Uploaded by Utkrist Agrawal

Personality preferences in graphical interface des

advertisement
See discussions, stats, and author profiles for this publication at: https://www.researchgate.net/publication/221248258
Personality preferences in graphical interface design
Conference Paper · October 2002
DOI: 10.1145/572020.572049 · Source: DBLP
CITATIONS
READS
41
2,105
1 author:
Arvid Karsvall
Linnaeus University
4 PUBLICATIONS 44 CITATIONS
SEE PROFILE
Some of the authors of this publication are also working on these related projects:
Service- and interaction-based innovation View project
ABA- User-driven Decision Automation View project
All content following this page was uploaded by Arvid Karsvall on 11 November 2015.
The user has requested enhancement of the downloaded file.
Personality Preferences in Graphical Interface Design
Arvid Karsvall
Department of Computer and Information Science
Linköping University
SE-581 83 Linköping, Sweden
+46 13 28 27 84
arvka@ida.liu.se
ABSTRACT
BACKGROUND THEORY
The paper presents and discusses the graphical interface
design of three interactive television prototypes. These were
manipulated in colour and shape in order to display
different degrees of extrovert character. The manipulation
was based on colour and psychology theory that connects
personality traits with visual aesthetics. The first-time
impressions of the prototypes were later evaluated in
reference to the users’ measured personality traits; this since
previous work on postures and voice has shown that
personality factors influence the users’ interface design
preferences. The user test concludes that the users do
recognise the intended extrovert and introvert features of the
prototypes.
Colour has always been associated with social attributes,
and as a result, there have been several attempts to
formulate general theories that will explain or categorise its
psychological impact. A modern example is the research
behind the NCS colour system, where colour attributes are
associated with semantic meaning [8]. A well-investigated
personality trait, on the other hand, is extroversion. The
extroversion domain is basically a scale from an outgoing
manner to an introvert manner [2], and research in both
psychology and aesthetics has connected extroversion to
visual design attributes [6]. In the literature, high
extroversion is foremost associated with high colour
contrasts, saturated hues, and bold or sharp-edged shapes.
Whereas introversion is related to de-saturated colours,
green hues, and thin or round shapes.
Keywords
User Interface Design,
representativeness-bias.
personality, user-studies,
INTRODUCTION
The importance of social responses to media and computerbased interfaces has become more and more into focus in
the HCI community, following the pioneering work of
Reeves and Nass [7]. A wide range of factors studied
within social psychology and related disciplines have been
shown to influence human-computer interaction in the same
way they influence interaction between people. As humans
we e.g. prefer to interact with personalities that resemble
our own [1], and it is demonstrated that users prefer to
interact with media interfaces that manifest signs consistent
with their own personality [5]. These studies have however
primarily concerned variations in language or bodily
postures of characters. This paper presents a resent design
study that applied the model of similarity attraction to the
graphical design of an interactive television-channel (SVT
Mälarkanalen)[4].
INTERFACE DESIGN
Based on the original in-house prototype, three design
alternatives were developed; with neutral, extrovert, and
introvert design. The neutral design is equivalent to the
original prototype. Consequently it was not meant to be
objectively neutrovert, but rather in-between when
compared to the other two designs. The character of the
neutral design can be described as ambiguous in colour and
shape. It displays variations of saturated hues in greens,
blues, reds, black, and white, and uses both rounded and
squared shapes. The manipulated prototypes were therefore
designed to be characterised more easily, this by firstly
reducing the number of hues and increasing brightness
levels. The extrovert prototype was moreover designed with
higher contrasts between interactive elements and even
more saturated red, yellow, and blue hues. The background
was turned from blue-green hues to red-orange, and
windows were given bolder lines and all squared shapes.
Some relations between interactive elements were also
changed in order to actively direct the user; e.g. by darken
inactive areas. The introvert design was accordingly given
lower contrasts and de-saturated colours in white, green and
grey hues. It was designed with a white-green background
and thinner rounded frames, and directed the user to lesser
extent through the use of fewer and subtler visual keys.
THE INTERFACES
Screenshots of the three prototypes are seen in Figure 1,
Figure 2, and Figure 3. Each design is shown in two
interactive modes: the Start Mode, where both text and
video are presented (the latter in the right cornered
window); and the Read Mode, where a text window is
displayed instead of the video. The design manipulations
are, of course, not properly displayed in black and white,
so it is recommended to visit the following web page
address where hues and colour contrasts can be observed.
(To experience the full visual impression it is necessary to
use the actual prototypes in a natural setting for watching
television.)
http://www.ida.liu.se/~arvka/personality/
Figure 1: The Neutral Interface
disagreement between those who prefer the extrovert design
and the users who prefer the introvert design is also
apparent. The extrovert design is either seen as distinct, or
as annoying; whereas the introvert design is seen as
comfortable, or as insecure. Similarity attraction between
user personality traits and design preference can however
not be supported in the user test. One side effect is a highly
skewed participant distribution on the extroversion scale.
According to the trait test in use (NEO PI-r), only one test
participant is ranked as introvert, but as many as 14 (15
when including the pilot test) is ranked as extroverts. [3,
4]
DISCUSSION
While it is not possible to perform a strict analysis of
similarity attraction in this case, the users did recognise the
intended visual characteristics of the manipulation. Hence,
the design study suggests that it is possible to design
extroverted and introverted graphical interfaces with
relatively small means. The present paper also supports
previous research on the importance of personality factors
in interface design and HCI in general. In this case
extroversion appears to be an important factor for the first
time impression of graphical interfaces. Designers should
consequently not treat their own personalised design
preference as a reflection of the general opinion.
ACKNOWLEDGMENTS
The co-workers at Sveriges Television (SVT), and Nils
Dahlbäck (IDA, Linköping University).
REFERENCES
1. Byrne, D & Nelson, D. Attraction as a linear function
Figure 2: The Extrovert Interface
Figure 3: The Introvert Interface
USER TEST
The three prototypes were presented in balanced order for
24 volunteer participants. Based on the their first-time
impression, all three prototypes can be treated as credible
design alternatives. 11 participants prefer the neutral
design, 8 the extrovert, and 5 the introvert. An important
View publication stats
of proportion of positive reinforcements, Journal of
Personality and Social Psychology Bulletin, 4, 240243. 1965.
2 . Costa, P., T., & McCrae, R., R. Personality In
Adulthood. The Guilford Press, New York, 1990.
3 . Dahlbäck, N., & Karsvall, A. Personality Bias in
Volunteer Based User Studies? Proceedings of
HCI2000, vol 2, Sunderland, Great Britain, September
2001.
4. Karsvall, A. Design and Evaluation of a Personality
Inspired Digital TV Interface. Master Thesis,
Linköping University, 2000.
5 . Nass, C., & Lee, K-M. Does Computer-Generated
Speech Manifest Personality. Proc. CHI2000, 2000.
6. Pickford, R., W. Psychology and visual aesthetics,
Hutchinson Educational, London, 1972.
7 . Reeves, B., & Nass, C. The Media Equation
Cambridge University Press, New York, 1996.
8. Taft, C. Generality Aspects of Color Naming and
Color Meaning Department of Psychology, Gothenburg
University, Sweden, 1995.
Download