Stellen Sie
sicher, daß Sie UNIVESA.EXE immer dann erneut ausführen, wenn Sie CyberJudas
laden wollen.
KUNDENDIENST
Falls Sie Schwierigkeiten mit CyberJudas haben und ein registrierter Benutzer sind,
können Sie sich an unseren Technischen Kundendienst wenden (Tel. 0181-343-9143 oder
Fax 0181-343-7447). Ein Techniker steht Montag bis Freitag von 9:30 Uhr bis 18:00 Uhr
zur Verfügung, um Ihnen weiterzuhelfen.
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CYBERJUDAS VERSION 1.0 GUIDE DE REFERENCE TECHNIQUE
UTILISATEURS DE WINDOWS 95™
Veuillez lire les instructions d’installation ci-dessous.
Utilisateurs de MS-DOS: veuillez passer à la section d’Installation sous MS-DOS,
à la page 10.
INSTALLATION SOUS WINDOWS 95™
CyberJudas n’est pas un jeu pour Windows 95™. Vous pouvez, néanmoins, lancer
CyberJudas sous Windows 95™ de l’une des façons suivantes:
OPTION 1:
Lancez le programme à l’invite MS-DOS sous Windows 95™.
OPTION 2:
Arrêtez Windows 95™, relancez votre système en mode MS-DOS et lancez le
programme.
REMARQUE: la seconde option est particulièrement conseillée pour obtenir les meilleures
performances possibles pour le jeu.
OPTION 1: INSTALLATION À L’INVITE MS-DOS DANS WINDOWS 95™
1. Lancez votre système sous Windows 95™ et placez le CD-ROM de
CyberJudas dans le lecteur.
2. Passez au menu Programmes et choisissez Commandes MS-DOS.
3. A l’invite MS-DOS, vous aurez le chemin d’accès suivant C:\WINDOWS\>.
4. Tapez cd\ [ENTREE] pour obtenir l’invite C:\>.
5. Positionnez-vous sur votre lecteur de CD-ROM et lancez le programme
d’installation de CyberJudas. Par exemple, si votre lecteur de CD-ROM
correspond à la lettre D:, tapez:
d: [ENTREE]
install [ENTREE]
6. Suivez les instructions données à l’écran pour effectuer l’installation du CD-ROM.
7. Pour lancer CyberJudas, assurez-vous que vous êtes dans le sous-répertoire de
CyberJudas (cd\cj [ENTREE]) et tapez:
cj [ENTREE]
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REMARQUE: veuillez consulter les Instructions d’Installation Supplémentaires, à la
page 11, pour de plus amples informations sur la procédure d’installation.
OPTION 2: INSTALLATION EN MODE MS-DOS APRÈS AVOIR QUITTÉ WINDOWS 95™
1. Cliquez sur le bouton Démarrer et choisissez Arrêter sur le menu.
2. Sélectionnez la troisième option: Redémarrer l’Ordinateur en Mode MS-DOS.
3. Lorsque vous serez dans le mode MS-DOS, vous aurez le chemin d’accès
C:\WINDOWS\>.
4. Tapez cd\ [ENTREE] pour obtenir l’invite C:\>.
5. Placez le CD de CyberJudas dans votre lecteur de CD-ROM et positionnez-vous sur
celui-ci. Par exemple, si vous avez mis le CD dans le lecteur D:, tapez:
d: [ENTREE]
install [ENTREE]
6. Suivez les instructions à l’écran afin d’effectuer l’installation du CD-ROM.
7. Pour lancer CyberJudas, assurez-vous que vous êtes dans le sous-répertoire de
CyberJudas (cd\cj [ENTREE]) et tapez:
cj [ENTREE]
REMARQUE: veuillez consulter les Instructions d’Installation Supplémentaires, à la
page 11, pour de plus amples informations sur la procédure d’installation.
INSTALLATION MS-DOS
Pour installer CyberJudas sur un système MS-DOS, placez le CD dans votre lecteur de
CD-ROM et positionnez-vous sur ce lecteur. Par exemple, si vous l’avez mis dans le
lecteur D:, tapez:
d: [ENTREE]
install [ENTREE]
Suivez ensuite les instructions apparaissant à l’écran pour effectuer l’installation du
CD-ROM. Pour lancer CyberJudas après son installation, sélectionnez la partition de
disque où se trouve le sous-répertoire de CyberJudas (exemple: C:) et tapez ce qui suit:
cd\cj [ENTREE]
cj [ENTREE]
REMARQUE: veuillez consulter les Instructions d’Installation Supplémentaires, à la
page 11, pour de plus amples informations sur la procédure d’installation.
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INSTRUCTIONS D’INSTALLATION SUPPLEMENTAIRES
NIVEAUX D’INSTALLATION
L’installation par défaut pour CyberJudas correspond à l’option “Recommended”
(Conseillée). Elle requiert environ 25 méga-octets d’espace disque. Ce niveau
d’installation est conseillé à la plupart des utilisateurs, en particulier, à ceux possédant
des processeurs plus lents et/ou des lecteurs de CD-ROM double vitesse.
L’option d’installation Minimum requiert environ 20 méga-octets d’espace disque. (La
seule différence entre les installations Conseillée et Minimum est le fait que les fichiers
d’introduction de CyberJudas ne sont pas copiés sur le disque dur avec l’option
Minimum). Pour sélectionner le niveau Minimum, appuyez sur la touche ENTREE à
l’option “Install Size” (Taille Installation), sur le menu principal. Choisissez Minimum
(20 méga-octets), puis sélectionnez “Return to Previous Menu” (Retourner au Menu
Précédent). Si le jeu ne fonctionne pas correctement, il est conseillé d’essayer
l’installation par défaut, décrite ci-dessus (25 méga-octets).
CONFIGURATION SONORE
ATTENTION:
Si votre système comporte un disque SCSI, il n’est pas conseillé d’utiliser la procédure de
détection automatique, car des données pourraient être perdues. Vous devriez plutôt
sélectionner manuellement votre carte sonore et ses paramètres.
Evitez d’effectuer une détection automatique pour une carte sonore 8 bits, si vous avez
lancé le programme d’installation à l’invite MS-DOS dans Windows 95™. Vous devriez
plutôt sélectionner manuellement votre carte sonore et ses paramètres.
DÉTECTION AUTOMATIQUE DE VOTRE CARTE SONORE ET SES PARAMÈTRES
Après l’installation sur le disque dur, sélectionnez l’option “Setup” (Configuration) sur
le menu principal. Choisissez “Auto Detect Sound Card and Settings” (Détection
Automatique Carte Son et Paramètres) pour configurer automatiquement la musique et
les effets sonores. Lorsque le programme a détecté votre carte sonore et défini la
meilleure configuration, les paramètres sont affichés en haut de l’écran. A ce moment-là,
sélectionnez l’option “Sound Test” (Test Sonore) pour vérifier si le programme
d’installation a choisi la configuration sonore adaptée à votre système. Si le test sonore
est concluant, retournez au menu principal et sélectionnez l’option “Exit and Save
Changes” (Sortir et Enregistrer Changements). La prochaine fois que vous lancerez
CyberJudas, le programme utilisera ces paramètres de configuration sonore par dé
faut. Si vous n’entendez pas l’échantillon de voix numérique au cours du test
sonore, vous devrez peut-être sélectionner manuellement une carte sonore.
(Voir la section ci-dessous).
SÉLECTION MANUELLE DE VOTRE CARTE SONORE ET SES PARAMÈTRES
Dans certains cas, il sera peut-être nécessaire de sélectionner manuellement votre carte
sonore et ses paramètres. Pour le faire, choisissez “Manually Select Sound Card &
Settings” (Sélectionner Manuellement Carte Sonore et Paramètres) sur le menu “Setup”
(Configuration). Sélectionnez le nom de votre carte sonore sur la liste et appuyez sur
ENTREE. (Utilisez l’option “More Sound Cards” (Autres Cartes Son) pour voir le reste
de la liste). Lorsque vous avez choisi votre carte sonore, sélectionnez ses paramètres
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(PORT I/O, IRQ et DMA), puis sélectionnez deux fois “Return to the Main Menu”
(Retourner au Menu Principal). A ce moment-là, vous avez la possibilité d’effectuer une
détection automatique de la carte et les paramètres que vous avez choisis ou de quitter
cette partie du programme d’installation sans le faire. Quelle que soit votre décision, il
est préférable d’effectuer le test sonore pour vérifier si la carte sonore et les paramètres
choisis sont corrects. Si vous entendez une voix numérique, retournez au menu
principal et sélectionnez l’option “Exit and Save Changes” (Sortir et Enregistrer
Changements). La prochaine fois que vous lancerez CyberJudas, le programme
utilisera ces paramètres de configuration sonore par défaut. Si vous n’entendez
pas la voix numérique au cours du test sonore, sélectionnez une autre carte
ou essayez des paramètres différents.
REMARQUES: si vous n’enregistrez pas votre configuration sonore (Sortir et Enregistrer
Changements), le jeu ne fonctionnera pas correctement.
Si vous souhaitez modifier votre configuration sonore après l’installation,
lancez simplement le programme INSTALL.EXE dans le sous-répertoire
CyberJudas de votre disque dur.
Si vous ne connaissez pas les paramètres corrects de PORT I/O, IRQ et DMA pour votre
carte sonore, lancez le programme test, fourni avec votre carte, pour le savoir.
Si vous possédez Windows 95™ et que vous ne connaissez pas les paramètres de votre
carte sonore, suivez la procédure ci-dessous.
Cliquez sur -
Poste de Travail
Panneau de Configuration
Système
Gestionnaire des Périphériques (Tab)
Propriétés
Dans la fenêtre affichée, vous aurez les paramètres de PORT I/O, IRQ et DMA de tous
vos gestionnaires. Notez simplement ceux qui se rapportent à votre carte sonore.
LANCEMENT À PARTIR D’UNE CONFIGURATION “SAINE”
Si votre ordinateur se bloque fréquemment pendant l’exécution de CyberJudas,
essayez de lancer le jeu à partir d’une configuration “saine”.
Il existe deux façons de configurer votre système afin qu’il démarre à partir
d’une configuration “saine”:
OPTION 1: DÉSACTIVEZ TEMPORAIREMENT EMM386, QEMM, SMARTDRIVE,
GESTIONNAIRES DE RÉSEAU, ETC.
Vous pouvez désactiver EMM386, QEMM, SMARTdrive, etc. , de façon temporaire, dans
vos fichiers AUTOEXEC.BAT et CONFIG.SYS. Vous pouvez vous servir d’un éditeur de
texte quelconque pour modifier vos fichiers AUTOEXEC.BAT et CONFIG.SYS. Tapez
REM au début des lignes correspondant au chargement de EMM386, QEMM et
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SMARTdrive, enregistrez vos fichiers AUTOEXEC.BAT et CONFIG.SYS, relancez votre
ordinateur et chargez le jeu.
Exemple:
REM DEVICE=C:\DOS\EMM386.EXE RAM AUTO
REM DEVICE=C:\Q8\QEMM386.SYS NOEMS
REM LH C:\DOS\SMARTDRV.EXE 256 C /X
OPTION 2: CRÉEZ UNE DISQUETTE D’INITIALISATION “SAINE”.
Si vous ne souhaitez pas modifier vos fichiers AUTOEXEC.BAT et CONFIG.SYS sur
votre disque dur, pour créer un environnement “sain” pour le lancement de CyberJudas,
vous pouvez utiliser le programme MAKEBOOT.BAT, se trouvant sur le CD-ROM du
jeu, afin de préparer une disquette d’initialisation.
MAKEBOOT.BAT se trouve dans le sous-répertoire MAKEBOOT du CD-ROM de
CyberJudas. Pour créer une disquette d’initialisation, placez simplement une disquette
vierge formatée ou non formatée dans le lecteur A. Assurez-vous que vous êtes dans le
sous-répertoire MAKEBOOT du CD-ROM:
d: [ENTREE]
cd\makeboot [ENTREE]
Tapez ensuite la ligne ci-dessous et suivez les instructions à l’écran:
makeboot.bat
Le programme MAKEBOOT s’efforcera de trouver automatiquement vos gestionnaires
de CD-ROM, de souris et de carte sonore dans les fichiers de configuration de votre
disque dur. Il modifiera ensuite les fichiers de configuration de la disquette
d’initialisation afin de rendre possible le chargement de ces gestionnaires à partir de
celle-ci. Pour utiliser la disquette d’initialisation que vous venez de créer, relancez votre
ordinateur après l’avoir placée dans votre lecteur A. Lorsque votre système est lancé,
positionnez-vous sur votre disque dur et chargez CyberJudas.
DÉPANNAGE
PROBLÈME: la musique et/ou les effets sonores ne fonctionnent pas ou pas correctement.
SOLUTION: lancez le programme INSTALL.EXE à partir du répertoire CJ sur votre disque
dur. Vérifiez que les paramètres sonores correspondent à ceux de votre carte. Voir aussi la
Configuration Sonore, à la page 11.
PROBLÈME: le jeu se bloque pendant l’introduction ou retourne soudainement au DOS
pendant le jeu.
SOLUTION: lancez le programme à partir d’une configuration “saine”. Veuillez consulter la
section Lancement à Partir d’une Configuration “Saine”, à la page 12.
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PROBLÈME: vous obtenez un message d’erreur “Invalid Drive Specification” (Spécification
de Lecteur Incorrecte) lorsque vous essayez d’accéder au lecteur de CD-ROM à partir du
mode MS-DOS.
SOLUTION: si Windows 95™ était déjà installé dans votre ordinateur quand vous l’avez
acheté, vous devrez peut-être vérifier si le fabricant a configuré le lecteur de CD-ROM de
façon à ce qu’il fonctionne en mode MS-DOS. Si ces renseignements ne figurent pas dans le
manuel d’instructions de votre système, veuillez suivre les instructions ci-dessous:
●
dans le mode MS-DOS, positionnez-vous sur votre lecteur de CD-ROM.
Exemple : d: [ENTREE]
vous devriez obtenir l’invite D:\> ou la lettre correspondant à votre
lecteur de CD-ROM.
●
●
si vous obtenez un message “Invalid Drive Specification” (Spécification de Lecteur
Incorrecte), vous devrez contacter le fabricant de votre ordinateur pour qu’il vous indique
comment charger les gestionnaires de CD-ROM adaptés au fonctionnement
en mode MS-DOS.
●
si vous obtenez l’invite de votre CD-ROM, tapez dir [ENTREE] pour vérifier si votre
lecteur fonctionne correctement. Si vous obtenez le contenu d’un répertoire à l’écran, votre
lecteur fonctionne bien. Si ce n’est pas le cas, veuillez contacter le fabricant de votre
ordinateur pour qu’il vous indique comment charger les gestionnaires de CD-ROM
adaptés au fonctionnement en mode MS-DOS. Vous pouvez également essayer de
lancer CyberJudas à partir de l’invite MS-DOS de Windows 95™.
PROBLÈME: le programme d’installation retourne au DOS quand vous tentez d’effectuer
une détection automatique de carte sonore 8 bits. Vous essayez actuellement d’installer
CyberJudas à partir de l’invite MS-DOS de Windows 95™.
SOLUTION: évitez d’effectuer la détection automatique d’une carte sonore 8 bits à partir de
l’invite MS-DOS de Windows 95™. Utilisez plutôt l’option “Manually Select Sound Card &
Settings” (Sélectionner Manuellement Carte Sonore et Paramètres). Après avoir choisi votre
carte 8 bits et ses paramètres corrects (PORT I/O, IRQ et DMA), sélectionnez l’option “Use
the Selected Card, no Questions Asked” (Utiliser Carte Sélectionnée sans Poser de
Questions). Exécutez ensuite le test sonore pour vérifier vos paramètres. S’ils sont corrects,
n’oubliez pas de choisir l’option “Exit and Save Changes” (Sortir et Enregistrer
Changements) avant de quitter le programme d’installation.
PROBLÈME: les graphismes et le texte des écrans d’introduction sont déformés. Le jeu
s’arrête à l’écran “Game Selection” (Sélection Partie).
SOLUTION: vérifiez qu’un gestionnaire VESA 640x480x256 est chargé dans votre ordinateur.
Si ce n’est pas le cas, vous pouvez lancer le gestionnaire graphique VESA standard, appelé
UNIVESA.EXE, se trouvant dans le sous-répertoire UNIVESA du CD-ROM de CyberJudas.
N’oubliez pas de lancer le programme UNIVESA.EXE à chaque fois que vous
chargez CyberJudas.
SERVICE CLIENTELE
Si CyberJudas vous pose des problèmes et que vous êtes un utilisateur enregistré, vous
pouvez contacter notre service d’assistance technique (Téléphone 0181-343-9143 ou
Télécopie 0181-343-7447). Un technicien sera à votre disposition de 9h30 à 18h00,
du lundi au vendredi.
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