Metaverse Market (2022 to 2030) – Size & Forecast with Impact Analysis of COVID-19 & Expert Review Industry Survey, Growth, Competitive Landscape and Forecasts to 2030 PREPARED BY Market Research Future (Part of Wantstats Research & Media Pvt. Ltd.) Metaverse Market Metaverse Market Research-2030 It is expected that the Metaverse Market will experience 105,597.5 million by 2030 and will register a CAGR of 45.2% from 2024 to 2030. This is a simulated digital environment with augmented reality and virtual reality, mixed reality, blockchain, and others for a better user experience. The increasing gaming need in people increased during the pandemic due to lockdown and pause in movement orders. The rising investment in e-commerce and retail will propel market growth in the future. Lack of awareness, security concerns, and increasing cyber-attacks are the restraining factors and will hinder market growth. Download Free Sample PDF File @ https://www.marketresearchfuture.com/sample_request/10744 Market segmentation The Metaverse market has been segmented into component, platform, technology, application, and end-user. Based on the component, the market is divided into hardware and software. The software market will dominate the market in the forecast period due to leading market players' development of advanced software and platforms. 2 www.marketresearchfuture.com Metaverse Market The service segment will also grow at a moderate rate due to the rising adoption of the service by many e-commerce brands. The metaverse market is classified into desktop/laptops, mobile, and wearables by the platform. The desktop will have a high growth rate in 2021, and in that year, the video gaming audience will be 2.5 billion. The market will have high growth due to the rising video gaming audiences have increased the demand for desktop devices for the expenses of virtual reality gaming. Moreover, the mobile segment is also expected to generate high growth as mobile gaming improves and the newer technological advancement in mobile phones is the key reason. The technology of the Metaverse Market is categorized into the blockchain, VR AR, mixed reality, and others. The VR and AR segment will hold the largest market share in the forecast period. Metaverse Market by application is fragmented into gaming, online shopping, content creation, social media, and others. Gaming applications will dominate the market due to the surge in the global adaptation of live video streaming and gaming. The gaming audiences are adopting advanced and newer technologies like VR, AR gadgets and digital world services to experience better. Based on the end-user, the market is bifurcated into consumers and enterprises. The enterprise's segment is divided into BFSI, retail, media entertainment, education, real estate, aerospace defense, healthcare, engineering, and others. 3 www.marketresearchfuture.com Metaverse Market Metaverse Market Key Players The key players profiled in the global Metaverse Market report include – • • • • • • • • • • • Meta Platforms Inc. Nvidia Microsoft Corporation Tencent Holdings Ltd. Bytedance Epic Games Netease Inc. Roblox Corporation Lilith Games Nextech AR Solutions Inc. Unity Software Inc 4 www.marketresearchfuture.com Metaverse Market Metaverse Market Segmentation This study estimates revenue growth at global, regional, and country levels and offers an overview of the latest developments in each of the sub-sectors from 2020 to 2030. For this analysis, MRFR segmented the global Metaverse market has been segmented based on component, platform, technology, application, and end user. By Component • Hardware • Software By Platform • Desktop/ Laptops • Mobile • Wearables 5 www.marketresearchfuture.com Metaverse Market By Technology • Blockchain • Vr & Ar • Mixed Reality • Others By Application • Gaming • Online Shopping • Content Creation • Social Media • Others Browse In-depth Market Research Report @ https://www.marketresearchfuture.com/reports/metaverse-market-10744 6 www.marketresearchfuture.com Metaverse Market Regional analysis The Metaverse Market is analyzed in North America, Asia Pacific, Europe, South America, the middle east and Africa. North America will contribute to the market at a high rate. The increasing use of the integrating digital and physical world via the internet and the increasing traction and popularity of mixed reality are major factors driving the market. Businesses in North America utilize sophisticated virtual reality and augmented reality to improve the company processes. The increasing number of audiences on social media platforms and growing interest in games are the reason for enhancing the market in the euro[pwan region. Other regions, including the Asia Pacific and Latin America, also showcase substantial growth due to several propelling reasons. www.marketresearchfuture.com 7 ABOUT US MARKET RESEARCH FUTURE At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services. MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by products, services, technologies, applications, end users, and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions. In order to stay updated with technology and work process of the industry, MRFR often plans & conducts meet with the industry experts and industrial visits for its research analyst members. For more information kindly visit www.marketresearchfuture.com or contact us at info@marketresearchfuture.com Copyright © 2018 Market Research Future All Rights Reserved. This document contains highly confidential information and is the sole property of Market Research Future. 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